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Rainy Neon: Baku News

Rainy Neon: Baku - Devlog 2

Hello. Today we would like to talk about new additions to the game. We would like to emphasize that we are not sure that all additions would be in final release. But what we will definitely do is try to make the game more diverse.

This time we decided to add a futuristic jet fighter and a mech to the project. Both the Mech and the fighter are in early stages of development.

This is what the fighter looks like in our game at the moment.



This is video of fighter's movement:

[previewyoutube][/previewyoutube]

The amount of ammunition is limited. It’s available in both first and third person views.



In the future, we plan to do the following to the fighter:

  • Add buttons for vertical movement (up and down)
  • Add trail VFX
  • Improve crosshair
  • Improve the interior of the fighter


This is what the mecha looks like in our game at the moment.



It's video of Mecha movement:

[previewyoutube][/previewyoutube]

It’s mecha in our game. The Mecha moves slowly and, like a fighter, it has limited ammunition. It also has a first and third person view.



In the future, we plan to add the following to the mecha:

  • Shooting along a specific trajectory
  • Add a semblance of highlighting enemies
  • Shaking while walking
  • Improve crosshair


For further discussion of the game and its development, join Discord:

discord.gg/Rcb4xnu



And also do not forget to add the game to your Wishlist!

Rainy Neon: Baku - Devlog 1

Hello. Today we would like to talk with you about our future plans regarding the Rainy Neon: Baku game and current progress.

We decided to read absolutely all the comments regarding our game and we realized that, in general, people liked the trailer of our game. There have also been many comments that express dissatisfaction with certain aspects of the game in the trailer.


We would like to highlight them:

  • Outdated and big game interface(HUD) of the game
  • Outdated or non-realistic character animation
  • Lack of cyberpunk elements in game mechanics
  • The game is not fast enough
  • Not all VFX is good enough
  • Not enough verticality in the gameplay


With regards to graphics:

  • More graffiti, broken glass, dirt
  • Make the sniper's sight more related to cyberpunk style


We're going to work on all of this, but the hardest part of this is coming up with mechanics that would fit well into the game.

Recently we added more content to our game.



Explosive barrels that show their current state



Grenades

Smoke and Frag grenades were added to the game



Models were made by Heydər Xan

In the next 1-2 weeks we will work on the game's network code, as well as on additional game mechanics.

For further discussion of the game and its development, join Discord:

discord.gg/Rcb4xnu



And also do not forget to add the game to your Wishlist!