V10.0 Update
Hey everyone!
So V10.0 is now live on all branches.
Please report any bugs to the bug report section here on Steam. When possible please form one thread for each bug versus multiple threads for the same issue- it helps keep the community information together.
And if you haven't already, don't forget to join our Discord!
Have a wonderful day and stay safe!
[h2]New Truck Vehicle:[/h2]
This vehicle will be randomly spawned in a damaged state in a village location. Players will need to find & repair the truck it can be used, and it will require gasoline to run.
Repair cost:
15 x Mechanical Parts
20 x Iron Ingots
20 x Steel Ingots
25 x Plastic
Some vehicle features below:

[h2]New Buildings:[/h2]
The Garage:
The garage is a pre built building that players can construct (similar to the Greenhouse). This building's primary function is to be able to recall/teleport your truck back to base should you die or should it get stuck and you are unable to drive it. Simply looking at the building and pressing [E] will teleport the truck inside it.
Construction Materials:
90 x Cement
60 x Bricks
60 x Clay
24 x Planks

[h2]New Crafting Stations:[/h2]
The Oil Distiller:
This new placeable will allow players to craft gasoline for use with the truck. It functions similar to the forge by using a wood based fire to boil Oil Cans and produce gasoline. It requires 5 Oils Cans to produce 1 Gas Can.
Materials Needed:
20 x Iron Ingots
3 x Aluminum Ingots
3 x Plastic
8 x Planks

[h2]New Items:[/h2]
Gas Can: Produced using 5 Oils Cans on the Oil Distiller station.

Crossbow: Upgraded range weapon of the Bow. Deals double the damage and a greater durability.
Bolt: Used as the new Crossbow projectile.

Wool: Can be obtained by harvesting Sheep.
Carpet: Rectangular carpet made from wool.
Round Carpet: Round carpet made from wool.
Wool only has this one use at this time but I have plans to introduce new items that will require it in the near future.

Large Metal Gate: Double the width of the regular Wooden Gate and large enough to allow the Truck to pass through. It also has more durability than the wooden gate, from 400 to 2500.
Recipe:
75 X Iron Ingots
10 X Mechanical Parts
25 X Screws

Garbage Container: Placeable garbage bin designed for players to discard unwanted items quickly. When interacting with this container, players will see 2 buttons.
Button 1: Drop all items.. A quick swap of all items from your inventory to the container.
Button 2: Discard items.. Basically a confirmation button to destroy and delete all the items in the bin.
Recipe:
25 X Iron Ingots

[h2]Map and Environment:[/h2]
A new road system will be included in this update. This will be useful when trying to drive to locations with the new vehicle.

[h2]Creative Settings:[/h2]
A few more game settings to allow players to build freely without the need to acquire technology and gather resources.
- Free Build: Allows all base construction and placeables to be built with no resource cost.
- Technologies: Toggle the need for technology blueprints. Disabling this setting will remove all technology prerequisites.
- God Mode: Enabling this setting will grant players immunity to all damage and pause all stat depletion.

[h2]Changes and Additions:[/h2]
CHANGE - Fish in ponds: Some behavior changes that seems to help performance when in range of many fish.
CHANGE - Added the ability to add/remove the Crossbow on the Weapons Rack.
CHANGE - Can now move/relocate gates.
CHANGE - Moved gates into the building/construction section. (Previously in the Others section)
ADDED - Added Shift+RMB to move complete stacks and changed Alt+RMB to move single items.
ADDED - Added Shift+RMB to move stacks of Iron Fragments to forge.
CHANGE - Solar Battery name changed to Battery Storage.
CHANGE - Solar Battery Tech BP name changed to Battery Tech BP.
ADDED - Take All button added to the brick forge.
CHANGE - Replaced the text of the Take All button in the storage chests with an arrow icon and tooltip.
ADDED - A pause game button added to the keybindings.
ADDED - Bulk recipe for Crossbow Bolts.
So V10.0 is now live on all branches.
Please report any bugs to the bug report section here on Steam. When possible please form one thread for each bug versus multiple threads for the same issue- it helps keep the community information together.
And if you haven't already, don't forget to join our Discord!
Have a wonderful day and stay safe!
- The addition of a Vehicle that can store/carry large amounts of loot/material.
- Map/Environment changes that will include a new road network.
- New crafting stations.
- New items and content.
- Bug fixes & adjustments.
- Overall gameplay balancing.
[h2]New Truck Vehicle:[/h2]
This vehicle will be randomly spawned in a damaged state in a village location. Players will need to find & repair the truck it can be used, and it will require gasoline to run.
Repair cost:
15 x Mechanical Parts
20 x Iron Ingots
20 x Steel Ingots
25 x Plastic
Some vehicle features below:
- Fully functional dashboard gauges (speedometer, RPM, Fuel Tank)
- Interactive doors, hood and cargo box
- The vehicle bed can hold logs, chests or stone crates. 2 stone crates, as many chests as you can fit (you can stack them very.....very high), or 21 logs - can even toss some stone crates on your stack of chests. (While the truck was being worked on to carry placeables, that feature has been removed, the idea may be revisited at a future time).
- A flip button... In the event that this vehicle is stuck or upside down for example.
- First Person driving view. (I may eventually add a third person view)
- Head Lights added.
- Added a truck/vehicle marker on the map.





