1. The Infected
  2. News

The Infected News

V15.03 Beta Branch Update!

Hey folks!

Today's update fixes a few issues and adds some new content. Please note that some translations will be missing and will be added in the very near future before going live.

We plan to shift it to the main/live branch next week once we receive the latest translations for the new content.

To access the testing branch, right-click on The Infected in your Steam library and hit properties. You will find a BETAS tab, select BETA, and launch your game as usual.

Note that all V14 save files loaded on the new V15 will see all foliage respawned. Additionally, you'll notice that the new tech recipes will be auto-completed- since many items were previously available as recipes in the Itempedia.

[h2]Content[/h2]
  • New basic Trading/Economy system: There are 2 traders worldwide where players can sell most items and purchase new special loot. The current sell list is not complete, the economy aspects are being balanced and worked on.
  • New Gas Generator: Generates 350 Power. The technology required is only available for purchase from a trader.
  • New Higher Workbench: This multipurpose crafting table is the highest-tier workbench available in the game, an all-in-one combination of the Workbench, Advanced Workbench, and Chemistry Table. The technology required is only available for purchase from a trader.
  • New Advanced Battery: High-capacity batteries that store 3500 power. The technology required is only available for purchase from a trader.
  • New Coal Crate: Similar to the Stone Crate but for coal.


V15.01 Update!

Hey folks! A while back we posted about some upcoming map/game changes that were in development. These updates were based on map feedback from our community. Today we are putting those alterations LIVE on the Test Branch of the game.

The current plan is to shift it to the main/live branch next week. (This is dependent on there being no issues.) So players will want to check their build locations to see what may be impacted by the changes- and move or tear down what you can.

To access the testing branch, right-click on The Infected in your Steam library and hit properties. There you will find a BETAS tab, select BETA and launch your game as usual.

Note that: All V14 save files loaded on the new V15 will see all foliage respawned. Additionally you'll notice that the new tech recipes will be auto completed- since many are items that were previously available as recipes in the Itempedia. Also- you may come across a POI house that you are unable to enter. This is intended! It will be used to host a future update.


[h2]Content[/h2]
  • Tech Revision- Tech recipes will be adjusted, adding in new tech and adjusting some former recipes to be learned via tech. To accommodate this change AND user feedback, RNG will no longer govern tech. Discovering blank pages will net you one Tech Point, allowing you to choose the order you unlock and progress through technology.
  • A dozen large flat areas have been added to the map, great for those that favor open land for large builds.
  • New biomes - Meadow, Hybrid Desert, Redwood forest.
  • New items: Oil Shale, Desert biome shale boulders, Aloe Vera plant
  • New POI houses
  • Changes to existing content: Oil extractor requires shale, mineral extractor will extract shale in desert biome, screws are no longer required to repair the ATV, and bandage recipes have been changed to include aloe.
  • Work was done on optimization to reduce RAM requirements for the game.



Brown areas denote areas adjusted to a new biome type.



[h3]Tech Change[/h3]


[h3]Biomes[/h3]

V14.13 Hotfixes

Just a couple fixes.

FIXED - Waterhouse material was turned black, now fixed.
FIXED - Could not place Mike in his bed once rescued after a game load.

V14.12 Builders Update!

Hi everyone!

We're happy to release patch V14.12, which introduces a variety of new build parts and upgrades. This update should also remedy the issue Mike was having with completing repairs.

Note: A few translations are still missing and will be added shortly.



[h2]New Build Parts[/h2]

[h3]Triangular Parts[/h3]

  • Wooden Triangle Foundation
  • Wooden Triangle Ceiling
  • Wooden Triangle Ceiling (Ladder Access)
  • Concrete Triangle Foundation
  • Concrete Triangle Ceiling
  • Concrete Triangle Ceiling (Ladder Access)
  • Glass Triangle Ceiling
  • Glass Triangle Ceiling (Ladder Access)
  • Wooden Flat Roof (Triangle)
  • Wooden Roof Corner (Triangle)
  • Wooden Roof Corner Inverted (Triangle)




[h2]New Upgrade System[/h2]

New skins have been added for many of the current building pieces, and a radial UI menu was introduced to filter through building options more easily. Most parts can be built in various materials and colors.



[h2]Other Fixes and Changes[/h2]

ADDED - Sound effect when constructing build parts.

BUGFIX - Mike was broken when trying to repair stuff.
BUGFIX - AI campfires would sometimes spawn in player bases if they had multiple land claim poles close to each other.
BUGFIX - Could move the AI house when mike was in his bed not cured yet, this would cause issue for Mike.
BUGFIX - Gear durability could go into the negatives, added a clamp to ensure 0 is the lowest.
BUGFIX - Hunting tutorial quest description still read that you can poke fish in lakes.
BUGFIX - Would not allow placement of Half Ladders unless a player was building it with the land claim pole radius.
BUGFIX - Player backpack Weight would not increase when catching fish.

CHANGE - Brick and Cement/Concrete build parts HP increased from 200 to 500.

V14.11 Hotfix update!

Hi everyone!

Just a few bug fixes.

FIXED - Identified and fixed an issue that caused fps drops/hitches when player bases would become very large.
FIXED - Dropped food items from the food prep table would cause the food to perish.
FIXED - Some floating or misaligned cliffs in the level.

Best Regards