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Update June 15th 0:00-2:00 AM PST, Version 117364 (Region Locking)

Emergency Hotfix Edit: Fixed an issue that caused some magazine accessories for certain weapons to not change ammunition properly due to a lack of resources.

Dear Astroperators, thank you for your continuing support of our Early Access launch! There will be an update on June 15th at Midnight PST which will require downtime. The downtime is expected to last approximately 2 hours. Please be sure to log out prior to maintenance to avoid complications!

Thank you all for your support!

GENERAL
1. Implemented region locking to help ensure better gameplay experiences
2. Optimized team chatter
3. The events page will now only show announcements in the selected language
4. Reworked the back end services of the progression system to help reduce the instances of glitches or rewards not crediting

GAME MODE
1. A new limited time game mode "Golden Gun" is now live.


BUG FIXES
1. Fixed an issue that caused the matchmaking UI to disappear at times
2. Fixed an issue that caused hiccups within the game for players with large friend lists
3. Fixed various issues that may lead to the game crashing


Update June 1st: Version 116630. Maintenance Midnight PST June 1st.

Dear Astroperators, thank you for your continued support of our Early Access launch! There will be an update at Midnight PST, on June 1st.

After we update the servers at Midnight PST, a client restart will be needed for this update, as the patch will only take effect upon restarting the game. Please ensure you exit the game before maintenance starts.

P.S. Don't forget to check out the Q&A we did over on the Discord and Steam Forums!

Thank you all for your support!

GENERAL
1. Updated the model for the Snapshot Sensor
2. Optimized the performance when using the APS and GSW-AR
3. Optimized the voice performance of all Astroperators
4. Adjusted the UI of the Character and Weapon Armoury pages
5. Added FOV options to the settings menu
6. Added a benchmark tool in-game
7. Added the ability to adjust the volume of voice chat
8. Modified the behavior for scoring in various game modes like Sabotage.
- In domination, when capturing the point, you will gain 15 score for every 2 seconds spent capturing
- In Sabotage, when the bomb is activated, you will gain 150 score




BALANCING
1. Expanded the bullet dispersion range of GSW-SMG from 0.43 to 2
2. Reduced the bullet damage of the SVD from 90 to 75
3. Increased bullet damage of APS single shot from 34 to 35
4. Increased the rate of fire for the GSW-CARKIT from 540 to 600
5. Increased the bullet damage of GSW-MG from 35 to 40 but reduced its rate of fire from 650 to 580

BUG FIXES
1. Fixed an issue where a dead character could still cap points in Invasion and Domination game modes
2. Fixed an issue where subsequent matches could not be cancelled after having previously cancelled match making several times
3. Fixed an issue that caused the loading bar to randomly disappear when repairing the EVA suit
4. Fixed an issue where the colour of the Astroperator Enemy Identification was incorrectly displayed in certain situation

Update, Downtime, Balancing, and Limited Time Event!

Greetings Astroperators, we want to thank you for your patience as we work on addressing all the community concerns that have been brought forward. We are working as quickly as we can to ensure your game experience is the best one you can have.

With that said, we will be releasing an update on May 18th which requires a downtime to rollout. The downtime will be from Midnight to 1:30 AM Pacific Standard Time. During this time, the game will be unavailable. Please ensure you log out of the game before the downtime begins to avoid any potential issues from occurring.

GAME MODE
1. A new, time-limited game mode has been made available, called Naval Boarding. *****

EQUIPMENT PODS
1. The deployment speed of all Equipment Pods has been increased.
2. The firing speed of the HE Grenade Pod from 0.7 seconds to 0.6 seconds.
3. Increased the projectile speed of HE Grenades from 20 to 30

MAP
1. Optimized the map lighting on Data Center.

GAME SETTINGS
1. Changed the default Frame Rate Limit to 60 FPS.

GAME SYSTEM
1. Optimized the loading of the map CircularX and fixed a crash associated with loading the map.
2. Shortened the Mach Intro countdown from 45 seconds to 20 seconds.
3. Modified and adjusted the Commander's Voice.

