V7.0 Progress Report
Hi Everyone,
I would like to share the progress of V7.0!
Here is a running list of additions/changes that are completed so far for the upcoming V7.0 Update. This post will be updated every few days so be sure to keep an eye on it if you'd like to keep tabs on stuff coming down the pipeline.
Last edit: 2/12
New AI system:
7.0 will introduce a complete rework of all AI systems allowing for a great foundation for me to continue to build upon all AI actions and behavior- these systems are still in the works and only a small portion of what i want the AI to become is complete in this update.
The update is primarily focused on improvements and alterations to the horde night attacks.
- The goal is the increase the danger and difficulty involved in the swarm attacks. AI will focus more on base destruction and will attack from any angle, no longer just try and gather and go in through your gates.
- Added new UI info for active swarm nights- it will now display how many Vambies are left to kill to complete the event.
- Added a new jump attack that will restrain and bite the player. This attack is limited to the wandering AI in the POIs and the general AI on the map. The swarm Vambies during the night attacks will not preform this attack.

New Content:
Glass structures: I have started to implement glass structure parts.
ADDED - Glass Wall
ADDED - Glass Door
ADDED - Glass Doorway Wall
ADDED - Glass Ceiling

A few more furniture placeables:
ADDED - Wood Coffee Table
ADDED - Wood Bench
ADDED - Wood Cabinet 2

Iron Tools added:
ADDED - Iron Axe Head (Crafted on the Anvil)
ADDED - Iron Pickaxe Head (Crafted on the Anvil)
ADDED - Iron Pickaxe: double the damage, triple the durability of the stone pickaxe.
ADDED - Iron Axe: double the damage, triple the durability of the stone axe.

The Anvil: A new placeable required to craft various items such as nails, screws etc.
ADDED - Anvil

Nails and Screws: Most placeables will now require nails and/or screws to build. These items can be crafted on the Anvil. Regular wood structure parts like foundations, walls etc will not require nails at this time.
ADDED - Nails
ADDED - Screws

The Ration Pack: Added a new food item, no perish time and will never spoil. +1 Max health and stamina when consumed.
ADDED - Ration
craft details:
1x Stew Mix
1x Veggie Salad
1x Fruit Salad
1x Plastic

Auto Save:
ADDED - Players can now Enable and Disable an autosave feature in the game settings. Players can also adjust the frequency of the saves. There is a small lag spike when the save takes place but it only lasts for a few milliseconds.

Game Sounds:
Sounds:
CHANGE - New adding of water sound to the Flasks.
CHANGE - Footstep sounds on dirt and grass.
ADDED - Out Of Breath sound when no more stamina.
ADDED - Take water sound to the Water Basin.
CHANGE - Drinking sound.
CHANGE - Eating sound.
ADDED - Fire sputter sound when adding water on the campfire to turn it off.
ADDED - Fire sputter sound when adding water on the Forge to turn it off.
ADDED - Fire sputter sound when adding water on the Coal Heater to turn it off.
ADDED - Fire sputter sound when adding water on the Metal Stove to turn it off.
ADDED - Fire sputter sound when adding water on the Brick Forge to turn it off.
ADDED - Lighter sound when turning on the fire on the Campfire.
ADDED - Lighter sound when turning on the fire on the Forge.
ADDED - Lighter sound when turning on the fire on the Coal Heater.
ADDED - Lighter sound when turning on the fire on the Metal Stove.
ADDED - Lighter sound when turning on the fire on the Brick Forge.
Other Changes and additions:
CHANGE - I have removed the map fog of war option for now as I think it may be a cause of some crashes players have been experiencing. I may or may not added it back in the future.
CHANGE - Can now harvest Firewood into 4x sticks.
CHANGE - Starter MRE food item texture changed.
CHANGE - Reduced Stone Axe damage on trees from 20 to 15.
CHANGE - Reduced Stone Pickaxe Damage on rocks from 15 to 10.
CHANGE - Weapons Rack can now support the new Iron Tools.
CHANGE - Many placeable recipes will now require Nails and/or Screws.
CHANGE - Gate Durability increased from 100 to 400.
CHANGE - Horde Nights will no longer end when a player dies. It will continue on after respawn.
ADDED - Nails bulk recipe
ADDED - Screws bulk recipe
Bug fixes:
BUGFIX - When moveing damaged fenses, the durability would get reset to max health if it was already damaged.
BUGFIX - Using dirty water to turn off forges, campfires etc would turn the remaining water clean.
BUGFIX - Fixed the concrete doorway mesh collisions. Sometimes would get stuck not being able to walk through if using the new stairs.
BUGFIX - Fixed water buoyancy so that player heads remain above water.
BUGFIX - Could not drop log cart on heavy slopes.
BUGFIX - Could not repair the newer centered wood stairs.
I would like to share the progress of V7.0!
Here is a running list of additions/changes that are completed so far for the upcoming V7.0 Update. This post will be updated every few days so be sure to keep an eye on it if you'd like to keep tabs on stuff coming down the pipeline.
Last edit: 2/12
New AI system:
7.0 will introduce a complete rework of all AI systems allowing for a great foundation for me to continue to build upon all AI actions and behavior- these systems are still in the works and only a small portion of what i want the AI to become is complete in this update.
The update is primarily focused on improvements and alterations to the horde night attacks.
- The goal is the increase the danger and difficulty involved in the swarm attacks. AI will focus more on base destruction and will attack from any angle, no longer just try and gather and go in through your gates.
- Added new UI info for active swarm nights- it will now display how many Vambies are left to kill to complete the event.
- Added a new jump attack that will restrain and bite the player. This attack is limited to the wandering AI in the POIs and the general AI on the map. The swarm Vambies during the night attacks will not preform this attack.

