Unit Adjustment Announcement(2025/10/02)
Hello, Pilots!
This is the Steam® version "Mobile Suit Gundam Battle Operation 2" team.
The unit adjustment applied on [JST] 10/02/2025 is detailed below.
This adjustment will be as same as a unit adjustment on other platform(PS4/PS5) last July.
Please refer to the official website of the other platforms below for details on the intent of the adjustment and
the results data.
https://bo2.ggame.jp/en/info/?p=181238
■【Application Update file ver.0198】
■Regarding the Nerf of "Wing Gundam Zero"

Currently, "Wing Gundam Zero" has been performing better than expected.
We have gathered sufficient battle data on this unit over a significant period of time,
and after reviewing and adjusting the performance of the new units in the same cost range,
there were some fluctuations in performance, but no major improvements that could be considered sufficient.
Therefore, we had been proceeding with testing and adjustments based on the assumption of a downward adjustment.
We are now pleased to inform you that we have a clear schedule for implementation
and the downward adjustment will be carried out in the update on [PDT] 10/30/2025 / [CEST] 10/30/2025.
■General Type
【ZZ Gundam】
Spec
・Unit HP is enhanced as “23000” → “24000” (Upper LVs are also enhanced)
・Unit Skill “Damage Control LV1” has been given
・Unit skill “Emergency Evasion System LV1” is adjusted to “LV2”
・LV1 Unit skill “Special Arms Equipment Buffer LV2” is adjusted to “LV3”
・LV1 Unit skill “Special Back Add-On Buffer LV1” is adjusted to “LV3”
・LV3 Unit skill “Reaction Booster Program LV2” and “Thruster Output Increase LV2” are now merged to
“Composite H Mobility Combat System LV2”
Melee main weapon:【ZZ Hyper Beam Saber】
・Power is increased as “3100” → “3400” (Upper LVs are also enhanced)
Sub-weapon:【Head-Mounted Vulcan [Late Model]】
・Replaced by new sub-weapon “ZZ Gundam Double Vulcan”
Sub-weapon:【ZZ Gundam Double Vulcan】
・New added
Improved from the original spec of “Head-Mounted Vulcan [Late Model]”
・Power is increased as “80” → “120”
・Range is enhanced as “150m” → “200m”
・Stagger accumulation value is enhanced
・Projectile speed is increased
・Rate of fire is increased
Sub-weapon:【Rear Missile Launcher x2】
・Power is increased as “400” → “500” (Spec in LV2 is also enhanced)
・Rate of fire is increased
・Reduced recoil
Sub-weapon:【Head High Mega Cannon】
・Overheat is shortened as “60.0” → “30.0”
1st stage focusing:
・Power is increased as “3000” → “3500” (Upper LVs are also enhanced)
Sub-weapon:【Double Cannon】
・Stagger accumulation value is enhanced
・Weapon switching time is shortened
【ZZ Gundam (Transformed)】
Spec
・Unit HP is enhanced as “23000” → “24000” (Upper LVs are also enhanced)
・Unit Skill “Damage Control LV1” has been given
・Unit Skill “Transformation Optimizer LV1” has been given
・LV1 Unit skill “Special Arms Equipment Buffer LV2” is adjusted to “LV3”
・LV1 Unit skill “Special Back Add-On Buffer LV1” is adjusted to “LV3”
Sub-weapon:【Rear M.L. x2 (Transformed)】
・Increase explosion range upon impact
・Hit detection has been expanded and easier to hit the target
・Reduced recoil
Sub-weapon:【Double Cannon (Transformed)】
・Stagger accumulation value is enhanced
・Weapon switching time is shortened
【Hrairoo-Rah II】
Spec
・Unit skill “Special Arm Binder Buffer LV3” is adjusted to “LV5”
・Unit skill “Special Leg Buffer LV3” is adjusted to “LV4”
・Unit skill “Damage Control LV1” is adjusted to “LV2”
・LV2 Unit skill “Special Back Buffer LV2” is adjusted to “LV3”
Ranged main weapon:【Binder Beam Cannon】
・Power is increased as “2150” → “2400” (Upper LVs are also enhanced)
Melee main weapon:【Hrairoo-Rah II Beam Saber】
・Power is increased as “2400” → “2600” (Upper LVs are also enhanced)
Sub-weapon:【Waist Spread Beam】
・Overheat is shortened as “12.0” → “10.0”
Sub-weapon:【Hrairoo-Rah II Heat Blade】
・Increased compensation for Lower melee attacks
Sub-weapon:【Binder BC x2】
・Heat Rate is reduced as “10%” → “9%”
・Cool-down Time is shortened as “1.0” → “0.8”
・Overheat is shortened as “16.3” → “12.0”
Sub-weapon:【HRII L Blade Rifle [Linked]】
・Cool-down Time is shortened as “5.5” → “4.0”
・Rigidity time after using weapon is shortened
【Hrairoo-Rah II (Transformed)】
Spec
