Unit Adjustment Announcement(2025/07/31)
Hello, Pilots!
This is the Steam® version "Mobile Suit Gundam Battle Operation 2" team.
The details of Unit Adjustment made on [JST] 07/31/2025 are listed below.
This adjustment will be as same as a unit adjustment on other platform(PS4/PS5) last May.
Please refer to the official website of the other platforms below for details on the intent of the adjustment and the results data.
https://bo2.ggame.jp/en/info/?p=175871
https://bo2.ggame.jp/en/info/?p=175882
https://bo2.ggame.jp/en/info/?p=175895
■【Application Update file ver.0195】
■Unit Adjustment

◎We have made major adjustments to some of the MS specs,
added new sub-weapons and specialized some weapons to target units.
■General Type

【ZZ Gundam】
・Grant skill “Release Ranged Output Limiter LV1”
Due to this adjustment, the sub-weapon “Head High Mega Cannon” can now focus to 2nd stage.

Spec
・Unit HP is enhanced as “21500” → “23000” (Upper LVs are also enhanced)
・Unit Skill “Release Ranged Output Limiter LV1” has been given
・Unit Skill “Immobile Fire System LV1” has been given
・Unit Skill “Melee Composite System LV1” has been given
⇒In response to this adjustment, “High-Performance Balancer LV1” and ”Melee Combo Controller LV1″ are removed.
・LV1 Unit skill “Forced Injector LV2” is adjusted to“LV3”
・LV1 Unit skill “Flight Control Program LV2” is adjusted to“LV3”
Melee main weapon: 【ZZ Hyper Beam Saber】
・Power is increased as “2700” → “3100” (Upper LVs are also enhanced)
・Weapon switching time is shortened
Sub-weapon: 【Rear Missile Launcher x2】
・Power is increased as “250” → “400” (Upper LVs are also enhanced)
・Stagger Accumulation Value is enhanced
Sub-weapon: 【Head High Mega Cannon】
・Overheat is shortened as “120.0” → “60.0”
・Changed to allow movement while charging
・Changed to allow two-stage charging
1st stage focusing:
・Fires a powerful single-shot beam that causes stagger on hit
2nd stage focusing:
・Fires a beam that deals continuous damage while being fired
【ZZ Gundam (Transformed)】
Spec
・Unit HP is enhanced as “21500” → “23000” (Upper LVs are also enhanced)
・Unit Skill “Transformed Reinforcement LV1” has been given
Sub-weapon: 【Rear M.L. x2 (Transformed)】
・Power is increased as “250” → “500” (Upper LVs are also enhanced)
・Stagger Accumulation Value is enhanced
【Narrative Gundam [B-Packs]】
・New added: sub-weapon “Wired Long-Range ATK T x2 [Stationary]”

Spec
・LV1 Unit HP is enhanced as “21000” → “23000” (spec in Lv2 is also enhanced)
・LV1 Ballistic resistance boost is enhanced as “8” → “16” (spec in Lv2 is also enhanced)
・LV1 Unit skill “Forced Injector LV2” is adjusted to “LV3” (spec in Lv2 is also enhanced)
Sub-weapon: 【4-Tube Missile Launcher x2 [Incendiary]】
・Power is increased as “750” → “1050” (Upper LVs are also enhanced)
・Cool-down Time is shortened as “5.0” → “4.0”
・Reload is shortened as “12.0”→”10.0″
Sub-weapon: 【Wired Assault Unit x2 [Pincer]】
・Power is increased as “500” → “650” (Upper LVs are also enhanced)
Sub-weapon: 【Wired Long-Range ATK T x2 [Stationary]】
・New added
【Dijeh SE-R】
・Sub-weapon “Head-Mounted Vulcan [TYPE III]” is now replaced by “Dijeh SE-R Head Vulcan”

Spec
・Unit HP is enhanced as “19000” → “21000” (Upper LVs are also enhanced)
・Speed is enhanced as “130” → “135”
⇒LV4 Speed is enhanced as “135” → “140”
・Unit Skill “Power Accelerator LV2” has been given
・Unit Skill “Pursuit Melee Aux. Program LV1” has been given
⇒LV3 Unit Skill “Pursuit Melee Aux. Program LV2” has been given
・Unit skill “Leg Shock Absorber LV3” is adjusted to “LV4”
・Unit skill “Forced Injector LV2” is adjusted to “LV3”
⇒LV4 Unit skill “Forced Injector LV3” is adjusted to “LV4”
・Unit skill “Special Leg Buffer LV2” is adjusted to “LV3”
⇒LV4 Unit skill “Special Leg Buffer LV3” is adjusted to “LV4”
・LV1–3 Unit skill “Offense System LV1” is adjusted to “LV2”
Melee main weapon: 【Dijeh Beam Sword】
・Increase combo compensation
・Increased compensation for Lower Melee attacks
Sub-weapon: 【Head-Mounted Vulcan [TYPE III]】
・Replaced by new sub-weapon “Dijeh SE-R Head Vulcan”
Sub-weapon: 【Dijeh SE-R Head Vulcan】
・New added
Improved from the original spec of “Head-Mounted Vulcan [TYPE III]”
・Power is increased as “95” → “110”
・Stagger Accumulation Value is enhanced
・ASL (automatic aiming compensation) range is extended.
Sub-weapon: 【GM II Beam Rifle】
・Power is increased as “1700” → “2000” (Upper LVs are also enhanced)
・Heat Rate is reduced as “85%” → “75%”
・Overheat is shortened as “15.0” → “12.0”
・Weapon switching time is shortened
【High Mobility Zaku】
・Sub-weapon “Cracker [Enhanced]” is now replaced by “High Mobility Zaku Cracker”

・Sub-weapon “Zaku Machine Gun” is now replaced by “High Mobility Zaku Machine Gun”

・New sub-weapon “Cracker [Chain Explosion]” added

Spec
・Speed is enhanced as “120” → “125”
・Thrusters are enhanced as “60” → “65”
⇒LV3 Thrusters are enhanced as “60” → “70”
・Close range Part Slot is increased as “6” → “7” (Upper LVs are also enhanced)
・Mid range Part Slot is increased as “11” → “12” (Upper LVs are also enhanced)
・Long range Part Slot is increased as “3” → “4” (Upper LVs are also enhanced)
・Unit Skill “Over Boost LV1” has been given
⇒LV3 Unit Skill “Over Boost LV2” has been given
・LV3 Unit skill “Leg Shock Absorber LV1” is adjusted to “LV3”
・LV3 Unit skill “Forced Injector LV1” is adjusted to “LV2”
・LV3 Unit skill “Thruster Output Increase LV1” is adjusted to “LV2”
・LV3 Unit skill “Reaction Booster Program LV1” is adjusted to “LV2”
Sub-weapon: 【Cracker [Enhanced]】
・Replaced by new sub-weapon “High Mobility Zaku Cracker”
Sub-weapon: 【High Mobility Zaku Cracker】
・New added
Improved from the original spec of “Cracker [Enhanced]”
・Power is increased as “1250” → “1300”
・Cool-down Time is shortened as “2.5” → “2.0”
Sub-weapon: 【Zaku Machine Gun】
・Replaced by new sub-weapon “High Mobility Zaku Machine Gun”
Sub-weapon: 【High Mobility Zaku Machine Gun】
・New added
Improved from the original spec of “Zaku Machine Gun”
・Power is increased as “67” → “80”
・Stagger Accumulation Value is enhanced
・ASL (automatic aiming compensation) range is extended.
Sub-weapon: 【Cracker [Chain Explosion]】
・New added
【Act Zaku】
・Sub-weapon “Hand Grenade Z” is now replaced by “Act Zaku Hand Grenade”

・New sub-weapon “Hand Grenade [Incendiary]” added

Spec
・LV3 Range Attack Boost is enhanced as “26” → “32” (Upper LVs are also enhanced)
・LV3 Melee Attack Boost is enhanced as “30” → “34” (Upper LVs are also enhanced)
・LV3 Thrusters are enhanced as “60” → “65”
⇒LV4 Thrusters are enhanced as “65” → “70”
・LV3 Close range Part Slot is increased as “12” → “13” (Upper LVs are also enhanced)
・LV3 Mid range Part Slot is increased as “16” → “17” (Upper LVs are also enhanced)
・LV3 Long range Part Slot is increased as “8” → “9” (Upper LVs are also enhanced)
・LV3 Unit Skill “Thruster Output Increase LV1” has been given
⇒LV4 Unit Skill “Thruster Output Increase LV2” has been given
・LV3 Unit Skill “Reaction Booster Program LV1” has been given
⇒LV4 Unit Skill “Reaction Booster Program LV2” has been given
・LV3 Unit skill “Leg Shock Absorber LV2” is adjusted to “LV3”
Sub-weapon: 【Hand Grenade Z】
・Replaced by new sub-weapon “Act Zaku Hand Grenade”
Sub-weapon: 【Act Zaku Hand Grenade】
・New added
Improved from the original spec of “Hand Grenade Z”
・Power is increased as “1100” → “1300”
・Reload is shortened as “13.0”→”10.0″
・Stagger Accumulation Value is enhanced
Sub-weapon: 【Hand Grenade [Incendiary]】
・New added
【Powered GM】
・Sub-weapon “Head-Mounted Vulcan [Late Model]” is now replaced by “Powered GM Head Vulcan”

Spec
・Range Attack Boost is enhanced as “25” → “32” (spec in Lv2-4 is also enhanced)
・Melee Attack Boost is enhanced as “15” → “25” (spec in Lv2-4 is also enhanced)
・Close range Part Slot is increased as “9” → “10” (Upper LVs are also enhanced)
・Mid range Part Slot is increased as “11” → “12” (Upper LVs are also enhanced)
・Long range Part Slot is increased as “4” → “5” (Upper LVs are also enhanced)
・Unit Skill “Tactical Boost LV1” has been given
・Unit skill “Leg Shock Absorber LV2” is adjusted to “LV4”
⇒LV4 Unit skill “Leg Shock Absorber LV3” is adjusted to “LV4”
Sub-weapon: 【Head-Mounted Vulcan [Late Model]】
・Replaced by new sub-weapon “Powered GM Head Vulcan”
Sub-weapon: 【Powered GM Head Vulcan】
・New added
Improved from the original spec of “Head-Mounted Vulcan [Late Model]”
・Power is increased as “67” → “80”
・Ammo Amount is increased as “30” → “40”
・Stagger Accumulation Value is enhanced
・Projectile speed is increased
【Early Production Gelgoog】
・Sub-weapon “MMP-80 Machine Gun” is now replaced by “Early Production G MMP-80MG”

