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Motor Town: Behind The Wheel News

0.7.15 Update - New Semi Tractor, Car Carrier Trailer, Ambulance

[p] 0.7.15 Build 904 Hotfix[/p][p]Bug Fixed[/p][p]\[Dedi] Police white-list UI not deactivated when feature is disabled (Thanks to Cody)[/p][p]\[UI] Out of battery help message spam while autopilot (Thanks to Owlen)[/p][p]\[Vehicle] Semi Tractor not driving straight with trailer (Thanks to Toll99)[/p][p][/p][p]Demo Bug Fixed[/p][p]Due to an error in the previous 0.7.15 release, the Level 2 cap was unintentionally removed in the Demo.[/p][p]If you played the demo and leveled up beyond Level 2, please create a new character and email us at [email protected] with the following details:[/p][p]- Your old character name and level[/p][p]- Your new character name[/p][p]We will send in-game money to your new character based on your previous progress.[/p][p]We sincerely apologize for the inconvenience and appreciate your understanding.[/p][p][/p][hr][/hr][p]Hello, fellow drivers! We have another update! [/p][p]Thanks to everyone who helped with the test! [/p][p][/p][p]Before we look into the update,[/p][h3]If you are using MOD and your game crashes, please try uninstalling MOD[/h3][p]And probably better try uninstalling MOD if you find some strange bug, too![/p][p][/p][h3]Bob The Mad Man made this cool update overview![/h3][previewyoutube][/previewyoutube][p][/p][h3]Police, Paramedic, Garbage collector Uniform (Thanks to Reddington and Kane)[/h3][p]You can now buy costumes at the Police Station, Hospital, and SRF power plant.[/p][p][/p][h3]Metallic Color (Thanks to Reddington and Llama)[/h3][p]Vehicle painting now has a metallic and roughness option[/p][p][/p][p][/p][p][/p][h3]Tavan[/h3][p]A new van has been added at the Gang Jung dealership[/p][p]You can also buy Tavan Ambulance at the Tow Truck dealership[/p][p][/p][h3]Carry[/h3][p]A new Carrier trailer has been added at the trailer dealership[/p][p][/p][h3]Longhorn[/h3][p]A new long-nose semi is added at the Truck Dealership[/p][p][/p][h3]Monarch[/h3][p]A new sedan and limousine have been added at the Jeju Dealership[/p][p][/p][h3]Shobed, Shotan[/h3][p]Small flatbed trailer and tanker trailer are added at the Trailer Dealership[/p][p][/p][p][/p][h3]Flaber, Taber[/h3][p]A new B-Double Tanker and Flatbed trailer has been added at the Trailer dealership[/p][p][/p][p][/p][p][/p][h3]Brutus Ambulance[/h3][p]New Brutus Ambulance is added to the Tow Truck dealership[/p][p][/p][h3]Search and Rescue[/h3][p]You can see a green circle on the map while driving an ambulance or wearing a paramedic uniform[/p][p]You need to find a patient on the ground and carry them to the Hospital[/p][p]You can carry a patient on your back in character mode and put them into the ambulance[/p][p]A drone can be useful for finding the patient[/p][p][/p][p][/p][p][/p][h3]
Taxi on town effect[/h3][p]Taxi coverage is now added to the town status[/p][p][/p][h3]
Taxi license for a motorcycle[/h3][p]You can now install a taxi license for a motorcycle at the garage[/p][p][/p][h3]Ambulance job UI[/h3][p]You can now choose a patient to pick up[/p][h3]
Police job UI[/h3][p]You can now choose a town to patrol and select a patrol point[/p][p][/p][h3]Supermarket Grocery run[/h3][p]Supermarket now produces grocery bags for nearby residents[/p][p]Grocery run also increases the town's food coverage[/p][h3]
Trailer landing gear adjustment[/h3][p]You can now change the landing gear length and save it for later usage[/p][p][/p][h3]5th wheel sliding[/h3][p]You can now slide the 5th wheel back and forth to adjust weight balance and distance with the trailer (Thanks to Sens and Ramalis)[/p][p][/p][h3]Party Chat is added (Thanks to Peter)[/h3][p]You can chat with the party with /p[/p][p][/p][h3]Reply whisper with /r command (Thanks to mboom)[/h3][p]/r command is added to reply to the last player who sent you a message[/p][h3]
