1. The Infected
  2. News

The Infected News

V14.10 Hotfix update!

Hi everyone!

This update is mainly to address a major issue that causes the game to crash when using the newly added max craft button. We have also made a few AI tweaks. Minibosses will now use their 'grab and push player down' attack that was disabled temporarily. This will result in a harder AI to contend with and defeat.


FIXED - Major issue with the Max craft button that caused a crash in some circumstances, especially when crafting weapons when no room existed in your backpacks.
FIXED - Max button and quantity input in the players crafting menu would remain visible in some circumstances.
FIXED - Barn was too large and depending on the rotation when placing its ghost, it would either not able you to place it or would flash green/red.
FIXED - A hole in the map in the south west cave.


CHANGE - Miniboss grab attack re enabled.
CHANGE - Made the barn smaller in size. (about 20% smaller) Players may wanna check its placement after this adjustment.





V14.09 Mini update!

Hi everyone!

Just another mini update.


FIXED - Could not place bed on carpets/rugs.
FIXED - Overlapping the top of a ladder when on stairs/ramps etc would cause the player to snap to the ladder. I now added a check if the player is standing on something before attaching the player to the ladder.

CHANGE - Can now build ladders on curved foundations and ceilings
CHANGE - Biofuel max stack changed from 5 to 100.
CHANGE - Can snap ladder to bottom of other ladders.
CHANGE - Removed Bulk recipes tab from the itempedia.

ADDED - Workbenches and inventory crafting UIs now have a Quantity input field and a Craft Maximum button.
ADDED - Curved ceiling ladders access parts.
ADDED - Wooden Half Ladder.

V14.08 Mini update!

Hi everyone!

Sorry for updating again so fast. I wanted to leave for the weekend with some changes and additions to the ladder system.


CHANGE - Ladders can now be snapped to foundations and ceilings.
CHANGE - Ladders can also be snapped to other ladders.

ADDED - Wooden Ceiling (Ladder Access)
ADDED - Concrete Ceiling (Ladder Access)
ADDED - Glass Ceiling (Ladder Access)

V14.07 Mini update!

Hi everyone!

Just a few more fixes and changes. We also added a new ladder mechanic and build part. Please note that these new build parts will be missing translations and will be added in the very near future.


FIXED - Could not repair a damaged mineral extractor.
FIXED - A scenario where moving or building placeables would put them into a bad state causing these objects to either not build/move or possibly even disappear.
ADDED - A few blowing leave particle effects near the player.

ADDED - Wooden Ladder: A climbable ladder designed to be placed on walls and some railings.

10 x Sticks
10 x Nails

V14.06 Mini update!

Hi everyone!

Just a few more fixes and changes. We also added a few more build parts that were completed and tested. Please note that these new build parts will be missing translations and will be added in the very near future.


FIXED - Moving the NPC house and Town Hall would create duplicate doors.
FIXED - Missing footstep sounds when walking/running with a fishing pole.
FIXED - Using the shield when holding the torch would result in the flame floating in thin air.
FIXED - Potential fix for those experiencing lag when crouching.
FIXED - Occasionally when AI were attacking bases, they would get stuck on objects. This would cause lag and in some cases crash the engine.
FIXED - Idle AI in the wild sometimes seen. This issue happens when a landclaim pole is deleted and the AI get into a broken state because they no longer have a link to a landclaim pole. All AI now deleted if the pole is deleted.

CHANGE - The speed at which the noise and light meters fill has been capped. This will result in attacks occurring in durations no shorter than every 20 minutes in real time. (Currently attacks can occur every 2-3 minutes with multiple light/noise sources.)

ADDED - Single ramp railing.
ADDED - Flat Ramp (useful as truck/atv ramps)
ADDED - Interior Window wall.