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Warhammer 40,000: Darktide News

Here's what's coming up in the RPS Game Club in 2024

After a successful first outing, RPS Game Club is returning for another year of gaming show-and-tells, and this time, we're publishing the schedule in advance so you know exactly what's coming up and when. Handy, say, if you want to keep an eye on certain sale prices for games you've got your eye on, or you want to clear your calendar so you can join us for our end-of-month liveblog session where we all get together book club-style to talk about the month's pick. Each member of the RPS Treehouse is getting involved this year as well, so read on below to find out what's on the Club docket.


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Darktide is in the 2023 Steam Awards - cast your vote!



[h2]Devoted Rejects!

Thank you for your nomination in the Best Soundtrack Better With Friends category for the 2023 Steam Awards!

We’ve made it to the final stage - let’s go all the way so we can all bask in the Emperor's divine light.
[/h2]



The Emperor Protects


Hotfix #29 (1.2.22)



[h2]Devoted Rejects, 
[/h2]

Here are the patch notes for 1.2.22, which just went live on Steam and will shortly be live on our other platforms. 

[h3]Fixes[/h3]
  • Fixed an issue where players could remain soft-locked at the end elevator of the Orthus Offensive mission when dealing too much damage to the Karnak Twins in the double ambush encounter.
  • Fixed an issue where ongoing chain weapons special sawing attacks were not interrupted if a stealth ability was activated (e.g. Veteran "Infiltrate" or Zealot "Shroudfield").
  • Fixed an issue where the animation for ongoing chain weapons special sawing attacks would incorrectly appear as being interrupted if activating some abilities (e.g. Veteran "Voice of Command" or Psyker "Venting Shriek").
  • Fixed an issue where no HUD icon would be displayed for the Zealot talent "Duellist".
  • Fixed an issue where the text in the prompt to start Interrogator hacking events could overflow outside of the intended UI.
  • Fixed an issue where multiple pocketable items would combine with each other upon being dropped on the death of the player who was carrying them.
  • Fixed an issue where the number of completed Penances shown in the Penances Summary menu was lower than intended.
  • Fixed an issue where multiple voice lines could be played at the same time upon returning to the Mourningstar after successfully completing the Orthus Offensive special assignment.
  • Fixed an issue where an incorrect voiceline could be played during the mission briefing sequence for the Warren 6-19 mission.
  • Fixed an issue where the Psyker headgear "Witchshroud" cosmetic item was displaying an incorrect Obtain Source information.
  • Fixed an issue where multiple horde and roamer enemy sound effects could be triggered at the same time.
  • Fixed an issue where defeating Karnak Twins was displayed as a required condition to unlock Penances not related to the Orthus Offensive.
  • Fixed an issue where the eyes of the player characters could incorrectly appear at a lower level of detail in the mission ready screen.
  • Tweaked bots to prioritise reviving downed players over other actions.
  • Fixed an issue where the Zola's voiceover related to the Orthus Offensive could be triggered incorrectly when accessing the Mourningstar.
  • Removed Horde type music from ambush events.
  • Fixed an issue where the gas cloud released by the Karnak Twins when escaping did not disappear after some time.Dev Note: Farting and darting should now be nerfed /s.
  • Fixed an issue that prevented Zealot Shroudfield combat ability from entering cooldown when sprinting and activating the ability at the same time.
  • Fixed an issue where Zealot headgear “Suppliant’s Hood” would clip with some beard styles.
  • Fixed an issue where the voice filter effects from head gear cosmetics were not applied to some class ability voicelines.

The Orthus Offensive - NOW LIVE!

We are excited to announce that The Orthus Offensive is now available in-game! The ambushes from Wolfer's top Lieutenants have now stopped. We have had reports that the Karnak twins have been spotted in the Torrent.

https://www.youtube.com/watch?v=sCJc5cVK810

You can find this new type of mission on the mission board, under “special assignment”. Time to take the fight to them. Bring back their heads. The Emperor protects!



Hotfix #28 (1.2.21)



[h2]Devoted Rejects,[/h2]
Here are the patch notes for 1.2.21, which just went live on Steam.

  • Tweaked the damage values of fire damage from enemy Scab Bombers and Scab/Tox Flamers
    • Tick interval changed from 0.2 to 0.35.
    • Damage scale per tick from [1, 1.25, 1.5, 2.0, 2.25, 2.5, 3.0, 3.25, 3.5} to {1, 1, 1, 1.25, 1.25, 1.3, 1.35, 1.5, 1.5, 1.6, 1.75, 2.0, 2.25, 2.5, 3.0, 3.0, 3.25].
Dev Note: The speed and intensity of the damage ramp up will now be much slower. Fire surfaces will remain very dangerous, but only when standing over them for a prolonged amount of time.
  • Fixed a crash which could happen when browsing the Social menu.
  • Fixed a crash which could happen when using or swapping Stimm items.
  • Fixed a crash which could occur when attacking the tanks in the Warren 6-19 mission finale with a Zealot Artemia Mk III Purgation Flamer.
  • Fixed an issue with the Cadia Mk XIIIg Assault Chainsword where the Impact inflicted by activated sawing attacks was lower than intended.
Dev Note: Now the values will be aligned to the Cadia Mk IV Assault Chainsword.
  • Fixed an issue where having a Grimoire equipped would prevent players from picking up Stimms.
  • Fixed an issue where the portrait picture of the player was not updated immediately after performing changes in the Mourningstar.
  • Fixed an issue where some of the new foldable shovels introduced in The Traitor Curse Part 2 Anniversary Update were missing attack trail visual effects:
    • Munitorum Mk III Sapper Shovel
    • Munitorum Mk VII Sapper Shovel.
  • Fixed an issue where the Ogryn "Convict Garb (all variations)" upper body cosmetics would display a black shoulder patch instead of the intended colour.
  • Tweaked the logic for interaction points in the Mourningstar (e.g. Mission Board, Shrine of the Omnissiah).
    • The interaction will now be more easily accessed without having to point the camera in a very specific direction.
  • Added a small rev motor sound to the Orestes Mk XII Assault Chainaxe light attacks.