1. MOBILE SUIT GUNDAM BATTLE OPERATION 2
  2. News
  3. Unit Adjustment Announcement(2024/5/30)

Unit Adjustment Announcement(2024/5/30)

Hello, Pilots!
This is the Steam® version "Mobile Suit Gundam Battle Operation 2" team.
 
The details of Unit Adjustment made on [JST] 05/30/2024 are listed below.
This adjustment will be as same as a unit adjustment on other platform(PS4/PS5) last March.
Please refer to the official website of the other platforms below for details on the intent of the adjustment and the results data.
https://bo2.ggame.jp/en/info/?p=138009
 
■【Update file ver.0178】
 
 
■Unit adjustment
■General Type
【Sazabi】
Unit Features
 ・Unit HP is increased as “21000”→”23000″
 ・Unit skill “Emergency Evasion System LV1” is increased to “LV2”
 ・Unit skill “Forced Injector LV3” is increased to “LV4”
 ・Unit skill “Damage Control LV1” is increased to “LV2”
Ranged Main Weapon: 【Sazabi Beam Shot Rifle】
 ・Cool-down Time is shortened as “1.3” → “1.0”
 ・Reduced bullet spread when firing
 ・Extended hit detection to make it easier to hit the target
Ranged Main Weapon: 【Moon Gundam Long Rifle 】
 ・Heat Rate is reduced as “75%” → “70%”
 ・Overheat is shortened as “20.0” → “15.0”
 ・Focus is shortened as “3.5”→”3.0″
 ・Reduced heat rate charging while focusing fire.
 ・Increased stagger accumulation value of focused fire
Melee Main Weapon: 【Sazabi Large Beam Saber】
 ・Cool-down Time is shortened as “4.0” → “3.5”
Sub-Weapon: 【Scattering Mega Particle Cannon】
 ・Weapon switching Time is shortened
Sub-Weapon: 【Funnels x6 [Pursue]】
 ・Stagger Accumulation Value is increased
Sub-Weapon: 【Sazabi Missile Shield】
 ・Shield HP is increased as “7500” → “10000”
 
【Moon Gundam】
Unit Features
 ・Unit HP is increased as “21500”→”23000″
 ・Unit skill “Special Leg Buffer LV2” is increased to “LV3”
 ・Unit skill “Forced Injector LV2” is increased to “LV3”
Ranged Main Weapon: 【Varguil Beam Rifle [GN]】
 ・Increased the number of beams fired at one time from “6” to “7”
 ・Extended hit detection to make it easier to hit the target.
Ranged Main Weapon: 【Moon Gundam Long Rifle】
 ・Heat Rate is reduced as “75%” → “70%”
 ・Overheat is shortened as “20.0” → “15.0”
 ・Focus is shortened as “3.5”→”3.0″
 ・Reduced heat rate charging while focusing fire.
 ・Increased stagger accumulation value of focused fire
Melee Main Weapon: 【Moon Gundam Beam Tomahawk】
 ・Power is increased as “2900” → “3050”
 ・Combo attack compensation increased
Sub-Weapon: 【Head Vulcan Gun x2】
 ・Stagger Accumulation Value is increased
Sub-Weapon: 【Butterfly Edge x2】
 ・Power is increased as “1500” → “1750”
 ・Reload time is shortened as “12.0”→”8.0″
 ・Extended hit detection to make it easier to hit the target.
Sub-Weapon: 【Psycho Plates [Launch]】
 ・Reduced time between shooting and attack start
Sub-Weapon: 【Psycho Plates [Defend]】
 ・Overheat is shortened as “20.0” → “16.0”
Sub-Weapon: 【Beam Rifle Grenade Launcher】
 ・Projectile speed is increased
 ・Stagger Accumulation Value is increased
Skill: 【Psycho Plate Resonance 】
 ・Increased melee attack compensation
 ・Increased thruster consumption reduction
 