Spec
・Unit HP is enhanced as “15000” → “16000” (Upper LVs are also enhanced)
・Unit Skill “Instant Thruster Precision System LV1” has been given
⇒LV3 Unit Skill “Instant Thruster Precision System LV2” has been given
・Unit skill “Special Leg Buffer LV1” is adjusted to “LV2”
⇒LV2 Unit skill “Special Leg Buffer LV1” is adjusted to “LV3”
⇒LV3 Unit skill “Special Leg Buffer LV2” is adjusted to “LV3”
・LV2 Close range Part Slot is increased as “15” → “16” (Upper LVs are also enhanced)
・LV2 Mid range Part Slot is increased as “17” → “18” (Upper LVs are also enhanced)
・LV2 Long range Part Slot is increased as “8” → “9” (Upper LVs are also enhanced)
Sub-weapon: 【MMP-80 Machine Gun】
・Replaced by new sub-weapon “Early Production G MMP-80MG”
Sub-weapon: 【Early Production G MMP-80MG】
・New added
Improved from the original spec of “MMP-80 Machine Gun”
・Power is increased as “120” → “130”
・Range is enhanced as “200m” → “250m”
・Rate of fire is increased.
・Stagger Accumulation Value is enhanced
【Gelgoog High Mobility Type [UL]】
・New sub-weapon “Arm 3-Tube M Pod [Incendiary]” added

Spec
・Close range Part Slot is increased as “12” → “13” (Upper LVs are also enhanced)
・Mid range Part Slot is increased as “13” → “14” (Upper LVs are also enhanced)
・Long range Part Slot is increased as “7” → “8” (Upper LVs are also enhanced)
・LV1–3 Unit Skill “Pursuit Ranged Aux. Program LV1” has been given
・LV1–3 Unit Skill “Pursuit Melee Aux. Program LV1” has been given
・LV4 Unit skill “Unit Skill “Pursuit Ranged Aux. Program LV1” is adjusted to “LV2”
・LV4 Unit skill “Unit Skill “Pursuit Melee Aux. Program LV1” is adjusted to “LV2”
Sub-weapon: 【Arm 3-Tube Missile POD】
・Power is increased as “400” → “450” (Upper LVs are also enhanced)
・Weapon switching time is shortened
Sub-weapon: 【Arm 3-Tube M Pod [Incendiary]】
・New added
【Ga-Zowmn】
・New sub-weapon “9-Tube Missile Pod x2 (Transformed)” added

Spec
・Unit HP is enhanced as “17000” → “18500” (Upper LVs are also enhanced)
・Unit skill “Special Shoulder Add-On Buffer LV2” is adjusted to “LV3”
Ranged main weapon: 【Hyper Knuckle Buster】
・Power is increased as “1700” → “1900” (Upper LVs are also enhanced)
Sub-weapon: 【Beam Gun】
・Rate of fire is increased
Sub-weapon: 【9-Tube Missile Pod x2】
・Reload is shortened as “15.0”→”12.0″
・Projectile speed is increased
【Ga-Zowmn (Transformed)】
Spec
・Unit HP is enhanced as “17000” → “18500” (Upper LVs are also enhanced)
・Unit Skill “Transformation Optimizer LV1” has been given
・Unit skill “Special Shoulder Add-On Buffer LV2” is adjusted to “LV3”
Sub-weapon: 【9-Tube Missile Pod x2 (Transformed)】
・New added
【Rick Dias】
・Sub-weapon “Beam Pistol x2” is now replaced by “R Dias B Pistol x2”

・New sub-weapon “R Dias Knuckles Dummy Balloon” added

Spec
・Close range Part Slot is increased as “10” → “11” (Upper LVs are also enhanced)
・Mid range Part Slot is increased as “12” → “13” (Upper LVs are also enhanced)
・Long range Part Slot is increased as “14” → “15” (Upper LVs are also enhanced)
・Unit skill “Special Leg Buffer LV2” is adjusted to “LV3”
⇒LV4 Unit skill “Special Leg Buffer LV3” is adjusted to “LV4”
・LV3 Unit Skill “Thruster Output Increase LV1” has been given
⇒LV4 Unit Skill “Thruster Output Increase LV2” has been given
・LV3 Unit Skill “Reaction Booster Program LV2” has been given
⇒LV4 Unit Skill “Reaction Booster Program LV3” has been given
Sub-weapon: 【Beam Pistol x2】
・Replaced by new sub-weapon “R Dias B Pistol x2”
Sub-weapon: 【R Dias B Pistol x2】
・New added
Improved from the original spec of “Beam Pistol x2”
・Power is increased as “500” → “550”
・Stagger Accumulation Value is enhanced
・ASL (automatic aiming compensation) range is extended.
Sub-weapon: 【R Dias Knuckles Dummy Balloon】
・New added
【Gelgoog Vertex Kyanos】
・Sub-weapon “Backpack Missile POD” is now replaced by “GVC Backpack Missile POD”

Spec
・Unit HP is enhanced as “21000” → “22000” (Upper LVs are also enhanced)
・Unit skill “Quick Turn LV1” is adjusted to “LV2”
・Unit skill “Forced Injector LV2” is adjusted to “LV3”
・Unit skill “Special Leg Buffer LV2” is adjusted to “LV3”
⇒LV2 Unit skill “Special Leg Buffer LV3” is adjusted to “LV4”
・LV2 Unit skill “Flight Control Program LV2” is adjusted to “LV3”
・LV2 Unit skill “Offense System LV1” is adjusted to “LV2”
Melee main weapon: 【GVC Beam Bayonet】
・Increased compensation for Lower Melee attacks
Sub-weapon: 【Backpack Missile POD】
・Replaced by new sub-weapon “GVC Backpack Missile POD”
Sub-weapon: 【GVC Backpack Missile POD】
・New added
Improved from the original spec of “Backpack Missile POD”
・Changed so that the projectile can be guided with the reticle after being fired
・LV2 Power is increased as “500” → “600”
Sub-weapon: 【GVC Vulcan POD】
・Power is increased as “80” → “90” (Upper LVs are also enhanced)
・Stagger Accumulation Value is enhanced
Sub-weapon: 【Beam Gun With Beam Bayonet】
・Power is increased as “1000” → “1200” (Upper LVs are also enhanced)
・Heat Rate is reduced as “30%” → “25%”
・Cool-down Time is shortened as “0.8” → “0.5”
・Stagger Accumulation Value is enhanced
【Zaku III】
・Sub-weapon “Torso Beam Launcher x2” now have the new function “Release Limiter”

Spec
・Unit Skill “Immobile Fire System LV1” has been given
・Unit Skill “Damage Control LV1” has been given
⇒LV3 Unit Skill “Damage Control LV2” has been given
・Unit skill “Special Leg Buffer LV2” is adjusted to “LV3”
⇒Unit LV2 and above Unit skill “Special Leg Buffer LV3” is adjusted to “LV4”
Sub-weapon: 【Torso Beam Launcher x2】
・Cool-down Time is shortened as “7.0” → “5.0”
・Overheat is shortened as “18.0” → “12.0”
・Stagger Accumulation Value is enhanced
・New function “Release Limiter”
Release Limiter:
・Performance has been adjusted, allowing the weapon to fire without consuming the heat gauge
【Hazel Owsla】
Spec
・Unit HP is enhanced as “18000” → “19000” (Upper LVs are also enhanced)
・Close range Part Slot is increased as “17” → “18” (Upper LVs are also enhanced)
・Mid range Part Slot is increased as “12” → “13” (Upper LVs are also enhanced)
・Long range Part Slot is increased as “9” → “10” (Upper LVs are also enhanced)
・Unit skill “Special Leg Buffer LV2” is adjusted to “LV3”
⇒LV2 Unit skill “Special Leg Buffer LV2” is adjusted to “LV4”
・LV2 Speed is enhanced as “125” → “130”
・LV2 Thrusters are enhanced as “60” → “65”
・LV2 Unit skill “Leg Shock Absorber LV3” is adjusted to “LV4”
Melee main weapon: 【H Owsla Beam Saber】
・LV2 Power is increased as “2350” → “2500”
Sub-weapon: 【Missile Pod】
・Reload is shortened as “13.0” → “10.0”
・Stagger Accumulation Value is enhanced
・LV2 Power is increased as “275” → “300”
Sub-weapon: 【Heat Blade】
・Cool-down Time is shortened as “3.5” → “3.0”
・LV2 Power is increased as “2550” → “2700”
Sub-weapon: 【Chaff Dispenser】
・Reload is shortened as “20.0” → “13.0”
【Tristan】
Spec
・Unit HP is enhanced as “16000” → “17500” (Upper LVs are also enhanced)
・Speed is enhanced as “135” → “140”
⇒LV3 Speed is enhanced as “140” → “145”
・Close range Part Slot is increased as “22” → “24” (Upper LVs are also enhanced)
・Mid range Part Slot is increased as “15” → “17” (Upper LVs are also enhanced)
・Long range Part Slot is increased as “7” → “9” (Upper LVs are also enhanced)
・LV4 Unit skill “Reaction Booster Program LV1” is adjusted to “LV3”
Ranged main weapon: 【Tristan Beam Rifle】
Normal firing:
・Power is increased as “2600” → “2700” (Upper LVs are also enhanced)
・Heat Rate is reduced as “75%” → “70%”
・Overheat is shortened as “14.0” → “12.0”
Focus firing:
・Increases power
・Reduces heat rate charging
・Stagger Accumulation Value is enhanced
Sub-weapon: 【Arm 90mm Gatling Cannon】
・Rate of fire is increased
Sub-weapon: 【Tristan Club】
・Power is increased as “2200” → “2400” (Upper LVs are also enhanced)
・Reload is shortened as “10.0” → “8.0”
【Döven Wolf】
Spec
・Unit HP is enhanced as “15000” → “18000” (Upper LVs are also enhanced)
・Speed is enhanced as “125” → “130”
⇒LV4 Speed is enhanced as “130” → “135”
・Unit skill “Back Binder Special Cushioning LV1” is adjusted to “LV2”
⇒LV2–3 Unit skill “Back Binder Special Cushioning LV1” is adjusted to “LV3”
⇒LV4 Unit skill “Back Binder Special Cushioning LV3” is adjusted to “LV4”
・LV1 Unit Skill “Damage Control LV1” has been given
・LV2–3 Unit skill “Damage Control LV1” is adjusted to “LV2”
Ranged main weapon: 【Döven Wolf B Rifle】
Normal firing:
・Heat Rate is reduced as “85%” → “80%”
・Focus is shortened as “4.0” → “3.0”
・LV2 Power is increased as “2310” → “2400” (Upper LVs are also enhanced)
Focus firing:
・Reduces heat rate charging
・LV2 Increases power (Upper LVs are also enhanced)
Sub-weapon: 【Shoulder Beam Cannon x2】
・Heat Rate is reduced as “90%” → “85%”
・LV2 Power is increased as “1470” → “1600” (Upper LVs are also enhanced)
Sub-weapon: 【12-Tube Missile Launcher】
・LV2 Power is increased as “315” → “400” (Upper LVs are also enhanced)
Sub-weapon: 【Incom Beam Cannon x2 [Pincer]】
・Heat Rate is reduced as “50%” → “45%”
・Stagger Accumulation Value is enhanced
・ASL (automatic aiming compensation) range is extended.
・Shortened the time to fire the next shoot to make it easier to hit enemy.
・LV2 Power is increased as “525” → “600” (Upper LVs are also enhanced)
【The-O】
Spec
・Unit HP is enhanced as “21500” → “24000” (Upper LVs are also enhanced)
・Unit skill “Emergency Evasion System LV1” is adjusted to “LV2”
・Unit skill “Special Leg Buffer LV2” is adjusted to “LV3”
⇒LV2 Unit skill “Special Leg Buffer LV3” is adjusted to “LV4”
・LV1 Unit skill “Forced Injector LV2” is adjusted to “LV3”
・LV1 Unit skill “Special Shoulder Buffer LV2” is adjusted to “LV3”
・LV1 Unit skill “Flight Control Program LV2” is adjusted to “LV3”
Ranged main weapon: 【The-O Beam Rifle】
・Reload is shortened as “13.0” → “11.0”
・Weapon switching time is shortened
Melee main weapon: 【The-O Beam Sword】
・Power is increased as “2600” → “2750” (Upper LVs are also enhanced)
・Increased compensation for Lower Melee attacks
Sub-weapon: 【The-O Beam Rifle [Rapid]】
・Stagger Accumulation Value is enhanced
Sub-weapon: 【Beam Sword x4】
・Power is increased as “2900” → “3100” (Upper LVs are also enhanced)
・Increased compensation for Lower Melee attacks
【Qubeley】
Spec
・Unit Skill “Full Attack LV1” has been given
・Unit skill “Forced Injector LV2” is adjusted to “LV3”
・Unit skill “Special Leg Buffer LV2” is adjusted to “LV3”
・LV3 Unit skill “Damage Control LV2” is adjusted to “LV3”
・LV3 Unit skill “Flight Control Program LV2” is adjusted to “LV3”
Melee main weapon: 【Qubeley Beam Saber x2】
・Power is increased as “2800” → “3100” (Upper LVs are also enhanced)
・Increased compensation for Lower Melee attacks
・Weapon switching time is shortened
Sub-weapon: 【Funnels x6 [Pincer]】
・Heat Rate is reduced as “40%” → “35%”
・Weapon switching time is shortened
・ASL (automatic aiming compensation) range is extended.
・Shortened the time to fire the next shoot to make it easier to hit enemy.
・LV2 Power is increased as “300” → “325” (Upper LVs are also enhanced)
Sub-weapon: 【Funnels x6 [Surround]】
・Weapon switching time is shortened
・LV2 Power is increased as “500” → “525” (Upper LVs are also enhanced)
Sub-weapon: 【Funnels x6 [Pursue]】
・Stagger Accumulation Value is enhanced
・LV2 Power is increased as “220” → “250” (Upper LVs are also enhanced)
■Raid type

