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Warhammer 40,000: Darktide News

Arbites Class Coming June 23

[h2]Hello Everyone,[/h2]

We hope you enjoyed Warhammer Skulls 2025 as much as we did! We’re excited to finally reveal what we’ve been building behind the scenes.

The Arbites Class is coming to Warhammer 40,000: Darktide on June 23, 2025, across all platforms.

We will be releasing several blogs from now until release on June 23 with more information on Arbites: a first look at the talent tree, your cyber-mastiff, the new weapons, and more! To show you a bit how we crafted this first class for Warhammer 40,000: Darktide.

[previewyoutube][/previewyoutube]
[h3]YOU ARE JUSTICE. [/h3]

The Adeptus Arbites enforce the Lex Imperialis - the Imperial Law. Utterly unforgiving, they persecute heretics and traitors throughout the Emperor’s realm. As an Arbitrator, you are a warrior of the Emperor’s justice, prosecuting crimes against the Imperium with disciplined zeal.

With the Arbites Class, you'll get to restore order on Tertium with your Cyber-Mastiff and a devastating array of new weaponry.

What does the Arbites Class bring to the battlefield?
  • Command your Cyber-Mastiff: A relentless, cybernetically-engineered hound, that is never far from your side. Direct your vicious kill-dog to take down enemies, disable priority targets and provide critical support to your strike team. This is no pet - it’s a fearsome weapon.
  • Your judgment. How will you enforce it? Craft your unique Arbitrator by mixing freely between 80+ talent nodes, or choose one of the three main paths found in the branching talent trees. A more separate dev blog will be coming out delving into more detail on the Arbites’ unique talent tree soon.
  • Deploy the Nuncio Aquila: Arbitrators bring new technology in the form of the Nuncio Aquila, anti-grav vox platforms that spreads propaganda overwhelming their opponents with fear of the impending voice of the Lex.
  • Exact punishment with extreme prejudice: Muscle forwards with reinforced Assault Shields and a choice of Dominator Maul or Arbites Shotpistol - Darktide’s first defense/range combo. For tougher targets, the Arbites Shotgun packs a unique punch with its Special Issue ammunition. A more in-depth detailed breakdown of the Arbites weapons will be coming out soon.
  • Sanction wears many faces: Customise your Arbitrator, choose from six voices across three personalities, earnable cosmetics for your Cyber-Mastiff, character, and weapons.

Players will be able to purchase the Arbites Class on all platforms on June 23, 2025 for the price of $11.99 / €11.99.



Free Update coming June 23

Launching alongside the Arbites Class DLC on June 23, Darktide will receive a free update designed to offer a more structured narrative experience for new players as well as a rework on difficulty progression and selection.

  • Improved onboarding and narrative experience:
    • A curated mission path will guide new players through Tertium, introducing key characters, locations, and threats across escalating difficulty tiers.
    • Missions will feature increased story context, with debriefs showcasing the impact of strike teams across Tertium.
    • Seasoned players will be offered the option to re-experience the improved story of Darktide from the start.
  • Changes to difficulty progression and selection:
    • Introducing a reworked difficulty progression system: players will now unlock higher difficulties by demonstrating skills, not just by leveling up. Progression will be tied to completing a number of missions at your current difficulty, rewarding mastery over time played.
    • Mission board changes: all missions currently in rotation will now be available at every difficulty level. This update significantly broadens the mission selection for players at any tier, offering greater variety and more meaningful choice when deciding how (and where) to fight.

Thank you for reading our announcement on Arbites! We’ll be looking out for any questions over the weekend and we’ll do our best to answer them!

This is the will of the Lex.

We’ll see you on the Mourningstar.