・Unit skill “Special Arm Binder Buffer LV3” is adjusted to “LV5”
・Unit skill “Special Leg Buffer LV3” is adjusted to “LV4”
・Unit skill “Damage Control LV1” is adjusted to “LV2”
・LV2 Unit skill “Special Back Buffer LV2” is adjusted to “LV3”
Sub-weapon:【HRII L Blade Rifle (Transformed)】
・Power is increased as “2200” → “2600” (Upper LVs are also enhanced)
・Cool-down Time is shortened as “3.5” → “2.0”
・Reload is shortened as “20.0” → “12.0”
Sub-weapon:【Binder BC x2 (Transformed)】
・Overheat is shortened as “18.0” → “12.0”
・Stagger accumulation value is enhanced
【Zeta Gundam】
Spec
・Unit HP is enhanced as “18500” → “19500” (Upper LVs are also enhanced)
・Close range Part Slot is increased as “16” → “17” (Upper LVs are also enhanced)
・Mid-range Part Slot is increased as “22” → “23” (Upper LVs are also enhanced)
・Long range Part Slot is increased as “6” → “7” (Upper LVs are also enhanced)
・Unit Skill “Melee Battle Optimizer LV1” has been given
・Unit Skill “Maneuver Armor LV1” has been given
・Unit Skill “De-Transformation Optimizer LV1” has been given
・Unit skill “High-Performance Balancer LV1” and “Melee Combo Controller LV1” are now merged to
“Melee Composite System LV1”
・LV2 and upper LV Unit grant skill “Pursuit Melee Aux. Program LV1”
⇒LV4 Unit grant skill “Pursuit Melee Aux. Program LV2”
Melee main weapon:【Zeta Gundam Beam Saber】
・Increased compensation for Lower melee attacks
Sub-weapon:【Arm Grenade Launcher】
・Power is increased as “500” → “600” (Upper LVs are also enhanced)
・Increase explosion range upon impact
Sub-weapon:【Long Beam Saber】
・Increased compensation for left/right melee attacks
【Zeta Gundam (Transformed)】
Spec
・Unit HP is enhanced as “18500” → “19500” (Upper LVs are also enhanced)
・Close range Part Slot is increased as “16” → “17” (Upper LVs are also enhanced)
・Mid-range Part Slot is increased as “22” → “23” (Upper LVs are also enhanced)
・Long range Part Slot is increased as “6” → “7” (Upper LVs are also enhanced)
【Gundam GP01】
Spec
・Unit HP is enhanced as “17000” → “18000” (Upper LVs are also enhanced)
・Close range Part Slot is increased as “18” → “19” (Upper LVs are also enhanced)
・Mid-range Part Slot is increased as “16” → “17” (Upper LVs are also enhanced)
・Long range Part Slot is increased as “6” → “7” (Upper LVs are also enhanced)
・Unit Skill “EX Boost LV1” has been given
・Unit Skill “Bullet Feeder LV1” has been given
・Unit Skill “Counter Boost LV1” has been given
・LV1 – 2 Unit skill “Forced Injector LV1” is adjusted to “LV2”
・LV2 Unit Skill “Pursuit Melee Aux. Program LV1” has been given
⇒LV4 Unit Skill “Pursuit Melee Aux. Program LV2” has been given
Ranged main weapon:【GP01 Beam Rifle】
・Power is increased as “2100” → “2300” (Upper LVs are also enhanced)
・Cool-down Time is shortened as “5.0” → “4.5”
・Reload is shortened as “15.0” → “12.0”
・Weapon switching time is shortened
Melee main weapon:【Beam Saber [Enhanced Type II]】
・Increased compensation for Lower melee attacks
Sub-weapon:【GP01 Head-Mounted Vulcan】
・Rate of fire is increased
【Gundam GP01Fb】
Spec
・Unit HP is enhanced as “15000” → “18000” (Upper LVs are also enhanced)
・Close range Part Slot is increased as “13” → “14” (Upper LVs are also enhanced)
・Mid-range Part Slot is increased as “18” → “19” (Upper LVs are also enhanced)
・Long range Part Slot is increased as “9” → “10” (Upper LVs are also enhanced)
・Unit Skill “Bullet Feeder LV1” has been given
・Unit Skill “Flexible Thruster LV1” has been given
⇒LV3 and upper LV Unit grant skill “Flexible Thruster LV2”
・Unit Skill “Flight Control Program LV3” has been given
⇒LV3 and upper LV Unit grant skill “Flight Control Program LV4”
・Unit skill “Forced Injector LV2” is adjusted to “LV3”
・LV3 and upper LV Unit skill “Emergency Evasion System LV2” is adjusted to “LV3”
Ranged main weapon:【GP01 Beam Rifle】
・Power is increased as “2100” → “2300” (Upper LVs are also enhanced)
・Cool-down Time is shortened as “5.0” → “4.5”
・Reload is shortened as “15.0” → “12.0”
・Weapon switching time is shortened
Ranged main weapon:【Prototype Large Beam Rifle】
・Overheat is shortened as “15.0” → “12.0”
・Focus is shortened as “6.0” → “3.0”
・Weapon switching time is shortened
Normal firing:
・Power is increased as “1500” → “1700” (Upper LVs are also enhanced)
