1. MOBILE SUIT GUNDAM BATTLE OPERATION 2
  2. News
  3. Unit Adjustment Announcement(2024/4/25)

Unit Adjustment Announcement(2024/4/25)

Hello, Pilots!
This is 『Mobile Suit Gundam Battle Operation 2』team.
 
 
This adjustment will be as same as a unit adjustment on other platform(PS4/PS5) last February.
Please refer to the official website of the other platforms below for details on the intent of the adjustment and the results data.
https://adm-bo2.ggame.jp/en/info/?p=135174

■【Update file ver.0177】
 
 
■Unit adjustment
■General Type
【Hi-Nu Gundam】
Unit Features
 ・Unit HP is increased as "21500"→"22500"
 ・Speed is increased as "130" → "135"
Range Main Weapon: 【Hi-Nu Gundam Beam Rifle】
 ・Heat Rate is reduced as "75%" → "70%"
 ・Focus fire power is increased
 ・Extended hit detection for focused fire to make it easier to hit the target.
Range Main Weapon: 【Hi-Nu G NH Bazooka】
 ・Power is increased as "1700" → "1800"
Sub-Weapon: 【Hi-Nu G Head Vulcan Gun】
 ・Stagger Accumulation Value is increased
Sub-Weapon: 【Shield-Mounted Beam Cannon】
 ・Heat Rate is reduced as "85%" → "75%"
Sub-Weapon: 【Fin Funnel [Defend]】
 ・Overheat is shortened as "30.0"→"25.0"
 
【ZZ Gundam】
Unit Features
 ・LV2 Unit HP is increased as "23000"→"24500"
 ・LV2 Unit Skill "Reaction Booster Program LV2" has been given.
 ・LV2 Unit skill "Forced Injector LV2" is increased to "LV3"
 ・LV2 Unit skill "Flight Control Program LV2" is increased to "LV3"
 ・LV2 Unit skill "Special Back Add-On Buffer LV1" is increased to "LV3"
 ・LV2 Close range Part Slot is increased as "17" → "20"
 ・LV2 Mid range Part Slot is increased as "18" → "21"
 ・LV2 Long range Part Slot is increased as "17" → "19"
Range Main Weapon: 【Double Beam Rifle】
 ・LV2 Power is increased as "1600" → "1700"
Sub-Weapon: 【Rear Missile Launcher x2】
 ・LV2 Power is increased as "300" → "400"
 
【ZZ Gundam (Transformed)】
Unit Features
 ・LV2 Unit HP is increased as "23000"→"24500"
 ・LV2 Unit skill "Special Back Add-On Buffer LV1" is increased to "LV3"
 ・LV2 Close range Part Slot is increased as "17" → "20"
 ・LV2 Mid range Part Slot is increased as "18" → "21"
 ・LV2 Long range Part Slot is increased as "17" → "19"
 
【Efreet Jaeger】
Range Main Weapon: 【EJ Sniper Rifle】
 ・Stagger Accumulation Value is increased
 ・Weapon switching Time is shortened
Sub-Weapon: 【Shotgun (Sawed-Off)】
 ・Range is increased as "100m" → "150m"
 ・Reload is shortened as "15.0"→"10.0"
 ・Weapon switching Time is shortened
Sub-Weapon: 【EJ Sniper Rifle [Anti-Air]】
 ・Power is increased as "1000" → "1300"
 
【Narrative Gundam [B-Packs]】
Unit Features
 ・LV2 Unit HP is increased as "23000"→"25000"
 ・LV2 Ballistic Resistance Boost is increased as "10" → "18"
 ・LV2 Thrusters are increased as "75" → "80"
 ・LV2 Unit Skill "Thruster Output Increase LV2" has been given.
 ・LV2 Unit Skill "Reaction Booster Program LV2" has been given.
 ・LV2 Unit skill "Forced Injector LV2" is increased to "LV3"
 ・LV2 Unit skill "Emergency Evasion System LV2" is increased to "LV3"
 ・LV2 Unit skill "High-Performance Balancer LV1" and "Melee Combo Controller LV1" are now merged to
  "Melee Composite System LV1"
 ・LV2 Close range Part Slot is increased as "20" → "22"
 ・LV2 Mid range Part Slot is increased as "24" → "26"
 ・LV2 Long range Part Slot is increased as "8" → "10"
Melee Main Weapon: 【Narrative Gundam Beam Saber】
 ・LV2 Power is increased as "2800" → "3000"
Sub-Weapon: 【60mm Vulcan Gun x2】
 ・LV2 Power is increased as "115" → "130"
Sub-Weapon: 【Wired Assault Unit x2 [Pincer]】
 ・LV2 Power is increased as "525" → "650"
 
