Unit Adjustment Announcement(2023/12/21)
Hello, Pilots!
This is the Steam® version "Mobile Suit Gundam Battle Operation 2" team.
Unit adjustment details of [PDT] 12/21/2023 / [CET] 12/21/2023 is shown below.
This adjustment will be as same as a unit adjustment on other platform(PS4/PS5) last October.
Please refer to the official website of the other platforms below for details on the intent of the adjustment and the results data.
https://bo2.ggame.jp/en/info/?p=124420
■【Update file ver.0173】
■Unit adjustment
▼General Type
【Rick Dom II】
Unit Features
・Unit HP is increased as "13000"→"15000"(Upper LVs are also enhanced)
・Thrusters are increased as "55" → "65"
・High speed movement is increased as "190"→"200"
・Rotate is increased as "54"→"57"
・Unit Skill "Anti-Blast Stabilizer LV1" has been given.
・Close range Part Slot is increased as "7" → "9"(Upper LVs are also enhanced)
・Mid-range Part Slot is increased as "12" → "13"(Upper LVs are also enhanced)
・Long range Part Slot is increased as "5" → "7"(Upper LVs are also enhanced)
・Reduces inertial effort when switching direction of movement
・LV2 Unit Skill "Thruster Output Increase LV1" has been given.
・LV2 Unit skill "Forced Injector LV1" is increased to "LV2"
・LV3 Unit Skill "Thruster Output Increase LV2" has been given.
・LV3 Unit skill "Forced Injector LV1" is increased to "LV2"
Melee Main Weapon: 【Heat Saber】
・Combo attack compensation increased
・Increased compensation for Downward Melee attacks
・Increased the movement speed during downward combat attacks, making it easier to hit the target
【Desert Zaku】
Unit Features
・Unit HP is increased as "16000"→"17500"(Upper LVs are also enhanced)
・Unit Skill "Melee Combo Controller LV1" has been given.
Melee Main Weapon: 【Desert Zaku Heat Tomahawk】
・Power is increased as "1600" → "1700"(Upper LVs are also enhanced)
Sub-Weapon: 【Upgraded 120mm Machine Gun】
・Range is increased as "175" → "225"
・ASL (automatic aiming compensation) range is extended.
・LV2 Power is increased as "130" → "145"
【Rick Dias】
Unit Features
・Unit HP is increased as "17000"→"18500"(Upper LVs are also enhanced)
・Range Attack Boost is increased as "34"→"39"(Upper LVs are also enhanced)
・Unit Skill "Anti-Blast Stabilizer LV1" has been given.
・Unit Skill "Pursuit Ranged Aux. Program LV1" has been given.
・LV2 Unit Skill "Thruster Output Increase LV1" has been given.(Upper LVs are also enhanced)
Sub-Weapon: 【Head-Mounted Vulcan PHALANX】
・Power is increased as "85" → "95"(Upper LVs are also enhanced)
・Stagger Accumulation Value is increased
▼Raid Type
【Galbaldy Alpha High Mobility Type】
Unit Features
・Unit HP is increased as "17500"→"18500"(Upper LVs are also enhanced)
・Rotate is increased as "66"→"69"
・Unit Skill "Offense System LV1" has been given.
・Unit Skill "Pursuit Melee Aux. Program LV1" has been given.
・Unit Skill "Special L-Arm Equipment Buffer LV3" has been given.
・LV2 Range Attack Boost is increased as "28"→"32"
・LV2 Melee Attack Boost is increased as "22" → "27"
・LV2 Unit Skill "Thruster Output Increase LV1" has been given.
