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Touhou Gensokyo Visitor News

Fixing achievements and lags!

Hello! As promised, we've finally fixed two long-reported bugs:
Now achievements will appear in the places where they should, and not drop out in a group at the beginning of the next scene.
We have fixed the disappearance of characters, so there will be less lags on weak computers.

Thanks to our friendly programmer for this!
Have a nice day! Team 69Gate.

Something very strange happened.

Something very strange happened.
Hello everyone. In Steam, the last week has been a parade of amazing things. For example, for some reason, the price of our game decreased 4 times, and this lasted the whole week. It's good that it's already over, and everything is fixed. If someone is afraid that something will happen to his copy of the game, bought on the cheap - do not be afraid, we are not going to do anything about it. It would be unfair. We can only rejoice at your luck. ; )
Have a nice day. 69gate team.

Chinese translation is here!

The new “human” Chinese translation is here!
Hello everyone! As promised, we are releasing a revised version of the Chinese language. This is a "beta" version of the translation, in the next few days we will be fixing the roughness.

In addition, we have corrected some typos in Russian.

Hope you enjoy. :)

DevBlog - Happy Holidays!

Hello everyone! A whole month has passed since our last post. During this time, a rather big event took place, which we want to inform you about.

Game development has stopped. Finally and irrevocably. And there is nothing we can do about it. Cyberpunk has taken over our minds, and we are forced to follow the orders of our cybernetic master. All hail to the Cyberpunk!

But seriously, we have some good news.

First, the Chinese translation will be ready this week. We are grateful to everyone who contacted us and offered their help. It was very sweet. Thank you folks!

Also in the patch we will remove some typos in English and Russian. Many thanks to everyone who sent us the typos they found! All typos must die!
You can still email us about any bugs you find at: [email protected]

Secondly, we found out why the game lags on devices whose system requirements are lower than stated. We'll try to fix it, but don't expect quick fixes. We're not that good programmers. :(

We also know about the problem of incorrect appearance of achievements. For now, this bug will remain in the game. We can easily fix this bug, but then there will be lags with every achievement, so, at this point, the choice is clear for us.
But this does not mean that we have given up with that bug!

A little about our future plans, except for bug fixes and a new translation:

We have already figured out and decided what we want to do in the sequel. For now, we are working on the skeleton of the main script. There will definitely be more choice, several routes and endings in the next game. We cannot yet say the exact amount, we ourselves do not know.

After we end up with the script, we’re planning to make a small free DLC for this game, which will tell the story from Yukari's point of view, to link the first game and the sequel.

We are also working on changing the animations. The characters should become even more alive and realistic. We'll definitely post animation examples when they're ready.

We'll be sure to keep you updated (if Cyberpunk allows us).
Thank you for your patience.
69 Gate team.

Happy holiday to all!
That's all for now! Have a good winter!

The typos must die!

Hello.
We did some work and cleaned the English localization from typos and text errors. We hope you enjoy it. :)

-Jean