■Raid Type
【Varguil】
Unit Features
 ・Unit HP is increased as “21000”→”22500″(Upper LVs are also enhanced)
 ・Unit skill “Forced Injector LV2” is increased to “LV3”
Ranged Main Weapon: 【Varguil Beam Rifle [GN]】
 ・Increased the number of beams fired at one time from “6” to “7”
 ・Extended hit detection to make it easier to hit the target.
Melee Main Weapon: 【Varguil Beam Tomahawk】
 ・Power is increased as “2900” → “3050”(Upper LVs are also enhanced)
Sub-Weapon: 【Funnels x6 [Pursue]】
 ・ASL (automatic aiming compensation) range is extended
Sub-Weapon: 【Butterfly Edge x2】
 ・Power is increased as “1500” → “1750”(Upper LVs are also enhanced)
 ・Reload time is shortened as “12.0”→”10.0″
 ・Extended hit detection to make it easier to hit the target.
Sub-Weapon: 【Beam Rifle Grenade Launcher】
 ・Projectile speed is increased
 ・Stagger Accumulation Value is increased
 
【Zeta Plus A1】
Unit Features
 ・Unit Skill “Pursuit Melee Aux. Program LV1” has been given.
 ・Unit skill “Flight Control Program LV2” is increased to “LV3”
 ・LV1 Thrusters are increased as “70” → “75”
 ・LV1 Unit skill “Wings Special Cushioning LV2” is increased to “LV3”
 ・LV2 Melee Attack Boost is increased as “36” → “45”(Upper LVs are also enhanced)
 ・LV2 Thrusters are increased as “70” → “75”
 ・LV2 Unit skill “Wings Special Cushioning LV2” is increased to “LV3”
 ・LV3 Thrusters are increased as “75” → “80”
 ・LV3 Unit skill “Forced Injector LV2” is increased to “LV3”
Melee Main Weapon: 【Zeta Plus A1 Beam Saber x2】
 ・Cool-down Time is shortened as “2.5” → “2.0”
Sub-Weapon: 【Beam Cannon x2】
 ・LV2 Power is increased as “700” → “800”(Upper LVs are also enhanced)
 ・Overheat is shortened as “15.0” → “10.0”
 ・Rigidity time after using weapon is shortened
Sub-Weapon: 【Z Plus Shield】
 ・Shield HP is increased as “4500” → “5500”(Upper LVs are also enhanced)
 
【Zeta Plus A1 (Transformed)】
Unit Features
 ・LV1 Thrusters are increased as “70” → “75”
 ・LV1 Unit skill “Wings Special Cushioning LV2” is increased to “LV3”
 ・LV2 Melee Attack Boost is increased as “36” → “45”(Upper LVs are also enhanced)
 ・LV2 Thrusters are increased as “70” → “75”
 ・LV2 Unit skill “Wings Special Cushioning LV2” is increased to “LV3”
 ・LV3 Thrusters are increased as “75” → “80”
Sub-Weapon: 【Beam Cannon x2 (Transformed)】
 ・Power is increased as “650” → “800”(Upper LVs are also enhanced)
 ・Overheat is shortened as “15.0” → “10.0”
 
【Musika】
Unit Features
 ・Melee Resistance Boost is increased as “18” → “25”
 ・Unit Skill “Special Leg Buffer LV2” has been given.
Ranged Main Weapon: 【Musika Large Beam Rifle】
 ・Heat Rate is reduced as “80%” → “75%”
 ・Allows the beam to penetrate the MS during focused fire
 ・Allow penetrating effect of shield to the beam during focused fire
 ・Extended hit detection for focused fire to make it easier to hit the target.
 
【Engage Zero [Booster Type]】
Unit Features
 ・Unit HP is increased as “16000”→”17500″
 ・Unit skill “Special Back Add-On Buffer LV2” is increased to “LV3”
 ・Close range Part Slot is increased as “17” → “18”
 ・Mid-range Part Slot is increased as “13” → “14”
 ・Long range Part Slot is increased as “6” → “8”
Sub-Weapon: 【EZ [Booster Type] BS x2】
 ・Charging is shortened as “2.5” → “2.0”
 ・Shortened the delay until the action can be canceled with a fast move after a lower melee attack.
 ・Weapon switching Time is shortened
Skill: 【Aux Thruster Control System LV2】
 ・Increased reduction in staggering caused by accumulated damage
 
