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Dev Log Series - Visual Design

In this weeks Dev Log we'll be diving into the art of Gord, and look at how the visual design team began work on our dark fantasy adventure-strategy.

Join Stan, and Tomek (Lead Concept Artist), as they discuss how they found the right visual style, how concepts are created and how Tomek often has to decipher Stan's drawings.



Key Talking Points:

  • Looking for the right visual style
  • Intro to Tomek Larek - Lead Concept Artist
  • Ardaven concept
  • How concepts come to life

[previewyoutube][/previewyoutube]

https://store.steampowered.com/app/1351210/Gord/