1. The Infected
  2. News

The Infected News

Beta Version 14.06B Bug Hot fixes!

Hi everyone,

A few more fixes and changes.

FIXED - Entering a town/village while in the truck would not spawn AI till you got out. AI would also be despawned if you enter the truck.
FIXED - Itempedia blank pages should be resolved now.
FIXED - Could move the butcher table attached to the barn.
FIXED - Issue detecting if player was in a sealed base. This would result in the temp not reflecting heat sources.
FIXED - Issue where Mike would get stuck and potentially despawn.
FIXED - A few AI related bugs were they would stay idle if being attacked.
CHANGE - Change Tech book to being just 1 page rather than a page per tech.
CHANGE - Can now chop those dead logs on the map. They were sometimes in the way and could not be removed. They also give 8 Firewood.

Beta Version 14.05B Bug Hot fixes!

Hi everyone,

A few more fixes and changes.

FIXED - Bug when moving objects into another land claim pole. The association to the new pole was not being set.
CHANGE - Can now move land claim poles as long as all the objects in it remain in range.
CHANGE - Some noise/light value tweaks. Notably reduced light output of Firepot, Oil Lamp and both forges.
FIXED - ATV and some AI sounds were not part of the Sound Effects class and volume could not be modified.
FIXED - Could not repair the Oil Pump without being in free build mode.
FIXED - Could not repair any roof build parts
FIXED - Upgrading build parts would sometimes result in other build parts disappearing.
FIXED - Issue with campfires and forges not staying on while its raining outside in caves.
ADDED - A few missing translations. There are still a few missing that will be added in the next couple days.
FIXED - More floating rocks and cliffs.
CHANGE - More textures and mesh optimizations.

Sorry for all the updates, we just wanna get through them all ASAP.

Beta Version 14.04B Bug Hot fixes!

Hi everyone,

A few more fixes and changes.

FIXED - Issue where AI would still damage players if settings were set to 0 damage.
FIXED - All related bugs to plant beds getting watered by rain and dying in bases.
FIXED - More floating cliffs and foliage in wrong places.
FIXED - Could not move Barn.
CHANGE - Some texture resolution changes and optimization.
ADDED - Attack warning sounds by the AI to alert players when they get close. (WIP, this will be improved upon)

Beta Version 14.03B Bug Hot fixes!

Hi folks,

Just a few more bug fixes.

FIXED - Some foliage culling and clipping issues.
FIXED - Various floating cliff meshes.
FIXED - Could not craft plant fiber with bark chips.
FIXED - All related bug regarding the log cart not being able to be dropped.
FIXED - Issue where upgrading fences would cause other build parts to disappear.
FIXED - Issue with wooden fense collisions when built in free build mode.
FIXED - Recall Mike option from his bed was no longer visible.
FIXED - Still had an issue with the use of the F1 through F5 hotkeys.
FIXED - Sun Resistence needed some love. This new map has greater sun intensity and I had not changed the math to reflect it.
FIXED - Bow would zoom and try to shoot arrows when harvesting animals or items.
FIXED - RMB on dead frogs would lock up character movement.
FIXED - Sometimes dead frogs would read Deer and name when looking at them.
FIXED - Could recall both the truck and ATV to the same garage causing them to overlap and potentially catapult away. Some collison settings gone wrong.

CHANGE - I increased the spawn distance of frog from the player, would often see them drop from the sky.

Beta Version 14.02B Bug Hot fixes!

Hi everyone,

Just a small update to address some issues I felt were pretty severe.


FIXED - atv bugs when its being used in water. Player character would float and detach from the ATV as if
he was swimming.
FIXED - bug where deleting certain objects would result in other stuff also getting deleted.
FIXED - some trees and boulders in the middle of the water in the southeast portion of the map.
FIXED - issue with frogs where sometimes they would not die if attacked. This would happen if you tried to kill a frog recently spawned.
FIXED - bug with hotkeys to craft, open inventory using F1 through F5.
FIXED - upgrade to metal door had some issue and not working properly.
FIXED - issue when deleting a land claim pole, it would cause other poles you may constructed to not
work correctly.

A big thank you to all you helpful beta testers for reporting things in as you encounter them.