Hitchhiker and Coupon[/h3][p]Now, a hitchhiker randomly gives you a coupon that discounts roadside tow requests[/p][p]You can check the received coupons list in the in-game menu[/p][p]Post feedback for more coupon thingy idea![/p][h3]
Minimap orientation mode (Thanks to Sagz)[/h3][p]You can now set 'North Up' mode in the gameplay options[/p][p]The north direction icon is also added[/p][p][/p][p][/p][h3]Gwangjin, Hallim, Seongsan Police Station has been added[/h3][p][/p][h3]Ara, Gapa Hospital is added[/h3][p][/p][p][/p][h3]Changes[/h3][p]\[Bus] Unused default bus routes removed[/p][p]\[Chat] 'Admin' tag is added to chat entry (Vet'naka)[/p][p]\[Company] Company NPC vehicle condition consumption rate is decreased (Thanks to Cockroach)[/p][p]\[Company] Company Truck/Bus route count limit is increased. Truck route stop count limit is increased (Thanks to 𝒯𝒽𝑒𝒫𝓇𝑜𝓅𝑒𝓇𝒦𝒾𝓉𝒞𝒶𝓉)[/p][p]\[Company] Depot construction materials are now visible in the company UI depot map icon tooltip[/p][p]\[Company] Stuck Company AI vehicle now shows on HUD (Thanks to DaLost and Phil)[/p][p]\[Control] Toggle autopilot key binding is added (Thanks to Furia-Gasa)[/p][p]\[Control] Toggle cruise control key binding is added (Thanks to Furia-Gasa)[/p][p]\[Dedi] Dedi admin can limit police vehicles to specific players (More info in ReadMe.txt)[/p][p]\[Dedi] Delivery and production info is now available with the Dedicated server Web API (Thanks to logic7741s)[/p][p]\[Dedi] Option to disable Corporation AI is added (bAllowCorporationAIDriver) (Thanks to Yusui)[/p][p]\[Dedi] Unban log now includes more sources: '', 'Timeout'[/p][p]\[Dedi] Web API kick now logs unique ID (Thanks to logic7741s)[/p][p]\[Dedi] Web API player list now includes location and vehicle name (Thanks to logic7741s)[/p][p]\[Dedi] WebAI chat now support color and chat type(normal, announce) (Thanks to Milk Bandit)[/p][p]\[Dedi] bAllowCorporation option is added. Set this to true to disable making a new corporation. (Default false)[/p][p]\[Delivery] Delivery count is increased in Water bottle, Toy, Cement Factories, and Lumbermill (Thanks to luxer112)[/p][p]\[Delivery] Delivery to depot restock now shows depot's name (Thanks to DJStudley)[/p][p]\[Help] Help message toggle option and reset history button are added (Thanks to DV Jance) [/p][p]\[Housing] Building count limit is increased from 50 to 100 (Thanks to Skirakzalus)[/p][p]\[Housing] More furniture is added at the Aewol furniture store and Gangjung furniture store[/p][p]\[Housing] More furniture stores are added[/p][p]\[Item] Light attachment items are now available at the tuning shop and the garage of the dealership (Thanks to Timme112)[/p][p]\[Localization] Vietnamese is added[/p][p]\[Party] Payment for the party is increased with the Garbage and Ambulance job (Thanks to Llama)[/p][p]\[Police] Patrol payment is now based on the distance from the police station[/p][p]\[Taxi] Urgent passenger time limit on highway is increased (Thanks to Shazbotacus)[/p][p]\[Tutorial] Bus tutorial improved[/p][p]\[UI] Admin now has a star icon in chat (Thanks to Vet'naka)[/p][p]\[UI] Bank loan help message is added in the dealership pop-up[/p][p]\[UI] Change All Tires button is added at the Garage/Repair (Thanks to o_o)[/p][p]\[UI] Decal layer list now shows decal texture with color (Thanks to KatAihaken)[/p][p]\[UI] Hitchhiker map icon is now not visible in the far distance (Thanks to