Update Notes for patch 6.2
Few features pulled in from Update 7:
Fixed a few issues introduced with the release of Update 6:
- New loading screens (still a WIP)
- Shaders are now preloaded during scene load
- Clients can now see match settings in lobby
Fixed a few issues introduced with the release of Update 6:
- Fix issues with vegetation in Boogie Bogs not loading under certain circumstances
- Fix issue loading special maps
- Fixed issue causing networked players to "jump" around the map
- Mods button still visible post-merge
- Game settings and information are now properly synced to clients (for new features coming in Update 7)