・Heat Rate is reduced as “35%” → “30%”
Focus firing:
・Reduced heat rate charging
Melee main weapon:【Beam Saber [Enhanced Type II]】
・Increased compensation for Lower melee attacks
Sub-weapon:【GP01 Head-Mounted Vulcan】
・Rate of fire is increased
【Zaku III】
Spec
・Unit HP is enhanced as “18500” → “21000” (Upper LVs are also enhanced)
・Close range Part Slot is increased as “18” → “19” (Upper LVs are also enhanced)
・Mid-range Part Slot is increased as “10” → “12” (Upper LVs are also enhanced)
・Long range Part Slot is increased as “12” → “13” (Upper LVs are also enhanced)
・Unit Skill “Offense System LV1” has been given
⇒LV3 and upper LV Unit grant skill “Offense System LV2”
・Unit skill “Damage Control LV1” is adjusted to “LV2”
⇒LV3 and upper LV Unit skill “Damage Control LV2” is adjusted to “LV3”
・Increased movement speed when moving left/right
Melee main weapon:【Zaku III Beam Saber】
・Increase combo compensation
Sub-weapon:【Head Beam Cannon】
・Power is increased as “550” → “600” (Upper LVs are also enhanced)
・Overheat is shortened as “20.0” → “13.0”
・ASL (automatic aiming compensation) range is extended
Sub-weapon:【Torso Beam Launcher x2】
・Overheat is shortened as “12.0” → “10.0”
・Weapon switching time is shortened
Normal firing:
・Power is increased as “1500” → “1600” (Upper LVs are also enhanced)
・Heat Rate is reduced as “90%” → “80%”
・Cool-down Time is shortened as “5.0” → “4.0”
・Rigidity time after using weapon is shortened
Released limiter:
・Increased power
・Shortened cool-time
・Rigidity time after using weapon is shortened
■Raid type
【Dijeh [Luio & Co. Type]】
Spec
・Unit HP is enhanced as “22000” → “24000”
・High-speed movement is enhanced as “215” → “220”
・Unit skill “Heavy Attack LV1” is adjusted to “LV2”
・Unit skill “Special Leg Buffer LV2” is adjusted to “LV3”
・Unit skill “Maneuver Armor LV2” is adjusted to “LV3”
・LV2 Unit Skill “Thruster Output Increase LV1” has been given
・LV2 Unit skill “Optimized Cooling Efficiency LV1” is adjusted to “LV2”
・LV2 Unit skill “Forced Injector LV2” is adjusted to “LV3”
・LV2 Unit skill “Pursuit Melee Aux. Program LV1” is adjusted to “LV2”
Ranged main weapon:【Dijeh [L&C] Beam Rifle】
・Reload is shortened as “13.0” → “10.0”
Normal firing:
・Power is increased as “1900” → “2000”
Focus firing:
・Increased power
Ranged main weapon:【Dijeh [L&C] Beam Naginata】
・Charging is shortened as “2.5” → “2.0”
Sub-weapon:【Search Light】
・Overheat is shortened as “10.0” → “8.0”
【Gerbera Tetra】
Spec
・Unit HP is enhanced as “16500” → “18000” (Spec in LV2 are also enhanced)
・Rotate is enhanced as “66” → “72”
・Unit skill “Maneuver Armor LV2” is adjusted to “LV3”
⇒LV4 Unit skill “Maneuver Armor LV3” is adjusted to “LV4”
・Unit skill “Emergency Evasion System LV1” is adjusted to “LV2”
⇒LV3 and upper LV unit skill “Emergency Evasion System LV1” is adjusted to “LV3”
・Unit skill “Flight Control Program LV2” is adjusted to “LV3”
⇒LV3 and upper LV unit skill “Flight Control Program LV2” is adjusted to “LV4”
・Unit skill “Forced Injector LV2” is adjusted to “LV3”
⇒LV3 and upper LV unit skill “Forced Injector LV2” is adjusted to “LV4”
・Unit skill “High-Performance Radar LV1” is adjusted to “LV2”
・LV2 and upper LV unit grant skill “Pursuit Melee Aux. Program LV1”
⇒LV3 and upper LV unit grant skill “Pursuit Melee Aux. Program LV2”
Melee main weapon:【Gerbera Tetra Beam Saber】
・Increased compensation for Lower melee attacks
・Weapon switching time is shortened
Sub-weapon:【Arm 110mm Machine Gun】
・Power is increased as “180” → “200” (Upper LVs are also enhanced)
・Reload is shortened as “10.0” → “7.0”
・Rate of fire is increased
・Weapon switching time is shortened
【Prototype Gundam】
Spec
・Unit HP is enhanced as “14000” → “15000” (Upper LVs are also enhanced)
・Thrusters are enhanced as “55” → “60”
⇒LV3 Thrusters are enhanced as “55” → “65”
⇒LV4 Thrusters are enhanced as “60” → “65”
・Close range Part Slot is increased as “15” → “17” (Upper LVs are also enhanced)
・Mid-range Part Slot is increased as “6” → “7” (Upper LVs are also enhanced)
・Long range Part Slot is increased as “3” → “4” (Upper LVs are also enhanced)
・Unit skill “Maneuver Armor LV1” is adjusted to “LV2”
⇒LV4 Unit skill “Maneuver Armor LV2” is adjusted to “LV3”
