1. cyberpunkdreams
  2. News

cyberpunkdreams News

Tooled for it

We've got quite a bit for this update. The focus is on the new guns, of course. There are a couple of new smart guns to go with the new Weapons jack implant, and we figured why not throw in some more at the same time? Some of these will be easy to find, but others are pretty rare. We've also added some new variants for 22LR ammo,



The other thing is a new suite of disposable spikes. Some, again, are cheap and common, and others not so much. Whether you'll find them useful or not depends on your character and playstyle.

On top of this we've got the usual host of updates. Check the full changelog below:

  • Full implementation of the Weapons jack.
  • Six new firearms, including two smart guns.
  • New ammo types.
  • Seven new spikes.
  • One new phone app.
  • Booster spikes are now classified as Disposables.
  • - Which they always were really.

  • Tweaks and a new option on Flight or fight?
  • One new eyelash style.
  • Tweaked the State of dress calculation a little.
  • Made some adjustments to pricing and demand for A fortune in fuel.
  • - Too expensive and you'll sell zero.
  • There's a little more Miriam content.
  • Two new supply packets.
  • Bordertown informers have had the treatment.
  • Additional spike buying options from the Jags and Modes when Working the streets.
  • You can now sell Special and Disposable spikes via Working the streets.
  • The sale value and Supply & demand cost of bundled spikes now reflects the value of the spikes you've bundled.
  • - Implemented for most, but not all, spike types so far.
  • Drinking Jax's juice is now essential for management of Black shakes.
  • Reduced app prices a little.

  • New artwork.

  • Fixed a potential problem with the Hot Body spike.
  • Fixed Get some privacy not timing out automatically.
  • Fixed wearing coats and jackets open not showing skin where appropriate.
  • Fixed some other minor outfit problems.
  • Fixed some typos and minor bugs. Thanks for the reports!

Baller

A bit of quality of life, a bit more variety for perennial content and a new way to train a skill.

  • Expanded the stock at More spikes/Better spikes a little.
  • There's a little more content on Hanging around the stacks.
  • There's a little more content on Drones.
  • There's a little more content on Hanging around the noodle bar, including new errands.

  • New item -- Small rubber ball.
  • Made it easier to show off tattoos and body jewellery.
  • Made the Skin slot show slightly more easily.
  • You can now get a taxi to the airport if you've got some familiarity there already.
  • You now need to have spent at least five actions in an area to set Last in/,,,.

  • You can now restart Whores for the slaughter/The sickness in the core if you dropped it right at the beginning (costs credits).
  • You can now change Kristoff from being a generic sidekick to a companion (one chance, costs credits).
  • Renamed Going deep to Travelling deeper to avoid confusion with the different Going deeper into... stats.
  • Some additional tutorial content.

  • Made some small performance improvements.

  • Fixed Tweak your nipples (again).
  • Fixed missing Glare reduction on the Baseball cap.
  • Fixed Leather crop top not acting as a belt as intended.
  • Fixed which parts of your body the Flare dress is showing and hiding.
  • Fixed having Basic cybernetics equipped in Personal effects meaning you don't also have to equip anything in Skin.
  • Fixed single digit numbers followed by a percentage sign automatically getting formatted as words.
  • Fixed some typos and other minor bugs; thanks for the reports!

Bugfix release

  • Slightly sped up tattoo progress.
  • - As long as you're not sitting in the chair with serious or major wounds.

  • Fixed tank breathers not wearing off while the game is closed.
  • Fixed Tweak your nipples.
  • Fixed Stolen/... sometimes being higher than the value of what was actually stolen.
  • Corrected some prices on The border market.
  • Fixed some typos and other minor bugs. Thanks for the reports!

Minor update

  • More Differences.
  • - 71 possible combinations now.

  • One new eyelash style.
  • New control for certain situations.
  • One new implant.

  • Fixed tank breathers sometimes having the wrong timeout.
  • Fixed Kalix not being open on Saturdays when it should be.
  • Fixed Eyelashes/Street camouflage not being removed properly.
  • Fixed safety glasses not giving any Face protection.
  • Fixed the Urban combat gear requiring all instead of one of the required items.
  • Fixed some typos and minor bugs. Thanks for the reports!

Four Years on Steam!

Yes, cyberpunkdreams has now been on Steam for four years. Last year I promised there would be no slowing down, and that is still the case.

If you've been here before, you know how this works. And if you haven't, it's pretty simple: for one week there will be a lot of unique content and previews in the game, plus access codes shared in our Discord and maybe elsewhere.

But before we get onto that, I'd like to give a big shout out to everyone who's supported the project over the years, in whatever form or whatever platform. This wouldn't be possible without all of you.

Fourth anniversary event content


We've got a few things for you over the coming week:

  • A new location in Gamble Street that will be previewed during the event.
  • The much coveted Sinzil Crimson X phone will be back for less than 24 hours via an access code.
  • The Akizowear Zone One phone will also be back and available via an access code for the week.
  • Two unique stories.
  • Many unique or rare items to find by exploring in game.
  • Unique items and previews shared via access codes.




[h2]Unique stories[/h2]

There are two storylines that you can only start during the anniversary event. The traitor you choose and Deep Stacks. You need to have various criteria to start the first; we won't spoil it. It'll auto-trigger when it's ready. For Deep Stacks, you need to be renting a place in Eastside Stacks in the Projects to start it, and to be hanging out there.

Both of these stories can have a lasting impact on your game, so make your decisions wisely. Note that simply playing during the event will unlock them and make them available any time. You don't have to finish them during the event (although it might be nice...)



[h2]In-game items[/h2]
These are mostly items of apparel. Some of them are previews and others you won't find outside of this or other events. They'll be hidden all over the place. Some you might simply be able to find in a shop, whilst others might require following a tip, or something else. They will also unlock over time during the event, so don't expect to find them all on the first day!



[h2]Access codes[/h2]

We'll be sharing a few throughout the week on our Discord server, which you can join here:

https://discord.gg/cyberpunkdreams

Note that all the codes will require you to play during the event in order to activate them, and possibly for more than one day.



Once again, thanks again for all the fun and support over the years!

rob & the cpd/ops team