【Gelgoog Vertex】
・New sub-weapon “GV Backpack Missile POD [Incendiary]” added

・Sub-weapon “Backpack Missile POD” is now replaced by “GV Backpack Missile POD”

Spec
・Unit skill “Quick Turn LV1” is adjusted to “LV2”
・LV1 Unit skill “Forced Injector LV2” is adjusted to “LV3”
・LV2 Unit skill “Maneuver Armor LV3” is adjusted to “LV4”
Sub-weapon: 【GV Backpack Missile POD [Incendiary]】
・New added
Sub-weapon: 【Backpack Missile POD】
・Replaced by new sub-weapon “GV Backpack Missile POD”
Sub-weapon: 【GV Backpack Missile POD】
・New added
Improved from the original spec of “Backpack Missile POD”
・Changed so that the projectile can be guided with the reticle after being fired
・LV2 Power is increased as “400” → “450”
【GM Light Armor】
・Sub-weapon “Hand Grenade E” is now replaced by “GL Hand Grenade”

Spec
・Unit Skill “Emergency Evasion System LV1” has been given
⇒LV4 Unit Skill “Emergency Evasion System LV2” has been given
・Unit skill “Leg Shock Absorber LV1” is adjusted to “LV2”
⇒LV4 Unit Skill “Leg Shock Absorber LV3” has been given
・LV5 Unit skill “Maneuver Armor LV1” is adjusted to “LV2”
Melee main weapon: 【Beam Saber [Modified]】
・Increase combo compensation
Sub-weapon: 【Hand Grenade E】
・Replaced by new sub-weapon “GL Hand Grenade”
Sub-weapon: 【GL Hand Grenade】
・New added
Improved from the original spec of “Hand Grenade E”
・Power is increased as “1000” → “1100”
・Cool-down Time is shortened as “2.5” → “2.0”
・Reload is shortened as “13.0” → “10.0”
・Stagger Accumulation Value is enhanced
・Now can be used while high-speed movement
【Zaku Flipper】
・Sub-weapon “Camera Gun” is now replaced by “Zaku Flipper Camera Gun”

・Sub-weapon “Sturm Faust” is now replaced by “Zaku Flipper S Faust”

Spec
・Unit Skill “Over Boost LV1” has been given
・Unit skill “Precision Analysis System LV1” is adjusted to “LV2”
Sub-weapon: 【Camera Gun】
・Replaced by new sub-weapon “Zaku Flipper Camera Gun”
Sub-weapon: 【Zaku Flipper Camera Gun】
・New added
Improved from the original spec of “Camera Gun”
・Overheat is shortened as “15.0” → “6.0”
・Weapon switching time is shortened
・ASL (automatic aiming compensation) range is extended
Sub-weapon: 【Sturm Faust】
・Replaced by new sub-weapon “Zaku Flipper S Faust”
Sub-weapon: 【Zaku Flipper S Faust】
・New added
Improved from the original spec of “Sturm Faust”
・Power is increased as “2400” → “2500”
・Overheat is shortened as “15.0” → “12.0”
・Weapon switching time is shortened
【Act Zaku Commander Type】
・Sub-weapon “Hand Grenade Z” is now replaced by “H Grenade [Commander Type]”

Spec
・Unit HP is enhanced as “16000” → “17000” (Upper LVs are also enhanced)
・Close range Part Slot is increased as “12” → “13” (Upper LVs are also enhanced)
・Mid range Part Slot is increased as “13” → “14” (Upper LVs are also enhanced)
・Long range Part Slot is increased as “3” → “4” (Upper LVs are also enhanced)
・Unit skill “Over Boost LV1” is adjusted to “LV2”
・Unit skill “Assault Booster LV1” is adjusted to “LV2”
⇒LV2 Unit skill “Assault Booster LV2” is adjusted to “LV3”
・LV3 Unit skill “Maneuver Armor LV2” is adjusted to “LV3”
Melee main weapon: 【Double Heat Hawk】
・Increase combo compensation
・Increased compensation for Lower Melee attacks
Sub-weapon: 【Hand Grenade Z】
・Replaced by new sub-weapon “H Grenade [Commander Type]”
Sub-weapon: 【H Grenade [Commander Type]】
・New added
Improved from the original spec of “Hand Grenade Z”
・Power is increased as “1100” → “1300”
・Ammo Amount is increased as “3” → “5”
・Cool-down Time is shortened as “2.5” → “2.0”
・Stagger Accumulation Value is enhanced
・Now can be used while high-speed movement
【G-3 Gundam】
・Sub-weapon “Beam Rifle” is now replaced by “G-3 Gundam Beam Rifle”

・Sub-weapon “Large Shield” is now replaced by “G-3 Gundam Shield”

Spec
・Close range Part Slot is increased as “13” → “14” (Upper LVs are also enhanced)
・Mid range Part Slot is increased as “16” → “17” (Upper LVs are also enhanced)
・Long range Part Slot is increased as “3” → “6” (Upper LVs are also enhanced)
・Unit skill “Forced Injector LV1” is adjusted to “LV2”
⇒Skill adjusted to “LV3” in unit LV5
・Unit skill “Assault Booster LV1” is adjusted to “LV2”
⇒Skill adjusted to “LV3” in unit LV4 and above
・LV4 Unit skill “Maneuver Armor LV2” is adjusted to “LV3”
Sub-weapon: 【Beam Rifle】
・Replaced by new sub-weapon “G-3 Gundam Beam Rifle”
Sub-weapon: 【G-3 Gundam Beam Rifle】
・New added
Improved from the original spec of “Beam Rifle”
Normal firing:
・Power is increased as “1400” → “1450”
・Cool-down Time is shortened as “1.5” → “1.0”
・Overheat is shortened as “15.0” → “10.0”
・Focus is shortened as “2.5” → “2.0
・Stagger Accumulation Value is enhanced
・Projectile speed is increased
・Granting a limiter release function
Focus firing:
・Increases power
・Stagger Accumulation Value is enhanced
・Projectile speed is increased
Release Limiter:
・Performance changes, allowing use during high-speed movement
Sub-weapon: 【Large Shield】
・Replaced by new sub-weapon “G-3 Gundam Shield”
Sub-weapon: 【G-3 Gundam Shield】
・New added
Improved from the original spec of “Large Shield”
・Shield HP is enhanced as “2500” → “3500”
【Char’s Gelgoog】
・New sub-weapon “Char’s Gelgoog BR [Rapid]” added

・Sub-weapon “Cracker [Enhanced]” is now replaced by “Char’s Gelgoog Cracker”

Sub-weapon: 【Char’s Gelgoog BR [Rapid]】
・New added
Sub-weapon: 【Cracker [Enhanced]】
・Replaced by new sub-weapon “Char’s Gelgoog Cracker”
Sub-weapon: 【Char’s Gelgoog Cracker】
・New added
Improved from the original spec of “Cracker [Enhanced]”
・Power is increased as “1250” → “1400”
・Cool-down Time is shortened as “2.5” → “2.0”
・Stagger Accumulation Value is enhanced
・Now can be used while high-speed movement
【Delta Plus】
・New sub-weapon “Shield Grenade Launcher (Transformed)” addedd