New Content:
Glass structures: I have started to implement glass structure parts.
ADDED - Glass Wall
ADDED - Glass Door
ADDED - Glass Doorway Wall
ADDED - Glass Ceiling


A few more furniture placeables:
ADDED - Wood Coffee Table
ADDED - Wood Bench
ADDED - Wood Cabinet 2

Iron Tools added:
ADDED - Iron Axe Head (Crafted on the Anvil)
ADDED - Iron Pickaxe Head (Crafted on the Anvil)
ADDED - Iron Pickaxe: double the damage, triple the durability of the stone pickaxe.
ADDED - Iron Axe: double the damage, triple the durability of the stone axe.

The Anvil: A new placeable required to craft various items such as nails, screws etc.
ADDED - Anvil

Nails and Screws: Most placeables will now require nails and/or screws to build. These items can be crafted on the Anvil. Regular wood structure parts like foundations, walls etc will not require nails at this time.
ADDED - Nails
ADDED - Screws

The Ration Pack: Added a new food item, no perish time and will never spoil. +1 Max health and stamina when consumed.
ADDED - Ration
craft details:
1x Stew Mix
1x Veggie Salad
1x Fruit Salad
1x Plastic

Auto Save:
ADDED - Players can now Enable and Disable an autosave feature in the game settings. Players can also adjust the frequency of the saves. There is a small lag spike when the save takes place but it only lasts for a few milliseconds.

Game Sounds:
Sounds:
CHANGE - New adding of water sound to the Flasks.
CHANGE - Footstep sounds on dirt and grass.
ADDED - Out Of Breath sound when no more stamina.
ADDED - Take water sound to the Water Basin.
CHANGE - Drinking sound.
CHANGE - Eating sound.
ADDED - Fire sputter sound when adding water on the campfire to turn it off.
ADDED - Fire sputter sound when adding water on the Forge to turn it off.
ADDED - Fire sputter sound when adding water on the Coal Heater to turn it off.
ADDED - Fire sputter sound when adding water on the Metal Stove to turn it off.
ADDED - Fire sputter sound when adding water on the Brick Forge to turn it off.
ADDED - Lighter sound when turning on the fire on the Campfire.
ADDED - Lighter sound when turning on the fire on the Forge.
ADDED - Lighter sound when turning on the fire on the Coal Heater.
ADDED - Lighter sound when turning on the fire on the Metal Stove.
ADDED - Lighter sound when turning on the fire on the Brick Forge.
Other Changes and additions:
CHANGE - I have removed the map fog of war option for now as I think it may be a cause of some crashes players have been experiencing. I may or may not added it back in the future.
CHANGE - Can now harvest Firewood into 4x sticks.
CHANGE - Starter MRE food item texture changed.
CHANGE - Reduced Stone Axe damage on trees from 20 to 15.
CHANGE - Reduced Stone Pickaxe Damage on rocks from 15 to 10.
CHANGE - Weapons Rack can now support the new Iron Tools.
CHANGE - Many placeable recipes will now require Nails and/or Screws.
CHANGE - Gate Durability increased from 100 to 400.
CHANGE - Horde Nights will no longer end when a player dies. It will continue on after respawn.
ADDED - Nails bulk recipe
ADDED - Screws bulk recipe
Bug fixes:
BUGFIX - When moveing damaged fenses, the durability would get reset to max health if it was already damaged.
BUGFIX - Using dirty water to turn off forges, campfires etc would turn the remaining water clean.
BUGFIX - Fixed the concrete doorway mesh collisions. Sometimes would get stuck not being able to walk through if using the new stairs.
BUGFIX - Fixed water buoyancy so that player heads remain above water.
BUGFIX - Could not drop log cart on heavy slopes.
BUGFIX - Could not repair the newer centered wood stairs.