BUG FIXES
1. Fixed a performance issue that caused frequent lag and stutters while in-game.
2. Fixed an issue that caused false values to be displayed on Probe's Pods
3. Adjusted match-making to help avoid players joining finished matches.
4. Fixed an issue that prevented players from reaching Career Level 70.
5. Fixed an issue that prevented the Character Selection interface to be missing during matches.
6. Fixed an issue that caused characters from spawning with a weapon displaying.
7. Fixed an issue with an incorrect loading animation when using Pods.
8. Fixed an issue that stopped players from being able to unmute people after muting them.
9. Fixed a issue with the rules for wins and losses in the Purge gamemode.
10. Fixed an UI issue related to the Send Feedback and Cancel buttons on the Feedback screen.
11. Fixed an issue where Spike's melee weapon would not retract properly after using a melee strike after using a mobility module.
12. Improved Localization for English text and UI.
13. Improved game stability and addressed game crashing issues.

Upcoming Maintenance: April 27th, Midnight PST - 2AM PST

Dear Astroperators, thank you for your continued support of our Early Access launch!

There will be an update from Midnight PST to 2:00 AM, on 27th April, and the server will be offline for two hours. Please note that the match-ending data from matches that complete right before maintenance may not get recorded fully.

We are working hard on going through all the feedback, bug reports, and community suggestions to help improve the game as quickly as we can. Expect some substantial updates in the near future!

Thank you all for your support!

GAMEPLAY
1. Added a new playlist 'Shuttlement 24/7'.
2. Added some radio communication between teammates.
3. Added a warning SFX for when your Space Suit is damaged and leaking air.

GAME SETTINGS
1. Added an "off" option for Shadow Quality settings.
2. Added the option to modify the keybinding of the 'marking' function.

BUG FIXES
1. Fixed an issue where on occasion, melee weapons couldn't be used after usage.
2. Fixed an issue where on occasion, players would become empty-handed after repairing their Spacesuit.
3. Fixed an issue where scoreboard data sometimes didn't match the actual score in-game.
4. Optimized the DOF effect of RPK iron sight.
5. Fixed a problem where the tracer effect of the 40mm cannon is not displayed.
6. Fixed an issue where Friend Statuses were not updated in real-time.
7. Fixed some crash-related issues.
8. Fixed an issue where some accessories could not be unlocked normally.
9. Fixed an issue where the weapon icon was not correctly displayed in customization.
10. Fixed an issue that caused some weapon muzzles to not display correctly.

(Revised) Update April 18th, 11PM PST - Minimal Downtime!

UPDATED Minimal downtime expected, Update at 11 PM PST!

Dear Astroperators, thank you for your enduring support of our Early Access launch!

There will be an update at 11 PM PST on the 18th April,

Please note that the match-ending data during the downtime may not be retained.

BALANCING
Character:
1. FORT's spacesuit repair duration has been reduced from 3s to 2s.
2. SPIKE's spacesuit repair duration increased from 1.25s to 1.5s.

Mobility Modules:
1. Grapple Cool Down reduced from 4s to 3.2s.
2. J.E.T Cool Down increased from 5s to 7.5s.
3. Afterburner Cool Down reduced from 8s to 6s.
4. Heat per usage of J.E.T increased from 30 to 60.
5. Adjust the time before the grapple returns to the player. Now the grapple can not be used before it has been attached to the target location.

Weapons:
1. Fixed an issue with DMRs (GSW-DMR and SVD) where bullet spread increased too quickly during ADS.
2. GSW-SMG's bullet velocity decreased from 405m/s to 300m/s.
3. GSW-SMG's reload duration increased.
4. Decreased the reload speed of GSW-SMG's fast mag.

UPDATES
1. Game Mode Selections and Server Region Selections will now persist through restarts and matches
2. Optimized the quality of server connection in Asia regions

Bug fix
1. Fixed a series of crash-related bugs, such as the crashes during Training Missions.
2. Fixed the issue where players may be unable to use the grapple after using it once during a match.
3. Fixed the issue that the initial screen resolution is too large when starting the game for the first time.
4. Fixed the issue where the wrong Steam avatar showed the lobby when matching with other players.
5. Fixed the issue where the rewards of the challenges cannot be unlocked after completing them. (Players who previously encountered this bug will have the missing items reissued in the update.)
6. Fixed an issue that would cause a failure to join the match error.