1. Zefyr: A Thief's Melody
  2. News

Zefyr: A Thief's Melody News

v1.1.10 - Mega fix and quality of life

[p]Hello everyone![/p][p][/p][p]Today here's the v1.1.10 fix update, a very big one that cover many aspects of the game! Here's what to expect:[/p][p][/p][h3]Soft locks[/h3][p]I've fixed 5 soft locks that could happen in the game on very rare occasions:[/p]
  • [p]you can now push the dog in the Governor's Garden so if it corners you somehow, you can escape.[/p]
  • [p]fix the bug where you spawn on a turtle inside buildings after loading an old save (especially in robot factory... again!)[/p]
  • [p]now it's impossible to climb inside the Kisugi tower with the grapple only (you could previously by-pass the key card item, and it resulted in being softlocked inside the tower)[/p]
  • [p]fix jump in tunnels sometimes leading to endless "flying/falling" mode[/p]
  • [p]higher ramps around the weight switch pirate in the Clandestine Factory, so that he can't fall down anymore (avoiding the softlock)[/p]
[p][/p][h3]Quality of Life[/h3][p]I've made getting optionnal stuff easier:[/p]
  • [p]Bigger triggers for seagulls, eagles and koi fishes! So it's easier to cure these end game animals.[/p]
  • [p]Now there are chests containing the optionnal island maps so that you can't miss them anymore once you have the chest detector. This includes Pirate Base, Focus Island, Whale Shore and Lightness Island.[/p]
  • [p]Similarly, the Sun melody is in a chest now too, so you can find it in the end game if you missed it before.[/p]
  • [p]Same thing with the "last missing" chocolate in the Counsellor's villa, the only one that you could miss.[/p]
  • [p]Now there's a way to refill bombs when you confront Hakir, the Desert Guardian, right on spot, without needing you to get back to the bomb shop on Eolia island.[/p]
  • [p]Dialog text now autosizes, so that longer lines are still readable.[/p]
[p]Of course, the new chests will break your 100% if you already had it. But it'll be a matter of minutes to get them all. And because you obviously already had all the maps and items, you'll get a disappointing red magnetite. Sorry 😅[/p][p][/p][h3]Bugs[/h3]
  • [p]Now you can't have the "100%" achievement without having the "all maps" achievement first[/p]
  • [p]The map tab completion rate in the link now also takes into account the maps you unlock, not only the collectibles items. [/p]
  • [p]fixed the "you can go through lava to get on floor 5 of robotfactory because of a hole in the decor"[/p]
  • [p]fix a missing part of the mines map on floor -2[/p]
  • [p]the aqualums library name displays correctly on map now[/p]
[p][/p][p]And that's it! Few, that was quite a bunch of improvements! Thanks a looooooot to you all guys and girls for all the feedback and reports you have been filling 🙏🙏🙏. This helps me so much to fix the game.[/p][p]And thanks a lot for all the incredible reviews you have been writing, this really cheers me up everytime 😍.[/p][p][/p][p]Have a great day, and see you next time![/p][p]Take care, peace![/p][p][/p][p]Mathias, the dev[/p][p][/p][p][/p][p][/p][p][/p][p][/p][p][/p]

v 1.1.9 - Dog bug fix

  • Fix dog possibly pushing the player in a bush/wall and soft lock


That's it! peace! And happy new year of course 😁

Mathias, the dev

V1.1.8 - quick fix bomb dojo

  • Resize a respawn trigger box to avoid getting stuck at the bottom of the bomb dojo


Peace!

Mathias, the dev

Zefyr: A Thief’s Melody joins Creepy Jar



Hi everyone,

We’re Creepy Jar, a Poland-based publisher and developer of the critically acclaimed survival game Green Hell. Established in 2016, our studio is a collection of seasoned developers and creators combining years of experience from developing other successful games.

As a team, we’re passionate about making our titles the best they can be with a focus on listening to our community, and giving the utmost attention to every little detail.
That’s why we’re more than excited to welcome “Zefyr: A Thief's Melody” game to our publishing adventure. And we’d like to say huge thanks to Mathias - the single dev who has spent over 12 years creating the game - for laying trust in our partnership. Thank you!

We’d also like to thank you, current players, of either “Zefyr: A Thief's Melody” or our own game - “Green Hell”, for supporting independent creators like us.
To celebrate this event, we’ve created some special bundles for you to enjoy.

https://store.steampowered.com/bundle/65569/
https://store.steampowered.com/bundle/65570/
https://store.steampowered.com/app/1344990/Zefyr_A_Thiefs_Melody/

Until the next one,
Creepy Jar Team

Simplified Chinese, new publisher and promo!

[p]Hello everyone![/p][p][/p][p]This month I have pretty big news to share with you. Let's go crescendo:[/p][p][/p][h2]Minor Updates[/h2][p]First, I've made many minor updates fixing little bugs here and there thanks to your amazing feedbacks on the forums and discord server. You can find the latest small updates here: https://steamcommunity.com/app/1344990/eventcomments/[/p][p][/p][h2]Simplified Chinese in Zefyr[/h2][p][/p][p]Then, starting from today, the game is now officially available in Simplified Chinese thanks to the amazing work of HU Xing-xuan and JIA Li-jiang from VISTA CREATION. The game also went through some QA regarding this localization so it should be all good; but in case you find typos and/or bugs, don't hesitate to report them to me on the forums or the discord server, as usual. I really hope the game will be well received in China![/p][p][/p][h2]New publisher: Creepy Jar[/h2][p]And last but not least, you might have seen that a new publisher has appeared next to my own studio on the Steam Page: Creepy Jar. Maybe you already know them for their best seller title "Green Hell" and their upcoming ambitious SF game "Star Rupture". And indeed, they are now the publisher of Zefyr too. They found out about Zefyr a while ago, and reached to me because they think they can broaden its audience. So we agreed on a partnership that will hopefully make the game reach more players.[/p][p]You might have spotted that their own self-developed titles are a bit more hardcore and realistic than my own games, with different vibes and intention, but they definitely know how to reach players. So it may be a leap of faith for me, but as for now the collaboration goes very well. So thanks a lot to them, and I trust it will bring the best for everyone.[/p][p][/p][h2]-75% Christmas Promotion[/h2][p]Now, the winter holidays are coming pretty soon, I hope you all have great times with your family, friends and loved ones. And if you want to offer Zefyr to anyone, now is a good time: there's a -75% promotion! Merry Christmas everyone![/p][p][/p][p]And that's it for today news! Take care, peace.[/p][p]
[/p][p]Mathias, the developer[/p]