1. The Infected
  2. News
  3. V9.6 Progress Report!

V9.6 Progress Report!

Hi Everyone,

I would like to share the progress of V9.6 Mini Update!

Here is a running list of additions/changes that are completed so far for the upcoming V9.6 Update. This post will be updated every few days so be sure to keep an eye on it if you'd like to keep tabs on stuff coming down the pipeline.

This update should be ready in about 1-2 weeks.

Last edit: 6/2/21 by Sifner


NEW CONTENT:

ADDED - The Oil Pump:

- Power Required: 150
- When an oil pump is constructed and has power, it will fuel available mineral extractors.


Recipe:

50 X Iron Ingots
20 X Steel Ingots
20 X Mechanical Parts
20 X Electrical Parts




ADDED - Iron Spike Trap

- Spike Trap Upgrade
- 500 Durability
- 0% chance of being destroyed in 1 hit like the regular spike trap
- Can be repaired using Iron Fragments.

Recipe:

20 X Iron Fragments




ADDED - Potato Paste

Consume to remedy sunburns and will increase your sun resistance by 25.

Recipe:

1 X Clay Bowl
1 X Potato




NEW VITAL STAT:

ADDED - Sun Resistance and Sunburn

When out in the sun, your sun resistance will slowly decrease. Once at 0, your thirst depletion rate will be increased by 3. You can avoid sun exposure and replenish your sun resistance by taking cover in the shade or inside your base. If both your sun resistance and thirst hit 0, you will develop a sunburn.

- Sunburns will slowly reduce your health if not treated.
- Craft and use Potato Paste to remedy sunburns.
- Any shadowed area (such as behind a tree) is considered to be shaded.
- If a day is cool, sun resistance will reduce at a slower pace.
- Days that are dark, cloudy or below freezing will not reduce sun resistance.
- Thirst depletion rate increased by 3 when your sun resistance is at 0.
- The sun is considered less strong in the evenings and early mornings, so the depletion rate is reduced.




OTHER ADDITIONS AND CHANGES:

CHANGE - Stone Grinder: Each stone will now grind into 10 sand and 2 Iron Fragments instead of 20 sand and 3 fragments.

CHANGE - I changed how dropping/spawning of items are handled. Items will drop at the players feet instead of a random distance in front of the player. This will solve the issue of items spawning on the other side of walls or landscape. The same applies for objects that spawn items, such as boulders.

CHANGE - If a players thirst is 0, your stamina will now reduce to 0. (Previously the player took health damage)

CHANGE - Players warnings bottom left of screen when a player is injured or hungry etc will now flash. Many were not noticing those icons there and hopefully this should help catch the eyes attention.

ADDED - Sound effect when hungry (stomach gurgling)
ADDED - Sound effect when thirsty (breathing/sigh)
ADDED - sound effect when energy is low (tired/yawn)
ADDED - sound effect when heat resistance is low (breathing/sigh)


BUG FIXES:

BUGFIX - There were additional instances where the log cart would end up under the landscape or in large boulders resulting in players losing sight of it.