Melee Main Weapon: 【High Mobility G Alpha Beam Saber】
・Cool-down Time is shortened as "2.5" → "2.0"
Sub-Weapon: 【Needle Missile】
・Power is increased as "160" → "180"(Upper LVs are also enhanced)
・Range is increased as "200m" → "250m"
・Stagger Accumulation Value is increased
Sub-Weapon: 【Hide Bomb】
・Cool-down Time is shortened as "1.5" → "0.5"
【GAZ-L Grau】
Unit Features
・Unit HP is increased as "19000"→"20000"(Upper LVs are also enhanced)
・Unit skill "Melee Combo Controller LV1" is increased to "LV2"
Range Main Weapon: 【GAZ-L Grau Beam Rifle】
・Cool-down Time is shortened as "5.3" → "4.5"
Sub-Weapon: 【6-Tube Special Missile Pod】
・Range is increased as "300m" → "350m"
Sub-Weapon: 【6-Tube Special Missile Pod [Incendiary]】
・Range is increased as "300m" → "350m"
【Varguil】
Unit Features
・Unit HP is increased as "19000"→"21000"(Upper LVs are also enhanced)
・Unit skill "Melee Combo Controller LV1" is increased to "LV2"
・LV2 Range Attack Boost is increased as "23"→"30"
・LV2 Melee Attack Boost is increased as "49" → "55"
Range Main Weapon: 【Varguil Beam Rifle [GN]】
・LV2 Power is increased as "420" → "480"
・LV2 Focus fire power is increased
Melee Main Weapon: 【Varguil Beam Tomahawk】
・Combo attack compensation increased
Sub-Weapon: 【Funnels x6 [Pincer]】
・Stagger Accumulation Value is increased
・Increased funnel return speed
・Now is available during high speed movement
・LV2 Power is increased as "315" → "400"
Sub-Weapon: 【Funnels x6 [Pursue]】
・Range is increased as "250m" → "300m"
・LV2 Power is increased as "236" → "300"
Sub-Weapon: 【Beam Rifle Grenade Launcher】
・LV2 Power is increased as "1580" → "1800"
▼Support Type
【Gelgoog Cannon (JN)】
Unit Features
・Unit HP is increased as "17000"→"18000"(Upper LVs are also enhanced)
・Unit Skill "Stabilization Device LV1" has been given.
・Unit skill "High-Performance Scope LV3" is increased to "LV4"
・LV2 Unit skill "Precision Analysis System LV1" is increased to "LV2"
・LV2 Unit skill "Special Leg Buffer LV1" is increased to "LV2"
Range Main Weapon: 【Gelgoog C (JN) Beam Rifle】
・Heat Rate is reduced as "55%" → "45%"
・Cool-down Time is shortened as "1.7" → "0.8"
・Focus is shortened as "4.0"→"3.0"
・Rigidity time after using weapon is shortened.
・LV2 Power is increased as "1650" → "1700"
・LV2 Focus fire power is increased
・Focusing fire is now penetrating the enemy units.
Sub-Weapon: 【Giant Bazooka】
・LV2 Power is increased as "1950" → "2100"
【MSN-04FF Sazabi】
Unit Features
・Unit skill "Damage Control LV1" is increased to "LV2"
・Unit skill "Forced Injector LV1" is increased to "LV2"
・Unit skill "Special Leg Buffer LV2" is increased to "LV3"
Sub-Weapon: 【DH Funnels [Cannon]】
・Rigidity time after using weapon is shortened.
【Full Armor ZZ Gundam】
Unit Features
・Unit HP is increased as "23000"→"25000"
・Melee Resistance Boost is increased as "10" → "20"
・Thrusters are increased as "50" → "60"
・Unit Skill "Damage Control LV1" has been given.
・Unit skill "High-Performance Balancer LV1" and "Melee Combo Controller LV1" are now changed to
"Melee Composite System LV1"
Skill: 【Anti-Beam Coating LV2】
・Reduction of beam resistance compensation from "50%" to "30%" when the MS HP falls below 50%.
Skill: 【Bio-Sensor J Ability Boost】
・Increased reduction in staggering caused by accumulated damage
■Others
◎Pre-notification of nerfing "Atlas Gundam [TB]" and "Xeku Zwei"
We will apply both "Atlas Gundam [TB]" and "Xeku Zwei"'s downward adjustment in Jan 2024.
※For more details, please wait for the unit adjustment in November.
