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POSTAL Brain Damaged News

Balancing Act

UPDATE NOW, UPDATE LATER


Dudes! We've gone deeper into development of the rebalancing patch that we promised you, so it took a bit longer. But now that it's here, there's a substantial change of pace to the gameplay, and everyone who didn't like to explore the levels Quake-style for ammo and pickups, will now be able to blast through the game Doom Slayer style, getting his stuff from enemy drops. And thais is good because... THE HORDE IS COMING!

[previewyoutube][/previewyoutube]

But this is November, and today is today. Play around with the new system, tell us what you think. Haven't picked up the game yet? Not a problem - it just went on a WEEK LONG sale and is available 20% off. On top of that, there are new purchase options for POSTAL: Brain Damaged, shaving off another 15% off the price if you buy it via bundle with POSTAL REDUX, and our newly released sensational Quake-like horror shooter, INCISION:

https://store.steampowered.com/bundle/28026/BRAIN_INCISION/

https://store.steampowered.com/bundle/28069/ASYLUM_ASSEMBLY/

[h2]CHANGELOG[/h2]


  • Added smart loot system, enemies will drop ammo for basic weapons now and health when it’s low.
  • Stunnable enemies are now stunned when hooked
  • Unity updated to the newest version
  • Fixed audio slider inconsistency
  • Increased font size in loading screen for better steam deck compatibility
  • Fixed input glyphs displaying wrong in tutorials
  • Fixed Pentrator trail particle
  • Fixed smart pistol trail particle
  • Fixed quick save slot saving inconsistency, should work as expected now. This should fix most of the saving issues.
  • Added scripted combat music to some fight sequences , a lot more combat music in general
  • Slowed down nail gun projectiles to differentiate it from the minigun
  • A lot of minor bug fixes


Buy games!

POSTAL: Brain Damaged update, Blood West Chapter 2, Supplice release date, INCISION release, new games in the catalog, and more Realms Deep 2023 news from Hyperstrange



Hyperstrangers!


It is that time of the year again. Boomercon is upon us! Or Realms Deep 2022, if you will. We've had six announcements this year, so let's jump into it without further ado. This serves just as a summary - more detailed posts will be popping up on appropriate game pages within a day or two. Let's go!

[h2]INCISION - Early Acces launch + Special Offers![/h2]
[previewyoutube][/previewyoutube]
https://store.steampowered.com/app/1734680/INCISION/
Check out our nevest, explosive release! INCISION is a rare gem - a very retro-looking, unforgiving throwback shooter, that's so full of wonderfully-executed ideas, that it feels fresh and juicy. That is if you like your juice in the taste of rust, rot, and horror. The game launched on the day of Realms Deep main event - 16 September, and is already gaining a lot of praise from the players on Steam. If you like games such as DUSK, you can't afford to miss INCISION. And speaking of DUSK - DUSK owners get extra 15% off the price that's been already lowered by 15% in the release week. Similar discount applies for owners of Nightmare Reaper and Hedon, with even more bundles on the way! Get your tetanus shot, and plunge into the horror now!

[h2]POSTAL: Brain Damaged - Horde Mode announcement[/h2]
[previewyoutube][/previewyoutube]
https://store.steampowered.com/app/1359980/POSTAL_Brain_Damaged/
POSTAL: Brain Damaged has already gotten a small balancing update. Now, on September 19 it's getting another one. Much more substantial - it should help a lot with the balance between exploration and combat, thanks to the new ammo mechanics. Wait, that's not what you just saw in the video above? That's very perceptive! November 10 will mark the release of the Horde Mode in POSTAL: Brain Damaged, so you can spend even more time with the Brain Damaged Dude!

[h2]Blood West - Chapter 2 announcement[/h2]
[previewyoutube][/previewyoutube]
https://store.steampowered.com/app/1587130/Blood_West
Your favorite eerie wild west stealth-shooter with a bit of a immersive sim aftertaste has exceeded our initial expectations as to the reception and popularity. In wake of such success the Blood West team has been expanded, and the project was granted an extended development schedule, to deliver more content than it was originally intended. The second out of 3 chapters in the story of the Revenant Gunslinger will hit Steam on Halloween, and you'll be getting a map that's 1.5 larger and tighter packed with events and NPCs then the first one.

[h2]Supplice - release date announcement[/h2]
[previewyoutube][/previewyoutube]
https://store.steampowered.com/app/1693280/Supplice/
According to some sources, Supplice is the best-looking game in the entire Hyperstrange catalog. Well, beauty takes time! We've hold off making the announcement of the release date, to make sure Mekworx team has enough time to work their magic. Now, we're happy to announce the date you've been dying to know: 30 march 2023!

