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Mage Rage News

Hotfix

Bug Fixes
  • Fixed an issue where the collision of Fire Blast’s explosion blocks Molten Lava and Uncontrollable Flames.
  • Fixed an issue where the Harming Wave rune of Shockwave spawns at random location.
  • Fixed an issue where the Royal Retreat rune of Shockwave prevents casting for 5 seconds.
  • Fixed an issue where the Natatorium rune of Molten Lava doesn’t increase damage area.
  • Fixed an issue where players are able to cast skills while dashing.
  • Fixed an issue with the spawn location of the Meteor’s Scourge rune.


AI Optimization
  • Range enemy AI has been updated for the upcoming patch.

Bug Fixes

New Features
  • Background music has been added for Streaming Mode.


Bug Fixes
  • Fixed an issue where projectiles of Skeleton Mages and The Wizard have been colliding with explosions.
  • Fixed an issue where players can use skills while animation of another skill is active.
  • Fixed an issue where opening the Skill Selection menu but not changing the skill, removes the selected rune.
  • Fixed an issue where toggling Streaming Mode resets the sound sliders.

The Inter Update

New Content
  • Level Cap and Arch Level: Players will now need to reach the level cap (50). After reaching the cap, players will be able to get Arch levels and keep earning profile points.
  • Skill Selection: Players will now be able to use 6 skills they chose. Players need to unlock skills and skill slots with their profile level.
  • VSync has been added to the Options Menu.
  • Anti-Aliasing has been added to the Options Menu.
  • Runes for Heal, Dash and Shockwave have been added.


Bug Fixes
  • Fixed an issue where using Meteor Shower right after Dash causing players to fall from the map. (Special thanks to Zorathul)
  • Fixed an issue where pausing the game causes cooldowns to disappear, huge FPS drop and eventually crashes the game. (Special thanks to Zorathul)
  • Fixed an issue where the explosion of Fire Blast blocks Fireballs. (You know it, Zorathul)
  • Fixed an issue where players can use Rage skills after restarting the game. (Zorathul. We should have pay this guy)
  • Fixed an issue where the explosion of Fire Blast spawns at random location.
  • Fixed an issue where Heal can be casted while it is on cooldown.
  • Fixed an issue where Molten Lava spawns at the top of Skeletons’ heads and we are not happy about it. It was really funny.
  • Fixed an issue where the state of Streaming Checkbox doesn’t get saved.
  • Fixed an issue where scores in the High Score table get duplicated.


Visual Effects
  • Trail of Vortex now has a new VFX.
  • Uncontrollable Flames now has a new VFX.
  • Dash now has a new VFX.
  • Fireball now has a new VFX.
  • Explosion of Fire Blast now has a new VFX.
  • The Combustion rune of Fireball now has a new VFX.
  • Molten Lava now has a new VFX.
  • Fire Arrow now has a new VFX.
  • Fire Wave now has a new VFX.
  • Shockwave now has a new VFX.
  • Enemy portal now has a new VFX.
  • The aura effect of The Wizard now has a new VFX.
  • Fireball of Skeleton Mages and The Wizard now has a new VFX.
  • The sword aura of Death Knight now has a new VFX.
  • The bow aura of The Huntress now has a new VFX.
  • The arrow projectile of The Huntress now has a new VFX.
  • Ragdoll has been added to some of the death animations.


UI/UX Updates
  • All the menu pages now have new backgrounds.
  • All the skill icons now have new designs.
  • Checkboxes now have a new design.
  • The Rage bar now has a new design.
  • The action bar now has a new design.
  • Health and Breath bars now have new designs.
  • The experience bar now has a new design.
  • Confirmation box for Restart Game has been added.
  • A rune image for Ring of Fire has been added.


Re-Balancing
  • New Breath usage formula has been added. Increasing Spell Damage from Profile Upgrade Page also increases Breath usage.
  • Hit point formula for enemies is changed. Skeleton Footmen and The Brute is affected positively, rest is affected negatively from this change.
  • Damage upgrade formula for enemies is nerfed.
  • Movement speed upgrade formula for all skeletons has been capped.
  • Explosion effect area of Demolisher Skeletons’ and The Boomer’s is lowered.
  • Enemy spawners are combined and replaced around the map.
  • Base cooldown of Fire Blast has been changed from 8 seconds to 4 seconds.
  • Base cooldown of Fire Vortex has been changed from 14 seconds to 10 seconds.
  • Base cooldown of Fire Bomb has been changed from 10 seconds to 8 seconds.
  • Base cooldown of Uncontrollable Flames has been changed from 16 seconds to 10 seconds.
  • Breath Usage of Uncontrollable Flames has been changed from 30 to 20.
  • Base cooldown of Molten Lava has been changed from 24 seconds to 16 seconds.
  • Base cooldown of Flaming Sword has been changed from 24 seconds to 14 seconds.
  • Base cooldown of Meteor has been changed from 40 seconds to 20 seconds.
  • Base cooldown of Shockwave has been changed from 60 seconds to 20 seconds.
  • Breath usage of Shockwave has been changed from 40 to 20.
  • Damage and life span of Comets has been increased.
  • Time Manipulation rune of Fire Blast now also returns Breath.
  • Passive Rage damage buff has been added.


Map Update
  • The one and only Outskirts of Burcma Caste is polished.


Performance Updates
  • LOD of foliages, props, every mesh on the map, characters, literally everything is optimized.
  • Visual effect of the Fire Ring rune is optimized.
  • Fire effect on barrels which are carried by Demolisher Skeletons and The Boomer is optimized.
  • New structure for saved files to improve loading times.
  • Nearly every single line of code has been reworked both to improve performance and for the upcoming co-op patch.



Since we changed the structure of saved game files, you shouldn’t be able to load your old profiles. If you still can, we strongly recommend you to delete them to avoid any crashes.

New features and UI update is on the way!

Dear Ragers.

We are aware that we did not release a new patch for a while now. We want to inform you that we are still working on the game and we didn’t desert the development.

We are currently working on an update, which will include level cap and skill selection features as well as a huge UI update.

See you in Burcma!

The Pro Green Leader Update

New Content
  • Streaming Checkbox has been added.


Bug Fixes
  • Fixed an issue with spell accuracy.
  • Fixed an issue where the Time Manipulation rune of Fire Blast was being active while no rune was selected.
  • Fixed an issue where Skeleton Mages keep attacking while dying.
  • Travel range of Dash has been stabilized.


Re-Balancing
  • Base cooldown of Fire Vortex has been changed from 20 seconds to 14 seconds.
  • Base cooldown of Flaming Sword has been changed from 60 seconds to 24 seconds.
  • Base Breath usage of Flaming Sword has been changed from 15 to 30.
  • Base cooldown of Meteor has been changed from 60 seconds to 40 seconds.
  • Base Breath usage of Meteor has been changed from 50 to 65.
  • Base cooldown of Uncontrollable Flames has been changed from 20 seconds to 16 seconds.
  • Base Breath usage of Uncontrollable Flames has been changed from 40 to 30.
  • Base Breath usage of Fire Bomb has been changed from 15 to 20.
  • Base Breath usage of Molten Lava has been changed from 45 to 35.
  • HP modification formula for Skeleton Footmen and The Brute has been slightly buffed.


Map Rework
  • The pier has been updated.
  • Blocking volumes have been updated.


Visual Update
  • Dash now has a new trail.