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PogoChamp News

Bug Fix: Controller deadzone

Deadzone settings weren't properly loading in levels. Shoule be fixed now.

Minor Patch

  • Fixed playtime getting stuck when the number got too big.
  • Fixed "button" text appearing in profile selection menu.
  • Adjusted Mouse Cursor "Hide Automatically" logic to show the cursor for 1 second when you move the mouse.

Minor patch

When you crash, the timer remains visible (and shows the time that you crashed).

Level 100 Performance Improvements

  • Reduced the number of triangles and vertices on level 100 by ~60% (1.4M -> 600K).
  • Fixed some geometry issues in a few other levels (nothing that effects the actual gameplay).

Speedrun Timer Improvements

Changed the built-in speedrun timer from an on/off toggle to a selector with multiple different speedrun types:

1. Total Playtime: Same as the old behavior, just an on-screen timer that counts up.
2. Any %: Stops the timer when you beat the game.
3. All Stars: Stops the timer when you have all stars.
4. All Rainbow Gems: Stops the timer when you have all rainbow gems.

I haven't tested super thoroughly, so apologies if they don't work in all cases.

Also you can change speedrun mode at any time, but it works best of you use them on a new or reset profile.