・LV2 and upper LV unit grant skill “Pursuit Melee Aux. Program LV1”
⇒LV4 and upper LV unit grant skill “Pursuit Melee Aux. Program LV2”
・LV3 Unit Skill “Thruster Output Increase LV1” has been given
・LV4 Unit skill “Thruster Output Increase LV1” is adjusted to “LV2”
Ranged main weapon:【P Gundam Beam Rifle】
・Power is increased as “1250” → “1400” (Upper LVs are also enhanced)
・Heat Rate is reduced as “45%” → “35%”
・Cool-down Time is shortened as “1.5” → “0.8”
・Stagger accumulation value is enhanced
Melee main weapon:【Beam Javelin】
・Increase combo compensation
Melee main weapon:【Double Beam Sabers】
・Power is increased as “2300” → “2400” (Upper LVs are also enhanced)
■Support type
【ReZEL Type-C [Defenser b-Unit]】
Spec
・Unit HP is enhanced as “20000” → “24000” (Upper LVs are also enhanced)
・Unit Skill “Pursuit Ranged Aux. Program LV1” has been given
⇒LV3 Unit Skill “Pursuit Ranged Aux. Program LV2” has been given
・LV1 Unit skill “Damage Control LV1” is adjusted to “LV2”
・LV3 Unit skill “Forced Injector LV2” is adjusted to “LV3”
Sub-weapon:【Arm Grenade Launcher】
・Power is increased as “1000” → “1200” (Upper LVs are also enhanced)
・Projectile speed is increased
・Increase explosion range upon impact
Sub-weapon:【60mm Vulcan Gun】
・Power is increased as “110” → “120” (Upper LVs are also enhanced)
・Rate of fire is increased
・Stagger accumulation value is enhanced
Sub-weapon:【Shield Beam Cannon】
・Focus is shortened as “1.5” → “1.0”
Normal firing:
・Power is increased as “750” → “900” (Upper LVs are also enhanced)
・Stagger accumulation value is enhanced
Focus firing:
・Increased power
Sub-weapon:【Mega Beam Launcher x2】
・Power is increased as “425” → “500” (Upper LVs are also enhanced)
・Overheat is shortened as “20.0” → “15.0”
・Focus is shortened as “2.5” → “2.0”
【ReZEL Type-C [Defenser b-Unit] (Transformed)】
Spec
・Unit HP is enhanced as “20000” → “24000” (Upper LVs are also enhanced)
・Unit Skill “Shock Dampeners LV1” has been given
・Unit Skill “Pursuit Ranged Aux. Program LV1” has been given
⇒LV3 Unit Skill “Pursuit Ranged Aux. Program LV2” has been given
・LV1 Unit skill “Damage Control LV1” is adjusted to “LV2”
Sub-weapon:【Binder Mega Particle Cannon x2】
・Power is increased as “1000” → “1300” (Upper LVs are also enhanced)
・Cool-down Time is shortened as “5.0” → “2.0”
・Overheat is shortened as “15.0” → “10.0”
・Stagger accumulation value is enhanced
Sub-weapon:【Shield Beam Cannon (Transformed)】
・Focus is shortened as “1.5” → “1.0”
Normal firing:
・Power is increased as “500” → “1000” (Upper LVs are also enhanced)
・Heat Rate is reduced as “18%” → “15%”
・Stagger accumulation value is enhanced
Focus firing:
・Increased power
・Reduced heat rate charging
・Stagger accumulation value is enhanced
Sub-weapon:【Mega Beam Launcher x2 (Transformed)】
・Power is increased as “2000” → “2200” (Upper LVs are also enhanced)
・Overheat is shortened as “25.0” → “15.0”
・Focus is shortened as “1.5” → “1.0”
【Methuss Kai】
Spec
・Unit HP is enhanced as “19000” → “22000” (Upper LVs are also enhanced)
・Rotate is enhanced as “57” → “60”
・Unit Skill “Immobile Fire System LV1” has been given
Sub-weapon:【Methuss Kai High Mega Cannon】
・Cool-down Time is shortened as “5.0” → “3.0”
・Overheat is shortened as “23.0” → “15.0”
・Focus is shortened as “4.5” → “3.5”
・Weapon switching time is shortened
Normal firing:
・Rigidity time after using weapon is shortened
Sub-weapon:【High MC [Rapid]】
・Power is increased as “800” → “950” (Upper LVs are also enhanced)
・Heat Rate is reduced as “30%” → “25%”
・Overheat is shortened as “23.0” → “12.0”
・Weapon switching time is shortened
・Rigidity time after using weapon is shortened
【Methuss Kai (Transformed)】
Spec
・Unit HP is enhanced as “19000” → “22000” (Upper LVs are also enhanced)
Sub-weapon:【Methuss Kai High M. C. (Transformed)】
・Focus is shortened as “2.5” → “1.5”
・Weapon switching time is shortened
・Now can be used while high-speed movement
Sub-weapon:【High MC [Rapid] (Transformed)】
・Power is increased as “500” → “700” (Upper LVs are also enhanced)
・Heat Rate is reduced as “25%” → “18%”
・Cool-down Time is shortened as “0.8” → “0.5”
・Overheat is shortened as “25.0” → “15.0”
・Weapon switching time is shortened
We look forward to your continued support of "Mobile Suit Gundam Battle Operation 2".