Spec
・Unit HP is enhanced as “18000” → “19500” (Upper LVs are also enhanced)
・Unit Skill “Aerial Melee System LV1” has been given
⇒Skill “Aerial Melee System LV2” has been given to unit LV2 and above
・Unit skill “Wings Special Cushioning LV2” is adjusted to “LV3”
・Unit skill “Flight Control Program LV3” is adjusted to “LV4”
Ranged main weapon: 【Delta Plus Beam Rifle】
Normal firing:
・Power is increased as “1700” → “1850” (Upper LVs are also enhanced)
・Cool-down Time is shortened as “0.6” → “0.5”
・Overheat is shortened as “14.0” → “12.0”
Focus firing:
・Reduces heat rate charging
Melee main weapon: 【Delta Plus Beam Saber】
・Weapon switching time is shortened
Sub-weapon: 【60mm Vulcan】
・Power is increased as “100” → “120” (Upper LVs are also enhanced)
・Stagger Accumulation Value is enhanced
Sub-weapon: 【Shield Beam Cannon】
・Cool-down Time is shortened as “4.7” → “3.5”
・Overheat is shortened as “20.0” → “13.0”
・Stagger Accumulation Value is enhanced
・Weapon switching time is shortened
Sub-weapon: 【Shield Grenade Launcher】
・Power is increased as “500” → “800” (Upper LVs are also enhanced)
【Delta Plus (Transformed)】
Spec
・Unit HP is enhanced as “18000” → “19500” (Upper LVs are also enhanced)
・Unit skill “Wings Special Cushioning LV2” is adjusted to “LV3”
Sub-weapon: 【Shield Grenade Launcher (Transformed)】
・New added
Sub-weapon: 【Delta Plus B. Rifle (Transformed)】
・Heat Rate is reduced as “35%” → “30%”
【Zaku I】
Spec
・Unit HP is enhanced as “7000” → “7500” (Upper LVs are also enhanced)
・Close range Part Slot is increased as “3” → “4” (Upper LVs are also enhanced)
・Mid range Part Slot is increased as “1” → “2” (Upper LVs are also enhanced)
・Long range Part Slot is increased as “0” → “1” (Upper LVs are also enhanced)
・Unit Skill “Maneuver Armor LV1” has been given
⇒LV5 Unit Skill “Maneuver Armor LV2” has been given
・Unit Skill “Interrupt Tackle LV1” has been given
・Unit skill “Enhanced Tackle LV2” is adjusted to “LV3” (Upper LVs are also enhanced)
Ranged main weapon: 【Zaku Machine Gun [Early Model]】
・Power is increased as “128” → “135” (Upper LVs are also enhanced)
・Stagger Accumulation Value is enhanced
・ASL (automatic aiming compensation) range is extended
Ranged main weapon: 【Zaku Bazooka [Early Model]】
・Power is increased as “1295” → “1300” (Upper LVs are also enhanced)
・Cool-down Time is shortened as “6.7” → “6.0”
・Reload is shortened as “12.0” → “10.0”
【Hazel Custom [Icarus Unit Equipped]】
Spec
・Unit skill “Flight System LV2” is adjusted to “LV3”
Ranged main weapon: 【[IU Equipped] L Rifle】
Normal firing:
・Power is increased as “2200” → “2400”
・Cool-down Time is shortened as “5.5” → “5.0”
・Reload is shortened as “14.0” → “12.0”
・Focus is shortened as “5.0” → “3.0”
Focus firing:
・Stagger Accumulation Value is enhanced
Melee main weapon: 【[IU Equipped] Beam Saber】
・Increased compensation for Lower Melee attacks
Sub-weapon: 【[IU Equipped] B Machine Gun】
・Range is enhanced as “275m” → “300m”
・Cool-down Time is shortened as “0.5” → “0.3”
Sub-weapon: 【[IU Equipped] Club】
・Power is increased as “1800” → “2000”
【Baund Doc】
Spec
・Unit HP is enhanced as “21000” → “25000” (Upper LVs are also enhanced)
・Speed is enhanced as “135” → “140”
・Unit Skill “Emergency Evasion System LV1” has been given
・Unit Skill “Melee Composite System LV3” has been given
⇒In response to this adjustment, “High-Performance Balancer LV1” and “Melee Combo Controller LV2” are removed
・Unit skill “Forced Injector LV2” is adjusted to “LV3”
・Unit skill “Maneuver Armor LV2” is adjusted to “LV3”
・Unit skill “Damage Control LV1” is adjusted to “LV2”
・Unit skill “Waist Special Cushioning LV2” is adjusted to “LV3”
・Unit skill “Special Leg Buffer LV1” is adjusted to “LV2”
・Unit skill “Flight Control Program LV3” is adjusted to “LV4”
Sub-weapon: 【Arm Claw】
・Cool-down Time is shortened as “6.0” → “4.0”
Sub-weapon: 【Scattering Mega Particle Cannon】
・Weapon switching time is shortened
Skill: 【Psycho Wave】
・Changed the activation condition from MS HP “30% or less” to “50% or less”
・Grants a slight boost to melee priority
【Baund Doc (Transformed)】
Spec
・Unit HP is enhanced as “21000” → “25000” (Upper LVs are also enhanced)
・Speed is enhanced as “135” → “140”
・Unit Skill “Melee Composite System LV3” has been given
⇒In response to this adjustment, “High-Performance Balancer LV1” and “Melee Combo Controller LV2” are removed
・Unit skill “Forced Injector LV2” is adjusted to “LV3”
・Unit skill “Maneuver Armor LV2” is adjusted to “LV3”
・Unit skill “Damage Control LV1” is adjusted to “LV2”
・Unit skill “Waist Special Cushioning LV2” is adjusted to “LV3”
・Unit skill “Special Leg Buffer LV1” is adjusted to “LV2”
・Unit skill “Flight Control Program LV3” is adjusted to “LV4”
Sub-weapon: 【Feet Claws】
・Cool-down Time is shortened as “3.0” → “2.5”
■Support type

【Zeta Gundam [HML]】
・New added sub-weapon “H Mega Launcher [Discharge]“

Ranged main weapon: 【Hyper Mega Launcher】
・Weapon switching time is shortened
Normal firing:
・Focus is shortened as “10.0” → “8.0”
Sub-weapon: 【Arm Grenade Launcher】
・Stagger Accumulation Value is enhanced
・LV2 Power is increased as “600” → “650” (Upper LVs are also enhanced)
Sub-weapon: 【Zeta Gundam [HML] Beam Rifle】
・Ammo Amount is increased as “5” → “6”
・Weapon switching time is shortened
・LV2 Power is increased as “2300” → “2400” (Upper LVs are also enhanced)
Sub-weapon: 【H Mega Launcher [Discharge]】
・New added
【Gunner Gundam】
・New added sub-weapon “G Gundam B Rifle [Rapid]“

・New added sub-weapon “G Gundam B Rifle [Discharge]“

Spec
・LV3 Close range Part Slot is increased as “6” → “7” (Upper LVs are also enhanced)
・LV3 Mid range Part Slot is increased as “12” → “13” (Upper LVs are also enhanced)
・LV3 Long range Part Slot is increased as “18” → “19” (Upper LVs are also enhanced)
Ranged main weapon: 【Gunner Gundam Beam Rifle】
Normal firing:
・Power is increased as “1000” → “1100” (Upper LVs are also enhanced)
Sub-weapon: 【G Gundam B Rifle [Rapid]】
・New added
Sub-weapon: 【G Gundam B Rifle [Discharge]】
・New added
【Gundam GP04】
・New added sub-weapon “GP04 Long-Range Rifle [Discharge]“

Spec
・Unit HP is enhanced as “16000” → “17000” (Upper LVs are also enhanced)
・Unit Skill “Special Back Add-On Buffer LV2” has been given
⇒Unit Skill “Special Back Add-On Buffer LV3” has been given in unit LV3 and above
Ranged main weapon: 【GP04 Long-Range Rifle】
・Power is increased as “2000” → “2100” (Upper LVs are also enhanced)
・Overheat is shortened as “15.0” → “12.0”
Sub-weapon: 【GP04 Beam Rifle】
・Ammo Amount is increased as “5” → “6”
Sub-weapon: 【GP04 Long-Range Rifle [Discharge]】
・New added
【Schuzrum Dias [NZ]】
・Sub-weapon “Beam Pistol x2” is now replaced by “[NZ Type] Beam Pistol x2”

・Sub-weapon “Double Binder Beam Cannon” is now replaced by “B Beam Cannon x2 [NZ Type]”

・New added sub-weapon “Knuckles Dummy Balloon [NZ Type]“

Spec
・Unit HP is enhanced as “19000” → “21000” (Upper LVs are also enhanced)
・Close range Part Slot is increased as “11” → “12” (Upper LVs are also enhanced)
・Mid range Part Slot is increased as “17” → “18” (Upper LVs are also enhanced)
・Long range Part Slot is increased as “12” → “13” (Upper LVs are also enhanced)
・Unit Skill “Resist Move LV1” has been given
⇒LV4 Unit Skill “Resist Move LV2” has been given
・Unit skill “Forced Injector LV1” is adjusted to “LV2”
⇒LV4 Unit skill “Forced Injector LV2” is adjusted to “LV3”
・LV1–3 Unit Skill “Damage Control LV1” has been given
・LV4 Unit skill “Damage Control LV1” is adjusted to “LV2”
・Reduces inertial effort when switching direction of movement
Sub-weapon: 【Beam Pistol x2】
・Replaced by new sub-weapon “[NZ Type] Beam Pistol x2”
Sub-weapon: 【[NZ Type] Beam Pistol x2】
・New added
Improved from the original spec of “Beam Pistol x2”
・Power is increased as “450” → “500”
・Projectile speed is increased.
・Stagger Accumulation Value is enhanced
Sub-weapon: 【Double Binder Beam Cannon】
・Replaced by new sub-weapon “B Beam Cannon x2 [NZ Type]”
Sub-weapon: 【B Beam Cannon x2 [NZ Type]】
・New added
Improved from the original spec of “Double Binder Beam Cannon”
・Power is increased as “1200” → “1500”
・Heat Rate is reduced as “90%” → “85%”
・Overheat is shortened as “25.0” → “15.0”
・Stagger Accumulation Value is enhanced
・Weapon switching time is shortened
・Rigidity time after using weapon is shortened.
Sub-weapon: 【Knuckles Dummy Balloon [NZ Type]】
・New added
【Jamru Fin】
Spec
・Unit HP is enhanced as “19000” → “21000” (Upper LVs are also enhanced)
・Unit skill “Special Leg Buffer LV1” is adjusted to “LV3”
・LV2 Close range Part Slot is increased as “10” → “11”
・LV2 Mid range Part Slot is increased as “14” → “15”
・LV2 Long range Part Slot is increased as “16” → “17”
Sub-weapon: 【High Mega Cannon】
Normal firing:
・Power is increased as “2450” → “2500” (Upper LVs are also enhanced)
・Focus is shortened as “5.0” → “4.0”
・Weapon switching time is shortened
・Rigidity time after using weapon is shortened.
Focus firing:
・Grants an effect that nullifies the damage reduction effect of Special Buffer skills
・Stagger Accumulation Value is enhanced
・Rigidity time after using weapon is shortened.
Sub-weapon: 【Small Missile Launchers】
・Stagger Accumulation Value is enhanced
・LV2 Power is increased as “250” → “350”
【Jamru Fin (Transformed)】
Spec
・Unit HP is enhanced as “19000” → “21000” (Upper LVs are also enhanced)
・Unit skill “Special Leg Buffer LV1” is adjusted to “LV3”
・LV2 Close range Part Slot is increased as “10” → “11”
・LV2 Mid range Part Slot is increased as “14” → “15”
・LV2 Long range Part Slot is increased as “16” → “17”
Sub-weapon: 【High Mega Cannon (Transformed)】
Normal firing:
・Overheat is shortened as “20.0” → “13.0”
・Focus is shortened as “2.5” → “1.5”
Focus firing:
・Grants an effect that nullifies the damage reduction effect of Special Buffer skills
Sub-weapon: 【Small Missile Launchers (Transformed)】
・LV2 Power is increased as “480” → “540”
【Full Armor 7th Gundam】
Spec
・LV3 Close range Part Slot is increased as “14” → “15” (Upper LVs are also enhanced)
・LV3 Mid range Part Slot is increased as “21” → “22” (Upper LVs are also enhanced)
・LV3 Long range Part Slot is increased as “18” → “19” (Upper LVs are also enhanced)
Sub-weapon: 【Leg Missile POD x2】
・Power is increased as “300” → “400” (Upper LVs are also enhanced)
Sub-weapon: 【Arm Grenade Launcher】
・Increase explosion range upon impact
Sub-weapon: 【Arm Beam Gun】
・Power is increased as “250” → “300” (Upper LVs are also enhanced)
Sub-weapon: 【240mm Mega Beam Cannon】
・Adjusted to allow non-focus firing
(No changes on focus firing)
We look forward to your continued support of "Mobile Suit Gundam Battle Operation 2".
This is the Steam® version "Mobile Suit Gundam Battle Operation 2" team.
The details of Unit Adjustment made on [JST] 07/31/2025 are listed below.
This adjustment will be as same as a unit adjustment on other platform(PS4/PS5) last May.
Please refer to the official website of the other platforms below for details on the intent of the adjustment and the results data.
https://bo2.ggame.jp/en/info/?p=175871
https://bo2.ggame.jp/en/info/?p=175882
https://bo2.ggame.jp/en/info/?p=175895
■【Application Update file ver.0195】
■Unit Adjustment

◎We have made major adjustments to some of the MS specs,
added new sub-weapons and specialized some weapons to target units.
■General Type

【ZZ Gundam】
・Grant skill “Release Ranged Output Limiter LV1”
Due to this adjustment, the sub-weapon “Head High Mega Cannon” can now focus to 2nd stage.

