1. Warhammer 40,000: Darktide
  2. News

Warhammer 40,000: Darktide News

Hotfix 1.0.32



Rejects!


Here are the notes for Hotfix 1.0.32 which just went live on Steam, and will be live shortly on the Microsoft Store.

  • Engine fix for possible log spam on certain setups causing bloated logs and performance issues.
  • Added text if the user has the option "Hardware-accelerated GPU scheduling" turned off when using an Nvidia 40x Series while in the launcher.
  • Fixed issues with Framerate Cap and Brightness not resetting in the launcher.
  • Fixed issue with user settings not getting reset if the user switched the GPU in the launcher.

Today's Warhammer 40K: Darktide update overhauls the hated crafting and progression


Warhammer 40k: Darktide seemed like a recipe for certain success when it launched late last year. Developers Fatshark were taking the formula established in their co-op horde shooters Vermintide, throwing in some beefy melee, and moving it over to the 40k universe. Fans were less than happy with the end result, pointing toward technical issues, randomness in the endgame, and a lack of crafting systems, which Fatshark are hoping to fix in today’s update.


Read more

Hotfix 1.0.31+



[h3]Rejects, [/h3]

Here are the notes for hotfix 1.0.31+ which just went live on the Microsoft Store and Steam.
  • Fixed an issue that caused memory leaks when transitioning between hub and missions
  • Fixed an issue that caused memory leaks when transitioning between hub and missions (this specific fix went live on Steam yesterday and is included here for Microsoft Store).
  • Fixed crash on Microsoft Store related to fetching privileges, that had a chance to occur when entering a server with more users.
  • We will be resolving an issue where players found they had the ability to equip the Developer portrait frame for their characters. We hope you enjoyed being Fatshark developers for a day! The players who chose to equip the frame will see their equipped frame reset back to the default starting frame once they are removed.
  • Fixed issue with Zealot Preacher Feat “Bloodletting” not activating correctly.

Warhammer 40k Darktide patch notes "too many to list," but here you go

The Warhammer 40k Darktide patch notes for update 1.0.30 are here, and they're massive. So massive, in fact, even developer Fatshark says "there are too many patch notes to list in a single announcement." With a ton of quality-of-life improvements, more rewarding challenges, and easier upgrades coming to the grimdark co-op game alongside a whole slew of weapon balance changes, there's plenty to get stuck into - so let's give them a look and see what's new.


Read the rest of the story...


RELATED LINKS:

Warhammer 40k Darktide loot is getting overhauled in the next patch

Warhammer 40k Darktide update rebalances characters and weapons

Darktide patch notes PSA: Third-party tools are risky business

Hotfix 1.0.31



Rejects,


We just pushed out a hotfix for an emergent issue that stemmed from the 'Blessings of the Omnissiah' update that went out earlier today.

  • Fixed an issue where the texture streamer did not de-allocate resident part of loaded textures properly causing big memory leaks when transitioning between The Mourningstar and missions

We're aware of other additional stability issues caused by the earlier update and are also working on fixes for those to roll out as soon as we can.