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Warhammer 40,000: Darktide News

Warhammer 40K: Darktide's closed beta is live but you can still apply

Warhammer 40K: Darktide's closed beta is underway, which you probably already know if you're one of the people granted access to test the co-op shooter. If you don't have access however, there's still time as you can still apply and more players will be let in over the course of this weekend. You might also enjoy watching some streamers play so you have a better sense of it ahead of its release in November.


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The closed beta for Warhammer 40,000: Darktide has kicked off

Fatshark has started a three-day beta where PC players can get their hands on Warhammer 40,000: Darktide via Steam.

Fatshark will run the first large-scale beta test during the weekend, and although it’s a closed beta, you can still sign up at Steam, and more players will be invited in throughout the weekend.

Darktide is a four-player co-op action game set in the hive city of Tertium. Here you will fight against hordes of enemies.

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Classes in Darktide

Let’s talk about Classes in Darktide.

As many of you know, we just started dropping our class spotlights, and with that came a wave of feedback, thoughts, and questions. It quickly became apparent that we must clear up some of the confusion and better answer your questions.

So, here we go. While we won’t be able to address everything (still in development and working through things), we hope this is a start.

First, Classes are a new thing in Darktide and something we are really excited about. They are perfectly suited for the 40k universe and allow us to extend the play experiences in a better way than previous games like Vermintide’s careers.

While similar, classes are not the same as careers (in Vermintide). Some of this will become clearer as you jump into our Closed beta this weekend, but most of it won’t show up until the full play experience closer to launch. More specifically, you can expect a deeper narrative experience, greater range, and more options in character customization. There’s also a more profound and wider progression in weapons.

We will start with 4 classes and 70+ weapons available at launch. We really wanted to focus on quality, depth, and differentiation first - and less on the number of classes. Each class has a distinct personality, and your choice affects what cosmetics they can attain, and how they interact with teammates on their strike team. Weapons are more robust, each with their individual stats and traits specifically designed for that weapon.

While we are not ready to announce specific dates, it is safe to say that we aim to release one new class every quarter.

We haven’t fully decided if we will charge for new and upcoming classes, but that is an option we are discussing. This isn’t our way of trying to bait and switch anyone. Fatshark has always prided itself on being very player-centric. We want to stay true to that in our monetization practices. We never intend to split our player base - you can expect in-game content, such as new areas, game modes, and missions, to remain free. We’ve learned a lot, and we think we have done a good job in Vermintide with our monetization of cosmetics and careers, and we are looking to that and other areas of feedback before we make a final decision.

We hope this clears things up a little, and look forward to your feedback!

Final call for sign-ups for the Closed Beta Test

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Congrats to all the Rejects who have already been chosen to lay down their lives for the Emperor. We’re certain you’ll accomplish great things in Tertium this weekend.

As we all know, the Emperor provides - so we have now opened up for sign-ups via Steam as well. Navigate to our Steam page and click the “Request Access" button for another chance to be included in this weekend’s Closed Beta Test.



Selection is based on the same criteria as the website sign-ups were - we’re looking for a broad range of different systems/specs to test the game, but there’s no guarantee that you’ll get access by signing up.

Don’t forget to follow our socials and jump in to our Discord to keep up to date with the latest Darktide news.


Class Spotlight - Veteran: Sharpshooter

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Last week, we talked about the Zealot: Preacher class. This time we’re shifting gears to an anticipated fan favorite: The Veteran: Sharpshooter class - inspired by the soldiers of the Astra Militarum – perhaps better known as the Imperial Guard.

This blog marks the halfway point for our class spotlights, exploring each of the 4 classes that will be available at launch.


THE VETERAN


“Just another day in the Imperial Guard. Official name’s the Astra Militarum, but you know what? I can’t even fragging spell that one on the regular, and my mother - Throne rest her foul-mouthed soul - told me never to use words that I couldn’t paint in the blood of my enemies. It’s good manners, ain’t it? Thing is, I’m not even part of the Guard any longer, not since that business with the commissar, the court-martial, and the holding cell.