Spec
・Unit HP is enhanced as “21500” → “23000” (Upper LVs are also enhanced)
・Unit Skill “Release Ranged Output Limiter LV1” has been given
・Unit Skill “Immobile Fire System LV1” has been given
・Unit Skill “Melee Composite System LV1” has been given
⇒In response to this adjustment, “High-Performance Balancer LV1” and ”Melee Combo Controller LV1″ are removed.
・LV1 Unit skill “Forced Injector LV2” is adjusted to“LV3”
・LV1 Unit skill “Flight Control Program LV2” is adjusted to“LV3”
Melee main weapon: 【ZZ Hyper Beam Saber】
・Power is increased as “2700” → “3100” (Upper LVs are also enhanced)
・Weapon switching time is shortened
Sub-weapon: 【Rear Missile Launcher x2】
・Power is increased as “250” → “400” (Upper LVs are also enhanced)
・Stagger Accumulation Value is enhanced
Sub-weapon: 【Head High Mega Cannon】
・Overheat is shortened as “120.0” → “60.0”
・Changed to allow movement while charging
・Changed to allow two-stage charging
1st stage focusing:
・Fires a powerful single-shot beam that causes stagger on hit
2nd stage focusing:
・Fires a beam that deals continuous damage while being fired
【ZZ Gundam (Transformed)】
Spec
・Unit HP is enhanced as “21500” → “23000” (Upper LVs are also enhanced)
・Unit Skill “Transformed Reinforcement LV1” has been given
Sub-weapon: 【Rear M.L. x2 (Transformed)】
・Power is increased as “250” → “500” (Upper LVs are also enhanced)
・Stagger Accumulation Value is enhanced
【Narrative Gundam [B-Packs]】
・New added: sub-weapon “Wired Long-Range ATK T x2 [Stationary]”

Spec
・LV1 Unit HP is enhanced as “21000” → “23000” (spec in Lv2 is also enhanced)
・LV1 Ballistic resistance boost is enhanced as “8” → “16” (spec in Lv2 is also enhanced)
・LV1 Unit skill “Forced Injector LV2” is adjusted to “LV3” (spec in Lv2 is also enhanced)
Sub-weapon: 【4-Tube Missile Launcher x2 [Incendiary]】
・Power is increased as “750” → “1050” (Upper LVs are also enhanced)
・Cool-down Time is shortened as “5.0” → “4.0”
・Reload is shortened as “12.0”→”10.0″
Sub-weapon: 【Wired Assault Unit x2 [Pincer]】
・Power is increased as “500” → “650” (Upper LVs are also enhanced)
Sub-weapon: 【Wired Long-Range ATK T x2 [Stationary]】
・New added
【Dijeh SE-R】
・Sub-weapon “Head-Mounted Vulcan [TYPE III]” is now replaced by “Dijeh SE-R Head Vulcan”

Spec
・Unit HP is enhanced as “19000” → “21000” (Upper LVs are also enhanced)
・Speed is enhanced as “130” → “135”
⇒LV4 Speed is enhanced as “135” → “140”
・Unit Skill “Power Accelerator LV2” has been given
・Unit Skill “Pursuit Melee Aux. Program LV1” has been given
⇒LV3 Unit Skill “Pursuit Melee Aux. Program LV2” has been given
・Unit skill “Leg Shock Absorber LV3” is adjusted to “LV4”
・Unit skill “Forced Injector LV2” is adjusted to “LV3”
⇒LV4 Unit skill “Forced Injector LV3” is adjusted to “LV4”
・Unit skill “Special Leg Buffer LV2” is adjusted to “LV3”
⇒LV4 Unit skill “Special Leg Buffer LV3” is adjusted to “LV4”
・LV1–3 Unit skill “Offense System LV1” is adjusted to “LV2”
Melee main weapon: 【Dijeh Beam Sword】
・Increase combo compensation
・Increased compensation for Lower Melee attacks
Sub-weapon: 【Head-Mounted Vulcan [TYPE III]】
・Replaced by new sub-weapon “Dijeh SE-R Head Vulcan”
Sub-weapon: 【Dijeh SE-R Head Vulcan】
・New added
Improved from the original spec of “Head-Mounted Vulcan [TYPE III]”
・Power is increased as “95” → “110”
・Stagger Accumulation Value is enhanced
・ASL (automatic aiming compensation) range is extended.
Sub-weapon: 【GM II Beam Rifle】
・Power is increased as “1700” → “2000” (Upper LVs are also enhanced)
・Heat Rate is reduced as “85%” → “75%”
・Overheat is shortened as “15.0” → “12.0”
・Weapon switching time is shortened
【High Mobility Zaku】
・Sub-weapon “Cracker [Enhanced]” is now replaced by “High Mobility Zaku Cracker”

・Sub-weapon “Zaku Machine Gun” is now replaced by “High Mobility Zaku Machine Gun”

・New sub-weapon “Cracker [Chain Explosion]” added

Spec
・Speed is enhanced as “120” → “125”
・Thrusters are enhanced as “60” → “65”
⇒LV3 Thrusters are enhanced as “60” → “70”
・Close range Part Slot is increased as “6” → “7” (Upper LVs are also enhanced)
・Mid range Part Slot is increased as “11” → “12” (Upper LVs are also enhanced)
・Long range Part Slot is increased as “3” → “4” (Upper LVs are also enhanced)
・Unit Skill “Over Boost LV1” has been given
⇒LV3 Unit Skill “Over Boost LV2” has been given
・LV3 Unit skill “Leg Shock Absorber LV1” is adjusted to “LV3”
・LV3 Unit skill “Forced Injector LV1” is adjusted to “LV2”
・LV3 Unit skill “Thruster Output Increase LV1” is adjusted to “LV2”
・LV3 Unit skill “Reaction Booster Program LV1” is adjusted to “LV2”
Sub-weapon: 【Cracker [Enhanced]】
・Replaced by new sub-weapon “High Mobility Zaku Cracker”
Sub-weapon: 【High Mobility Zaku Cracker】
・New added
Improved from the original spec of “Cracker [Enhanced]”
・Power is increased as “1250” → “1300”
・Cool-down Time is shortened as “2.5” → “2.0”
Sub-weapon: 【Zaku Machine Gun】
・Replaced by new sub-weapon “High Mobility Zaku Machine Gun”
Sub-weapon: 【High Mobility Zaku Machine Gun】
・New added
Improved from the original spec of “Zaku Machine Gun”
・Power is increased as “67” → “80”
・Stagger Accumulation Value is enhanced
・ASL (automatic aiming compensation) range is extended.
Sub-weapon: 【Cracker [Chain Explosion]】
・New added
【Act Zaku】
・Sub-weapon “Hand Grenade Z” is now replaced by “Act Zaku Hand Grenade”

・New sub-weapon “Hand Grenade [Incendiary]” added

Spec
・LV3 Range Attack Boost is enhanced as “26” → “32” (Upper LVs are also enhanced)
・LV3 Melee Attack Boost is enhanced as “30” → “34” (Upper LVs are also enhanced)
・LV3 Thrusters are enhanced as “60” → “65”
⇒LV4 Thrusters are enhanced as “65” → “70”
・LV3 Close range Part Slot is increased as “12” → “13” (Upper LVs are also enhanced)
・LV3 Mid range Part Slot is increased as “16” → “17” (Upper LVs are also enhanced)
・LV3 Long range Part Slot is increased as “8” → “9” (Upper LVs are also enhanced)
・LV3 Unit Skill “Thruster Output Increase LV1” has been given
⇒LV4 Unit Skill “Thruster Output Increase LV2” has been given
・LV3 Unit Skill “Reaction Booster Program LV1” has been given
⇒LV4 Unit Skill “Reaction Booster Program LV2” has been given
・LV3 Unit skill “Leg Shock Absorber LV2” is adjusted to “LV3”
Sub-weapon: 【Hand Grenade Z】
・Replaced by new sub-weapon “Act Zaku Hand Grenade”
Sub-weapon: 【Act Zaku Hand Grenade】
・New added
Improved from the original spec of “Hand Grenade Z”
・Power is increased as “1100” → “1300”
・Reload is shortened as “13.0”→”10.0″
・Stagger Accumulation Value is enhanced
Sub-weapon: 【Hand Grenade [Incendiary]】
・New added
【Powered GM】
・Sub-weapon “Head-Mounted Vulcan [Late Model]” is now replaced by “Powered GM Head Vulcan”

Spec
・Range Attack Boost is enhanced as “25” → “32” (spec in Lv2-4 is also enhanced)
・Melee Attack Boost is enhanced as “15” → “25” (spec in Lv2-4 is also enhanced)
・Close range Part Slot is increased as “9” → “10” (Upper LVs are also enhanced)
・Mid range Part Slot is increased as “11” → “12” (Upper LVs are also enhanced)
・Long range Part Slot is increased as “4” → “5” (Upper LVs are also enhanced)
・Unit Skill “Tactical Boost LV1” has been given
・Unit skill “Leg Shock Absorber LV2” is adjusted to “LV4”
⇒LV4 Unit skill “Leg Shock Absorber LV3” is adjusted to “LV4”
Sub-weapon: 【Head-Mounted Vulcan [Late Model]】
・Replaced by new sub-weapon “Powered GM Head Vulcan”
Sub-weapon: 【Powered GM Head Vulcan】
・New added
Improved from the original spec of “Head-Mounted Vulcan [Late Model]”
・Power is increased as “67” → “80”
・Ammo Amount is increased as “30” → “40”
・Stagger Accumulation Value is enhanced
・Projectile speed is increased
【Early Production Gelgoog】
・Sub-weapon “MMP-80 Machine Gun” is now replaced by “Early Production G MMP-80MG”