We look forward to your continued support of "Mobile Suit Gundam Battle Operation 2".
This is the Steam® version "Mobile Suit Gundam Battle Operation 2" team.
Unit adjustment details of [PDT] 12/21/2023 / [CET] 12/21/2023 is shown below.
This adjustment will be as same as a unit adjustment on other platform(PS4/PS5) last October.
Please refer to the official website of the other platforms below for details on the intent of the adjustment and the results data.
https://bo2.ggame.jp/en/info/?p=124420
■【Update file ver.0173】
■Unit adjustment
▼General Type
【Rick Dom II】
Unit Features
・Unit HP is increased as "13000"→"15000"(Upper LVs are also enhanced)
・Thrusters are increased as "55" → "65"
・High speed movement is increased as "190"→"200"
・Rotate is increased as "54"→"57"
・Unit Skill "Anti-Blast Stabilizer LV1" has been given.
・Close range Part Slot is increased as "7" → "9"(Upper LVs are also enhanced)
・Mid-range Part Slot is increased as "12" → "13"(Upper LVs are also enhanced)
・Long range Part Slot is increased as "5" → "7"(Upper LVs are also enhanced)
・Reduces inertial effort when switching direction of movement
・LV2 Unit Skill "Thruster Output Increase LV1" has been given.
・LV2 Unit skill "Forced Injector LV1" is increased to "LV2"
・LV3 Unit Skill "Thruster Output Increase LV2" has been given.
・LV3 Unit skill "Forced Injector LV1" is increased to "LV2"
Melee Main Weapon: 【Heat Saber】
・Combo attack compensation increased
・Increased compensation for Downward Melee attacks
・Increased the movement speed during downward combat attacks, making it easier to hit the target
【Desert Zaku】
Unit Features
・Unit HP is increased as "16000"→"17500"(Upper LVs are also enhanced)
・Unit Skill "Melee Combo Controller LV1" has been given.
Melee Main Weapon: 【Desert Zaku Heat Tomahawk】
・Power is increased as "1600" → "1700"(Upper LVs are also enhanced)
Sub-Weapon: 【Upgraded 120mm Machine Gun】
・Range is increased as "175" → "225"
・ASL (automatic aiming compensation) range is extended.
・LV2 Power is increased as "130" → "145"
【Rick Dias】
Unit Features
・Unit HP is increased as "17000"→"18500"(Upper LVs are also enhanced)
・Range Attack Boost is increased as "34"→"39"(Upper LVs are also enhanced)
・Unit Skill "Anti-Blast Stabilizer LV1" has been given.
・Unit Skill "Pursuit Ranged Aux. Program LV1" has been given.
・LV2 Unit Skill "Thruster Output Increase LV1" has been given.(Upper LVs are also enhanced)
Sub-Weapon: 【Head-Mounted Vulcan PHALANX】
・Power is increased as "85" → "95"(Upper LVs are also enhanced)
・Stagger Accumulation Value is increased
▼Raid Type
【Galbaldy Alpha High Mobility Type】
Unit Features
・Unit HP is increased as "17500"→"18500"(Upper LVs are also enhanced)
・Rotate is increased as "66"→"69"
・Unit Skill "Offense System LV1" has been given.
・Unit Skill "Pursuit Melee Aux. Program LV1" has been given.
・Unit Skill "Special L-Arm Equipment Buffer LV3" has been given.
・LV2 Range Attack Boost is increased as "28"→"32"
・LV2 Melee Attack Boost is increased as "22" → "27"
・LV2 Unit Skill "Thruster Output Increase LV1" has been given.