grapplepi)[/p][p]\[UI] Inventory item list is added to the vehicle spawn UI[/p][p]\[UI] Player list at the HUD is now sorted by distance (Thanks to Bl4ckSpyrit)[/p][p]\[UI] Roadside towing now warns when carrying vehicles exist (Thanks to Laytxn)[/p][p]\[UI] Siren toggle message is added (Thanks to bobthemadman)[/p][p]\[UI] Taxi/Bus license info is added in the dealership popup[/p][p]\[UI] Towing/Carrying vehicle list is added to the Control Panel -> Cargo (Thanks to Bob The Mad Man)[/p][p]\[UI] Vehicle trailer hitch info is now available at vehicle spawn list preview (Thanks to Timme112)[/p][p]\[UI] Vehicles with high-level requirements are now greyed out in the vehicle spawn list[/p][p]\[Vehicle] Ambulance decals are added (Thanks to Bob The Mad Man)[/p][p]\[Vehicle] Attachment count limit is increased from 10 to 20 (Thanks to TrasInCar)[/p][p]\[Vehicle] Decal on wheel option is added (Thanks to Bob The Mad Man)[/p][p]\[Vehicle] Mid/Heavy-duty engine fuel consumption is reduced 20%, Diesel price is increased 20% (Thanks to PERFIDY)[/p][p]\[Vehicle] Roadside refuel is now available in a race track (Thanks to Timme112)[/p][p]\[Vehicle] Roof sidemarker attachment light now has color options (Thanks to Skirakzalus)[/p][p]\[Vehicle] The combined vehicle length limit is increased from 30m to 35m[/p][p]\[Vehicle] Turn signal now starts with on instead of off (Thanks to atlas421)[/p][p]\[Vehicle] Vamos3 frame and fenders are now paintable and decalable (Thanks to maja and Grumps)[/p][p]\[Vehicle] Winch access now affected by vehicle's access permission setting (Thanks to Deam and jiyeon01712)[/p][p]\[World] Baram village expanded[/p][p]\[World] Housing blueprint vendor(Architect) now has a world map icon tooltip[/p][p]\[World] Jeju harbor grain drop space increased (Thanks to DUCK)[/p][p]\[World] More construction sites are added at Sado, Gwangjin, Ara, and Sanho[/p][p]\[World] The amount of mud on the Gapa-Gwangjin shortcut hill has decreased[/p][p]\[Wrecker] Vehicle delivery spawn rate is increased (Thanks to Skirakzalus)[/p][p]\[Wrecker] Wrecker job vehicle now shows job Ui when entering the vehicle, showing payment, destination, and abandon (Thanks to Skirakzalus)[/p][p]\[Wrecker] You can now abandon vehicle delivery job without time limit (Thanks to DerJoker/Micha)[/p][p][/p][h3]Bug Fixed[/h3][p]\[Ambulance] Cannot load patient when passenger seat is filled (Thanks to Shazbotacus)[/p][p]\[Ambulance] Owner profit share activated on own vehicle in multiplayer (Thanks to Shazbotacus)[/p][p]\[Bus] Bus route length 0km in the route list[/p][p]\[Cargo] Cargo falls to the ground after using the admin menu (Thanks to BattleSpec)[/p][p]\[Character] Interaction not working for a second after exiting the vehicle in multiplayer[/p][p]\[Crash] Crash by using a parking space (Thanks to scailman)[/p][p]\[Crash] Game crash at the time attack game mode (Thanks to Skirakzalus)[/p][p]\[Dedi] Random crash after some time[/p][p]\[Dedi] Server log line order is not correct (Thanks to logic77)[/p][p]\[Delivery] Cannot finish cargo delivery after the Company AI drives the vehicle in multiplayer (Thanks to darkxgaming352 and Kaizor)[/p][p]\[Delivery] Cargo payment scaling not working with large vehicles (Thanks to Skirakzalus)[/p][p]\[Delivery] Water bottle factory has pallet delivery when storage is empty (Thanks to clasher3355)[/p][p]\[Drone] Drone can be spawned over the wall (Thanks to Gamergood1303)[/p][p]\[Housing] Cannot put furniture into van (Thanks to Skirakzalus)[/p][p]\[Housing] Furniture disappears after install (Thanks to fueledbylatte, Skirakzalus, and Hikage)[/p][p]\[Housing] Furniture is unstable in the cargo space during multiplayer (Thanks to skirakzalus)[/p][p]\[Item] Utility inventory revert state after detach attachment lights (Thanks to legobrammetje)[/p][p]\[Item] Wrong quickbar slot item removed after using the item (Thanks to grapplepi)[/p][p]\[Nav] Autopilot bad nav at the Gwangjin Fuel Storage (Thanks to andy)[/p][p]\[Passenger] Navigation and HUD timer doesn't select the same passenger (Thanks to Skirakzalus)[/p][p]\[Police] Auto patrol not working (Thanks to DJStudley)[/p][p]\[Police] Autopilot missing patrol in multiple lane road (Thanks to Cody)[/p][p]\[Rendering] Glasses rendering order is incorrect (Thanks to Bob The Mad Man)[/p][p]\[UI] Cannot auto-complete whisper name if target player name starts with a special character (Thanks to SkirakzalusMT)[/p][p]\[UI] Cityhall NPC dialog popup has a wrong title (Thanks to crazycoconut)[/p][p]\[UI] Gangjung convenience store map icon not visible in distance (Thanks to le.cata)[/p][p]\[UI] Garage paint color picker doesn't scroll (Thanks to Bob The Mad Man)[/p][p]\[UI] Pallete typo in cargo (Thanks to DJStudley)[/p][p]\[Vehicle] All trailers disconnect when disconnecting one of them during multiplayer (Thanks to alluscythe)[/p][p]\[Vehicle] Cannot install attachment item on side mirror (Thanks to balier.5451)[/p][p]\[Vehicle] Cannot spawn Terra in non-mod allowed Dedicated server (Thanks to cohikage)[/p][p]\[Vehicle] Carried vehicle does not follow the trailer after restarting the game (Thanks to mrHankey)[/p][p]\[Vehicle] Change passenger seat not working correctly (Thanks to Mischief)[/p][p]\[Vehicle] Combined vehicle length not applied with wrecker (Thanks to legobrammetje)[/p][p]\[Vehicle] Corporation Tanker's fuel pump price cannot be changed (Thanks to cheftds)[/p][p]\[Vehicle] Dory dashboard hidden in ironless view (Thanks to DerJoker/Micha)[/p][p]\[Vehicle] FL1 bumper mesh error (Thanks to Bob The Mad Man)[/p][p]\[Vehicle] Low FPS in decal editor (Thanks to Luki and TrasInCar)[/p][p]\[Vehicle] NPC Police vehicle repeats spawn and despawn with low police density setting (Thanks to ekatn, Nagris, and DISEROS)[/p][p]\[Vehicle] Terra drowned in shallow water (Thanks to Clasher)[/p][p]\[Vehicle] Too far error while interacting with vehicle in multiplayer (Thanks to Buffalo)[/p][p]\[Vehicle] Tuscan dashboard not visible in ironless view (Thanks to DerJoker/Micha)[/p][p]\[Vehicle] Tuscan's seat color slot has a transparency option (Thanks to luxer112)[/p][p]\[Vehicle] Utility parts by MOD show up on pivot after uninstalling MOD (Thanks to kyleaj06)[/p][p]\[Vehicle] Vehicle delivery job vehicle works as a police vehicle (Thanks to sati)[/p][p]\[Vehicle] Vehicle light reflection size wrong (Thanks to Maja and Deadsilent8)[/p][p]\[Vehicle] Vehicles hooked to a wrecker don't release the parking brake in multiplayer (Thanks to Mioncular, Mioncular, and Gauer)[/p][p]\[World] Airplane is not using the center of the runway (Thanks to KatAihaken)[/p][p]\[World] Bad collision at the Ara Police station (Thanks to Raging413)[/p][p]\[World] Bad reflection at the Ara Police station (Thanks to Raging413)[/p][p]\[World] Bushes removed by approaching (Thanks to rednosegaming) [/p][p]\[World] Fences break by themselves at the Seoguipo (Thanks to grapplepi)[/p][p]\[World] Fences break by themselves at the Seoguipo Police Station (Thanks to sati)[/p][p]\[World] Gwanjin town road marked as off-road (Thanks to Skirakzalus)[/p][p]\[World] Hole at the Ae-wol raceway (Thanks to Llama)[/p][p]\[World] Invisible wall at Aewol Raceway (Thanks to micha0410)[/p][p]\[World] Parking space in the wrong direction at the Gangjung (Thanks to Cody)[/p][p]\[World] Uneven surface at the Quarry (Thanks to Skirakzalus)[/p][p][/p]