【Gundam Delta Kai】
Unit Features
 ・Unit skill "Emergency Evasion System LV1" is increased to "LV2"
 ・LV1 Unit skill "Psycommu Weapon Buffer LV1" is increased to "LV2"
 ・LV2 Speed is increased as "130" → "135"
 ・LV2 Thrusters are increased as "75" → "80"
 ・LV2 Unit skill "Psycommu Weapon Buffer LV1" is increased to "LV3"
 ・LV2 Unit skill "Back Binder Special Cushioning LV2" is increased to "LV3"
Range Main Weapon: 【Gundam Delta Kai LMB】
 ・Reload is shortened as "15.0"→"12.0"
Sub-Weapon: 【Head Beam Cannon】
 ・Heat Rate is reduced as "13%" → "12%"
 ・Cool-down Time is shortened as "1.0" → "0.5"
 ・Focus is shortened as "3.5"→"2.5"
 ・Stagger Accumulation Value is increased
 ・Focus fire power is increased
 ・LV2 Power is increased as "450" → "500"
Sub-Weapon: 【PF Funnels x2 [Pincer]】
 ・Power is increased as "300" → "325" (Upper LVs are also enhanced)
 ・Lock-on range has been increased.
 ・Recoil reduced.
 ・Power increased while n_i_t_r_o Ability Boost is activated
 ・Recoil reduced while n_i_t_r_o Ability Boost is activated
Skill: 【n_i_t_r_o Ability Boost】
 ・Focus time reduction effect of ranged weapons increased as "30%" → "50%".
 ・Reload time and overheat duration reduction effect as "30%" → "50%".
 
【Gundam Delta Kai (Transformed)】
Unit Features
 ・Unit skill "Emergency Evasion System LV1" is increased to "LV2"
 ・LV1 Unit skill "Psycommu Weapon Buffer LV1" is increased to "LV2"
 ・LV2 Thrusters are increased as "75" → "80"
 ・LV2 Unit skill "Psycommu Weapon Buffer LV1" is increased to "LV3"
 ・LV2 Unit skill "Back Binder Special Cushioning LV2" is increased to "LV3"
 
【Sinanju】
Unit Features
 ・Unit HP is increased as "21000"→"23000"
 ・Unit Skill "Special Leg Buffer LV3" has been given.
 ・Unit skill "High-Performance Balancer LV1" and "Melee Combo Controller LV1"
 are now merged to "Melee Composite System LV1"
Range Main Weapon: 【Sinanju Beam Rifle [GN]】
 ・Reload is shortened as "16.0"→"12.0"
 ・Extended hit detection to make it easier to hit the target.
Sub-Weapon: 【Sinanju Beam Sword Axe】
 ・Increased compensation for Lower Melee attacks
Sub-Weapon: 【Sinanju Shield】
 ・Shield HP is increased as "7500" → "9000"
Skill: 【High Speed Mobile Shooting】
 ・Extended the effect duration
Skill: 【Psycho-Frame Resonance (F)】
 ・Increased thruster consumption reduction
 ・Extended the time to be locked on by the psycommu weapons has been increased from "200%" to "250%"
 
■Raid Type
 
【Titania】
Unit Features
 ・Unit HP is increased as "16000"→"18000"
 ・Rotate is increased as "63"→"66"
 ・Unit Skill "EX Boost LV1" has been given.
 ・Unit Skill "Leg Shock Absorber LV3" has been given.
 ・Unit skill "Special Back Add-On Buffer LV1" is increased to "LV3"
Sub-Weapon: 【Shotgun (Sawed-Off)】
 ・Range is increased as "100m" → "150m"
 ・Reload is shortened as "15.0"→"10.0"
 ・Weapon switching Time is shortened
Sub-Weapon: 【Arm Gatling Cannon】
 ・Range is increased as "150m" → "175m"
 
