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Interface

Xara One has been a feature of the game's world and lore almost since the beginning, and you can now finally interact with her spikes. We've also done a lot of work on her obsession interactions, and sprinkled a little more content elsewhere. While we were at it, we've also spiced up the normal card for your neural interface, so it should be a little more interesting now.

Body modding and tattoos are now currently in testing as well. Tattoos will be released soon, with body modding to be released not long after.

Read the full changelog below

Revamped the Your neural interface card.
You can now change your mind about not getting inked on Manage your life (credits required).
You can now use Xara One spikes.
Some additional Xara One content.
One new physical quirk.

New artwork.

Fixed ammo slots for the SVD and Kridd Vector not appearing in the left hand area.
Fixed missing Automatic stat on the Tec-9.
Fixed a possible problem with not always being able to hide bone mutations.
Fixed missing Masked up on the motorcycle helmet.
Fixed a problem with treated vs untreated concussions.
Fixed combat tests taking weapon scatter into account on non-scattering ammo.
Fixed some typos and other minor bugs. Thanks for the reports!

Bugfix release

You can now attempt to decrease Getting bigger on the Self improvement card.
There are a couple of new clothing items (one previewed before).

New artwork.

Fixed some bugs and typos. Thanks for the reports!

Minor update

The backstreet clinic has been reorganised a little.
Excessive visits and usage at the clinic might mean being asked to stay away for a short while.
Put a harder cap on organ harvesting for the clinic.
The clinic won't chase you for newly incurred debts for a few days now.
Removed the debt cap at the clinic for emergency treatments.
- There will be more stuff at the clinic soon, especially relating to body modification.

One-off improvement for Getting bigger, Getting smarter and Getting toned for characters will existing trait increases.
- This is based on the character's stats but is very rough.

New artwork.

Fixed a problem with Looking out for Lisa.
Fixed the T's Dream spike getting stuck.
Fixed the incorrect gifts from lovers for Ann and Irene.
- In Ann's case, you'll only get the fix if you got the same thing again as you did last year, otherwise this gift is valid even if the description is wrong.
- In Irene's case, you'll get the gift automatically even if you've not swapped gifts (no way to debug it in more detail). You can request the content you missed.
Fixed a missing Jettel 33-g rifle if you should have one but don't.
Fixed some typos and other minor bugs.

Bugfix release

Fixed a rare case of the game failing to load on launch.
Fixed some problems to do with switching equipped items and related hangs,
Fixed some other minor problems.

Any and all hangs since yesterday's release should be fixed now, but contact support if you're still having problems.

VDay

It's the time of year to celebrate hard banging again. This is a relatively minor event in our calendar, and you might already have noticed that the first phase has started -- finding a gift for your lover. When the day itself comes around, you'll be able to hand it over and maybe get something in return. And if you don't have a lover, don't worry. There are a couple of preview items to find, and a certain someone might have a steamy spike just for you. We've also got some access codes for you, the first of which (for 20 credits) has already been shared over in our Discord server.

In other news, we're currently running a poll in ⁠our Discord for potential tweaks to the roadmap, so make sure to vote if you haven't already.

And finally, Happy Year of the Dragon. We don't have anything unique for Lunar New Year this time around, unfortunately, but we should next year.

[h2]Changelog[/h2]

We've also got fair number of the usual updates for you:

Pistols now work in the same way as long and short weapons.
- Select them via your Weapons locker.
- They will then be available to equip in the usual way.
- Holsters now play the obvious role.
Concealed weapons are no longer a thing.
Having appropriate weapons available will now give a generic Gun butt mêlée weapon instead.
The M320, Survival shotgun and Sawn-off shotgun are now considered to be short weapons.
You can now store long weapons, short weapons and pistols separately.
Pistols now contribute a small amount to carrying weight.
Three new pistols to find or buy.

The self-improvement mechanics have an overhaul.
- Working on muscle, Working on cardio, etc.
This includes new content and quirks, as well as rebalancing.
New content and choices for the Teetotal quirk.

There are some new Bar stories.
Newer characters can now think about The beat of the street.
You can now turn a Basic surveillance drone into a Dead drone.
You can now flip up your visor when wearing a helmet.
Moved the Red headband into Caps and beanies.

New artwork.
Made some performance improvements when working with slots.

Fixed some typos and minor bugs. Thanks for the reports!