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Manor Lords News

Nominate Manor Lords for the Steam Awards

[h3]Hello everyone!
[/h3]
The Steam Autumn Sale is in full swing, and the 2024 Steam Awards are not far behind. Nominations are open for all of this year’s categories, and we’re hoping you’ll support us by nominating Manor Lords for the Oustanding Visual Style award.



We hope that with Manor Lords, players feel like they are really experiencing every detail of medieval life, whether in a humble village or a bustling city. A truly immersive visual world inspired by the art and architecture of 14th-century Franconia is an essential component of that experience.




Since our Early Access launch earlier this year, we’ve released three major updates with significant improvements to the core Manor Lords experience. In our most recent Update 3 - 0.8.004, we fully migrated the game into Unreal Engine 5 and added the highly requested fishing system.



[h3]Here’s a look at some of the features added since Manor Lord's release.[/h3]



Food and Firewood Cart Importing

Level 2 Storehouse Handcarts

King's Tax (Annual Royal Tax)



Mourning Period

Carried Corpses Visuals

New Retinue Armor Variations



Market Stall Setup Toggle

Crossbows & Huntsmen

Construction Reserve System



New Patron Saint: St. Maurice

Lady of the Manor Model Update

Unreal Engine 5 Upgrade



Fishing System

Winter Fishing Unlock

Pigs



Butchers

Salt Deposits and Sausages

Advanced Pondkeeping


More than eight beta updates have also been released on the experimental branch to give our players the chance to weigh in on proposed changes and test bug fixes before they hit the main build.

If you check out our newest update preview, you’ll see that there’s plenty more coming down the pipe for Manor Lords. This next update will include two new maps, new building upgrades, and major reworks to the systems for marketplaces, goods distribution, and distribution for ale/water.

https://steamcommunity.com/games/1363080/announcements/detail/7119722540407193800

For a more complete rundown of every change, revisit each of our major update notes here:
We’ve received so much amazing support from this community, and it’s been such a pleasure to continue working on improving the Manor Lords experience for all of you.

If you’re so inclined, we’d love to have your nomination for the Outstanding Visual Style award in this year’s Steam Awards. To nominate us, just click the “Nominate” button at the top of this post.

Thank you again for all your support.
--Greg

Manor Lords is getting new maps, building upgrades and reworks for the marketplace and ale distribution

Manor Lords developer Greg Styczeń, aka Slavic Magic, has emerged from his keep with news of a forthcoming patch for the medieval city builder. It'll add new maps, building upgrades and reworks for various economic systems.


The announcement post is mostly image-based, in keeping with the classic saying that "a picture is worth a thousand words, as long as the words in question are mostly synonyms for 'hut', 'mud', 'tree' and 'mountain'". Fortunately, Styczeń threw in a few captions to light the way.

Read more

Huge new Manor Lords update is about to transform the medieval strategy game

Once the most wishlisted game on all of Steam, Manor Lords has captured the adoration of city builder and strategy game fans by offering a medieval alternative to Cities Skylines 2, and the perfect primer for the upcoming Civilization 7. Detailed, deep, and focused on the minutiae of everyday feudal governance, the early access version has already proven a hit, but now Manor Lords is about to be greatly expanded with new maps, building upgrades, and improvements to the economy as requested by players.


Read the rest of the story...


RELATED LINKS:

New Manor Lords update targets one of the strategy game's biggest problems

Manor Lords update adds fishing and crossbows to the medieval city builder

Manor Lords just got discounted to its cheapest Steam price yet

November Update Preview: New Maps, Building Upgrades, and Marketplace Changes.

Hi everyone! We’re excited to share a sneak peek at some features in the upcoming patch for Manor Lords. Here’s some of what’s on the horizon for this next patch:

Two Brand New Maps






New Building Upgrades


Ale and Water Distribution Rework

We’ve overhauled how ale and water are supplied to settlements. These changes are now in closed testing and will improve the function of taverns and wells.



Marketplace Overhaul

We’re reworking how marketplaces and goods distribution work, having tested three different systems to find an engaging, intuitive, and easy-to-understand solution.


This update will also include distribution filters for marketplaces, a feature that’s been frequently requested.


Community News: Early Recognition

Manor Lords has been nominated for Best Debut Indie Game and Best Sim/Strategy for player voting at The Game Awards. This is very much appreciated, but of course, there’s still much work ahead. The game remains in Early Access, and I know there are plenty of features, adjustments, and fixes you’re all looking forward to. Your feedback has always been an essential part of the process, and I’m committed to continuing the open development approach that’s gotten us this far and working hard to improve the game.

~Greg


Manor Lords is on Sale!

[h3]Manor Lords is 30% off until November 12th.[/h3]

https://store.steampowered.com/app/1363080/Manor_Lords/

You can also find discounts on other Hooded Horse titles in the Hooded Horse November Publisher Sale.


Patch 3 which just released for Manor Lords is packed with new features, performance improvements, and balance updates:
  • Fishing System: Fishermen can now cast their nets in Shoals of Fish that appear in ponds. Fish multiply in spring, but beware of winter freezes! Unlock the Winter Fishing branch to keep your fishermen busy year-round.
  • Butchers & Food Spoilage: Butchers now convert surplus livestock into meat, and with the new spoilage system, certain foods, like fish, spoil faster than others. Salt deposits can now be used to make sausages, which last longer.
  • Crossbows & Huntsmen Mercenaries: Craft crossbows at the Bowyer’s Workshop and equip them to your militia, or hire the new ranged Huntsmen mercenaries.
  • Production Limits & Reserves: Set limits for production and prioritize key resources like shields or bows to stay ahead of the demands of battle and survival.
Check out the full post for all the details and changes.
https://steamcommunity.com/games/1363080/announcements/detail/4575182314563546164
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[h3]Thank You[/h3]
From everyone at Hooded Horse, thank you for your continued support. We can’t wait to see the worlds you build, the battles you fight, and the stories you create across all of our titles. Happy gaming!

Hooded Horse November Publisher Sale