Spec
・Unit HP is enhanced as “15000” → “16000” (Upper LVs are also enhanced)
・Unit Skill “Instant Thruster Precision System LV1” has been given
⇒LV3 Unit Skill “Instant Thruster Precision System LV2” has been given
・Unit skill “Special Leg Buffer LV1” is adjusted to “LV2”
⇒LV2 Unit skill “Special Leg Buffer LV1” is adjusted to “LV3”
⇒LV3 Unit skill “Special Leg Buffer LV2” is adjusted to “LV3”
・LV2 Close range Part Slot is increased as “15” → “16” (Upper LVs are also enhanced)
・LV2 Mid range Part Slot is increased as “17” → “18” (Upper LVs are also enhanced)
・LV2 Long range Part Slot is increased as “8” → “9” (Upper LVs are also enhanced)
Sub-weapon: 【MMP-80 Machine Gun】
・Replaced by new sub-weapon “Early Production G MMP-80MG”
Sub-weapon: 【Early Production G MMP-80MG】
・New added
Improved from the original spec of “MMP-80 Machine Gun”
・Power is increased as “120” → “130”
・Range is enhanced as “200m” → “250m”
・Rate of fire is increased.
・Stagger Accumulation Value is enhanced
【Gelgoog High Mobility Type [UL]】
・New sub-weapon “Arm 3-Tube M Pod [Incendiary]” added

Spec
・Close range Part Slot is increased as “12” → “13” (Upper LVs are also enhanced)
・Mid range Part Slot is increased as “13” → “14” (Upper LVs are also enhanced)
・Long range Part Slot is increased as “7” → “8” (Upper LVs are also enhanced)
・LV1–3 Unit Skill “Pursuit Ranged Aux. Program LV1” has been given
・LV1–3 Unit Skill “Pursuit Melee Aux. Program LV1” has been given
・LV4 Unit skill “Unit Skill “Pursuit Ranged Aux. Program LV1” is adjusted to “LV2”
・LV4 Unit skill “Unit Skill “Pursuit Melee Aux. Program LV1” is adjusted to “LV2”
Sub-weapon: 【Arm 3-Tube Missile POD】
・Power is increased as “400” → “450” (Upper LVs are also enhanced)
・Weapon switching time is shortened
Sub-weapon: 【Arm 3-Tube M Pod [Incendiary]】
・New added
【Ga-Zowmn】
・New sub-weapon “9-Tube Missile Pod x2 (Transformed)” added

Spec
・Unit HP is enhanced as “17000” → “18500” (Upper LVs are also enhanced)
・Unit skill “Special Shoulder Add-On Buffer LV2” is adjusted to “LV3”
Ranged main weapon: 【Hyper Knuckle Buster】
・Power is increased as “1700” → “1900” (Upper LVs are also enhanced)
Sub-weapon: 【Beam Gun】
・Rate of fire is increased
Sub-weapon: 【9-Tube Missile Pod x2】
・Reload is shortened as “15.0”→”12.0″
・Projectile speed is increased
【Ga-Zowmn (Transformed)】
Spec
・Unit HP is enhanced as “17000” → “18500” (Upper LVs are also enhanced)
・Unit Skill “Transformation Optimizer LV1” has been given
・Unit skill “Special Shoulder Add-On Buffer LV2” is adjusted to “LV3”
Sub-weapon: 【9-Tube Missile Pod x2 (Transformed)】
・New added
【Rick Dias】
・Sub-weapon “Beam Pistol x2” is now replaced by “R Dias B Pistol x2”

・New sub-weapon “R Dias Knuckles Dummy Balloon” added

Spec
・Close range Part Slot is increased as “10” → “11” (Upper LVs are also enhanced)
・Mid range Part Slot is increased as “12” → “13” (Upper LVs are also enhanced)
・Long range Part Slot is increased as “14” → “15” (Upper LVs are also enhanced)
・Unit skill “Special Leg Buffer LV2” is adjusted to “LV3”
⇒LV4 Unit skill “Special Leg Buffer LV3” is adjusted to “LV4”
・LV3 Unit Skill “Thruster Output Increase LV1” has been given
⇒LV4 Unit Skill “Thruster Output Increase LV2” has been given
・LV3 Unit Skill “Reaction Booster Program LV2” has been given
⇒LV4 Unit Skill “Reaction Booster Program LV3” has been given
Sub-weapon: 【Beam Pistol x2】
・Replaced by new sub-weapon “R Dias B Pistol x2”
Sub-weapon: 【R Dias B Pistol x2】
・New added
Improved from the original spec of “Beam Pistol x2”
・Power is increased as “500” → “550”
・Stagger Accumulation Value is enhanced
・ASL (automatic aiming compensation) range is extended.
Sub-weapon: 【R Dias Knuckles Dummy Balloon】
・New added
【Gelgoog Vertex Kyanos】
・Sub-weapon “Backpack Missile POD” is now replaced by “GVC Backpack Missile POD”

Spec
・Unit HP is enhanced as “21000” → “22000” (Upper LVs are also enhanced)
・Unit skill “Quick Turn LV1” is adjusted to “LV2”
・Unit skill “Forced Injector LV2” is adjusted to “LV3”
・Unit skill “Special Leg Buffer LV2” is adjusted to “LV3”
⇒LV2 Unit skill “Special Leg Buffer LV3” is adjusted to “LV4”
・LV2 Unit skill “Flight Control Program LV2” is adjusted to “LV3”
・LV2 Unit skill “Offense System LV1” is adjusted to “LV2”
Melee main weapon: 【GVC Beam Bayonet】
・Increased compensation for Lower Melee attacks
Sub-weapon: 【Backpack Missile POD】
・Replaced by new sub-weapon “GVC Backpack Missile POD”
Sub-weapon: 【GVC Backpack Missile POD】
・New added
Improved from the original spec of “Backpack Missile POD”
・Changed so that the projectile can be guided with the reticle after being fired
・LV2 Power is increased as “500” → “600”
Sub-weapon: 【GVC Vulcan POD】
・Power is increased as “80” → “90” (Upper LVs are also enhanced)
・Stagger Accumulation Value is enhanced
Sub-weapon: 【Beam Gun With Beam Bayonet】
・Power is increased as “1000” → “1200” (Upper LVs are also enhanced)
・Heat Rate is reduced as “30%” → “25%”
・Cool-down Time is shortened as “0.8” → “0.5”
・Stagger Accumulation Value is enhanced
【Zaku III】
・Sub-weapon “Torso Beam Launcher x2” now have the new function “Release Limiter”

Spec
・Unit Skill “Immobile Fire System LV1” has been given
・Unit Skill “Damage Control LV1” has been given
⇒LV3 Unit Skill “Damage Control LV2” has been given
・Unit skill “Special Leg Buffer LV2” is adjusted to “LV3”
⇒Unit LV2 and above Unit skill “Special Leg Buffer LV3” is adjusted to “LV4”
Sub-weapon: 【Torso Beam Launcher x2】
・Cool-down Time is shortened as “7.0” → “5.0”
・Overheat is shortened as “18.0” → “12.0”
・Stagger Accumulation Value is enhanced
・New function “Release Limiter”
Release Limiter:
・Performance has been adjusted, allowing the weapon to fire without consuming the heat gauge
【Hazel Owsla】
Spec
・Unit HP is enhanced as “18000” → “19000” (Upper LVs are also enhanced)
・Close range Part Slot is increased as “17” → “18” (Upper LVs are also enhanced)
・Mid range Part Slot is increased as “12” → “13” (Upper LVs are also enhanced)
・Long range Part Slot is increased as “9” → “10” (Upper LVs are also enhanced)
・Unit skill “Special Leg Buffer LV2” is adjusted to “LV3”
⇒LV2 Unit skill “Special Leg Buffer LV2” is adjusted to “LV4”
・LV2 Speed is enhanced as “125” → “130”
・LV2 Thrusters are enhanced as “60” → “65”
・LV2 Unit skill “Leg Shock Absorber LV3” is adjusted to “LV4”
Melee main weapon: 【H Owsla Beam Saber】
・LV2 Power is increased as “2350” → “2500”
Sub-weapon: 【Missile Pod】
・Reload is shortened as “13.0” → “10.0”
・Stagger Accumulation Value is enhanced
・LV2 Power is increased as “275” → “300”
Sub-weapon: 【Heat Blade】
・Cool-down Time is shortened as “3.5” → “3.0”
・LV2 Power is increased as “2550” → “2700”
Sub-weapon: 【Chaff Dispenser】
・Reload is shortened as “20.0” → “13.0”
【Tristan】
Spec
・Unit HP is enhanced as “16000” → “17500” (Upper LVs are also enhanced)
・Speed is enhanced as “135” → “140”
⇒LV3 Speed is enhanced as “140” → “145”
・Close range Part Slot is increased as “22” → “24” (Upper LVs are also enhanced)
・Mid range Part Slot is increased as “15” → “17” (Upper LVs are also enhanced)
・Long range Part Slot is increased as “7” → “9” (Upper LVs are also enhanced)
・LV4 Unit skill “Reaction Booster Program LV1” is adjusted to “LV3”
Ranged main weapon: 【Tristan Beam Rifle】
Normal firing:
・Power is increased as “2600” → “2700” (Upper LVs are also enhanced)
・Heat Rate is reduced as “75%” → “70%”
・Overheat is shortened as “14.0” → “12.0”
Focus firing:
・Increases power
・Reduces heat rate charging
・Stagger Accumulation Value is enhanced
Sub-weapon: 【Arm 90mm Gatling Cannon】
・Rate of fire is increased
Sub-weapon: 【Tristan Club】
・Power is increased as “2200” → “2400” (Upper LVs are also enhanced)
・Reload is shortened as “10.0” → “8.0”
【Döven Wolf】
Spec
・Unit HP is enhanced as “15000” → “18000” (Upper LVs are also enhanced)
・Speed is enhanced as “125” → “130”
⇒LV4 Speed is enhanced as “130” → “135”
・Unit skill “Back Binder Special Cushioning LV1” is adjusted to “LV2”
⇒LV2–3 Unit skill “Back Binder Special Cushioning LV1” is adjusted to “LV3”
⇒LV4 Unit skill “Back Binder Special Cushioning LV3” is adjusted to “LV4”
・LV1 Unit Skill “Damage Control LV1” has been given
・LV2–3 Unit skill “Damage Control LV1” is adjusted to “LV2”
Ranged main weapon: 【Döven Wolf B Rifle】
Normal firing:
・Heat Rate is reduced as “85%” → “80%”
・Focus is shortened as “4.0” → “3.0”
・LV2 Power is increased as “2310” → “2400” (Upper LVs are also enhanced)
Focus firing:
・Reduces heat rate charging
・LV2 Increases power (Upper LVs are also enhanced)
Sub-weapon: 【Shoulder Beam Cannon x2】
・Heat Rate is reduced as “90%” → “85%”
・LV2 Power is increased as “1470” → “1600” (Upper LVs are also enhanced)
Sub-weapon: 【12-Tube Missile Launcher】
・LV2 Power is increased as “315” → “400” (Upper LVs are also enhanced)
Sub-weapon: 【Incom Beam Cannon x2 [Pincer]】
・Heat Rate is reduced as “50%” → “45%”
・Stagger Accumulation Value is enhanced
・ASL (automatic aiming compensation) range is extended.
・Shortened the time to fire the next shoot to make it easier to hit enemy.
・LV2 Power is increased as “525” → “600” (Upper LVs are also enhanced)
【The-O】
Spec
・Unit HP is enhanced as “21500” → “24000” (Upper LVs are also enhanced)
・Unit skill “Emergency Evasion System LV1” is adjusted to “LV2”
・Unit skill “Special Leg Buffer LV2” is adjusted to “LV3”
⇒LV2 Unit skill “Special Leg Buffer LV3” is adjusted to “LV4”
・LV1 Unit skill “Forced Injector LV2” is adjusted to “LV3”
・LV1 Unit skill “Special Shoulder Buffer LV2” is adjusted to “LV3”
・LV1 Unit skill “Flight Control Program LV2” is adjusted to “LV3”
Ranged main weapon: 【The-O Beam Rifle】
・Reload is shortened as “13.0” → “11.0”
・Weapon switching time is shortened
Melee main weapon: 【The-O Beam Sword】
・Power is increased as “2600” → “2750” (Upper LVs are also enhanced)
・Increased compensation for Lower Melee attacks
Sub-weapon: 【The-O Beam Rifle [Rapid]】
・Stagger Accumulation Value is enhanced
Sub-weapon: 【Beam Sword x4】
・Power is increased as “2900” → “3100” (Upper LVs are also enhanced)
・Increased compensation for Lower Melee attacks
【Qubeley】
Spec
・Unit Skill “Full Attack LV1” has been given
・Unit skill “Forced Injector LV2” is adjusted to “LV3”
・Unit skill “Special Leg Buffer LV2” is adjusted to “LV3”
・LV3 Unit skill “Damage Control LV2” is adjusted to “LV3”
・LV3 Unit skill “Flight Control Program LV2” is adjusted to “LV3”
Melee main weapon: 【Qubeley Beam Saber x2】
・Power is increased as “2800” → “3100” (Upper LVs are also enhanced)
・Increased compensation for Lower Melee attacks
・Weapon switching time is shortened
Sub-weapon: 【Funnels x6 [Pincer]】
・Heat Rate is reduced as “40%” → “35%”
・Weapon switching time is shortened
・ASL (automatic aiming compensation) range is extended.
・Shortened the time to fire the next shoot to make it easier to hit enemy.
・LV2 Power is increased as “300” → “325” (Upper LVs are also enhanced)
Sub-weapon: 【Funnels x6 [Surround]】
・Weapon switching time is shortened
・LV2 Power is increased as “500” → “525” (Upper LVs are also enhanced)
Sub-weapon: 【Funnels x6 [Pursue]】
・Stagger Accumulation Value is enhanced
・LV2 Power is increased as “220” → “250” (Upper LVs are also enhanced)
■Raid type