【Gouf Flight Type】
Unit Features
 ・Unit Skill "Close Combat Program LV1" has been given.
 ・Unit Skill "Pursuit Melee Aux. Program LV1" has been given.
 ・Unit Skill "Shield Break Stance Mastery LV1" has been given.
 ・Unit skill "Flight Control Program LV1" is increased to "LV2"
 ・Unit skill "Forced Injector LV1" is increased to "LV2"
 ・LV2 Close range Part Slot is increased as "11" → "14" (Upper LVs are also enhanced)
 ・LV2 Mid range Part Slot is increased as "12" → "15" (Upper LVs are also enhanced)
 ・LV2 Long range Part Slot is increased as "9" → "12" (Upper LVs are also enhanced)
Melee Main Weapon: 【Heat Sword [Modified]】
 ・Increased compensation for Lower Melee attacks
 ・Combo attack compensation increased
Sub-Weapon: 【Sturm Faust [Modified]】
 ・Power is increased as "1800" → "2400" (Upper LVs are also enhanced)
 ・Reload is shortened as "15.0"→"12.0"
 ・Weapon switching time is shortened
 
■Support Type
 
【Dag Doll】
Unit Features
 ・Unit HP is increased as "25000"→"26000"
 ・Unit Skill "Resist Move LV1" has been given.
 ・Unit skill "High-Performance Balancer LV1" and "Melee Combo Controller LV1"
 are now merged to "Melee Composite System LV1"
Sub-Weapon: 【Chest 4-Barrel Mega P.C.】
 ・Heat Rate is reduced as "85%" → "80%"
 ・Overheat is shortened as "30.0" → "15.0"
Sub-Weapon: 【Funnels x5 [Pincer]】
 ・Power increased while Psycommu Amplifier is activated.
Sub-Weapon: 【Dag Leader】
 ・Stagger Accumulation Value increased while Psycommu Amplifier is activated.
Sub-Weapon: 【Ghoul Beam Blade x2】
 ・Increased moving speed while launching Lower Melee attack
Skill: 【Psycommu Amplifier】
 ・Extended the effect duration
 
【RS-Jarja】
Unit Features
 ・Unit HP is increased as "18000"→"20000" (Upper LVs are also enhanced)
 ・Speed is increased as "125" → "130"
 ・High speed movement is increased as "190"→"200"
 ・Unit Skill "Anti-Blast Stabilizer LV1" has been given.
 ・LV1 Unit Skill "Special Leg Buffer LV1" has been given.
 ・LV1 Unit skill "Forced Injector LV1" is increased to "LV2"
 ・LV2 Unit Skill "Special Leg Buffer LV2" has been given.
Range Main Weapon: 【Large Beam Rifle: Sniper】
 ・Power is increased as "2300" → "2500" (Upper LVs are also enhanced)
 ・Reload is shortened as "12.0"→"10.0"
 ・Focus fire power is increased
Sub-Weapon: 【3-Tube Special Missile Pod x2】
 ・Stagger Accumulation Value is increased
 
【Galluss-K】
Unit Features
 ・Unit HP is increased as "17500"→"20000" (Upper LVs are also enhanced)
 ・Melee Resistance Boost is increased as "13" → "20" (Upper LVs are also enhanced)
 ・Speed is increased as "115" → "120"
 ・Unit Skill "Special Leg Buffer LV2" has been given.
 ・Unit skill "Anti-Stealth LV1" is increased to "LV2"
 ・Close range Part Slot is increased as "7" → "9" (Upper LVs are also enhanced)
 ・Mid range Part Slot is increased as "21" → "22" (Upper LVs are also enhanced)
 ・Long range Part Slot is increased as "8" → "10" (Upper LVs are also enhanced)
Sub-Weapon: 【Head Beam Cannon】
 ・Rigidity time after using weapon is shortened.
Sub-Weapon: 【Big Gun】
 ・Cool-down Time is shortened as "3.0" → "1.0"
 ・Stagger Accumulation Value is increased
 ・LV2 Power is increased as "472" → "500"
 
 
We look forward to your continued support of "Mobile Suit Gundam Battle Operation 2".