0.7.14 Update - Company Depot, Mine Truck, B-Double Grain Hopper Trailer

[p]-- BUILD 871 HOTFIX (2025/08/08) --[/p]
  • [p]Bug Fixed: Cannot change company name (Thanks to Buffalo)[/p]
  • [p]Bug Fixed: Server name text broken[/p]
  • [p]Bug Fixed: Winch stuck under the vehicle after install from modded tune at the workshop (You can uninstall the bad winch by using the workshop again) (Thanks to Nikk and Paulo Roberto)[/p]
  • [p]In-game menu leaderboard optimized[/p]
[p]-- BUILD 865 HOTFIX (2025/06/30) --[/p]
  • [p]Bug Fixed: Force Feedback not working with G920/923 (Thanks to Tudesky)[/p]
[p][/p][p]Hello, fellow drivers! We have another update! [/p][p]Thanks to everyone who helped with the test! [/p][p][/p][p]Before we look into the update,[/p][h3]If you are using MOD and your game crashes, please try uninstalling MOD[/h3][p]And probably better try uninstalling MOD if you find some strange bug, too![/p][p][/p][h3]Bob The Mad Man made this cool update overview![/h3][previewyoutube][/previewyoutube][p][/p][h3]Unreal Engine version is updated from 5.3 to 5.5[/h3][p]Some engine bugs have been fixed, and we've also encountered some new ones![/p][p]And we Devs got new toys in our hands to make more interesting stuff in the future update![/p][p][/p][h3]Company Depot[/h3][p][/p][p][/p][p]Depot is here to refresh your company's AI vehicles automatically.[/p][p][/p][p]Two depot blueprints are available at the architect's office.[/p][p]The depot list is added to the company UI[/p][p]The depot is deactivated if it's still under construction.[/p][p]The active depot consumes running costs from the company.[/p][p][/p][p]You can add a depot to a bus/truck route[/p][p]Company AI restores vehicle conditions when they visit the depot, using the depot's storage[/p][p][/p][p][/p][p]You need to restock the depot's storage, using UI, or deliver cargo[/p][p]Restock delivery spawns when storage is under 50%. [/p][p]You can see the delivery by selecting the depot at the company UI[/p][p][/p][p]You can still use the good old refresh vehicle condition button on each vehicle[/p][p][/p][h3]Company vehicle slot limit is increased from 10 to 15[/h3][p]With the cost increasing at each step[/p][p][/p][h3]Low-condition company vehicle and a low-storage depot alarm are added to the HUD[/h3][p]You can now check the company vehicles' conditions without opening the company UI[/p][p][/p][p][/p][h3]Windows Task Bar blinking[/h3][p]Now the Windows taskbar icon blinks when[/p]
  • [p]Autopilot arrived destination[/p]
  • [p]The company vehicle's condition is low[/p]
[p][/p][h3]Hobber, new grain hopper B-double trailers[/h3][p]You can buy these at the Trailer dealership[/p][p][/p][p][/p][h3]Sunflower farm and Sunflower Seed delivery[/h3][p]Oji Sunflower Farm is now producing sunflower seeds[/p][p]You can use Dump, Dry Bulk, and a new Grain truck to deliver this[/p][p]You can only export these to harbors at the moment, more production lines will be added in future updates.[/p][p][/p][h3]Terra[/h3][p][/p][p]A new mine truck is added at the Dongsan Limestone Quarry[/p][p]It has a large cargo space[/p][p]It has a durable brake pad and reduced body damage[/p][p]It has better traction on deep surfaces like sand and mud[/p][p]It has high condition usage on paved roads and low condition usage on off-road by the company AI[/p][p]You can see the nearby quarry's production status on the map[/p][p]Navigation will automatically set to the nearby quarry with the largest stockpile[/p][p][/p][p]Terra Factory[/p][p]You need to supply Terra Factory at the South of Oji island to buy or deliver them[/p][p][/p][p][/p][h3]Limestone Rock processing[/h3][p]The limestone quarry's rock crusher is now operational. [/p][p]You need to deliver limestone rock from each quarry to the rock crusher to produce limestone.[/p][p][/p][h3]Drop Off (Thanks to Skirakzalus)[/h3][p][/p][p]The cargo drop-off location is now interactive[/p][p]You can open the production site after interacting with the drop-off location[/p][p]You can see which drop-off location goes to which production site in the world map[/p][p]Interaction key lower dump bed if it's raised while overlapping with the drop-off location[/p][p][/p][h3]Police Patrol minor renewal[/h3][p][/p][p]Patrol points are now grouped by each patrol area (Circle on the map)[/p][p]The town patrol rate is increased once completing all the patrol points in the area[/p][p]You can receive payment for both the patrol point and for completing the area[/p][p]Multiple players can complete the area together and split the completion payment[/p][p][/p][h3]Kuda Flatbed[/h3][p]Available at the Truck Dealership[/p][p][/p][p][/p][h3]Quicklime Production[/h3][p]Dongsan Cement factory now produces quicklime.[/p][p]Quicklime boosts farm production.[/p][p][/p][h3]Vehicle Tags[/h3][p]You can now set 3 custom tags to your own vehicles and filter by tags in the spawn list[/p][p][/p][p][/p][h3]Visible Decaled-Vehicle count is now bound with the Graphic/Texture option[/h3][p]You can see more vehicles with decals with a higher texture option[/p][p][/p][h3]The roadside towing service cost increased[/h3][p]The roadside towing service cost increased based on[/p]
