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Late Summer Heatwave '25

It's that time of year again: starting now and until the 29th, we've got the heatwave in-game event happening. Yes, things are gonna get hot before they cool off for winter.

If you've been here before, you'll know what to expect. If not, you'll find a certain new kind of van on the streets and a mystery that could play out for months to come.

We've also got a couple of access codes for the event that'll be shared in Discord (including one for credits), plus plenty of smaller bits of content, NPC interactions and things to find.

As an additional special this time, the event will also contain a preview opportunity to get a first date with Miriam, but I gotta warn you, it's very spicy. Darlene is coming soon too.

Join our Discord to make sure you don't miss out on any codes during the event.



Also, just to keep you in the loop, there will be discounts on both book DLCs, Thirst and the OST during Steam's autumn and winter sales, so if you were thinking of grabbing any of those, that will be your time.

Plus, full changelog for today's update:

  • More Darlene content.
  • You can now get genital piercings.
  • – Only if you're not in a relationship or if you're with Angelique, Ann or Irene so far.
  • You can now get facial masculinisation surgery.
  • – Only if you're not in a relationship or if you're with Irene so far.
  • Being with Irene no longer blocks facial feminisation surgery.
  • Being with Ann no longer blocks getting a split tongue.

  • Being outside and totally naked now gives No fit state.
  • New kink quirks.
  • One new physical quirk.
  • Some new outfit stuff.
  • Unusual feet can now sometimes get a Busted foot instead of a Slash wound.
  • If you have Suppurating nipples you can now use your breast pump directly.
  • Non-training increases to Working on cardio and Working on muscle are now applied when you sleep, with a cap.
  • Some more Bar stories.
  • New items to buy.
  • Some new dialog from Jax about implant upgrades.
  • – You'll be able to learn the same info from other places soon.
  • Workshops in your fuel depot and bordertown crash pad are now treated separately.
  • – You can build both.
  • – Existing ones default to being at the depot if you have it.

  • New artwork.
  • New tutorial content.

  • Fixed not being able to equip the Lace suspender belt.
  • Fixed Diagnostic tools being missing from the equipment slot.
  • Fixed accumulating empty bottles with with Accumulating trash turned off.
  • Fixed some typos and minor bugs; thanks for the reports!

Crazy fresh faces

  • New intro-level short story, A job for a fresh face.
  • Two new temperament cards in the Projects.
  • Chimeric, a new card for chimeric mutants.
  • Ready to rumble has had some work.

  • You can now convert Crazy thoughts into Creative juices.
  • – More conversions to come.
  • Some new items to buy.
  • More Differences (81 one permutations now).
  • Made disposable spikes more common when sorting assorted spikes.
  • Some minor tweaks to workshops (more coming soon).

  • New artwork.

  • Fixed a bug with In touch/Kristoff.
  • – Check your Outside connections card if it exists for you.
  • Fixed some typos and minor bugs. Thanks for the reports!

Minor update

  • In case you missed it, if you sent Kristoff out of town, there's a load of content there now.
  • – It unfolds over quite a long time.

  • You'll now hear back from Crissi if you sent her out of town.
  • You can now wear a tie with a shirt that has a collar even if the neck slot is hidden.
  • Some new items to buy (previously previewed and otherwise).
  • Some new prison content.

  • Fixed the selling price of Strange beast spikes.
  • Fixed the smartgun link not always working properly.
  • Fixed Plain skin disappearing if you have a prosthetic arm.
  • Fixed some typos and minor bugs; thanks for the reports!

  • If you're having trouble running the game on Steamdeck, try Scout compatibility mode.

Mechaniac

Doing shift work for some semi-dodgy geezer in the slums might not seem like that big a deal, and it isn't, really. but it's illustrative of one of the many, many, many choices you have for role playing and making money in the game. It might be a boring side line at best for some players, but absolutely spot on in terms of role playing for others.

Shannon's and the associated shift work has been in the game for a long while now (since the Burnin' rubber update, almost exactly two years ago). This block of new content brings a lot more interest to the shifts themselves, with more things to do and more random occurrences, plus more content around the mechanic – why you're doing it, asking for a raise, etc. Plus... well, it would be a spoiler to mention anything else about that right now.



If you've not found Shannon's at all yet, it's a garage in the slums. It's where you get vehicles serviced and modified, amongst other things, and the easiest way to find Shae, the airport's premier bike mechanic, is also through Shannon. The best way to find Shannon is by getting your hands on a couple of vehicles, then asking Raff about where you might find someone to work on them. To get shift work there, making sure you conduct a lot of business with Shannon over time.

And if you're thinking something along the lines of "wow, I've been playing for a while and had never heard of this place", well, there's probably a lot more still waiting for you. Each area has its secret places, characters, stories and things to do. But you've got to work on finding them – they won't generally fall into your lap.



[h2]Full changelog[/h2]

  • There's a load more content for shift work at Shannon's Garage.

  • You can now bundle and sell Strange beast spikes.
  • You can now buy a smartgun link for your neural interface.
  • – Not nearly as good as the real weapons jack implant.
  • One new alcoholic beverage.
  • Some other new items.

  • New artwork.

  • Fixed some typos and minor bugs. Thanks for the reports!

Minor update

  • You can now wear double holsters.
  • One new accentuation option.
  • -- Now available for long neck, heterochromia and huge nose.
  • Suspenders can now contribute to visible underwear if you have them showing.
  • Moved the Waist cincher to the Accessories slot, and also created a concealed version.

  • Tweaked some item prices.
  • Some additional electronic parts (not all usable yet).
  • Reworked sorting electronic components.
  • Reorganised the inventory a little.

  • You can get your work back at Shannon's if you quit (but not if you were fired).

  • Another fix for Talking to Marie sometimes being blank.
  • Fixed a problem with Gender shift? not being usable.
  • Fixed another problem with Obsessed... was too obsessed.
  • Fixed some pendants not being wearable.
  • Fixed some tattoo styles displaying the wrong belly image.
  • Fixed not always being able to accentuate features properly.
  • Fixed some typos and minor bugs; thanks for the reports!