[h2]New Buildings:[/h2]
The Garage:
The garage is a pre built building that players can construct (similar to the Greenhouse). This building's primary function is to be able to recall/teleport your truck back to base should you die or should it get stuck and you are unable to drive it. Simply looking at the building and pressing [E] will teleport the truck inside it.
Construction Materials:
90 x Cement
60 x Bricks
60 x Clay
24 x Planks

[h2]New Crafting Stations:[/h2]
The Oil Distiller:
This new placeable will allow players to craft gasoline for use with the truck. It functions similar to the forge by using a wood based fire to boil Oil Cans and produce gasoline. It requires 5 Oils Cans to produce 1 Gas Can.
Materials Needed:
20 x Iron Ingots
3 x Aluminum Ingots
3 x Plastic
8 x Planks


[h2]New Items:[/h2]
Gas Can: Produced using 5 Oils Cans on the Oil Distiller station.

Crossbow: Upgraded range weapon of the Bow. Deals double the damage and a greater durability.
Bolt: Used as the new Crossbow projectile.


Wool: Can be obtained by harvesting Sheep.
Carpet: Rectangular carpet made from wool.
Round Carpet: Round carpet made from wool.
Wool only has this one use at this time but I have plans to introduce new items that will require it in the near future.

Large Metal Gate: Double the width of the regular Wooden Gate and large enough to allow the Truck to pass through. It also has more durability than the wooden gate, from 400 to 2500.
Recipe:
75 X Iron Ingots
10 X Mechanical Parts
25 X Screws


Garbage Container: Placeable garbage bin designed for players to discard unwanted items quickly. When interacting with this container, players will see 2 buttons.
Button 1: Drop all items.. A quick swap of all items from your inventory to the container.
Button 2: Discard items.. Basically a confirmation button to destroy and delete all the items in the bin.
Recipe:
25 X Iron Ingots


[h2]Map and Environment:[/h2]
A new road system will be included in this update. This will be useful when trying to drive to locations with the new vehicle.


[h2]Creative Settings:[/h2]
A few more game settings to allow players to build freely without the need to acquire technology and gather resources.
- Free Build: Allows all base construction and placeables to be built with no resource cost.
- Technologies: Toggle the need for technology blueprints. Disabling this setting will remove all technology prerequisites.
- God Mode: Enabling this setting will grant players immunity to all damage and pause all stat depletion.

[h2]Changes and Additions:[/h2]
CHANGE - Fish in ponds: Some behavior changes that seems to help performance when in range of many fish.
CHANGE - Added the ability to add/remove the Crossbow on the Weapons Rack.
CHANGE - Can now move/relocate gates.
CHANGE - Moved gates into the building/construction section. (Previously in the Others section)
ADDED - Added Shift+RMB to move complete stacks and changed Alt+RMB to move single items.
ADDED - Added Shift+RMB to move stacks of Iron Fragments to forge.
CHANGE - Solar Battery name changed to Battery Storage.
CHANGE - Solar Battery Tech BP name changed to Battery Tech BP.
ADDED - Take All button added to the brick forge.
CHANGE - Replaced the text of the Take All button in the storage chests with an arrow icon and tooltip.
ADDED - A pause game button added to the keybindings.
ADDED - Bulk recipe for Crossbow Bolts.