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Manor Lords News

Manor Lords players have found a possible solution to trading post traffic jams - the medieval drive-thru

Hello. You know Manor Lords, that fun little early access thing that lets you build a nice little medieval village and slowly take over the world by producing more little gamebesons than your tunic-wearing foes? Well, some people have been running into a very, er, non-medieval issue in it. And now there's an equally non-medieval solution doing the rounds.

You see, one of the very useful little things you can build in your perfect recreation of a little Bavarian hamlet is a trading post, which, as you might expect, allows you to import and export goods to other places. Naturally, this means that the families you've assigned to it are constantly going out on and returning from trips to transport goods back and forth.

As some folks who've really decided to go all-in on the commodity trading have been highlighting, if you've got enough traffic coming in and out of your trading post, you can end up with traffic jams - or traffic accidents - as villagers and merchants try to guide their carts in and out of the post.

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Manor Lords dev has 'grand plans' for castle siege warfare but still thinks non-combat is 'a viable way to play'




So far, Manor Lords has made a name for itself thanks to its quirky medieval setting and brilliant city-building and management features. While small pitched battles are possible, the fighting is far from the star of the show...
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Manor Lords VR mod suggests that it would make a terrific god sim

I don't have a lot of interest in VR these days, but I do have an interest in the beautifully realised miniature doings of your villagers in Manor Lords, the city builder that is currently rather popular on noted purveyor of ye finest interactive entertainments Steam - and which now has unofficial VR support care of Flat2VR and Praydog's UEVR.


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Manor Lords seems surprisingly stable for an early access game, and the developer says: '99% crashes so far are old drivers'




The game of the moment? The medieval city builder, Manor Lords, of course. The game burst into early access over the weekend and has so far sold over one million copies on Steam. Moreover, it reached a high point for strategy games at over 170,000 players playing at once. With figures like that, for a game in early access, I've come to expect reports of performance issues. Yet there have been surprisingly few. Of those, the developer says, most ending up in a system crash are the result of outdated drivers...
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Manor Lords is at its best when 'players craft their own stories' and don't rely on a dev-made tale, which 'quickly became repetitive'




If you've experienced the dramatic highs and lows of Manor Lords, then you'll understand just how nail-biting this city builder and management game can really be. But instead of relying on a set story, the real drama comes from letting players live their best lives and create catastrophic situations all by themselves...
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