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Animaze News

Animaze presents the Engineer from Team Fortress 2!

Happy release day, folks!

The Animaze Team Fortress gang is getting bigger: set up your streams because the TEAM FORTRESS 2 ENGINEER is here!




As always, we love hearing what you think about the new content and Animaze! Tell us what you’d like to see added to Animaze on our Discord server, email us at support[@]animaze[.]us, or message us on Twitter!

Happy Streaming,
The Holotech Team

Animaze v 1.25.10454 presents Audio-Based Lipsync improvements and more

Happy update day, folks!

We’re excited to present exciting new additions to the Animaze app. Check out the new features and improvements that are meant to take your v-tubing to the next level:

  • Alternate Audio-Based Lipsync Retargeting Mode: This new approach aims to retarget audio-based data to avatar lips by using smaller, more discrete animation parts, instead of dedicated viseme poses. The result? Your avatar will have much smoother and more accurate lips animation! This is particularly helpful for webcam-based face tracking and works really well when paired with the OVRL sound tracking library. Find out more about it in the dedicated article we prepared for it.

    [previewyoutube][/previewyoutube]

  • UI Update Rate: You now have the option to choose a lower update rate (fps) for the app UI, than the update rate (fps) of the avatar scene. Using this option will help save some CPU/GPU resources that otherwise would be used on UI. (e.g. main app at 60 fps w/ UI update rate 2, means UI is running at 30 fps). Find out how this function works in the dedicated article we have on the subject!

  • Record Mocap Data: You’ll now be able to record your avatar’s position, orientation, and support for clipping while recording. Clipping will create the .anmz on disk with the recording continuing until stopping it. Check out more information about it in our dedicated article: animaze.us/faq/tech/videxporter

  • New Camera Controls: This new option will help you change the control scheme for puppeteering, as follows:
    F1 - avatar movement (default and same as before)
    F2 - chase camera (same as the one from Axis Perception Neuron). Focuses the avatar’s head joint and following its movement
    F3 - fly camera - freely moving around

  • Twitch actions: Multi-word support and support for word match on Chat Participation

  • Added support for Spout2: We’re making it more effective to video stream with the help of Spout2/any software that supports Spout2. The functions need to be activated from Settings > Dedicated Capture Window > Broadcast to Spout2. This also addresses the occasional dropped frames related to Game Mode capture in OBS, which was previously the only way to get the true Alpha channel to OBS.


We have also worked on the following bug fixes and improvements:
  • added customization controls for light projectors (see Underwater w/ Caustics scene)
  • tweaks audio-based lipsync retargeting: adjusted face tracking attenuation when visemes are active, removed teeth showing smiles when visemes are active and fixed left/right animations glitchy behavior when resetting visemes
  • fixed issues with missing workshop items from props and emotes galleries
  • fixed issues with stacked custom emotes (displayed textures would be wrong)
  • fixed crash related to Ultraleap tracker getting removed


As always, we love hearing what you think about the new content and Animaze! Tell us what you’d like to see added to Animaze on our Discord server, email us at support[@]animaze[.]us, or message us on Twitter!

Happy Streaming With Animaze 1.0!

Animaze prezents Yvonne!

Awesome folks,

Another FaceRig avatar is coming to Animaze!
Meet this sci-fi character, traveling to our time from the future :)




As always, we love hearing what you think about the new content and Animaze! Tell us what you’d like to see added to Animaze on our Discord server, email us at support[@]animaze[.]us, or message us on Twitter!

Happy Streaming,
The Holotech Team

Animaze Presents Angry, Sigh, Disappointed, Alarm and Panic Emotes!

Happy release day, folks!

Today we come to you with a release that is filled with emotions!

Update Animaze now and let your feelings out in your streams with our new emotes: angry, sigh, disappointed, alarm and panic.



As always, we love hearing what you think about the new content and Animaze! Tell us what you’d like to see added to Animaze on our Discord server, email us at support[@]animaze[.]us, or message us on Twitter!

Happy Streaming,
The Holotech Team

Animaze v1.25.10300 presents Custom Emotes Templates and more!

Welcome to a new update, Animaze community!

Let your emotions run free with Animaze’s new Custom Emotes Templates feature!



Get our latest update and use custom emotes templates with Animaze! Load any .png .jpeg, etc. into Animaze and use them to spice up your streams and content (we recommend using .png files since they have a transparent background and will look more seamless when they are played). Check out our article on how to do that.


We have also included the following bug fixes and improvements:
  • Fixed light preset glitchy interaction in scenes where light is animated through light cookies
  • Fixed quick scene issues when saved to default Persona
  • Fixed 2D props flicker that occurred when adding the same image multiple times
  • Fixed Personas pattern saving issue
  • Tweaked save and revert flow for customizations. Prompts should be more clear about the why and what the user is doing
  • Fixed Reset issue in General > Dedicated Capture Window section, the button was disabled by default
  • Fixed crash in prop galleries for avatars with no attachments slots
  • Fixed Simple Lipsync
  • Fixed glitchy interaction on Personas that use Mouse & Keyboard prop retargeting and Special Actions
  • Bump scale fallback for VRM imports (needs reimport) - fixes issues with avatars that have colored surfaces (e.g. hair) but import fully black
  • Added gallery visual cue for workshop items
  • Added option to increase Animaze process priority to diminish the lagging effect when the app goes to background
  • Added support for distinguishing cameras with the same name
  • Fixed a crash when loading a scene without an Environment item (fixes TV background from Steam Workshop)
  • added 'enable gamepad input' toggle
  • tweaked option names for streamer actions chat participation
  • Fixed persona tops disabling controller input


We are working on the following known issues:
  • The latest backgrounds section in the app is currently visible, but unavailable to purchase. We’ll release a fix for the issue as fas as we can.
  • The new emotes might have a faulty positioning on Live2D avatars. This will soon be fixed through a patch.


As always, we love hearing what you think about the new content and Animaze! Tell us what you’d like to see added to Animaze on our Discord server, email us at support[@]animaze[.]us, or message us on Twitter!

Happy Streaming With Animaze 1.0!