V14.03 bug fixes/changes update!
Hi everyone!
Just a few more fixes and changes.
FIXED - AI lag spikes when they attack player bases should now pretty much be resolved.
FIXED - The ATV would occasionally flip, catapult under the level causing it to be destroyed and unrecoverable by the player. We now added a check for this occurrence and respawn the ATV (with the map marker refreshed) at the lighthouse.
FIXED - Could delete a land claim pole if a ghost of something that requires a pole is within its range. Players could then proceed to build said ghost without a pole and that could cause some issue.
FIXED - Could drive the truck on ghost foundations.
CHANGE - Rain sound volume reduced a tad.
CHANGE - Storage Chest mesh changes and re textured.
CHANGE - After users reported Mike completing tasks in strange places (like cutting trees from inside homes), his behavior has been adjusted. He will no longer carry out certain tasks if there is no path to his destination. Mike will require a way out of the base and/or defensive perimeter to complete his task(s). Gates or another type of opening are required.
CHANGE - Wooden Gate HP increased from 400 to 750.
Just a few more fixes and changes.
FIXED - AI lag spikes when they attack player bases should now pretty much be resolved.
FIXED - The ATV would occasionally flip, catapult under the level causing it to be destroyed and unrecoverable by the player. We now added a check for this occurrence and respawn the ATV (with the map marker refreshed) at the lighthouse.
FIXED - Could delete a land claim pole if a ghost of something that requires a pole is within its range. Players could then proceed to build said ghost without a pole and that could cause some issue.
FIXED - Could drive the truck on ghost foundations.
CHANGE - Rain sound volume reduced a tad.
CHANGE - Storage Chest mesh changes and re textured.
CHANGE - After users reported Mike completing tasks in strange places (like cutting trees from inside homes), his behavior has been adjusted. He will no longer carry out certain tasks if there is no path to his destination. Mike will require a way out of the base and/or defensive perimeter to complete his task(s). Gates or another type of opening are required.
CHANGE - Wooden Gate HP increased from 400 to 750.