Melee Main Weapon: 【High Mobility G Alpha Beam Saber】
・Cool-down Time is shortened as "2.5" → "2.0"
Sub-Weapon: 【Needle Missile】
・Power is increased as "160" → "180"(Upper LVs are also enhanced)
・Range is increased as "200m" → "250m"
・Stagger Accumulation Value is increased
Sub-Weapon: 【Hide Bomb】
・Cool-down Time is shortened as "1.5" → "0.5"
【GAZ-L Grau】
Unit Features
・Unit HP is increased as "19000"→"20000"(Upper LVs are also enhanced)
・Unit skill "Melee Combo Controller LV1" is increased to "LV2"
Range Main Weapon: 【GAZ-L Grau Beam Rifle】
・Cool-down Time is shortened as "5.3" → "4.5"
Sub-Weapon: 【6-Tube Special Missile Pod】
・Range is increased as "300m" → "350m"
Sub-Weapon: 【6-Tube Special Missile Pod [Incendiary]】
・Range is increased as "300m" → "350m"
【Varguil】
Unit Features
・Unit HP is increased as "19000"→"21000"(Upper LVs are also enhanced)
・Unit skill "Melee Combo Controller LV1" is increased to "LV2"
・LV2 Range Attack Boost is increased as "23"→"30"
・LV2 Melee Attack Boost is increased as "49" → "55"
Range Main Weapon: 【Varguil Beam Rifle [GN]】
・LV2 Power is increased as "420" → "480"
・LV2 Focus fire power is increased
Melee Main Weapon: 【Varguil Beam Tomahawk】
・Combo attack compensation increased
Sub-Weapon: 【Funnels x6 [Pincer]】
・Stagger Accumulation Value is increased
・Increased funnel return speed
・Now is available during high speed movement
・LV2 Power is increased as "315" → "400"
Sub-Weapon: 【Funnels x6 [Pursue]】
・Range is increased as "250m" → "300m"
・LV2 Power is increased as "236" → "300"
Sub-Weapon: 【Beam Rifle Grenade Launcher】
・LV2 Power is increased as "1580" → "1800"
▼Support Type
【Gelgoog Cannon (JN)】
Unit Features
・Unit HP is increased as "17000"→"18000"(Upper LVs are also enhanced)
・Unit Skill "Stabilization Device LV1" has been given.
・Unit skill "High-Performance Scope LV3" is increased to "LV4"
・LV2 Unit skill "Precision Analysis System LV1" is increased to "LV2"
・LV2 Unit skill "Special Leg Buffer LV1" is increased to "LV2"
Range Main Weapon: 【Gelgoog C (JN) Beam Rifle】
・Heat Rate is reduced as "55%" → "45%"
・Cool-down Time is shortened as "1.7" → "0.8"
・Focus is shortened as "4.0"→"3.0"
・Rigidity time after using weapon is shortened.
・LV2 Power is increased as "1650" → "1700"
・LV2 Focus fire power is increased
・Focusing fire is now penetrating the enemy units.
Sub-Weapon: 【Giant Bazooka】
・LV2 Power is increased as "1950" → "2100"
【MSN-04FF Sazabi】
Unit Features
・Unit skill "Damage Control LV1" is increased to "LV2"
・Unit skill "Forced Injector LV1" is increased to "LV2"
・Unit skill "Special Leg Buffer LV2" is increased to "LV3"
Sub-Weapon: 【DH Funnels [Cannon]】
・Rigidity time after using weapon is shortened.
【Full Armor ZZ Gundam】
Unit Features
・Unit HP is increased as "23000"→"25000"
・Melee Resistance Boost is increased as "10" → "20"
・Thrusters are increased as "50" → "60"
・Unit Skill "Damage Control LV1" has been given.
・Unit skill "High-Performance Balancer LV1" and "Melee Combo Controller LV1" are now changed to
"Melee Composite System LV1"
Skill: 【Anti-Beam Coating LV2】
・Reduction of beam resistance compensation from "50%" to "30%" when the MS HP falls below 50%.
Skill: 【Bio-Sensor J Ability Boost】
・Increased reduction in staggering caused by accumulated damage
■Others
◎Pre-notification of nerfing "Atlas Gundam [TB]" and "Xeku Zwei"
We will apply both "Atlas Gundam [TB]" and "Xeku Zwei"'s downward adjustment in Jan 2024.
※For more details, please wait for the unit adjustment in November.
We look forward to your continued support of "Mobile Suit Gundam Battle Operation 2".