Beta Version 14.14B Bug Hot fixes and changes!
Hi everyone,
A few more fixes and changes.
CHANGE - If a player crosses an enemy campfire while exploring, the AI will break chase of the player if the AI get beyond 10k units away from their campfire. This will at least allow players to avoid the battle if they can run away or drive away. In this case, the AI will go back to their campfire.
FIXED - Mike issue with taking stones off the forge, cause forges and mike to be in a bad state.
FIXED - Mike could no longer open/close doors and gates.
FIXED - Mike would not loop through all available AI chest to deposit food he harvests from plant beds.
Regards
A few more fixes and changes.
CHANGE - If a player crosses an enemy campfire while exploring, the AI will break chase of the player if the AI get beyond 10k units away from their campfire. This will at least allow players to avoid the battle if they can run away or drive away. In this case, the AI will go back to their campfire.
FIXED - Mike issue with taking stones off the forge, cause forges and mike to be in a bad state.
FIXED - Mike could no longer open/close doors and gates.
FIXED - Mike would not loop through all available AI chest to deposit food he harvests from plant beds.
Regards