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Dyson Sphere Program News

Dyson Sphere Program Patch Notes 0.7.18.7070 ~ 0.7.18.7085

Hi engineers,

We made some hotfix for the reported problems.
This announcement is combined with the 0.7.18.7085 log which just updated, and the 0.7.18.7070 version updated 3 days ago,

[h3][Version 0.7.18.7085][/h3]

Changes:
  • [TAB] is no longer the key of output fliter of Logistic Station because of hotkey conflict. You can use [←]/[→] to switch the fliter of Logistic Station from now on.
  • Optimized the data length of Solar Sail in savedata - now each Solar Sail occupies 57 bytes of savedata (1,000,000 Solar Sailes≈54.3MBytes)


BugFix:
  • Added Error Message for Multi Thread system (The previous version didn't have error prompt for Multi Thread and it may caused further data error). Please know that this Bugfix will lead 'red message' for the savedata with errors.
  • Fixed the bug that the number of 'Number of Engineers' may display incorrectly in Milky Way
  • Fixed the bug that the ocean type of Scarlet Ice Lake was displayed as 'Lava'


[h3][Version 0.7.18.7070][/h3]
BugFix:
  • Fixed the bug that the power grid division may be disconnected uncorrectly after dismented power nodes
  • Fixed the bug that sorters may pick up things far away by mistake because of sorter connection data error


Thank you for your continuing support! You can send your feedback in Discord and Google Form! See you next time!

Dyson Sphere Program Patch Notes 0.7.18.7063

Hi engineers,

There's an old Chinese going says 'The weather in June changes rapidly like Children's mood'. Don't forget to see the weather forecast and take care of health!

[Version 0.7.18.7063]

Feature:
  • Now you can choose to Enable/Disable your Milky Way function in the [Settings - Gameplay] option.
  • Now you can choose to upload/not upload your Dyson Sphere data to Milky Way server in the [Settings - Gameplay] option.
  • Now you can manually delete your Dyson Sphere data already uploaded to Milky Way in the [Settings - Gameplay] option.
  • Now you can turn on/off the advisor's prompts Added the ability to turn on or off advisor prompts in the [Settings - Miscellaneous] option.
  • Now you can hold down the right mouse button in Milky Way to see the camera facing the center of the Milky Way and automatically patrol around.


Change:
  • Now your ID in Milky Way will be different from other players
  • Optimized server operating efficiency, and the Milky Way can be loaded smoother than before.
  • No longer publicly display the names of the Top 10 Possessors in the Milky Way
  • Adjusted the initial camera position of the Milky Way when entering the Milky Way from StarMap - Now if you enter the Milky Way from StarMap, you will see the location of your star cluster in the Milky Way at the first glance.
  • Optimized the logic of camera control in the Milky Way
  • Optimized the VFX of the Milky Way view
  • Increased the building limit for mass construction from 12 to 15


Bugfix:
  • Fixed a bug that may appear when the player picked up items in the construction mode
  • Fixed a bug that the name may be obscured by the bright light of the star cluster when rolling closer to a star cluster
  • Fixed a bug that the player's name and his/her Dyson Sphere data may not be displayed correctly in the Milky Way after the player's Dyson Sphere data reached the requirements.
  • Fixed the bug that the thumbnail of the Logistic Vessel may be displayed incorrectly when entering Milky Way from StarMap
  • Fixed a bug that the UI of Milky Way may be displayed incorrectly
  • Fixed a bug that the cargo may be imported or exported incorrectly after built Storage Tanks, fractionators or energy exchanges under certain circumstances
  • Fixed a bug of mold-through under Construction Mode due to the too-late refreshing of collision frame while building a construction
  • Fixed the bug that the dismantle gizmo may be displayed incorrectly when dismantling the splitter


Thank you for your continuing support! You can send your feedback in Discord and Google Form! See you next time!

Dyson Sphere Program Patch Notes 0.7.18.6940

Hi engineers,

Before the 4th update log in this week, I would like to introduce the MINIMUM requirement of being visible (the threshold to see yourself appear) on Milky Way:
1. One solar sail or Dyson Sphere node is launched
2. The savedata's version is 0.7.18 or above;
3. NO CHEATING (Using third-party software to modify the game data will be judge as cheating)

[Version 0.7.18.6940]

Changes:
  • Optimized the network interface and data access of the Milky Way

Bugfix:
  • Fixed the bug that the Logistic Station could't be clicked in Planet View mode
  • Fixed the bug on judgement of cheating on Milky Way


Thank you for your continuing support! You can send your feedback in Discord and Google Form! See you next time!

Dyson Sphere Program Patch Notes 0.7.18.6931

Dear engineers,

Here comes the third update. Hope you have a nice weekend with Dyson Sphere Program ;)!

[version 0.7.18.6931]

Bugfix:
  • Fixed the bug that the savedata from 0.6. X versions may get stuck in the last update.



Thank you for your continuing support! You can send your feedback in Discord and Google Form! See you next time!

Dyson Sphere Program Patch Notes 0.7.18.6921

Dear engineers,

Devs have urgently fixed the main problems. But the traffic to the Milky Way view is still congested. Please try again after awhile.

[Version 0.7.18.6921]

Bugfix:

  • Fixed the bug of error message after Milky Way network request failed
  • Fixed the bug of Milky Way request failure and UI disappearance in star map



Thank you for your continuing support! You can send your feedback in Discord and Google Form! See you next time!