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Manor Lords News

City builders continue to dominate Steam as Manor Lords becomes its most wishlisted game




There hasn't been a better time to be obsessed with city builders, and it looks like our appetite for plotting out road networks and crafting bustling towns is as strong as ever, with Slavic Magic's Manor Lords now topping the Steam wishlist charts...
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I tried to make a medieval paradise in Manor Lords but now it's just full of eggs and corpses




There are some advantages to being a medieval peasant. Twitter hasn't been invented yet, for instance, so your exposure to the worst opinions in the world is pretty limited. But there are, on balance, a lot more downsides. Healthcare is a tad iffy. You haven't got any central heating. Back-breaking labour is the norm. And, if you live in my Manor Lords village, you're probably getting really bored of eating eggs and stepping over corpses...
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April is a monster month for city builders and colony sims




Hope you've got your toolbox handy, because you're going to need it in the weeks ahead: April is quickly shaping up to be a killer month for city builders, settlement builders, and colony sims. If you like surviving the apocalypse, practicing medieval diplomacy, or building cities on the back of a giant flying turtle, April has you covered. Heck, you can even simulate a zombie apocalypse in the city you live in because one of the games below uses real-world map data. Neat...
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The developer of strategy city builder Manor Lords expected 14,000 Steam wishlists... and wound up with 2 million




When I first saw footage of medieval city builder Manor Lords a few years ago I added it to my Steam wishlist before the trailer had even finished playing. That's how good it looked...
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2 Million Wishlists

We recently passed 2 million wishlists from Steam players. I’m continuously surprised and grateful for all the interest in Manor Lords – I could never have imagined this, thank you.

I’ve been hard at work as we prepare for our April 26th release date. If you missed it, here’s our release date announcement trailer from a couple months ago:

[previewyoutube][/previewyoutube]
Thank you to everyone for all the support – wishlisting, testing, providing feedback, and just generally being a part of the journey. I can’t wait to share more news in the months ahead – we've been exploring additional goods and supply chains to add ahead of launch, and there have been some great conversations about mechanics to add and tweak. It’s both a busy and exciting time, and I’m glad to have the chance to share it with all of you.

I hope everyone had a great New Years!

Slavic Magic