[h2]77p Egg: Eggwife - new game announcement[/h2]
[previewyoutube][/previewyoutube]
https://store.steampowered.com/app/1317020/77p_egg_Eggwife/
We fell in love with Eggwife after first seeing it in the Realms Deep 2021 showcase. Now, after we've released POSTAL: Brain Damaged it's perfectly clear, that the audience wants us to take things a step further. Or a lot of steps further. To go so far, that we'll end up in UK. Eggwife is what would happen if the Brits came up with POSTAL, but... it's so much more. An immersive sim? A dating sim? A shopping cart driver sim? You name it! Maybe just go wishlist it, and get the Demo for you to plau

[h2]GHOSTWARE: Arena of the Dead - new game announcement[/h2]
[previewyoutube][/previewyoutube]
https://store.steampowered.com/app/1893370/GHOSTWARE_Arena_of_the_Dead/
We strive to bring overlooked, original titles to a broader audience. Sometimes originality isn't apparent at face value. What seems like an arena shooter with retro stylings happens to become a whole sprawling world full of adventure and danger. You can find out for yourself just what makes Ghostware so unique that it found its way to our hearts. We'e not sure of the release date yet with this one, but we do highly encourage you to wishlist it and take the available demo for a spin.

And that's that. We'll be happy to hear your thoughts on our Hyperstrange Discord, steam forums, and clay tablets. Thank you for being a part of the Hyperstrange crowd, and Stay Metal!

[h2]Your's truly,[/h2]

POSTAL: Brain Damaged SALE + Update

[h2]Get POSTAL: Brain Damaged right NOW! Civvie says you have to![/h2]

[previewyoutube][/previewyoutube]

20% OFF or even more discount!


The base game is available 20% off this week, and so is the soundtrack and the art book. You can grab them all together in the Connoisseur Edition:

https://store.steampowered.com/bundle/26678/POSTAL_Brain_Damaged__Connoisseur_Edition

But that's not all. If you own POSTAL 2 or POSTAL 4, some Hyperstrange classics, or some other FPS gems coming from our friends, you can get an even deeper discount taking advantage of one of the following bundles:

https://store.steampowered.com/bundle/26547/From_DUSK_Till_DUDE/

https://store.steampowered.com/bundle/26549/Brain_Reaper/

https://store.steampowered.com/bundle/26550/Brawns_and_Brains/

https://store.steampowered.com/bundle/26556/ELDERBRAIN_Damaged/

https://store.steampowered.com/bundle/26557/Dude_West/

https://store.steampowered.com/bundle/26624/Cheesy_OneLiners_Galore/

https://store.steampowered.com/bundle/26558/Leys_RAYZE_Dude/

https://store.steampowered.com/bundle/26555/DUDE_on_DUDE_vol_1/

https://store.steampowered.com/bundle/26554/DUDE_on_DUDE_vol_2/

https://store.steampowered.com/bundle/26559/Brain_Damaged_Bloodnight/

UPDATE


Several things in the game, despite its initial perfectness, have been improved in our quest for godlike quality never before seen in games, let alone the POSTAL series. If you can read, you can find out what changed in the patch notes below. If you can't, and your aunt Flo is reading this to you, just go and play the game as usual.

[h2]Patch Notes[/h2]
[h3]Straight outta suburbia[/h3]
  • Fight in front of the starting house rebalanced
  • Fight in front of the spooky house rebalanced
  • Blue key fight rebalanced
  • Final fight rebalanced
  • Misc adjustments to the enemy placement in the overall level

[h3]The Bareback Redemption[/h3]
  • The panopticon fight rebalanced
  • Bigger on the inside
  • Chain arena fight rebalanced

[h3]All are mad here, Dude[/h3]
  • Final arena fight rebalanced

[h3]Definitions of insanity[/h3]
  • First fire fountain fight rebalanced

[h3]Area 69[/h3]
  • Silo fight rebalanced

[h3]Audio[/h3]
  • Pizza and burger pickup audio added
  • Farty Pants cloud of poop now has sound
  • Gibbing stops npcs VO
  • Fixed Covid death audio, it’s more in sync now
  • Balloons are more interactive now
  • Added tv static in a certain secret
  • Leap of Hay
  • Illuminati door aren’t silent anymore
  • Fluorescent lights have a humming sound now
  • Ferris wheel no longer silent
  • Npc audio range is longer

[h2]Misc[/h2]
  • Added sequence notification in all sequential contraptions


Enough of that. Go play the game!

Your true family and friends:
Hyperstrange and RWS

POST-release Patch 1

Hyperstrange friends, RWS fam!


As we all know, POSTAL: Brain Damaged is PERFECT, but we are Hyperstrange, so - naturally - we want to make it PERFECTER. So here's our first POST-release patch. But first, a POSTAL-babe!

[previewyoutube][/previewyoutube]

YEAH! Feast your eyes on that beauty, before the beauty feasts on your eyes! You're gonna need them to read...