【GM Quel】
Unit Features
 ・Close range Part Slot is increased as “12” → “13”(Upper LVs are also enhanced)
 ・Mid-range Part Slot is increased as “11” → “13”(Upper LVs are also enhanced)
 ・Long range Part Slot is increased as “5” → “6”(Upper LVs are also enhanced)
 ・Unit Skill “Pursuit Melee Aux. Program LV1” has been given.
 ・LV2 Unit HP is increased as “15000”→”16000″(Upper LVs are also enhanced)
 ・LV2 Speed is increased as “130” → “135”(Upper LVs are also enhanced)
 ・LV2 Thrusters are increased as “65” → “70”(Upper LVs are also enhanced)
 ・LV2 Unit Skill “Reaction Booster Program LV1” has been given(Upper LVs are also enhanced)
Ranged Main Weapon: 【Hyper Bazooka [Modified]】
 ・Now is available to equip
Melee Main Weapon: 【Beam Saber [Enhanced]】
 ・Combo attack compensation increased
 
■Support Type
【Zock】
Unit Features
 ・High speed movement is increased as “155”→”170″
 ・LV1 Unit skill “High-Performance Radar LV2” is increased to “LV3”
 ・LV2 Unit skill “High-Performance Radar LV2” is increased to “LV3”
 ・LV3 Ranged Attack Boost is increased as “55”→”60″(Upper LVs are also enhanced)
 ・LV3 Unit skill “High-Performance Radar LV2” is increased to “LV3”
 ・LV4 Speed is increased as “110” → “120”
Ranged Main Weapon: 【Chest 4-Barrel Mega P.C.】
 ・Power is increased as “300” → “320”(Upper LVs are also enhanced)
 ・Overheat is shortened as “20.0” → “15.0”
 ・Focus is shortened as “3.5”→”3.0″
 ・Focus fire power is increased(Upper LVs are also enhanced)
 ・Reduced heat rate charging while focusing fire.
Sub-Weapon: 【Phonon Maser Cannon】
 ・Overheat is shortened as “15.0” → “12.0”
 ・LV2 Power is increased as “630” → “650”(Upper LVs are also enhanced)
 
【Zeta Plus C1】
Unit Features
 ・Unit HP is increased as “17500”→”19000″(Upper LVs are also enhanced)
 ・Unit Skill “Flight Control Program LV2” has been given
 ・LV2 Speed is increased as “125” → “130”(Upper LVs are also enhanced)
 ・LV3 Thrusters are increased as “70” → “75”
Ranged Main Weapon: 【Zeta Plus C1 Beam Smart Gun】
 ・Overheat is shortened as “15.0” → “12.0”
 ・Focus is shortened as “5.0”→”4.5″
 ・LV2 Power is increased as “2250” → “2300”(Upper LVs are also enhanced)
 ・LV2 Focus fire power is increased(Upper LVs are also enhanced)
Sub-Weapon: 【Thigh Beam Cannon x2】
 ・Heat Rate is reduced as “40%” → “34%”
 
【Zeta Plus C1 (Transformed)】
Unit Features
 ・Unit HP is increased as “17500”→”19000″(Upper LVs are also enhanced)
 ・LV3 Thrusters are increased as “70” → “75”
Sub-Weapon: 【Beam Smart Gun】
 ・Focus is shortened as “2.0”→”1.0″
 ・Can now be used in high speed movement
 ・LV2 Power is increased as “2100” → “2200”(Upper LVs are also enhanced)
 ・LV2 Focus fire power is increased(Upper LVs are also enhanced)
 
【Acguy Recon Type [TB]】
Unit Features
 ・Unit HP is increased as “11000”→”13000″
 ・Speed is increased as “110” → “120”
 ・High speed movement is increased as “170”→”180″
 ・Thrusters are increased as “40” → “50”
 ・Unit skill “Special Head Buffer LV1” is increased to “LV2”
Sub-Weapon: 【Rocket Launcher (Chain Explosion) [TB] x2】
 ・Power is increased as “200” → “250”
 
【Sisquiede】
Unit Features
 ・Unit Skill “Anti-Blast Stabilizer LV1” has been given
 ・LV1 Unit skill “High-Performance Radar LV1” is increased to “LV2”
 ・LV2 Unit skill “High-Performance Radar LV2” is increased to “LV3”
Sub-Weapon: 【Sisquiede L Beam Rifle [Rapid]】
 ・Heat Rate is reduced as “30%” → “25%”
Sub-Weapon: 【I-Field Launcher [Defense]】
 ・Overheat is shortened as “25.0” → “20.0”
Skill: 【Offense Mode: Phase 1 Ability Boost】
 ・Extended effect time
Skill: 【Offense Mode: Phase 2 Ability Boost】
 ・Extended effect time
 
 
We look forward to your continued support of "Mobile Suit Gundam Battle Operation 2".