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City Bus Manager News

Game Reveal at gamescom!

[p][/p][p][/p][p]During this years gamescom, we will reveal a new game!
[/p][p]This time, it's not about public transportation, but real map data will be used again.[/p][p]And the best part: you can try it yourself at gamescom. So feel free to drop by! [/p][p]We know that many of you are also looking forward to new content for City Bus Manager - and don't worry: that will continue.[/p][p]Further information can be found on the official City Bus Manager Discord 👉 https://discord.gg/q42YTa9Jfm[/p]

The Steam SimFest has started – Get 30 % discount on City Bus Manager!

[p]🚍 As part of the celebration, City Bus Manager is 30% off – limited time only![/p][p]
[/p][p]👉 Don’t miss your chance to save and play![/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][/p][p][/p]

Hotfix 2.2.18

With this hotifx we have fixed the bug that in some cities it was not possible to place a depot or to build a route.

This requires the routing cache data to be regenerated. As a result, the first load of a savegame will take longer.

Hotfix 2.2.17

- Fixed bug where loading screen could get stuck at "Loading navigation data
- Fixed bug that could cause log files to become extremely large

Patch 2.2.16

Happy New Year! 🎉 We hope you had a great start into 2025.

To kick off the year, we've just released a new patch which fixes the most reported issues.

[h2]Changelog:[/h2]
  • Added online cache for navigation data to speed up loading time
  • Fixed a bug that caused buses to sporadically stop being repaired and remain on the lift forever
  • Fixed a bug where servicing tasks were sometimes not carried out and the buses could no longer be used
  • Fixed a bug that caused employees to stay in the same place forever and not move (this is usually caused by the path being blocked, e.g. by missing doors or blocked doors)
  • Fixed a bug that caused buses to stand at an angle on the parking space or their articulation to be twisted
  • Service centre lunch break is now saved correctly
  • Employees now distribute themselves better to free fridges / toilets / vending machines
  • Fixed a bug that caused buses to fly through the air (If this still occurs on existing routes, you have to edit and save the route once. The error will then no longer occur from the next day.)
  • Fixed problems with line construction after expanding the map
  • Fixed a bug that could cause the duration and length of a line to be displayed incorrectly
  • Fixed a bug that could cause problems when displaying airports
  • Positions of additional airports corrected
  • It is no longer possible to place adverts for commissioned journeys as there is a fixed number of passengers there
  • Advertising expenditure is now correctly included in the total expenditure
  • Fixed a bug that caused people to disappear during an evacuation
  • Fixed a bug that caused messages to be displayed as unread even though all messages had been read
  • PV panels are now correctly aligned with the sun again
  • Random events are no longer triggered that change the demand for hotels if you have no sightseeing bus lines
  • Fixed a bug that caused the interval for the rush hour to be set incorrectly when changing the timetable for a public service line
  • Fixed a bug where the name, colour and depot assignment of a hotel shuttle order could be reset
  • Corrected incorrect consumption values for e-buses
  • Improved translations