This is the Steam® version "Mobile Suit Gundam Battle Operation 2" team.
The unit adjustment applied on [JST] 10/02/2025 is detailed below.
This adjustment will be as same as a unit adjustment on other platform(PS4/PS5) last July.
Please refer to the official website of the other platforms below for details on the intent of the adjustment and
the results data.
https://bo2.ggame.jp/en/info/?p=181238
■【Application Update file ver.0198】
■Regarding the Nerf of "Wing Gundam Zero"

Currently, "Wing Gundam Zero" has been performing better than expected.
We have gathered sufficient battle data on this unit over a significant period of time,
and after reviewing and adjusting the performance of the new units in the same cost range,
there were some fluctuations in performance, but no major improvements that could be considered sufficient.
Therefore, we had been proceeding with testing and adjustments based on the assumption of a downward adjustment.
We are now pleased to inform you that we have a clear schedule for implementation
and the downward adjustment will be carried out in the update on [PDT] 10/30/2025 / [CEST] 10/30/2025.
■General Type
【ZZ Gundam】
Spec
・Unit HP is enhanced as “23000” → “24000” (Upper LVs are also enhanced)
・Unit Skill “Damage Control LV1” has been given
・Unit skill “Emergency Evasion System LV1” is adjusted to “LV2”
・LV1 Unit skill “Special Arms Equipment Buffer LV2” is adjusted to “LV3”
・LV1 Unit skill “Special Back Add-On Buffer LV1” is adjusted to “LV3”
・LV3 Unit skill “Reaction Booster Program LV2” and “Thruster Output Increase LV2” are now merged to
“Composite H Mobility Combat System LV2”
Melee main weapon:【ZZ Hyper Beam Saber】
・Power is increased as “3100” → “3400” (Upper LVs are also enhanced)
Sub-weapon:【Head-Mounted Vulcan [Late Model]】
・Replaced by new sub-weapon “ZZ Gundam Double Vulcan”
Sub-weapon:【ZZ Gundam Double Vulcan】
・New added
Improved from the original spec of “Head-Mounted Vulcan [Late Model]”
・Power is increased as “80” → “120”
・Range is enhanced as “150m” → “200m”
・Stagger accumulation value is enhanced
・Projectile speed is increased
・Rate of fire is increased
Sub-weapon:【Rear Missile Launcher x2】
・Power is increased as “400” → “500” (Spec in LV2 is also enhanced)
・Rate of fire is increased
・Reduced recoil
Sub-weapon:【Head High Mega Cannon】
・Overheat is shortened as “60.0” → “30.0”
1st stage focusing:
・Power is increased as “3000” → “3500” (Upper LVs are also enhanced)
Sub-weapon:【Double Cannon】
・Stagger accumulation value is enhanced
・Weapon switching time is shortened
【ZZ Gundam (Transformed)】
Spec
・Unit HP is enhanced as “23000” → “24000” (Upper LVs are also enhanced)
・Unit Skill “Damage Control LV1” has been given
・Unit Skill “Transformation Optimizer LV1” has been given
・LV1 Unit skill “Special Arms Equipment Buffer LV2” is adjusted to “LV3”
・LV1 Unit skill “Special Back Add-On Buffer LV1” is adjusted to “LV3”
Sub-weapon:【Rear M.L. x2 (Transformed)】
・Increase explosion range upon impact
・Hit detection has been expanded and easier to hit the target
・Reduced recoil
Sub-weapon:【Double Cannon (Transformed)】
・Stagger accumulation value is enhanced
・Weapon switching time is shortened
【Hrairoo-Rah II】
Spec
・Unit skill “Special Arm Binder Buffer LV3” is adjusted to “LV5”
・Unit skill “Special Leg Buffer LV3” is adjusted to “LV4”
・Unit skill “Damage Control LV1” is adjusted to “LV2”
・LV2 Unit skill “Special Back Buffer LV2” is adjusted to “LV3”
Ranged main weapon:【Binder Beam Cannon】
・Power is increased as “2150” → “2400” (Upper LVs are also enhanced)
Melee main weapon:【Hrairoo-Rah II Beam Saber】
・Power is increased as “2400” → “2600” (Upper LVs are also enhanced)
Sub-weapon:【Waist Spread Beam】
・Overheat is shortened as “12.0” → “10.0”
Sub-weapon:【Hrairoo-Rah II Heat Blade】
・Increased compensation for Lower melee attacks
Sub-weapon:【Binder BC x2】
・Heat Rate is reduced as “10%” → “9%”
・Cool-down Time is shortened as “1.0” → “0.8”
・Overheat is shortened as “16.3” → “12.0”
Sub-weapon:【HRII L Blade Rifle [Linked]】
・Cool-down Time is shortened as “5.5” → “4.0”
・Rigidity time after using weapon is shortened
【Hrairoo-Rah II (Transformed)】
Spec
・Unit skill “Special Arm Binder Buffer LV3” is adjusted to “LV5”
