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Manor Lords News

Manor Lords exposes the good and bad sides of Steam wishlists

How did Manor Lords become so successful? It's no slight against developer Greg 'Slavic Magic' Styczeń to say there are a lot of medieval games, a lot of city building games, a lot of strategy games - a lot of medieval city building strategy games. Just look at Bellwright, which launched three days before Manor Lords, and has many of the same conceits. Speaking exclusively to PCGamesN, Tim Bender, CEO of publisher Manor Lords' publisher Hooded Horse, reveals how Steam's most-wanted game came to be, and how wishlist numbers, no matter how dramatic, can possibly be misleading.


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Manor Lords release date, gameplay, and news

Manor Lords dev details three big reworks coming to early access

Manor Lords bans mod discussion until full support arrives

So far the Manor Lords modding scene is focussed on the essentials: free beer, bigger punch-ups, and letting you walk around as Geralt




Manor Lords is still in early access, and despite developer Greg "Slavic Magic" Styczeń releasing a massive patch that fixes a great deal of the small issues players have encountered so far, there are still some pretty helpful and wacky mods that can also get the job done...
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Manor Lords has over 2 million people playing the historical city-builder less than three weeks after launching into Early Access

Publisher Hooded Horse has announced that , Slavic Magic’s critically acclaimed debut, has sold over two million copies across all stores.

Released on April 26, on its opening weekend, the concurrent player count peaked at 173,178 on Steam alone, and the first one million sales were made by the next day.

Since then, the solo developer has been hard at work processing feedback from the player base, and the first patch recently went into open testing.

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Hear ye, hear ye, Manor Lords has sold over 2 million copies—which is about 25 times the population of England's biggest city in the Middle Ages




Manor Lords sure took off, huh? Coming out of the gate swinging, the city sim quickly achieved, in the publisher's words, success "well beyond what we could have hoped"—and the wins just keep coming for simulated life among the peasantry...
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Manor Lords players debate whether it should get gallows, but the historical accuracy crowd says they should be in the stocks for even thinking of it




We've seen plenty of great additions to Manor Lords recently—just the other week, developer Greg "Slavic Magic" Styczeń released a massive patch that tweaked a couple of issues like harsh trading and added a King's Tax. Still, all of that hasn't stopped players from dreaming up new ways to interact with their medieval villages...
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