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Skyclimbers News

1.0.13 Launch Event

New paladin character preview

Alpha Patch 1.0.13 is releasing Sunday!






  • [h3]Subscribe to the YouTube Channel[/h3]










[h2]Tune in for the event on Sunday at 12:00 EST + Dev Newsletter and changes to our roadmap. [/h2]

Important Roadmap Update This Month 📢



Development Roadmap Update Coming


[h2]This newsletter will expand on our release timelines along with an in-depth development update [/h2]



[h3]This will also be paired with an Alpha 1.0.13 launch event, where you can ask the developers questions during the live stream about our roadmap.[/h3]



[h2]Tune in for the full details![/h2]

Alpha Milestone 1.0.12 - Villagers and Camps Update



[h2]Alpha 1.0.12 is one of our largest updates yet with tons of new content and improvements![/h2]



[h2]Villagers are a new AI type you can come across in the overworld [/h2]
  • Traveling villagers come from other biomes, and will provide trade in future patches
  • Villagers can be harmed, but there will be consequences when the bounty system is implemented
  • Each traveling villager has a unique garb / backpack suited to their biome
  • Villagers have their own Sentius which will react when you approach them




[h2]Villager camps are new locations that spawn randomly within the biome [/h2]
  • Each camp contains a cooking pot and resting fire by default for your convenience
  • Villagers are locals to the biome surrounding the camps and dialogue will reflect this
  • Companion Sentius at camps can't be tamed and are owned by the resident Villager
  • There are 8 camp variations which randomize location / attached villager with each seed




[h2]Yagi camps have also gotten an upgrade this patch [/h2]
  • Originally planned as 1.0.13, a major Yagi update has been included with 1.0.12
  • New ranged Yagi types will attack from a distance using throwing axes
  • Yagi will ragdoll upon death providing more visual feedback
  • Camps are larger with more AI and wider battleground




[h2]New tamable Sentius Stagma has been added to the loop [/h2]
  • Stagma is an aggressive Sentius that will attack within distance
  • With a combination of ranged and melee attacks, it is a formidable foe
  • After taming, you can spawn in Stagma as a mount
  • Some villagers will have Stagma as well in their camps as companions




[h2]In game UI, base building UI and overall UX improvements [/h2]
  • Updated UI pallette with flat black and white theme
  • New features to in game menu such as depth of field
  • Rebuilt the categories system and inventory for better readability
  • Music player issues resolved
  • Base building performance drop resolved
  • Random crashes decreased through UI causes





[h2] Share your experience by reporting bugs / sharing your top seeds! [/h2]


  • Upload your bug reports here to help the team fix them!
  • Share your favorite world seeds, or select one from the list for your next session!


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[h2]Check out the Livestream with the devs with live commentary![/h2]



[h3]You can expect hotfixes between this patch and 1.0.13, to improve new systems and fix bugs. [/h3]

Until next time, thank you for your patience and support while we develop Skyclimbers.

1.0.12 Villagers and Camps - Launch Event



[h2]The dev team needs another week to polish 1.0.12, so it has been delayed to this Friday. [/h2]



[h3]We appreciate your patience and support, so the update can get the time it needs.
[/h3]

Alpha 1.0.12 - Villagers and Camps Update!


[h3]A preview for some of the changes coming to this patch:[/h3]

  • AI Villagers that spawn randomly from various biomes
  • Villager NPC interactions
  • New villager camp locations that spawn randomly
  • Larger Yagi camps and villages
  • New Yagi enemy types and improved Yagi AI behaviors
  • New seeds for Yagi camps and Villages
  • UI and balancing overhaul
  • New overworld locations
  • New tamable Sentius: Stagma
  • Major bug fixes
  • New music / SFX tracks


Don't miss the livestream event!













  • [h2]Subscribe to the YouTube Channel[/h2]



[h3]Check back on the 4th for complete patch notes! [/h3]

1.0.12 Launch Event - July 31st



Alpha Milestone 1.0.12 is releasing July 31st at 12:00 EST!


[h3]A preview for some of the changes coming to this patch:[/h3]

  • AI Villagers that spawn randomly from various biomes
  • Villager NPC interactions
  • New villager camp locations that spawn randomly
  • Larger Yagi camps and villages
  • New Yagi enemy types and improved Yagi AI behaviors
  • New seeds for Yagi camps and Villages
  • UI and balancing overhaul
  • New overworld locations
  • New tamable Sentius: Stagma
  • Major bug fixes
  • New music / SFX tracks


Don't miss the livestream event!













  • [h2]Subscribe to the YouTube Channel[/h2]



[h3]Check back on the 31st for the complete patch notes! [/h3]