・Unit skill “Special Leg Buffer LV3” is adjusted to “LV4”
・Unit skill “Damage Control LV1” is adjusted to “LV2”
・LV2 Unit skill “Special Back Buffer LV2” is adjusted to “LV3”
Sub-weapon:【HRII L Blade Rifle (Transformed)】
・Power is increased as “2200” → “2600” (Upper LVs are also enhanced)
・Cool-down Time is shortened as “3.5” → “2.0”
・Reload is shortened as “20.0” → “12.0”
Sub-weapon:【Binder BC x2 (Transformed)】
・Overheat is shortened as “18.0” → “12.0”
・Stagger accumulation value is enhanced
【Zeta Gundam】
Spec
・Unit HP is enhanced as “18500” → “19500” (Upper LVs are also enhanced)
・Close range Part Slot is increased as “16” → “17” (Upper LVs are also enhanced)
・Mid-range Part Slot is increased as “22” → “23” (Upper LVs are also enhanced)
・Long range Part Slot is increased as “6” → “7” (Upper LVs are also enhanced)
・Unit Skill “Melee Battle Optimizer LV1” has been given
・Unit Skill “Maneuver Armor LV1” has been given
・Unit Skill “De-Transformation Optimizer LV1” has been given
・Unit skill “High-Performance Balancer LV1” and “Melee Combo Controller LV1” are now merged to
“Melee Composite System LV1”
・LV2 and upper LV Unit grant skill “Pursuit Melee Aux. Program LV1”
⇒LV4 Unit grant skill “Pursuit Melee Aux. Program LV2”
Melee main weapon:【Zeta Gundam Beam Saber】
・Increased compensation for Lower melee attacks
Sub-weapon:【Arm Grenade Launcher】
・Power is increased as “500” → “600” (Upper LVs are also enhanced)
・Increase explosion range upon impact
Sub-weapon:【Long Beam Saber】
・Increased compensation for left/right melee attacks
【Zeta Gundam (Transformed)】
Spec
・Unit HP is enhanced as “18500” → “19500” (Upper LVs are also enhanced)
・Close range Part Slot is increased as “16” → “17” (Upper LVs are also enhanced)
・Mid-range Part Slot is increased as “22” → “23” (Upper LVs are also enhanced)
・Long range Part Slot is increased as “6” → “7” (Upper LVs are also enhanced)
【Gundam GP01】
Spec
・Unit HP is enhanced as “17000” → “18000” (Upper LVs are also enhanced)
・Close range Part Slot is increased as “18” → “19” (Upper LVs are also enhanced)
・Mid-range Part Slot is increased as “16” → “17” (Upper LVs are also enhanced)
・Long range Part Slot is increased as “6” → “7” (Upper LVs are also enhanced)
・Unit Skill “EX Boost LV1” has been given
・Unit Skill “Bullet Feeder LV1” has been given
・Unit Skill “Counter Boost LV1” has been given
・LV1 – 2 Unit skill “Forced Injector LV1” is adjusted to “LV2”
・LV2 Unit Skill “Pursuit Melee Aux. Program LV1” has been given
⇒LV4 Unit Skill “Pursuit Melee Aux. Program LV2” has been given
Ranged main weapon:【GP01 Beam Rifle】
・Power is increased as “2100” → “2300” (Upper LVs are also enhanced)
・Cool-down Time is shortened as “5.0” → “4.5”
・Reload is shortened as “15.0” → “12.0”
・Weapon switching time is shortened
Melee main weapon:【Beam Saber [Enhanced Type II]】
・Increased compensation for Lower melee attacks
Sub-weapon:【GP01 Head-Mounted Vulcan】
・Rate of fire is increased
【Gundam GP01Fb】
Spec
・Unit HP is enhanced as “15000” → “18000” (Upper LVs are also enhanced)
・Close range Part Slot is increased as “13” → “14” (Upper LVs are also enhanced)
・Mid-range Part Slot is increased as “18” → “19” (Upper LVs are also enhanced)
・Long range Part Slot is increased as “9” → “10” (Upper LVs are also enhanced)
・Unit Skill “Bullet Feeder LV1” has been given
・Unit Skill “Flexible Thruster LV1” has been given
⇒LV3 and upper LV Unit grant skill “Flexible Thruster LV2”
・Unit Skill “Flight Control Program LV3” has been given
⇒LV3 and upper LV Unit grant skill “Flight Control Program LV4”
・Unit skill “Forced Injector LV2” is adjusted to “LV3”
・LV3 and upper LV Unit skill “Emergency Evasion System LV2” is adjusted to “LV3”
Ranged main weapon:【GP01 Beam Rifle】
・Power is increased as “2100” → “2300” (Upper LVs are also enhanced)
・Cool-down Time is shortened as “5.0” → “4.5”
・Reload is shortened as “15.0” → “12.0”
・Weapon switching time is shortened
Ranged main weapon:【Prototype Large Beam Rifle】
・Overheat is shortened as “15.0” → “12.0”
・Focus is shortened as “6.0” → “3.0”
・Weapon switching time is shortened
Normal firing:
・Power is increased as “1500” → “1700” (Upper LVs are also enhanced)
