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Animaze News

Animaze 1.27.12692 Update

[p]Hello Awesome Folks! [/p][p]Those of you who have been using the Next Version Beta branch this past weekend already know what this is about: Animaze Update 1.27.12692 is now officially deployed on the main branch!
Like always, the previous version will hang around for a while on the "Previous" beta branch.

If you need a reminder on how to navigate branches: https://www.animaze.us/faq/animazedesktop/navigatebranches[/p][p][/p][p]Here are the highlights: [/p]
  • [p]Four new dance Special Actions (animations), to use with all mannequin-compatible 3D avatars.[/p]
  • [p]Fixed a bug preventing some Mediapipe advanced tracking configs from being properly saved in certain circumstances.[/p]
  • [p]Fixed a walk idle animation for mannequin-compatible 3D avatars [/p]
  • [p]minor bug fixes. [/p]
  • [p]web infrastructure optimisations. [/p]
  • [p]infrastructure for supporting external artist collaborations. We are collaborating with a talented external artist and will have five of his fantastic avatars live as Steam DLC soon.[/p]
[p]Thank you for being a part of our community and supporting indie engines for Avatars and VTubing.
[/p][p]The Holotech Team: [/p][p]Alex, Catalin, and Dragos. [/p]

Animaze 1.27.12692 Update (currently on Next-Version)

[p]Hello Awesome Folks!

New update today!
Because it is Friday and we don't want to interfere with your weekend streaming schedule with changes deployed on Friday, it will go live only on Next-Version today, and on the main branch next week! If you do want to test it and need a reminder on how to navigate branches: https://www.animaze.us/faq/animazedesktop/navigatebranches [/p][p][/p][p]Here are the highlights: [/p]
  • [p]four new dance Special Actions (animations), to use with all 3D avatars compatible with the mannequin.[/p]
  • [p]fixed a bug preventing some Mediapipe advanced tracking configs from being properly saved in certain circumstances.[/p]
  • [p]minor bug fixes. [/p]
  • [p]web infrastructure optimisations. [/p]
  • [p]infrastructure for supporting external artist collaborations. We are collaborating with a talented external artist and will have five of his fantastic avatars live as Steam DLC soon.[/p]
[p]Thank you for being a part of our community and supporting indie engines for Avatars and VTubing.
[/p][p]The Holotech Team: [/p][p]Alex, Catalin, and Dragos. [/p]

Animaze Update 1.27.12668

Hello Awesome Folks!

Those of you who have been using the Next Version Beta branch this past weekend already know this: Animaze Update 1.27.12668 is out there, now officially deployed on the main branch!

Like always, the previous version will hang around for a while on the "Previous" beta branch.
If you need a reminder on how to navigate branches:
https://www.animaze.us/faq/animazedesktop/navigatebranches

Here are the highlights:
  • fixed a bug where loading a Quickscene, Mediapipe-driven hands would become skewed
  • fixed a bug where loading a Quickscene, UltraLeap-driven hands would become skewed
  • fixed a bug preventing Mediapipe advanced tracking config from being properly saved
  • fixed a bug preventing the audio engine from being properly initialized when an old device has been disconnected

Thank you for being a part of our community and supporting indie engines for Avatars and VTubing.


The Holotech Team,
Alex, Catalin and Dragos.

Animaze Update 1.27.12668 (currently on Next-Version)

Hello Awesome Folks!

New update today!
Because it is Friday and we don't want to affect your weekend streaming schedule with changes deployed on Friday, it will go live only on Next-Version today, and on the main branch next week!

If you do want to test it and need a reminder on how to navigate branches:
https://www.animaze.us/faq/animazedesktop/navigatebranches


Here are the highlights:
  • fixed a bug where loading a Quickscene, Mediapipe-driven hands would become skewed
  • fixed a bug where loading a Quickscene, UltraLeap-driven hands would become skewed
  • fixed a bug preventing Mediapipe advanced tracking config from being properly saved
  • fixed a bug preventing the audio engine from being properly initialized when an old device has been disconnected

Thank you for being a part of our community and supporting indie engines for Avatars and VTubing.


The Holotech Team,
Alex, Catalin and Dragos.

New Bunny Rabbit Avatar, Hoppy Junior

Hello Awesome People!

As Easter is closing in, Hoppy Junior, son of Hoppy the Hare and nephew of the Easter Bunny himself, hops into action, ready to help with your Easter themed streams.



He is available on both Windows PC and iOS.
Thank you for supporting Indie Engine VTubing initiatives!


The Animaze Team,
Alex, Catalin and Dragos