1. Galactic Civilizations IV
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  3. Update Notes for July 28, 2023

Update Notes for July 28, 2023

[h2]UI[/h2]
  • The distance in which the HUD over planets changes to different states updated to prevent them from blocking the view of ships.
  • Distance in which the # of ships in a fleet is hidden greatly increased.
  • Font changed for the # of ships in a fleet text display on the map to be smaller, more readable.
  • Player colors do not display on the sector power ring unless you have encountered them (thus no more spoiling who is in a sector) at the start of the game.
  • Increased the zoom distance before the ship count in fleets is hidden.


[h2]Gameplay[/h2]
  • Abundant game settings now give you more stuff (in all ways).
  • Removed the Space Elevator requirement for Supply ships to be designed. They are now available at the start of the game to be designed.
  • Serenity Trait: Removed approval and tourism bonuses from culture trait.


[h2]Galaxy[/h2]
  • High quality worlds are slightly more likely to be spawned when a habitable planet is selected to be generated.
  • More variance in the types of worlds that are generated.
  • Extreme planets are slightly more common.