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Warhammer 40,000: Darktide News

Community Comm-Link 2nd February 2023

Rejects,


We are establishing these Comm-Links, which we will use to keep you all updated on news and changes you can expect to see in the short term.

Last week we saw the release of Patch 1.0.22, shortly followed by Hotfix 1.0.23 and Hotfix 1.0.24, which brought many bug fixes to penances and blessings, as well as some much-needed exploit fixes.
Thank you to everyone who gave us constructive feedback on the layout and formatting of the Patch Notes! We’ll be sure to add these ideas where possible in Patch Notes going forward.

Over the course of the next week we will be releasing Patch 1.0.25, which will focus on fixes for issues with talents, traits and some tweaks to weapons for balancing. Full Patch Notes will be available on Steam and the Darktide Forums shortly after the patch goes live.

Following Patch 1.0.25 we will also publish a Dev Blog, which will take a deeper dive into crafting and talk about some of the challenges we have had. We'll also be digging into topics surrounding acquiring items, including the Armoury Exchange and Sire Melk's Requisitorium!

Hotfix 1.0.24

Rejects,


We just released 1.0.24 to fix an issue found in last weeks patch, and a small buff to compensate!


[h2]Hotfix Notes:[/h2]

  • Fixed an issue where the Toughness Regeneration Speed from Curio bonuses incorrectly gave an extremely high regen speed.
  • Buffed the Toughness Regeneration Speed Curio values for all tiers.

Hotfix 1.0.23

Rejects!


We just released 1.0.23 to fix a couple of issues found in yesterdays patch. We also just wanted to address some questions that have arisen regarding the EULA.

EULA
Today you may find yourselves being faced with the EULA once more when launching Darktide. The content of the EULA remains the same as the EULA previously presented at launch, however we made improvements to the formatting to make it easier to read, and corrected the out-of-date page title which erroneously referenced the pre-release test period. Apologies for the confusion.

Now onto the Hotfix notes!

[h2]Here are the hotfix notes: [/h2]
  • Fixed an issue that caused the suppression screen effects to conflict with the Psyker's when at high peril
  • Tweaked the suppression effect to be less intrusive. This should be most noticeable when playing on higher difficulties where you are often suppressed for long periods of time.

Warhammer 40:000: Darktide Xbox Series X/S release delayed to address feedback

Fatshark has temporarily suspended development on the Xbox Series X/S version of Warhammer 40:000: Darktide and the first seasonal drop of content.

According to the developer, it "fell short" of meeting player expectations for the first-person action game in its ability to deliver a game that "millions can enjoy."

Studio CEO and co-founder Martin Wahlund said the team set out to create a "highly engaging and stable game" with a "level of depth" that keeps players playing for weeks instead of "hours."

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