Big freeze
Big freezers are now here (we've had little ones for a little bit). You shouldn't need this extra space unless you're deep into certain trades or really, really like to horde perishable goods. Along with this, there are more mechanics for building work, and there will be more things to turn your lock-ups into as well, such as workshops and morgues.
However, right now, the big push is still Chapter Two of the main mission, and associated content. Looking good for the near future.


However, right now, the big push is still Chapter Two of the main mission, and associated content. Looking good for the near future.

- You can now convert a lock-up into cold storage.
- New mechanics for perishables and freezeable goods.
- – Including bodies.
- New mechanics for lock-up conversions in general.
- There's a little more Miriam stuff.
- Your character now has an age.
- – Pre-set if you have a mission, otherwise you're free to choose.
- Made some tweaks to using Rare insights.
- New artwork.
- Fixed a remaining problem with tattoos.
- – Changing style is free in the short term for cases where the main choice image didn't match the style you were given.
- Fixed some other minor bugs and typos; thanks for the reports!
