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GalCiv IV: Supernova Dev Journal - AlienGPT

GPT stands for “Generative Pre-trained Transformer” and since the release of OpenAI’s ChatGPT the world of generative AI has really taken off. For the past several months, we have been working to build GPT technology into our Tachyon engine, Stardock’s cloud-based metagaming technology that has previously been seen in Ashes of the Singularity, Offworld Trading Company and Star Control: Origins. Thanks to OpenAI’s ChatGPT API and Tachyon, we are proud to demonstrate what this technology can do for games.

[h2]AI GENERATED CIVILIZATIONS[/h2]
In the past, Stardock would release new civilizations for $4.99 for 5 as a DLC. Creating a new civilization was a lot of work. Lots of writing and lots of new art and game balance. With Galactic Civilizations IV: Supernova, it’s just a matter of entering a description of your civilization and pressing a button:

Step 1: Enter a description for your civilization.

Step 2: Press the button.

There is no step 3.


It’s not just cosmetic. How you set up your civilization will affect how other civilizations will react to you and interact with you.


[h2]Let’s jump into the game:[/h2]


I should also mention that when you save your civilization you can also play against them in the future… Such as…


Don’t judge me.


And other civilizations will refer to your civilization as you would…well, expect.


We are, after all, sentient ice cream.

And the Drengin are never impressed.



[h2]AI GENERATED QUESTS AND CHALLENGES[/h2]
Why stop with AI aliens? Another source of DLC in games has been new quests and related content. With Tachyon, our games, starting with Galactic Civilizations, can just ask for a new quest. Where is gets really crazy that we can ask in the language of the player so the result comes back as a native speaker (or alternatively, as good/bad at it as English).

[h2]SHARING[/h2]
Players can take their custom civilizations and share them with others online. So we expect to see…well you know deep down exactly what we are likely to see.

[h2]WHAT ABOUT THE ART?[/h2]
As mentioned in a previous blog, Stardock has been making space games for 30 years. So we have a fairly extensive library of aliens to train AI image generators on.

[h2]THE HUMAN FUTURE[/h2]
Ironically, this work has resulted in us putting out the call for even more artists, writers and editors. While on the surface, this may seem counterintuitive, let me walk you through how this works out.

Before: You hire artists, writers and editors and produce N assets per month which is insufficient to be commercially viable. I.e. the consumer market just won’t pay enough to justify focusing them on these tasks.

Now: You hire artists, writers and editors and product 100N assets per month. Now it’s enough to justify the work. The stuff the AI generates is really good and getting better all the time, only a human being knows our game well enough to know whether the output fits in with what we’re trying to do.

So the short answer is, we expect to hire more artists and writers and editors in the future.

[h2]WE’RE JUST STARTING[/h2]
AI generation helps us greatly increase content but it won’t make a bad game good. It does, however, make the game a much more personal experience for the player.

We are hoping to make Galactic Civilizations IV: Supernova the most immersive space strategy game ever. Combining Stardock’s inhouse AI capabilities with generative AI we can build a truly living universe.

During the early access period for GalCiv IV: Supernova we will be balancing the game, adding more content, optimizing and polishing and listening to your feedback. It’s going to be quite a ride!

Now in Early Access - Galactic Civilizations IV: Supernova

Galactic Civilizations IV: Supernova Edition now available in early access

[h2]Early Access adds ChatGPT integration: AlienGPT[/h2]

https://youtu.be/rA_b-H7xuow

Stardock has released the latest sequel of its award-winning space strategy game series today into early access. Galactic Civilizations IV: Supernova sees the player as the ruler of a united home world that has just discovered faster-than-light travel.



Galactic Civilizations IV: Supernova continues a 30-year trend of innovation in the series. This latest sequel introduces AI-generated content OpenAI’s ChatGPT technology allowing players to create their own civilizations that uses AI to create the lore, conversation dialogs, quests and more. The game also uses AI, trained on decades of Stardock’s alien art to deliver custom graphics for their custom civilization.

"We are thrilled with the new additions that Galactic Civilizations IV: Supernova brings to the genre,” said Brad Wardell, CEO of Stardock. "The use of cutting-edge AI technology allows players to generate entire civilizations that look and feel unique with just a few lines of text has us particularly excited."





In this space-based strategy game set in the 24th century, players take on the role of a leader of a spacefaring civilization, tasked with exploring and colonizing the known universe. With an array of new features and improvements, Supernova offers an unparalleled 4X strategy experience for players of all skill levels.

“We’ve really focused on making the game more approachable to new players,” said Wardell. “This is the most sophisticated strategy game we’ve ever made, so we have put extra time into UI improvements, tutorials and context-sensitive information.” 

Galactic Civilizations IV: Supernova focuses heavily on replayability. Players can choose several different galaxy setup options, a different opponent to play against and now with the AI generated events and quests, each game will feel like an epic moment in the history of the galaxy.



New features in Supernova include cultural progression, new combat and planetary invasion systems, galactic sectors, new alien civilizations, AI assisted computer opponents, and the integration of ChatGPT and AI art generation. Additionally, the game boasts a multi-sector map design, planetary sieges, multi-turn battles, a host of new weapon designs, starship classes, Terror Stars that destroy entire star systems, and hundreds of other improvements for enhancing the player's ability to build the ultimate space empire.






Galactic Civilizations IV: Supernova is a stand-alone sequel to Galactic Civilizations III

https://store.steampowered.com/app/1357210/Galactic_Civilizations_IV_Supernova