Crushed Devblog 2

Hello everybody!
We want to tell you a little bit about what we are working on right now and what we have planned for future Crushed updates. This news is rather informational in nature.
Blueprints
We are working on a blueprint system to balance your progress and add more fan, because to find the blueprints you will need to leave your base and explore the open world.
Electricity
Electricity will include energy sources, energy storage, consumers and a control panel. We plan to gradually add new electrical facilities.
Objects Durability
The tools will cease to be eternal. After their breakdown, they will have to be repaired for resources. It will happen on an anvil, a special workbench or a regular workbench in an additional tab - it's hard to say right now.
Food Freshness
Now food can be spoiled, just like in the real world. It will no longer be possible to store huge stocks of meat and mushrooms in boxes. To prevent spoilage of food, you need a refrigerator.
Rebalancing
A game in which you can build a base for yourself in 10-15 minutes - does not challenge the player. We will complicate the task of resource extraction and development. This will affect both the amount of resources extracted and the size of the stacks.
Map
Map - to be! In order to open it, it will be necessary to carry it with you. It can also fall out of you after death.

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If you like the game or believe in its success, feel free to leave your feedback on Steam, and connect to our Discord server.
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