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Crushed Devblog 2



Hello everybody!

We want to tell you a little bit about what we are working on right now and what we have planned for future Crushed updates. This news is rather informational in nature.

Blueprints

We are working on a blueprint system to balance your progress and add more fan, because to find the blueprints you will need to leave your base and explore the open world.

Electricity

Electricity will include energy sources, energy storage, consumers and a control panel. We plan to gradually add new electrical facilities.

Objects Durability

The tools will cease to be eternal. After their breakdown, they will have to be repaired for resources. It will happen on an anvil, a special workbench or a regular workbench in an additional tab - it's hard to say right now.

Food Freshness

Now food can be spoiled, just like in the real world. It will no longer be possible to store huge stocks of meat and mushrooms in boxes. To prevent spoilage of food, you need a refrigerator.

Rebalancing

A game in which you can build a base for yourself in 10-15 minutes - does not challenge the player. We will complicate the task of resource extraction and development. This will affect both the amount of resources extracted and the size of the stacks.

Map

Map - to be! In order to open it, it will be necessary to carry it with you. It can also fall out of you after death.



[h3]Media:[/h3]

If you like the game or believe in its success, feel free to leave your feedback on Steam, and connect to our Discord server.

Join us on social networks:
twitter.com/playcrushed
facebook.com/playcrushed
instagram.com/nipobox

Crushed Update 0.0.5



Hello survivors!


[h3]Without many words. This is the largest update released for Crushed to date.[/h3]
A lot of work has been done. Many lines of Legacy code have been rewritten, new graphical improvements have been introduced, and many systems on which Crushed worked previously have been rewritten. We are looking forward to your feedback!

Attention! Your saves from previous versions are still available, but will not work correctly. We recommend starting a new game for version 0.0.5!

[h3]Update Alpha 0.0.5:[/h3]
  • The technical part of the inventory has been completely updated. This will allow us to implement various features that we have planned for the future. And it also helped to fix minor bugs now, but more on that in the changelog.
  • The technical part of changing the time of day has been completely updated. It has become more flexible, we have added the moon, and now the change of day is synchronized in multiplayer.
  • We are now using the Reflection Probe's. This added more realism to the picture without sacrificing performance.
  • We changed the standard Unity tools that were responsible for drawing fog and grass on the terrain. Now the grass has increased the range of drawing, reacts to the wind and also casts shadows.
  • The visual design of the character's characteristics has been updated. This is just a small part of the HUD that we managed to update. Further improvements will be related to Quality of Life, such as the display of picked up items.
  • Added the ability to change the hotkey bindings in the settings. This is the innovation that we have taken as a top priority, thanks to your feedback. Therefore, we ask you to leave your wishes as often as possible.
  • Added in-game chat. Now you don't have to communicate with your friends using voice chat programs. You can also make new acquaintances right inside the game.
  • The character controller has also undergone major overhauls. The movement has become smoother, and there will now be much less getting stuck, or moments where you cannot jump onto the foundation of your house.
  • Added console. This is the very beginning in creating some kind of customization of the gaming session. In the future, we plan to add several game modes, among which there is «Creative mode». Here you can see the list of available commands.
  • We've updated the game map. Again. Now, for these purposes, we use a convenient generator that allows you to create a realistic landscape, easily modify it and automate many routine processes in the work of a level designer.
  • Added augmented extended statuses. Now in the list of friends you can see what day of survival your friend is on. Learn more about enhanced extended statuses.