・Heat Rate is reduced as “35%” → “30%”
Focus firing:
・Reduced heat rate charging
Melee main weapon:【Beam Saber [Enhanced Type II]】
・Increased compensation for Lower melee attacks
Sub-weapon:【GP01 Head-Mounted Vulcan】
・Rate of fire is increased
【Zaku III】
Spec
・Unit HP is enhanced as “18500” → “21000” (Upper LVs are also enhanced)
・Close range Part Slot is increased as “18” → “19” (Upper LVs are also enhanced)
・Mid-range Part Slot is increased as “10” → “12” (Upper LVs are also enhanced)
・Long range Part Slot is increased as “12” → “13” (Upper LVs are also enhanced)
・Unit Skill “Offense System LV1” has been given
⇒LV3 and upper LV Unit grant skill “Offense System LV2”
・Unit skill “Damage Control LV1” is adjusted to “LV2”
⇒LV3 and upper LV Unit skill “Damage Control LV2” is adjusted to “LV3”
・Increased movement speed when moving left/right
Melee main weapon:【Zaku III Beam Saber】
・Increase combo compensation
Sub-weapon:【Head Beam Cannon】
・Power is increased as “550” → “600” (Upper LVs are also enhanced)
・Overheat is shortened as “20.0” → “13.0”
・ASL (automatic aiming compensation) range is extended
Sub-weapon:【Torso Beam Launcher x2】
・Overheat is shortened as “12.0” → “10.0”
・Weapon switching time is shortened
Normal firing:
・Power is increased as “1500” → “1600” (Upper LVs are also enhanced)
・Heat Rate is reduced as “90%” → “80%”
・Cool-down Time is shortened as “5.0” → “4.0”
・Rigidity time after using weapon is shortened
Released limiter:
・Increased power
・Shortened cool-time
・Rigidity time after using weapon is shortened
■Raid type
【Dijeh [Luio & Co. Type]】
Spec
・Unit HP is enhanced as “22000” → “24000”
・High-speed movement is enhanced as “215” → “220”
・Unit skill “Heavy Attack LV1” is adjusted to “LV2”
・Unit skill “Special Leg Buffer LV2” is adjusted to “LV3”
・Unit skill “Maneuver Armor LV2” is adjusted to “LV3”
・LV2 Unit Skill “Thruster Output Increase LV1” has been given
・LV2 Unit skill “Optimized Cooling Efficiency LV1” is adjusted to “LV2”
・LV2 Unit skill “Forced Injector LV2” is adjusted to “LV3”
・LV2 Unit skill “Pursuit Melee Aux. Program LV1” is adjusted to “LV2”
Ranged main weapon:【Dijeh [L&C] Beam Rifle】
・Reload is shortened as “13.0” → “10.0”
Normal firing:
・Power is increased as “1900” → “2000”
Focus firing:
・Increased power
Ranged main weapon:【Dijeh [L&C] Beam Naginata】
・Charging is shortened as “2.5” → “2.0”
Sub-weapon:【Search Light】
・Overheat is shortened as “10.0” → “8.0”
【Gerbera Tetra】
Spec
・Unit HP is enhanced as “16500” → “18000” (Spec in LV2 are also enhanced)
・Rotate is enhanced as “66” → “72”
・Unit skill “Maneuver Armor LV2” is adjusted to “LV3”
⇒LV4 Unit skill “Maneuver Armor LV3” is adjusted to “LV4”
・Unit skill “Emergency Evasion System LV1” is adjusted to “LV2”
⇒LV3 and upper LV unit skill “Emergency Evasion System LV1” is adjusted to “LV3”
・Unit skill “Flight Control Program LV2” is adjusted to “LV3”
⇒LV3 and upper LV unit skill “Flight Control Program LV2” is adjusted to “LV4”
・Unit skill “Forced Injector LV2” is adjusted to “LV3”
⇒LV3 and upper LV unit skill “Forced Injector LV2” is adjusted to “LV4”
・Unit skill “High-Performance Radar LV1” is adjusted to “LV2”
・LV2 and upper LV unit grant skill “Pursuit Melee Aux. Program LV1”
⇒LV3 and upper LV unit grant skill “Pursuit Melee Aux. Program LV2”
Melee main weapon:【Gerbera Tetra Beam Saber】
・Increased compensation for Lower melee attacks
・Weapon switching time is shortened
Sub-weapon:【Arm 110mm Machine Gun】
・Power is increased as “180” → “200” (Upper LVs are also enhanced)
・Reload is shortened as “10.0” → “7.0”
・Rate of fire is increased
・Weapon switching time is shortened
【Prototype Gundam】
Spec
・Unit HP is enhanced as “14000” → “15000” (Upper LVs are also enhanced)
・Thrusters are enhanced as “55” → “60”
⇒LV3 Thrusters are enhanced as “55” → “65”
⇒LV4 Thrusters are enhanced as “60” → “65”
・Close range Part Slot is increased as “15” → “17” (Upper LVs are also enhanced)
・Mid-range Part Slot is increased as “6” → “7” (Upper LVs are also enhanced)
・Long range Part Slot is increased as “3” → “4” (Upper LVs are also enhanced)
・Unit skill “Maneuver Armor LV1” is adjusted to “LV2”
⇒LV4 Unit skill “Maneuver Armor LV2” is adjusted to “LV3”