【Gelgoog Vertex】
・New sub-weapon “GV Backpack Missile POD [Incendiary]” added

・Sub-weapon “Backpack Missile POD” is now replaced by “GV Backpack Missile POD”

Spec
・Unit skill “Quick Turn LV1” is adjusted to “LV2”
・LV1 Unit skill “Forced Injector LV2” is adjusted to “LV3”
・LV2 Unit skill “Maneuver Armor LV3” is adjusted to “LV4”
Sub-weapon: 【GV Backpack Missile POD [Incendiary]】
・New added
Sub-weapon: 【Backpack Missile POD】
・Replaced by new sub-weapon “GV Backpack Missile POD”
Sub-weapon: 【GV Backpack Missile POD】
・New added
Improved from the original spec of “Backpack Missile POD”
・Changed so that the projectile can be guided with the reticle after being fired
・LV2 Power is increased as “400” → “450”
【GM Light Armor】
・Sub-weapon “Hand Grenade E” is now replaced by “GL Hand Grenade”

Spec
・Unit Skill “Emergency Evasion System LV1” has been given
⇒LV4 Unit Skill “Emergency Evasion System LV2” has been given
・Unit skill “Leg Shock Absorber LV1” is adjusted to “LV2”
⇒LV4 Unit Skill “Leg Shock Absorber LV3” has been given
・LV5 Unit skill “Maneuver Armor LV1” is adjusted to “LV2”
Melee main weapon: 【Beam Saber [Modified]】
・Increase combo compensation
Sub-weapon: 【Hand Grenade E】
・Replaced by new sub-weapon “GL Hand Grenade”
Sub-weapon: 【GL Hand Grenade】
・New added
Improved from the original spec of “Hand Grenade E”
・Power is increased as “1000” → “1100”
・Cool-down Time is shortened as “2.5” → “2.0”
・Reload is shortened as “13.0” → “10.0”
・Stagger Accumulation Value is enhanced
・Now can be used while high-speed movement
【Zaku Flipper】
・Sub-weapon “Camera Gun” is now replaced by “Zaku Flipper Camera Gun”

・Sub-weapon “Sturm Faust” is now replaced by “Zaku Flipper S Faust”

Spec
・Unit Skill “Over Boost LV1” has been given
・Unit skill “Precision Analysis System LV1” is adjusted to “LV2”
Sub-weapon: 【Camera Gun】
・Replaced by new sub-weapon “Zaku Flipper Camera Gun”
Sub-weapon: 【Zaku Flipper Camera Gun】
・New added
Improved from the original spec of “Camera Gun”
・Overheat is shortened as “15.0” → “6.0”
・Weapon switching time is shortened
・ASL (automatic aiming compensation) range is extended
Sub-weapon: 【Sturm Faust】
・Replaced by new sub-weapon “Zaku Flipper S Faust”
Sub-weapon: 【Zaku Flipper S Faust】
・New added
Improved from the original spec of “Sturm Faust”
・Power is increased as “2400” → “2500”
・Overheat is shortened as “15.0” → “12.0”
・Weapon switching time is shortened
【Act Zaku Commander Type】
・Sub-weapon “Hand Grenade Z” is now replaced by “H Grenade [Commander Type]”

Spec
・Unit HP is enhanced as “16000” → “17000” (Upper LVs are also enhanced)
・Close range Part Slot is increased as “12” → “13” (Upper LVs are also enhanced)
・Mid range Part Slot is increased as “13” → “14” (Upper LVs are also enhanced)
・Long range Part Slot is increased as “3” → “4” (Upper LVs are also enhanced)
・Unit skill “Over Boost LV1” is adjusted to “LV2”
・Unit skill “Assault Booster LV1” is adjusted to “LV2”
⇒LV2 Unit skill “Assault Booster LV2” is adjusted to “LV3”
・LV3 Unit skill “Maneuver Armor LV2” is adjusted to “LV3”
Melee main weapon: 【Double Heat Hawk】
・Increase combo compensation
・Increased compensation for Lower Melee attacks
Sub-weapon: 【Hand Grenade Z】
・Replaced by new sub-weapon “H Grenade [Commander Type]”
Sub-weapon: 【H Grenade [Commander Type]】
・New added
Improved from the original spec of “Hand Grenade Z”
・Power is increased as “1100” → “1300”
・Ammo Amount is increased as “3” → “5”
・Cool-down Time is shortened as “2.5” → “2.0”
・Stagger Accumulation Value is enhanced
・Now can be used while high-speed movement
【G-3 Gundam】
・Sub-weapon “Beam Rifle” is now replaced by “G-3 Gundam Beam Rifle”

・Sub-weapon “Large Shield” is now replaced by “G-3 Gundam Shield”

Spec
・Close range Part Slot is increased as “13” → “14” (Upper LVs are also enhanced)
・Mid range Part Slot is increased as “16” → “17” (Upper LVs are also enhanced)
・Long range Part Slot is increased as “3” → “6” (Upper LVs are also enhanced)
・Unit skill “Forced Injector LV1” is adjusted to “LV2”
⇒Skill adjusted to “LV3” in unit LV5
・Unit skill “Assault Booster LV1” is adjusted to “LV2”
⇒Skill adjusted to “LV3” in unit LV4 and above
・LV4 Unit skill “Maneuver Armor LV2” is adjusted to “LV3”
Sub-weapon: 【Beam Rifle】
・Replaced by new sub-weapon “G-3 Gundam Beam Rifle”
Sub-weapon: 【G-3 Gundam Beam Rifle】
・New added
Improved from the original spec of “Beam Rifle”
Normal firing:
・Power is increased as “1400” → “1450”
・Cool-down Time is shortened as “1.5” → “1.0”
・Overheat is shortened as “15.0” → “10.0”
・Focus is shortened as “2.5” → “2.0
・Stagger Accumulation Value is enhanced
・Projectile speed is increased
・Granting a limiter release function
Focus firing:
・Increases power
・Stagger Accumulation Value is enhanced
・Projectile speed is increased
Release Limiter:
・Performance changes, allowing use during high-speed movement
Sub-weapon: 【Large Shield】
・Replaced by new sub-weapon “G-3 Gundam Shield”
Sub-weapon: 【G-3 Gundam Shield】
・New added
Improved from the original spec of “Large Shield”
・Shield HP is enhanced as “2500” → “3500”
【Char’s Gelgoog】
・New sub-weapon “Char’s Gelgoog BR [Rapid]” added

・Sub-weapon “Cracker [Enhanced]” is now replaced by “Char’s Gelgoog Cracker”

Sub-weapon: 【Char’s Gelgoog BR [Rapid]】
・New added
Sub-weapon: 【Cracker [Enhanced]】
・Replaced by new sub-weapon “Char’s Gelgoog Cracker”
Sub-weapon: 【Char’s Gelgoog Cracker】
・New added
Improved from the original spec of “Cracker [Enhanced]”
・Power is increased as “1250” → “1400”
・Cool-down Time is shortened as “2.5” → “2.0”
・Stagger Accumulation Value is enhanced
・Now can be used while high-speed movement
【Delta Plus】
・New sub-weapon “Shield Grenade Launcher (Transformed)” addedd

