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Warhammer 40,000: Darktide News

Announcing Unlocked and Loaded - Update (September 26, 2024)



Heyo Devoted Rejects,


We’re excited to announce the next free update coming to Darktide - Unlocked and Loaded - will be releasing on September 26, 2024.

https://youtu.be/69zI8J5nnZU

Unlocked and Loaded will include the overhaul to itemization, a new mission with a new objective, and improvements to social features.

[h2]Itemization Overhaul: [/h2]
Unlock Your Potential: With the itemization overhaul, players will master their weapons over time, unlock blessings, weapon marks, and perks, and tinker with their gear to increase its Power. This overhaul will help players carve a clear path to get the weapons and gameplay they want. (More dev blogs on this soon and the next Q&A blog will be released this week!) (Q&A Pt. 1 and Q&A Pt. 2)

[h2]New Mission:[/h2]
Time’s running out! Players will race against time and repel heretics in this shorter high-octane mission in which players’ strike teams are the only thing standing between a barreling freight train and Tertium. (Did you see the end of the teaser trailer?) (We’re also working on a dev blog for this mission, too!)

[h2]New Social Feature:[/h2]
Team-up against Chaos: As Darktide is made to be enjoyed with others, our new Group Finder features will make teaming up with like-minded players easier. Before embarking on a mission, players will be able to form groups and band together to wreak havoc among the ranks of the heretics. You can form groups based on language, difficulty, mission focus, and more.

Datascrape XVIIa/fxi: “Awakening” - Admonition Missive



https://youtu.be/Sk-xRz9eAqc

Acquisition Agent: Wyrmwood 78

Veracity Rating: 12-Alpha

Subject: [REDACTED]

Action: Monitor

Cross-reference: “Urmal”, [REDACTED], [REDACTED]

Entry Begins:


Falter not, wither not.

Those words have lodged firmly in my mind. There have been endless words and fanatical ramblings – enough to last several lifetimes – and most are just background noise. That statement, though… it carries weight. Enforced inactivity leads to a degradation of body and mind and so I must keep both active. The first comes with physical recovery. The other will hopefully come from committing some of my myriad thoughts to this journal.

How long have I been here? Days, certainly. Weeks, perhaps. Months? Possibly. I no longer know. There has been much pain, but I know that pain must be endured so that the body may be reshaped and that is what is happening. There is pain, at times excruciating, but I endure. I must endure. Because if I don’t, who will there be left to dole out retribution for my loss? Rodin’s death at the hands of the warband will not go unpunished and must be addressed. I swear it.

I have so many questions that have no answers. Who brought me here? Why was I spared when he was not? What happens next? All I seem to have are questions and time to think about them. What is time, really? When you get down to it, I mean. Is it even a real thing? Is it just a construct of a social system that has an obsession with its own mortality? What other species counts down the seconds to its own oblivion in the way that the Imperium of Mankind does? Such limited scope. Such narrow vision. Entropy is an inevitability: why bother wasting an existence waiting for it when you could be living?

It seems I have a second chance, including the opportunity to think and come out with the same foolish rhetoric of my new companions.

It’s ridiculous. I’m a fighter. A soldier. I’m no orator or scribe given to flights of fancy. But things change. People change. I should be dead, but I am not. They talk to me earnestly of the Grandfather’s gift, of what I will become to them, but I fail to see the appeal. These people brought me here and I will play their game. For now, at least, we are travelling the same way, flotsam and jetsam borne ever-onward by the unrelenting tide of time.

There are choices ahead but I will not be distracted from my core objectives. I will avenge my brother and I will pay my debt to these people. Once those duties are discharged, what happens next remains to be seen. Thoughts of the way forward don’t burden me, neither am I afraid of them. He always said to me that there was no fear that cannot be overcome, no belief that cannot be challenged, no hope that cannot be dissolved in the acidic bile of truth. No, there is no fear.

There is something, though. Trepidation, anticipation, excitement… the breath you draw before you dive, not knowing if you’re going to surface after you hit the water. The step off the cliff-edge, trusting that the fall is not going to smash your body to smithereens. The thrill of continued existence against all the odds. It’s invigorating and gives me strength and purpose to do what must be done.

I have already survived against all likelihood. I will endure and I shall not falter. My brother, you will not be forgotten.

Falter not, wither not.

Take a breath and jump.

Herald of Admonition


Rolling blackouts are plaguing sectors of the hive. Worse, we’ve heard reports of someone, or something lurking in the darkness. We need devoted rejects to get down there and sort this mess out.

Play and complete missions with a new Special Condition, “Terror in the Dark” to earn rewards. This condition will only be available during the event!

This event will start on Thursday, August 15 and run until Thursday, August 29. The rewards will be Ordo Dockets, Plasteel and Diamantine.

Note: This event is only available on the normal board on 3/4/5 difficulties (regular malice, heresy and damnation).

Hotfix #45 (1.4.11) Patch Notes

Heyo Everyone,


As promised yesterday, here is hotfix #45 (1.4.11). It is live now on Steam and it will shortly go live on our other platforms.
[h2]Fixes [/h2]
  • Fixed a server crash issue related to a player taking damage from a projectile or the environment when they were dead or knocked down.
  • Fixed an issue in the Orthus Offensive special assignment where one of the twins could double spawn.

[h2]Known Issues[/h2]
  • We have a known issue of certain blessings (like Shattering Impact) showing an undefined text description. The cause has been identified and we’re working on a fix for this, as well.
  • We also have a known issue of certain advanced circumstances not working properly (e.g. No Ammo modifier). We are working on a fix for this. In the meantime, we're going to disable these on the mission board.

Hotfix #44 (1.4.10) Patch Notes

Heyo Everyone,
Note: As a heads up, this hotfix includes routine updates to our audio software, which resulted in a chunkier sized update compared to normal.

[h2]New In-Game Event: Herald of Admonition[/h2]
Rolling blackouts are plaguing sectors of the hive. Worse, we’ve heard reports of someone, or something lurking in the darkness. We need devoted rejects to get down there and sort this mess out.

Play and complete missions with a new Special Condition, “Terror in the Dark” to earn rewards. This condition will only be available during the event!

This event will start on Thursday, August 15. The rewards will be Ordo Dockets, Plasteel and Diamantine.



[h2]Bug Fixes and Changes[/h2]
[h3]Weapons[/h3]
Branx Pickaxe
  • Tweaked the animation for the Heavy 1 attack windup when chained from the Heavy 2 attack to be more aligned to the actual attack being released.
  • Fixed an issue where the Light 4 attack was receiving an incorrect scaling from the Cleave Damage stat.
[h3]Performance[/h3]
  • Improved performance in the Clandestium Gloriana mission.
[h3]Mission[/h3]
  • Minor fix for subtitles in a VO at the start of Enclavum Baross.
[h3]Cosmetics[/h3]
  • Fixed issues with the mouthpiece deforming improperly when using certain faces when the Veteran “Metalfab 97 Worker’s Mask” headgear was equipped.
  • Fixed an issue with the Lasgun “Accatran Pattern Mk IV Lasgun (Betalis Night)” weapon skin where the 3D ammo display would not update appropriately.