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V6.3 Hotfixes and change

Hi everyone,

I know, I know, I said no more of these till V7 lol.

However I wanted to fix a couple more things and make a significant change to the mineral extractors.


BUGFIX - Could not repair the new wood and concrete railings.

BUGFIX - World Temp would not be adjusted for the player when in the greenhouse. Now always reads 23 degrees C. This was leading to confusion as players thought they still needed to build heaters etc.

CHANGE - Quite a few have expressed the need to look at the Stone smelting mechanic to gather Iron Fragments. I have made some changes to the extractor to help address this potential problem for some. Mineral Extractor will now drop Iron Fragments, Iron Ore and Stone in none ore extraction sites. Previously players would only get coal and stone. This change is to help reduce the melting of stone on forges to get Iron Fragments. Players will still have to grind the forges to get the first extractor but after that players can rely on the extractor to get iron if they so choose. Drop rates are: 40% Iron Fragment, 40% Iron Ore, 20% Stone.

PS: I do have plans to introduce a larger forge in V7 and also the additions of caves that will also contain ores.

Have a great day.

V6.2 Hotfix Update

Hi Everyone,

Just a few more fixes before I start on the next content update.

Unless any other game breaking issues, I will not be doing anymore hotfix updates till after the next content update. I need a few weeks to focus and integrate the new AI behavior system. I will post more info regarding V7.0 in a few days.

BUGFIX - Clone/duplicate items bug on crafting stations when adding the items needed to the station and closing the UI.
BUGFIX - Could not upgrade the new wood railing open.
BUGFIX - Using the large flask to turn off campfire would use up all the water in the flask and not just 1.
BUGFIX - Hold the "F" key and press the "M" key would result in the compass and health bar stats UI to stay stuck on screen.
ADDED - Can now craft lighters, some have reported missing lighters or simply lost in chests somewhere. Can craft with just 1 Iron Fragment.

Some have also been experience a crash when loading the game after an update. Please refer to the "Crashing?" pinned thread for potential fixes.

Have a great day

V6.1 Hotfix!

Hi Everyone,

Some greenhouse changes and fixes.

CHANGE - Increased durability of the greenhouse from 100 to 500. Because of this change, when you log in for the first time after this change, you will need to repair it to 500.

BUGFIX - Could not repair the Greenhouse.

Some have also been experience a crash when loading the game after an update. Please refer to the "Crashing?" pinned thread for potential fixes.

Have a great holidays everyone,


V6 Now Live!

Hi Everyone.

So V6 is now live on the main branch with all the missing text translations.

I would please ask everyone on the beta branch to switch back to the live branch when possible.

All save files from the beta branch will work just fine when switching back to the main branch.

Have fun and a great holiday.

V6.0 Upadate (Beta Branch)

Hey everyone,

V6.0 is now available on the beta branch for those wanting to play with all the additions and changes now. Some missing translations are preventing me from putting it on the live branch. For those who are not playing in English, all the new stuff will not be translated. I expect to have everything localized in 3-4 days from now.

To access it, right click the game in your Steam library and hit properties. There you will find a BETAS tab, select BETA and launch your game as usual.

Have a great day!!

NEW CONTENT:

ADDED - The Water House: Can be built as a stand alone building that when turned on will pump clean water into sinks. It requires 100 power to run.

ADDED - Sink: Sinks can be built anywhere in your base and will provide fresh clean filtered water for your flasks if they are located within range of a powered Water House. More of a late game thing once you have the power capabilities to maintain running it.




ADDED - Clothing Rack: This was a very popular suggestion and also a very good one. The Clothing Rack can hold up to 10 items. 6 items on hangers like shirts, pants etc and 4 smaller items like caps and boots at the bottom.




ADDED - Greenhouse: This is a prefab building that will allow auto irrigation and is temperature controlled. Any Plant Bed growing food within the greenhouse will maintain a "watered" status as long as a powered Water House is within range. Great way to keep plants safe & warm for winter!




ADDED - A Fire Pot: Early game, cheap to build light source. Players have been asking for such a thing for some time now. It will only require 5 Iron Fragments and 10 Plant Fiber to make. There is no fuel requirements, can be toggled on/off and is movable.




ADDED - Wooden Stairs: Also a popular suggestion, these stairs are straight and centered within a foundation section.

ADDED - Wooden Railing Opening: This new railing is design to fit well with the new stairs, see images below

ADDED - Flat Roof Corner: This roof section will allow for a few more build design options.



ADDED - 5 New furniture types that are only cosmetic at this point.
1 - Leather Couch 1
2 - Leather Couch 2
3 - Leather Chair
4 - Wood Chair
5 - Wood Cabinet



ADDED - I have added a new furniture filter type in the placeable tab.




CHANGES:

CHANGED - When turning off fire on forges, campfires etc with water from flask, it would use up all the water in the flask. Now it will only use 1 water.
CHANGED - Reduced Weight of Rope from 0.25 lbs to 0.2 lbs
CHANGED - Reduced Weight of Stone and Bone arrows from 0.4 lbs to 0.3 lbs
CHANGED - Reduced Weight of Tallow from 2 lbs to 0.2 lbs
CHANGED - Reduced Weight of Cloth from 0.5 lbs to 0.2 lbs
CHANGED - Reduced Weight of Plastic from 1 lbs to 0.5 lbs
CHANGED - Oil Lamp light radius increased
CHANGED - T-Shirt Mesh
CHANGED - Cooling Shirt Mesh
ADDED - More bulk crafting recipes. Biofuel x 5, Plastic x 5, Bone Shard x 5, Kevlar x 3




BUG FIXES:

BUGFIX - Issue where pillars could sometimes not be placed on foundations