[h2]THE CHANGELOG[/h2]
  • Fixed second boss saving issues
  • Fixed end boss saving issues
  • Quicksaves are saved on disk upon saving, instead of when quitting the game
  • Cutscenes force vsync for their duration, should fix screen tearing
  • Final boss overlapping audio fixed
  • Added "-novideo" launch option, might help with game crashing in certain instances
  • The prison showers in "Bareback redemption" shouldn't block progress now
  • Suburbia leaderboard exploit fixed
  • Sniffing in the vip zone aquarium breaking blocker fixed
  • Sniffing in the vip zone blue key killplane added
  • Fixed quick pills effect persisting through scene changes
  • Ragdoll and physical object saving should not cause performance issues anymore
  • Penterator moaning can be adjusted in audio settings now
  • ammo capacity increased for all weapons, should make ammo management easier for now. The issue will be addressed properly in the balancing update
  • ambient stopping aftewr player death fixed
  • fixed leocalisation of move left and move right in control settings
  • achievement description fixed (GYMCEL, TAKE THE BLUE PILL, DOUBLE THE EXCITEMENT)
  • added default controller template for steam
  • fixed weapon wheel time slowdown persisting between scenes
  • fixed kill plane/reset level exploit
  • combat music condition checking fixed, should be way more consistent now
  • added optional dynamic combat music, you can set number of hostiles that trigger combat music in audio settings (0 disables dynamic combat music)
  • all beam attacks have their audio moved to end point, you can actually hear the beams now
  • Unity engine version updated


Yeah, beam enemies should *feel* more fair now. Stop crying. As said before, today's update is only the first one ahead in the imminent future. Here's the summary of things to expect:

[h2]THE ROADMAP[/h2]
  • Post-release fix - an update taking care of the known issues reported by the players, that slipped into the full release
  • Balancing update - some players, as well as some internet micro-celebrities, have brought to our attention that the game offers way to much ammo if you explore the levels 'Quake-style', and far too little if you prefer to push on 'Doom Eternal-style'. The update will take care of that issue, allowing everyone to enjoy the game in their preferred playstyle. The update will also reconfigure some of the enemy positioning, spawns, and behavior. (ETA: One month)
  • New playmodes - With that taken care of, the dev team will proceed to expanding the game itself, introducing an oft-requested horde mode, as well as another playmode offering a new, and replayable PBD experience. (ETA: This summer)
  • More to be announced!


Are we done for today? Nope! There's one more thing. We really want you to follow Hyperstrange Twitter and join Hyperstrange Discord. Why? So you don't miss out on fun stuff, such as...

[h2]THE FAN ART COMPO[/h2]

Damn. You missed the submission deadline. Should've listened and followed that Hyperstrange Twitter and joined Hyperstrange Discord. There were some very nice prizes, too! But hey, you're right on time too see some GREAT fan art by some of the winners:



Yup, that's all. You can all go now, and adjust the Penetrator's moaning in the audio settings, or try if that exploit for getting a time on Suburbia leader boards was really fixed-fixed. Really, go! Nothing more to see here.

Your true friends and family,
[h2]Hyperstrange & RWS[/h2]

POSTAL: Brain Damaged - Connoisseur Edition (OST & Art Book bundle!) + upcoming updates!



Hyperstrange friends, RWS fam!


Hyperstrange-developed POSTAL: Brain Damaged, the action-packed DOOM Eternal-like spin-off of the POSTAL series is finally here, and if you own any of the eligible RWS or Hyperstrange titles, or some other staple throwback-shooters like DUSK, Hedon, or Nightmare Reaper, you can get PBD with an additional discount added on top of -20% release discount via one of the special bundle deals.

Plus, we're happy to report it really SLAPS! With more than 1100 reviews it currently enjoys an 'Overwhelmingly Positive' rating, with more than 95% players recommending the game.



Yes, Hyperstrange really pulled this one off. The game is good and the release has been relatively bug-free despite the 2-week delay made explicitly to implement some bugs and stay on-brand. But it wouldn't be a POSTAL release if something haven't gone wrong. Many of you were waiting for the release of the POSTAL: Brain Damaged Official Soundtrack. The wait is finally over! The OST has arrived, and you can get it separately or bundled with the official Art Book in the POSTAL: Brain Damaged - Connoisseur Edition.

[previewyoutube][/previewyoutube]

UPCOMING UPDATES


The Hyperstrange Dev team is very grateful for the amazing reception of PBD. This gives them even more motivation to improve and expand the game post-release. Here's what to expect soon:

  • Post-release fix - an update taking care of the known issues reported by the players, that slipped into the full release (ETA: One week)
  • Balancing update - some players, as well as some internet micro-celebrities, have brought to our attention that the game offers way to much ammo if you explore the levels 'Quake-style', and far too little if you prefer to push on 'Doom Eternal-style'. The update will take care of that issue, allowing everyone to enjoy the game in their preferred playstyle. The update will also reconfigure some of the enemy positioning, spawns, and behavior. (ETA: One month)
  • New playmodes - With that taken care of, the dev team will proceed to expanding the game itself, introducing an oft-requested horde mode, as well as another playmode offering a new, and replayable PBD experience. (ETA: This summer)
  • More to be announced!


Hyperstrange and RWS are both extremely pleased with the reception of POSTAL: Brain Damaged. We're as excited as you are, to see what the future will bring to this explosive and twisted spin-off.

Your true friends and family,
[h2]Hyperstrange & RWS[/h2]