Now I’m part of Inquisitor Grendyl’s merry band of maniacs, for better or worse. Still figuring out what that means, exactly, but most of it seems to be putting the boot in on the Emperor’s enemies and not getting summarily executed for meeting the wrong stare funny, so I guess I’m better off. At least, so long as the ammo and grub don’t run out.”


The battle-hardened soldiers of the Astra Militarum are the foremost defenders of the Imperium. They are the Hammer of the Emperor, an unstoppable mass of bodies and war machines that overwhelm the enemy with combat discipline, tenacity … and most of all, sheer weight of numbers. Life in the Imperial Guard is lived in trenches, behind bastion walls, and in the teeth of a bayonet charge. Only the very best - or luckiest - of their number survive long enough to become Veterans.

Pictured: Early concept art of the Veteran: Sharpshooter


IN GOOD COMPANY

More than anything else, Veterans are survivors. Some persevere through discipline and strict adherence to the regs. Others beg the Emperor of Mankind to see them safely through their battles. Yet more are just plain lucky. But most live on their wits and comradeship. Service in the Imperial Guard teaches you to trust the soldier standing next to you, and a Veteran - more than any - understands the benefits of teamwork.

Though they won’t always admit it, Veterans are happiest in battle, where “kill or be killed” is the only rule. They’ll stand the line with anyone who can point a gun in the right direction … though, of course, given a choice, they’d prefer to work with others of their kind. Failing that, most Veterans love fighting alongside Ogryns, who often have enough military training to grasp the idea of following orders and are invariably keen to prove themselves. Zealots are mostly welcome, though a true Veteran often becomes irritated by these holy “warriors” pretensions to martial ability.

And Psykers? Well, you can trust them for a while, but you never know when one’s going to turn …

VETERAN: SHARPSHOOTER CLASS
Veteran: Sharpshooter artwork by Miguel Iglesias

Sharpshooters epitomize the Astra Militarum’s combat doctrine: overwhelming firepower honed through training and delivered unflinchingly in the heat of battle.

The Sharpshooter specializes in ranged combat drills, keeping the foe at a distance while bringing firepower to bear against high-priority targets. Though they can spray and pray with the best of them, the Sharpshooters are at their most dangerous when they take the time to place their shots where the enemy is vulnerable. Breathe in. Breathe out. Blow them away.

Pictured: Snapshot of the Veteran: Sharpshooter's Progression Gear

LOCKED & LOADED

Drawing from extensive military experience, Veterans fight tirelessly to defend the Imperium from any heretical foes that may threaten it. The Sharpshooter, in particular, has trained long and hard in ranged combat, drawing preference for longer-range weapons such as the lasgun or autogun. 

Upon activating their ability, their movement is slowed in a trade for increased weak spot damage, accuracy, and handling. It also sharpens the senses of the Veteran, helping them identify non-ogryn elites and special enemies in a crowd or from afar.

Their Frag Grenade is all about area of effect; it is a heavy impact explosive that is used to establish control in dire situations - tearing through hordes of clumped-up foes, and disrupting dug-in enemy positions. It has a fuse timer and those that master the Frag Grenade with tactical placement and proper timing will be well-rewarded when a huge horde of heretics is turned into a bloody pulp in an instant.

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The Sharpshooter class may be a good fit for those previously unfamiliar with the Tides-franchise, as it leans heavily into the standard shooter trope.

VETERAN: SHARPSHOOTER FACT SHEET




Key Features

- Ranged Combat
- Headshots
- Good vs. Elites & Specials




Starting Loadout

- Melee: Standard-issue Munitorum Sapper Shovel
- Ranged: Kantrael Mk VII Lasgun



Tactical Action

Frag Grenade



Passive

- Increased weak spot damage
- Increased ammo capacity



Class Ability

The Sharpshooter slows down their movement to take careful aim, increasing weak spot damage as well as accuracy and handling



Coherency Bonus

Increased chance of not using any ammo