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Mage Rage News

Performance Update

Bug Fixes
  • “Guide” page - “Bosses” tab bug is now fixed.


Performance Updates
  • LOD of foliage and buildings has been changed to increase performance.


UI Updates
  • Hotkey for Rage has been added to the in-game UI.
  • Loading Screen has been changed since the old one was causing crashes.
  • Loading Screen tips have been added.
  • The Main Menu background has been removed temporarily due to a camera bug.
  • Burcma Castle has been reworked and polished once again.


Re-Balancing
  • Skill upgrades in the Profile Upgrade page are now combined.
  • In-game skills will be also unlocked with Profile Level now.


We recommend you to start a new save to fully experience this update.

Leaving the First Alpha Version

Bug Fixes
  • Short time score reset at the end is fixed.


New Features
  • Burcma Castle has been reworked and polished.
  • Second rune of Vortex has been added.

Finally, A Regular Update

UI Update
  • Hotkeys have been added to the in-game UI.
  • Guide page is now more user-friendly.


Visual Update
  • Visual Effect of Shockwave is now stable and will not move with the character.
  • Visual Effect of Flaming Sword is updated.


New Features
  • “Are you sure you want to quit?” pop-up added to prevent players from actually rage.
  • Guides about enemies have been added.

Game Development Contest

Dear Ragers,

We have good news and bad news.

Good news is, we joined a local game development contest a while ago and we reached the finals! On the 5th of September, we will present Mage Rage to big shots of the game development industry of Turkey.

Bad news is, we won’t be able to work on the game and push any updates until 6th of September.

We will try to make you proud. Wish us luck!

Yet Another Hotfix

Bug Fixes
  • Profiles will get 1 point to prevent profile name duplication. We are giving you a point just for writing your name!
  • Not being able to move for 0,5 seconds after Meteor Shower is now fixed.
  • Volume sliders now load correctly.
  • EULA will not pop up randomly.
  • Players will not be able to bind a key to more than one action anymore.


Re-Balancing
  • Experience requirement for in-game level up formula has been changed from (IGL^2)*100 to IGL*200 except for level 2. You will still need 100 experience to be level 2.
  • Players will not earn rage points anymore from enemies that are killed with rage skills.