Wishlist the Arbites Class today on Steam.

https://store.steampowered.com/app/3710910/Warhammer_40000_Darktide__Arbites_Class/
– The Darktide Team

Warhammer 40,000 Darktide is getting a playable space cop, and a trusty cyber dog

Fatshark has revealed the next class for Warhammer 40,000: Darktide, as part of today's Warhammer Skulls event. The Adeptus Arbites - essentially Warhammer 40K's version of space police - is getting some representation, bringing with them a trusty cyber mastiff companion.

Read more

Special Event to Celebrate Skulls 2025! Tune in tonight for our big reveal!

[h2]Admonition Ascendant - Live Now! [/h2]



Starting May 22 and until June 9, to celebrate Skulls, the forces of Nurgle will be stirring in Darktide with the Admonition Ascendant Special Event. During this time-limited event, players will encounter Nurgle totems across missions. Destroying them will summon Chaos Spawns, but beware as these totems also buff nearby enemies, making every encounter more dangerous.

To make the Skulls celebration extra special, Admonition Ascendant will award more than dockets, plasteel, and diamantine, players will also get to earn a total of 500 aquilas throughout the event that they will be able to use in the Commodores Vesture to purchase discounted weapon skins.

Skulls will also be celebrated in the Mourningstar, with skull decorations, shrines, and event-themed banners transforming the hub into a fitting tribute to the Imperium’s most grimdark traditions.



Four cosmetic sets return to the Commodore’s Vestures
As part of the Skulls celebration from May 22 to June 5, several premium cosmetics will return to the Commodore’s Vestures for a limited time, offering players a chance to represent iconic forces from across the Imperium: Magistratum Enforcers, Heroes of Armageddon (Steel Legion), Death Korps of Krieg and the Elysian Drop Troopers.

Make sure to tune in at Skulls tonight for our big reveal tonight at 18:00 CEST / 09:00 PT! https://www.twitch.tv/warhammer





Hotfix #67 (1.7.5) - Patch Notes

Hey Everyone,


Hotfix #67 (1.7.5) is currently rolling out across our platforms. In the meantime, you can read the notes below.

[h3]General Fixes & Changes[/h3]
  • If a player is part of a Strike Team when they enter the Mourningstar, the text chat will automatically default to the Strike Team channel instead of the Mourningstar channel.
  • When using a controller, it is now possible to hold the button to scroll the Talents/Indulgences list in the Tactical Overlay instead of having to tap it.
  • Fixed a crash that could happen when rapidly pressing the Continue button in the End of Round screen. This only occurred on the Xbox and MS Store platforms.
  • Consignment Yard HL-17-36 Mission: The area around the Medicae before the mid-event has received an update to its visuals and layout.
  • Level 30 rejects will no longer talk about ratlings.
  • Banter is more likely to play in Heresy and above difficulties.
  • Fixed an issue with Ogryn Pickaxes, Cleavers and Latrine Shovels where the weapon could become stuck in the windup animation of a Heavy attack if the Special input was performed during the windup.

[h3]Havoc Changes & Fixes[/h3]
  • Fixed an issue where an incorrect amount of Havoc assignment charges could be displayed in the End of Round screen and in the Havoc menu's reward/punishment animation.

[h3]Havoc Campaign - Mission Pool and Mutator Rotation
[/h3]Every third week during a Havoc Campaign, we are rotating the mission pool and mutator pool. One or two missions and mutators will swap out during this time. The next rotation will be on May 26, 2025.

Mission Pool Incoming
  • Silo Cluster
  • Smelter Complex
Outgoing
  • Chasm Station
  • Chasm Logistratum
Mutators Incoming
  • Cranial Corruption
Outgoing
  • The Blight Spreads

[h3]Cosmetic Fixes[/h3]
  • Fixed some clipping issues on the Veteran “Dutiful Privateer Garb” lowerbody cosmetic.
  • Fixed physics on Veteran "Truskan Pattern Fatigues with Flak Vest (Glacial Might)" upperbody cosmetic to move more lifelike.
  • Fixed an issue where the Zealot “Opulent Diadem” headgear cosmetic would remove facial hair.