  • [p]Distance[/p]
  • [p]Terrain[/p]
  • [p]Weight (including cargo)[/p]
[p][/p][h3]Surrender (Thanks to Musti)[/h3][p]You can now surrender while in suspect state, by 'R' key or open the control panel -> Roadside service[/p][p][/p][h3]Force Feedback lost with Simagic (Thanks to Stinger)[/h3][p]The force feedback-related library is updated. [/p][p][/p][h3]MOD warnings[/h3][p]A warning message shows up if you installed MOD or when trying to join a server with MOD[/p][p]Note that you can be excluded from the leaderboard and might not get the achievement if you use MOD[/p][p][/p]
Changes
[p]\[Bus] Stopping at the same bus stop again is not allowed[/p][p]\[Company] Max company bus/truck route count is increased to 30 from 20 (Thanks to Bob The Mad Man)[/p][p]\[Company] Most company vehicle consumes conditions faster on offraod[/p][p]\[Company] You can see the company vehicle's speed at the company UI map icon[/p][p]\[Company] Truck route name restriction is reduced (Thanks to Raging413)[/p][p]\[Dedi] Player log out server log now includes Steam ID (Thanks to Linx)[/p][p]\[Dedi] Race event logs are added to the server log (Thanks to freeman)[/p][p]\[Delivery] Coil spawn interaction box moved back to forklift[/p][p]\[Delivery] Gwanging Warehouse is added[/p][p]\[Delivery] Meatbox delivery now gives an in-time bonus[/p][p]\[Housing] Building's construction materials are now visible in vendor UI (Thanks to Bob The Mad Man)[/p][p]\[Housing] Completing the housing building now resets overlapping vehicles to nearby roads (Thanks to Chris Goleador)[/p][p]\[Housing] Housing building construction delivery requirements are now visible on the world map tooltip[/p][p]\[Housing] A Housing plot is added to the Biyang and Gwangjin. More will follow (Thanks to Bob The Mad Man)[/p][p]\[Housing] More plots are added[/p][p]\[Localization] Localization is updated[/p][p]\[Multiplayer] Company vehicle with AI doesn't spawn with the player when the server disables the company AI[/p][p]\[Police] Ara Police Station is added[/p][p]\[Radio] RBC Radio is added[/p][p]\[UI] Chat box background option is added (Thanks to Please Pick a Name)[/p][p]\[UI] Electric vehicle's low battery warning message and icon changed (Thanks to \[M̲̅]\[K̲̅]\[_̲̅]\[k̲̅]\[u̲̅]\[s̲̅])[/p][p]\[UI] Horn icon shows up at the nametag when the player honks (Thanks to zhanshiDE)[/p][p]\[UI] Item name tooltip is added to the inventory (Thanks to AlluScythe)[/p][p]\[UI] New option to turn off taxi/bus panel auto popup when entering the vehicle (Thanks to optimore)[/p][p]\[UI] Option to display fuel consumption in L/10km is added (Thanks to TowarzyszFatCat)[/p][p]\[UI] Right side empty black window removed from assist option (Thanks to \[#1DMC] Timme112)[/p][p]\[UI] Search box is added to the Company list (Thanks to Please Pick a Name)[/p][p]\[UI] Search box is added to the Company vehicle add UI (Thanks to Bob The Mad Man)[/p][p]\[UI] Windows taskbar blinks when autopilot arrives destination[/p][p]\[Vehicle] Automatic shifting improved (Thanks to Bob The Mad Man)[/p][p]\[Vehicle] Skid mark now supports dual rear wheel[/p][p]\[Vehicle] Utility slot is added to the Bulko[/p][p]\[World] Ara construction site improved (Thanks to neogeo39)[/p][p]\[World] Bus dealership's garage entrance is widened (Thanks to Baul Goodman)[/p][p]\[World]A Bypass road is added near the Gwangjin warehouse (Thanks to Larco)[/p][p]\[World] Dormitory buildings are added in the industrial area[/p][p]\[World] Gapa-Gwangjin mud shortcut is improved[/p][p]\[World]A Large parking space is added to the Oji Gate Warehouse (Thanks to Larco)[/p][p]\[World] More turnaround roads are added near Biyang (Thanks to Jake)[/p][p]\[World] Oversea Import Company's inner road direction is changed (Thanks to Raging413)[/p][p]\[Control] Toggle highbeam key is renamed to Highbeam (Thanks to Rak-Thul)[/p][p]\[Control] Shift+4, LB+LS is added as the default high beam key[/p][p]\[Control] Highbeam key is now available during autopilot[/p][p]\[Control] Camera rotation key help message is added during mouse steering[/p][p]\[UI] HUD fps bar now shows \[MOD] when modding is detected (Thanks to Paulo Roberto)[/p][p]\[World] Improved Gwangjin bridge collision (Thanks to BorisGroh)[/p][p][/p]
