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  3. Update Notes for patch 6.2

Update Notes for patch 6.2

Few features pulled in from Update 7:
  • New loading screens (still a WIP)
  • Shaders are now preloaded during scene load
  • Clients can now see match settings in lobby


Fixed a few issues introduced with the release of Update 6:
  • Fix issues with vegetation in Boogie Bogs not loading under certain circumstances
  • Fix issue loading special maps
  • Fixed issue causing networked players to "jump" around the map
  • Mods button still visible post-merge
  • Game settings and information are now properly synced to clients (for new features coming in Update 7)