・LV2 and upper LV unit grant skill “Pursuit Melee Aux. Program LV1”
⇒LV4 and upper LV unit grant skill “Pursuit Melee Aux. Program LV2”
・LV3 Unit Skill “Thruster Output Increase LV1” has been given
・LV4 Unit skill “Thruster Output Increase LV1” is adjusted to “LV2”
Ranged main weapon:【P Gundam Beam Rifle】
・Power is increased as “1250” → “1400” (Upper LVs are also enhanced)
・Heat Rate is reduced as “45%” → “35%”
・Cool-down Time is shortened as “1.5” → “0.8”
・Stagger accumulation value is enhanced
Melee main weapon:【Beam Javelin】
・Increase combo compensation
Melee main weapon:【Double Beam Sabers】
・Power is increased as “2300” → “2400” (Upper LVs are also enhanced)
■Support type
【ReZEL Type-C [Defenser b-Unit]】
Spec
・Unit HP is enhanced as “20000” → “24000” (Upper LVs are also enhanced)
・Unit Skill “Pursuit Ranged Aux. Program LV1” has been given
⇒LV3 Unit Skill “Pursuit Ranged Aux. Program LV2” has been given
・LV1 Unit skill “Damage Control LV1” is adjusted to “LV2”
・LV3 Unit skill “Forced Injector LV2” is adjusted to “LV3”
Sub-weapon:【Arm Grenade Launcher】
・Power is increased as “1000” → “1200” (Upper LVs are also enhanced)
・Projectile speed is increased
・Increase explosion range upon impact
Sub-weapon:【60mm Vulcan Gun】
・Power is increased as “110” → “120” (Upper LVs are also enhanced)
・Rate of fire is increased
・Stagger accumulation value is enhanced
Sub-weapon:【Shield Beam Cannon】
・Focus is shortened as “1.5” → “1.0”
Normal firing:
・Power is increased as “750” → “900” (Upper LVs are also enhanced)
・Stagger accumulation value is enhanced
Focus firing:
・Increased power
Sub-weapon:【Mega Beam Launcher x2】
・Power is increased as “425” → “500” (Upper LVs are also enhanced)
・Overheat is shortened as “20.0” → “15.0”
・Focus is shortened as “2.5” → “2.0”
【ReZEL Type-C [Defenser b-Unit] (Transformed)】
Spec
・Unit HP is enhanced as “20000” → “24000” (Upper LVs are also enhanced)
・Unit Skill “Shock Dampeners LV1” has been given
・Unit Skill “Pursuit Ranged Aux. Program LV1” has been given
⇒LV3 Unit Skill “Pursuit Ranged Aux. Program LV2” has been given
・LV1 Unit skill “Damage Control LV1” is adjusted to “LV2”
Sub-weapon:【Binder Mega Particle Cannon x2】
・Power is increased as “1000” → “1300” (Upper LVs are also enhanced)
・Cool-down Time is shortened as “5.0” → “2.0”
・Overheat is shortened as “15.0” → “10.0”
・Stagger accumulation value is enhanced
Sub-weapon:【Shield Beam Cannon (Transformed)】
・Focus is shortened as “1.5” → “1.0”
Normal firing:
・Power is increased as “500” → “1000” (Upper LVs are also enhanced)
・Heat Rate is reduced as “18%” → “15%”
・Stagger accumulation value is enhanced
Focus firing:
・Increased power
・Reduced heat rate charging
・Stagger accumulation value is enhanced
Sub-weapon:【Mega Beam Launcher x2 (Transformed)】
・Power is increased as “2000” → “2200” (Upper LVs are also enhanced)
・Overheat is shortened as “25.0” → “15.0”
・Focus is shortened as “1.5” → “1.0”
【Methuss Kai】
Spec
・Unit HP is enhanced as “19000” → “22000” (Upper LVs are also enhanced)
・Rotate is enhanced as “57” → “60”
・Unit Skill “Immobile Fire System LV1” has been given
Sub-weapon:【Methuss Kai High Mega Cannon】
・Cool-down Time is shortened as “5.0” → “3.0”
・Overheat is shortened as “23.0” → “15.0”
・Focus is shortened as “4.5” → “3.5”
・Weapon switching time is shortened
Normal firing:
・Rigidity time after using weapon is shortened
Sub-weapon:【High MC [Rapid]】
・Power is increased as “800” → “950” (Upper LVs are also enhanced)
・Heat Rate is reduced as “30%” → “25%”
・Overheat is shortened as “23.0” → “12.0”
・Weapon switching time is shortened
・Rigidity time after using weapon is shortened
【Methuss Kai (Transformed)】
Spec
・Unit HP is enhanced as “19000” → “22000” (Upper LVs are also enhanced)
Sub-weapon:【Methuss Kai High M. C. (Transformed)】
・Focus is shortened as “2.5” → “1.5”
・Weapon switching time is shortened
・Now can be used while high-speed movement
Sub-weapon:【High MC [Rapid] (Transformed)】
・Power is increased as “500” → “700” (Upper LVs are also enhanced)
・Heat Rate is reduced as “25%” → “18%”
・Cool-down Time is shortened as “0.8” → “0.5”
・Overheat is shortened as “25.0” → “15.0”
・Weapon switching time is shortened
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