Bug Fixed
[p]
\[AI] AI vehicle not following the road near Dongsan (Thanks to Bob The Mad Man)[/p][p]\[AI] Steelmill road is not connected in navigation (Thanks to BlueEyedCam1 and Roieke)[/p][p]\[Chat] Autocomplete not working with uppercase /W (Thanks to Larco)[/p][p]\[Company] Cannot create a company with error 'already have one' (Thanks to Capsau)[/p][p]\[Company] Company AI cannot deliver to housing building construction[/p][p]\[Company] Company AI lost trailer when joining multiplayer (Thanks to Skirakzalus and Chris Goleador)[/p][p]\[Company] Gwangjin town road is not marked as no-company-ai (Thanks to Larco)[/p][p]\[Control] Cannot close light attachment UI with controller B button (Thanks to Bob The Mad Man)[/p][p]\[Controller] Camera rotation with controller has no dead-zone in garage (Thanks to ChadStevens, NorthHopper, ChadStevens, famguy07, Arya, and Please Pick a Name)[/p][p]\[Delivery] Delivery point demands randomly not visible in world map icon tooltip (Thanks to Raging413)[/p][p]\[Delivery] Jeju Harbor log drop point name missing (Thanks to Smitty)[/p][p]\[Delivery] The Resident receives delivery from too far away (Thanks to Larco)[/p][p]\[Delivery] Unloading loaded cargo from UI randomly unloads the wrong cargo[/p][p]\[Drone] Drone is not affected by water (Thanks to Bob The Mad Man)[/p][p]\[Housing] Housing building construction delivery not updated after delivery is done (Thanks to NorthHopper)[/p][p]\[Item] Item duplicated in multiplayer using vehicle storage (Thanks to BigglesVII)[/p][p]\[Multiplayer] Cannot strap furniture in multiplayer (Thanks to Llama)[/p][p]\[Multiplayer] NPC Police not spawned in low server FPS[/p][p]\[UI] Attachment light position UI says -0 (Thanks to Bob The Mad Man)[/p][p]\[UI] Cannot rotate camera at the attachment light color change UI (Thanks to Raging413)[/p][p]\[UI] Combined vehicle length message doubled in multiplayer (Thanks to Chris Goleador)[/p][p]\[UI] Tanker fuel pump interaction has too many buttons with Rotator (Thanks to Mr Bug)[/p][p]\[UI] Text filter error message says 'character name' when it's not (Thanks to brozorb:)[/p][p]\[Vehicle] Autoshift holding not working[/p][p]\[Vehicle] Brutus has DRW on rear tire (Thanks to Skirakzalus and spigeon)[/p][p]\[Vehicle] Cannot spawn a large vehicle at the world vehicle spawner (Thanks to Larco)[/p][p]\[Vehicle] Company vehicle shows up in garage interaction when it's far away (Thansk to CatBox)[/p][p]\[Vehicle] Golima Rotator rear underlift unstable when it's extended with heavy cargo (Thanks to Larco, Skirakzalus, Thri11ride, TrasInCar, and Hipyayo)[/p][p]\[Vehicle] Golima Rotator's crane is not stable when it's extended (Thanks to Dropsik)[/p][p]\[Vehicle] Oldum and Dolly trailers have bad occlusion culling (Thanks to Bob The Mad Man)[/p][p]\[Vehicle] Parking brake randomly not released after hook in multiplayer (Thanks to Ghaleas)[/p][p]\[Vehicle] Rotator's crane moves back and forth and gets stuck after the player leaves it (Thanks to Skirakzalus)[/p][p]\[Vehicle] Skid mark was too narrow for wider tires (Thanks to Sens)[/p][p]\[World] Bad collision at the SRF power plant (Thanks to Raging413)[/p][p]\[World] Biyang gas station's ceiling collision is too low (Thanks to BlueEyedCam1)[/p][p]\[World] Gangjung housing plot has tarmac effect on grass (Thanks to Smitty) [/p][p]\[World] Gapa ranch has duplicated vehicle spawner (Thanks to Hikage)[/p][p]\[World] Push door direction is wrong at the dealership (Thanks to Raging413)[/p][p]\[Controller] Cannot rotate camera while pressing LB (Thanks to Lano)[/p][p]\[Controller] Force Feedback not working after alt-tab (Thanks to phfor)[/p][p]\[Company] Cannot add a vehicle to the company with Parts ID error (Thanks to Timme112)[/p][p]\[Multiplayer] Delivery UI list lagging in multiplayer (Thanks to Kaebuki)[/p][p]\[UI] XP gain message has ';' (Thanks to Chris Goleador)[/p][p]\[Vehicle] Gunthoo police rear wheel chain at the wrong position (Thanks to Bob The Mad Man)[/p][p]\[Vehicle] Vamos3 tail light lit at the wrong location (Thanks to Waffel)[/p][p]\[Vehicle] Terra tail light lit through cargobed (Thanks to РАГУ ЕНЫ)[/p][p]\[World] Sunflower farm road surface is flat (Thanks to Skirakzalus)[/p][p]\[World] Ground hole at the steel mill (Thanks to AlluScythe)[/p][p]\[Delivery] Cargo payment not restored after restarting the game (Thanks to sati)[/p][p]\[UI] Singleplayer game does not pause in the menu after visiting the admin menu (Thanks to Skirakzalus)[/p][p]\[World] Rain particle effect missing after starting the game (Thanks to 0xKek)[/p][p]\[Vehicle] Trailer's decal not saved after editing it during multiplayer (Thanks to FrankieLPD🇨🇦)[/p][p][/p]

