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  3. V21.0 Update is now Live!

V21.0 Update is now Live!

Hey folks,

Below is a breakdown of the new features, fixes, and changes live in V21.

We hope you enjoy the new additions and improvements.

[h3]Additions:[/h3]

  • Stone Crate Rack – Store up to six stone crates for better organization.
  • Electric Furnace – Offers 20 slots and consumes 200 power. Power consumption stops when no ores are smelted. (Locked behind trader tech.)
  • Trader Tech for the Electric Furnace – Cost: 750 coins.
  • Cooler – Preserves a small amount of food, ideal for livers or other perishables while on the go. Can be placed on the Truck. (Max 2 can be built per save.)
  • Advanced Mixer – Requires 100 power to run. (Locked behind trader tech.)
  • Advanced Mixer Trader Tech – Cost: 1000 coins.
  • Brick Half Wall Slanted – Now includes the missing Dark Brick version.
  • Wooden Corner Railing Open and Concrete Corner Railing Open.
  • Wooden Window 2 – Can now be opened and closed.
  • Iron Window – Can now be opened and closed.
  • Glass Window Frame.
  • Auto Stack/Store Button – Added for easier item organization in storage containers.
  • Wall Sections – Snappable to the side of foundations for seamless building.
  • Custom Food Storage – You can now decide which foods get stored in NPC Storage Chests.
  • NPC Chest Rules – Configure which NPC Storage Chests Mike (or other NPCs) can eat from.


[h3]Changes:[/h3]

  • Increased Loot Chances – Loot chances in the large town (apartments) increased from 50% to 66.6%. Better odds for loot hunters!
  • Animal Attacks – Bears, foxes, and wolves are now more challenging, with added blood effects and attack feedback.
  • Auto-Return Projectiles – Harvesting animals, picking them up, or looting AI will now return arrows or bolts to your quiver or backpack automatically. No more lost projectiles!
  • Trader Item Prices – Adjusted sale prices for some items sold to the Trader.
  • Movable Log Stands – Log Stands can now be moved even when loaded with logs.
  • Plant Beds Grid Snapping – Plant beds now snap to a grid for easier placement.
  • Chest Rack Update – The chest rack in the Town Hall now supports NPC Storage Chests.
  • Glass Texture Improvements – Glass on building pieces is now clearer, with no dirt film.
  • NPC Chest Texture – Updated to better match regular chests with a slightly darker color for distinction.
  • Window Mesh Update – Improved wood and brick window meshes; glass is now clearer.
  • Stone Crate Rack Expansion – You can now add coal and sandstone crates to the stone crate rack.
  • Stackable Clay Bowls – Clay bowls now stack in piles of 10.
  • Mushroom Interaction – Press the interact key ([E]) to gather mushrooms. No need to right-click anymore.
  • Gate Placement – Gates can now be placed on foundations, not just the ground.
  • Stone Grinder Output – Now drops 5 sand per cycle instead of 10.
  • Fish Bait Price Adjustment – Sale price changed from 0.30 to 0.06.
  • Mike Behavior Update – Mike will now close the doors he opens.


[h3]Bugfixes:[/h3]

  • Animal AI Fix – Animals attacking players inside bases or on foundations now correctly target the player instead of structures.
  • Empty Cans Return – Mike now returns empty cans after eating fruit or veggie salads.
  • Rain Issue – Fixed rain appearing inside bases under specific conditions.
  • Repair Bench Cost – Repairing depleted armor now costs 50% of the craft cost (down from 100%).
  • Inventory Border Glitch – Fixed a small black border appearing when right-clicking items in the inventory.
  • Mike and Log Stand Fix – Mike no longer gets stuck when placing logs in a log stand being moved.
  • Indoor Plant Bed Fix – Plants indoors no longer die with heat provided. Doors are now recognized as part of the base structure.
  • Rooster Requirement – Roosters are now required for chickens to reproduce.
  • Mike Distance Issue – Fixed Mike glitching when Log Stands are more than 25k units away from his house.
  • Watermelon/Pumpkin Crates – Added missing details for adding and removing items.