Spec
・Unit HP is enhanced as “18000” → “19500” (Upper LVs are also enhanced)
・Unit Skill “Aerial Melee System LV1” has been given
⇒Skill “Aerial Melee System LV2” has been given to unit LV2 and above
・Unit skill “Wings Special Cushioning LV2” is adjusted to “LV3”
・Unit skill “Flight Control Program LV3” is adjusted to “LV4”
Ranged main weapon: 【Delta Plus Beam Rifle】
Normal firing:
・Power is increased as “1700” → “1850” (Upper LVs are also enhanced)
・Cool-down Time is shortened as “0.6” → “0.5”
・Overheat is shortened as “14.0” → “12.0”
Focus firing:
・Reduces heat rate charging
Melee main weapon: 【Delta Plus Beam Saber】
・Weapon switching time is shortened
Sub-weapon: 【60mm Vulcan】
・Power is increased as “100” → “120” (Upper LVs are also enhanced)
・Stagger Accumulation Value is enhanced
Sub-weapon: 【Shield Beam Cannon】
・Cool-down Time is shortened as “4.7” → “3.5”
・Overheat is shortened as “20.0” → “13.0”
・Stagger Accumulation Value is enhanced
・Weapon switching time is shortened
Sub-weapon: 【Shield Grenade Launcher】
・Power is increased as “500” → “800” (Upper LVs are also enhanced)
【Delta Plus (Transformed)】
Spec
・Unit HP is enhanced as “18000” → “19500” (Upper LVs are also enhanced)
・Unit skill “Wings Special Cushioning LV2” is adjusted to “LV3”
Sub-weapon: 【Shield Grenade Launcher (Transformed)】
・New added
Sub-weapon: 【Delta Plus B. Rifle (Transformed)】
・Heat Rate is reduced as “35%” → “30%”
【Zaku I】
Spec
・Unit HP is enhanced as “7000” → “7500” (Upper LVs are also enhanced)
・Close range Part Slot is increased as “3” → “4” (Upper LVs are also enhanced)
・Mid range Part Slot is increased as “1” → “2” (Upper LVs are also enhanced)
・Long range Part Slot is increased as “0” → “1” (Upper LVs are also enhanced)
・Unit Skill “Maneuver Armor LV1” has been given
⇒LV5 Unit Skill “Maneuver Armor LV2” has been given
・Unit Skill “Interrupt Tackle LV1” has been given
・Unit skill “Enhanced Tackle LV2” is adjusted to “LV3” (Upper LVs are also enhanced)
Ranged main weapon: 【Zaku Machine Gun [Early Model]】
・Power is increased as “128” → “135” (Upper LVs are also enhanced)
・Stagger Accumulation Value is enhanced
・ASL (automatic aiming compensation) range is extended
Ranged main weapon: 【Zaku Bazooka [Early Model]】
・Power is increased as “1295” → “1300” (Upper LVs are also enhanced)
・Cool-down Time is shortened as “6.7” → “6.0”
・Reload is shortened as “12.0” → “10.0”
【Hazel Custom [Icarus Unit Equipped]】
Spec
・Unit skill “Flight System LV2” is adjusted to “LV3”
Ranged main weapon: 【[IU Equipped] L Rifle】
Normal firing:
・Power is increased as “2200” → “2400”
・Cool-down Time is shortened as “5.5” → “5.0”
・Reload is shortened as “14.0” → “12.0”
・Focus is shortened as “5.0” → “3.0”
Focus firing:
・Stagger Accumulation Value is enhanced
Melee main weapon: 【[IU Equipped] Beam Saber】
・Increased compensation for Lower Melee attacks
Sub-weapon: 【[IU Equipped] B Machine Gun】
・Range is enhanced as “275m” → “300m”
・Cool-down Time is shortened as “0.5” → “0.3”
Sub-weapon: 【[IU Equipped] Club】
・Power is increased as “1800” → “2000”
【Baund Doc】
Spec
・Unit HP is enhanced as “21000” → “25000” (Upper LVs are also enhanced)
・Speed is enhanced as “135” → “140”
・Unit Skill “Emergency Evasion System LV1” has been given
・Unit Skill “Melee Composite System LV3” has been given
⇒In response to this adjustment, “High-Performance Balancer LV1” and “Melee Combo Controller LV2” are removed
・Unit skill “Forced Injector LV2” is adjusted to “LV3”
・Unit skill “Maneuver Armor LV2” is adjusted to “LV3”
・Unit skill “Damage Control LV1” is adjusted to “LV2”
・Unit skill “Waist Special Cushioning LV2” is adjusted to “LV3”
・Unit skill “Special Leg Buffer LV1” is adjusted to “LV2”
・Unit skill “Flight Control Program LV3” is adjusted to “LV4”
Sub-weapon: 【Arm Claw】
・Cool-down Time is shortened as “6.0” → “4.0”
Sub-weapon: 【Scattering Mega Particle Cannon】
・Weapon switching time is shortened
Skill: 【Psycho Wave】
・Changed the activation condition from MS HP “30% or less” to “50% or less”
・Grants a slight boost to melee priority
【Baund Doc (Transformed)】
Spec
・Unit HP is enhanced as “21000” → “25000” (Upper LVs are also enhanced)
・Speed is enhanced as “135” → “140”
・Unit Skill “Melee Composite System LV3” has been given
⇒In response to this adjustment, “High-Performance Balancer LV1” and “Melee Combo Controller LV2” are removed
・Unit skill “Forced Injector LV2” is adjusted to “LV3”
・Unit skill “Maneuver Armor LV2” is adjusted to “LV3”
・Unit skill “Damage Control LV1” is adjusted to “LV2”
・Unit skill “Waist Special Cushioning LV2” is adjusted to “LV3”
・Unit skill “Special Leg Buffer LV1” is adjusted to “LV2”
・Unit skill “Flight Control Program LV3” is adjusted to “LV4”
Sub-weapon: 【Feet Claws】
・Cool-down Time is shortened as “3.0” → “2.5”
■Support type

【Zeta Gundam [HML]】
・New added sub-weapon “H Mega Launcher [Discharge]“

Ranged main weapon: 【Hyper Mega Launcher】
・Weapon switching time is shortened
Normal firing:
・Focus is shortened as “10.0” → “8.0”
Sub-weapon: 【Arm Grenade Launcher】
・Stagger Accumulation Value is enhanced
・LV2 Power is increased as “600” → “650” (Upper LVs are also enhanced)
Sub-weapon: 【Zeta Gundam [HML] Beam Rifle】
・Ammo Amount is increased as “5” → “6”
・Weapon switching time is shortened
・LV2 Power is increased as “2300” → “2400” (Upper LVs are also enhanced)
Sub-weapon: 【H Mega Launcher [Discharge]】
・New added
【Gunner Gundam】
・New added sub-weapon “G Gundam B Rifle [Rapid]“

・New added sub-weapon “G Gundam B Rifle [Discharge]“

Spec
・LV3 Close range Part Slot is increased as “6” → “7” (Upper LVs are also enhanced)
・LV3 Mid range Part Slot is increased as “12” → “13” (Upper LVs are also enhanced)
・LV3 Long range Part Slot is increased as “18” → “19” (Upper LVs are also enhanced)
Ranged main weapon: 【Gunner Gundam Beam Rifle】
Normal firing:
・Power is increased as “1000” → “1100” (Upper LVs are also enhanced)
Sub-weapon: 【G Gundam B Rifle [Rapid]】
・New added
Sub-weapon: 【G Gundam B Rifle [Discharge]】
・New added
【Gundam GP04】
・New added sub-weapon “GP04 Long-Range Rifle [Discharge]“

Spec
・Unit HP is enhanced as “16000” → “17000” (Upper LVs are also enhanced)
・Unit Skill “Special Back Add-On Buffer LV2” has been given
⇒Unit Skill “Special Back Add-On Buffer LV3” has been given in unit LV3 and above
Ranged main weapon: 【GP04 Long-Range Rifle】
・Power is increased as “2000” → “2100” (Upper LVs are also enhanced)
・Overheat is shortened as “15.0” → “12.0”
Sub-weapon: 【GP04 Beam Rifle】
・Ammo Amount is increased as “5” → “6”
Sub-weapon: 【GP04 Long-Range Rifle [Discharge]】
・New added
【Schuzrum Dias [NZ]】
・Sub-weapon “Beam Pistol x2” is now replaced by “[NZ Type] Beam Pistol x2”

・Sub-weapon “Double Binder Beam Cannon” is now replaced by “B Beam Cannon x2 [NZ Type]”

・New added sub-weapon “Knuckles Dummy Balloon [NZ Type]“

Spec
・Unit HP is enhanced as “19000” → “21000” (Upper LVs are also enhanced)
・Close range Part Slot is increased as “11” → “12” (Upper LVs are also enhanced)
・Mid range Part Slot is increased as “17” → “18” (Upper LVs are also enhanced)
・Long range Part Slot is increased as “12” → “13” (Upper LVs are also enhanced)
・Unit Skill “Resist Move LV1” has been given
⇒LV4 Unit Skill “Resist Move LV2” has been given
・Unit skill “Forced Injector LV1” is adjusted to “LV2”
⇒LV4 Unit skill “Forced Injector LV2” is adjusted to “LV3”
・LV1–3 Unit Skill “Damage Control LV1” has been given
・LV4 Unit skill “Damage Control LV1” is adjusted to “LV2”
・Reduces inertial effort when switching direction of movement
Sub-weapon: 【Beam Pistol x2】
・Replaced by new sub-weapon “[NZ Type] Beam Pistol x2”
Sub-weapon: 【[NZ Type] Beam Pistol x2】
・New added
Improved from the original spec of “Beam Pistol x2”
・Power is increased as “450” → “500”
・Projectile speed is increased.
・Stagger Accumulation Value is enhanced
Sub-weapon: 【Double Binder Beam Cannon】
・Replaced by new sub-weapon “B Beam Cannon x2 [NZ Type]”
Sub-weapon: 【B Beam Cannon x2 [NZ Type]】
・New added
Improved from the original spec of “Double Binder Beam Cannon”
・Power is increased as “1200” → “1500”
・Heat Rate is reduced as “90%” → “85%”
・Overheat is shortened as “25.0” → “15.0”
・Stagger Accumulation Value is enhanced
・Weapon switching time is shortened
・Rigidity time after using weapon is shortened.
Sub-weapon: 【Knuckles Dummy Balloon [NZ Type]】
・New added
【Jamru Fin】
Spec
・Unit HP is enhanced as “19000” → “21000” (Upper LVs are also enhanced)
・Unit skill “Special Leg Buffer LV1” is adjusted to “LV3”
・LV2 Close range Part Slot is increased as “10” → “11”
・LV2 Mid range Part Slot is increased as “14” → “15”
・LV2 Long range Part Slot is increased as “16” → “17”
Sub-weapon: 【High Mega Cannon】
Normal firing:
・Power is increased as “2450” → “2500” (Upper LVs are also enhanced)
・Focus is shortened as “5.0” → “4.0”
・Weapon switching time is shortened
・Rigidity time after using weapon is shortened.
Focus firing:
・Grants an effect that nullifies the damage reduction effect of Special Buffer skills
・Stagger Accumulation Value is enhanced
・Rigidity time after using weapon is shortened.
Sub-weapon: 【Small Missile Launchers】
・Stagger Accumulation Value is enhanced
・LV2 Power is increased as “250” → “350”
【Jamru Fin (Transformed)】
Spec
・Unit HP is enhanced as “19000” → “21000” (Upper LVs are also enhanced)
・Unit skill “Special Leg Buffer LV1” is adjusted to “LV3”
・LV2 Close range Part Slot is increased as “10” → “11”
・LV2 Mid range Part Slot is increased as “14” → “15”
・LV2 Long range Part Slot is increased as “16” → “17”
Sub-weapon: 【High Mega Cannon (Transformed)】
Normal firing:
・Overheat is shortened as “20.0” → “13.0”
・Focus is shortened as “2.5” → “1.5”
Focus firing:
・Grants an effect that nullifies the damage reduction effect of Special Buffer skills
Sub-weapon: 【Small Missile Launchers (Transformed)】
・LV2 Power is increased as “480” → “540”
【Full Armor 7th Gundam】
Spec
・LV3 Close range Part Slot is increased as “14” → “15” (Upper LVs are also enhanced)
・LV3 Mid range Part Slot is increased as “21” → “22” (Upper LVs are also enhanced)
・LV3 Long range Part Slot is increased as “18” → “19” (Upper LVs are also enhanced)
Sub-weapon: 【Leg Missile POD x2】
・Power is increased as “300” → “400” (Upper LVs are also enhanced)
Sub-weapon: 【Arm Grenade Launcher】
・Increase explosion range upon impact
Sub-weapon: 【Arm Beam Gun】
・Power is increased as “250” → “300” (Upper LVs are also enhanced)
Sub-weapon: 【240mm Mega Beam Cannon】
・Adjusted to allow non-focus firing
(No changes on focus firing)
We look forward to your continued support of "Mobile Suit Gundam Battle Operation 2".