[h3]Changelog:[/h3]
  • Updated game map.
  • The technical part of the inventory has been completely updated.
  • The technical part of changing the time of day has been completely updated.
  • The save system has been updated.
  • Added console.
  • Added different spawn points for the character.
  • Added damage when falling from a height.
  • Added jumping and landing sounds.
  • Added augmented advanced Steam statuses.
  • Added loot crates floating on the shore.
  • Added in-game chat.
  • Added Reflection Probe's.
  • Added new tree models.
  • Added new stone models.
  • Added LOD to house construction objects.
  • Added a new grass shader.
  • Added a new fog shader.
  • Added a new skybox.
  • Added time of day synchronization in multiplayer.
  • Added the ability to change the hotkey bindings.
  • Added function to enable / disable PVP in settings.
  • The visual design of the character's characteristics has been updated.
  • The functionality of the game settings has been updated.
  • The damage done by the bear has been reduced.
  • Changed bear hitbox.
  • Added new bear attack animations.
  • Visual update of the time of day.
  • Added sound when destroying an object with a mallet.
  • Updated pickup sound.
  • The Flare Gun now fires with a 1.5 second delay.
  • Increased the sensitivity of the mouse wheel when scrolling through the crafting menu.
  • Added construction objects «Staircase» and «Corner staircase».
  • The «Medium Farm» construction object has been added and the «Large Farm» model has been replaced.
  • The volume of some sounds has been changed.


[h3]Bug Fixes:[/h3]
  • Fixed problem loading local save if Steam client was closed.
  • Fixed the appearance of cracks during the construction of house objects.
  • Fixed playing of footstep sounds in some parts of the terrain.
  • Fixed AI responsiveness to previews of some building objects.
  • Fixed the first person running animation playing when opening the inventory while running.
  • Fixed frequent playing of bear attack sounds when starting a chase.
  • Fixed the synchronization of damage dealt to the bear in multiplayer.
  • Fixed a bug with the disappearance of a killed bear for other players, except for the host.
  • Fixed propagation distance of bear sounds.
  • Fixed a bear getting stuck in place when starting a patrol.
  • Fixed the play of the bear attack animation, now it plays to the end.
  • Fixed being able to shoot with the Flare Gun. if the pause menu is open.
  • Fixed blurring of the thumbnail screenshot of the game in the save menu when saving the game.
  • Fixed a problem with loading the contents of crates when loading a save for all players except the host.


[h3]Media:[/h3]

If you like the game or believe in its success, feel free to leave your feedback on Steam, and connect to our Discord server.

Join us on social networks:
playcrushed.com
twitter.com/playcrushed
facebook.com/playcrushed
instagram.com/nipobox

https://store.steampowered.com/app/1355780/Crushed/

Crushed 30% Off Sale



Hello survivors!

Crushed is now 30% off. If you were planning to buy our game - now is the best time, because it is the first time at such a low price. Special offer will end on April 2nd.

https://store.steampowered.com/app/1355780/Crushed/

If you like the game or believe in its success, feel free to leave your feedback on Steam, and connect to our Discord server.

Join us on social networks:
playcrushed.com
twitter.com/playcrushed
facebook.com/playcrushed
instagram.com/nipobox

[h3]Join us on social networks:[/h3]
Discord Twitter Facebook Instagram Website

Update Alpha 0.0.4



Hello survivors!

Alpha 0.0.4 is available for download on Steam. We are happy to provide you with a list of changes. Attention! We recommend that you start a «New Game» for version 0.0.4.

[h3]Update Alpha 0.0.4:[/h3]

New:
- Added the first enemy - a bear. This is the first iteration of the Bear AI, and we'll be working on it



- Added a new building object «Furnace»
- Added new item «Axe»
- Added resource «Iron Ingot»
- Added resource «Bones»
- Added resource «Raw Meat»
- Added resource «Cooked Meat»
- Added the effect of swinging the weapon when running and walking
- All icons have been updated and rendered in the same general style



- Updated construction models. Now you can build your houses with more detail



- Added sounds when building house objects
- When you die, your body remains at the place of death, along with the contents of your inventory

Changes:
- The balance of resources, crafting and so on has been changed
- Now the game world has turned into an island, and it is surrounded by large water.

If you like the game or believe in its success, feel free to leave your feedback on Steam, and connect to our Discord server.

Join us on social networks:
playcrushed.com
twitter.com/playcrushed
facebook.com/playcrushed
instagram.com/nipobox

https://store.steampowered.com/app/1355780/Crushed/