0.7.13 Build 835/839 Hotfix

--- Update --------------------
Motor Town 0.7.13 Build 839 Hotfix is released

This is a revert of the previous hotfix for the 'Force Feedback lost with Simagic Wheel' issue.
We will conduct further testing on this in the closed-test branch later.
If your steering wheel is not working, please try rebinding it in the control options.
We apologize for the inconvenience.

[h2]Bug Fixed[/h2]
Controller rumble(vibration) not working (Thanks to SoeldnerJack)
Steering wheel not working, requires rebinding (Thanks to WildFire001)
--- End of Update --------------------



Motor Town 0.7.13 Build 835 Hotfix is released

Hello, fellow drivers.
We got small fixes!

[h2]Bug Fixed[/h2]
No coil delivery to Formula SCM factory (Thanks to Mr Bug and Mr_Hope2000),
Force Feedback lost with Simagic Wheel (Thanks to Stinger),
Game crashes after save file size over 20MB (Thanks to C4Aries),
Company AI truck's cargo removed after editing the truck route (Thanks to Raging413)

0.7.13 Update (Dolly, Dryvan Trucks, EV Hatchback, More Traffics)

---- UPDATE: 2025/04/30 ----
Motor Town 0.7.13 Build 832 Hotfix is released
* Save file lost after light attachment color change
* Random crash
* A company with too many join requests is not working. 50 Limit is added. (Thanks to Mark)
-------------------

Hello, fellow drivers!
We have another update!
Thanks to everyone who helped with the test!

[h2]Bob The Mad Man made this cool update overview![/h2]
[previewyoutube][/previewyoutube]

[h2]NPC Traffic Improvements (Thanks to MurdahbyJet and Expt)[/h2]
You can now customize the density of Traffic and Police.
The traffic patterns have been overhauled, distributing vehicles more evenly across the map.
Please note that higher traffic density may demand increased CPU power.


[h2]Atlas 6x2 Dryvan and Kuda 4x2 Dryvan[/h2]
Two additional dry van trucks have been added to the Truck Dealership.


[h2]Dolly Trailer and Ring type trailer hitch[/h2]
Linky is our first dolly trailer.
Certain heavy-duty rigid trucks, such as the Kuda Dyrvan, can be equipped with ring-type trailer hitches, allowing them to attach Linky.


[h2]Shovan7 and Shovan10[/h2]
Two short dry van trailers have been added to the Trailer Dealership


[h2]Pulse[/h2]
A small EV hatchback has been added to the Modern dealership located near Seo-Gui-Po


[h2]LED bar color change (Thanks to Chris Goleador)[/h2]
You can now customize the color of the LED bar attachment item.
1-meter LED bar is also added


[h2]Gwangin Town[/h2]
Gwangjin has now become a separate town with its own supermarket and a terminal-like area.
The Gwangjin Supermarket includes a gas station fuel pump that operates only when the town's population reaches a sufficient level.
Please note that bus passengers traveling to and from Gwangjin also use the Gapa terminal.


[h2]Ara Town[/h2]
Ara is also now a separate town, with a supermarket and a bus terminal.
Two garages and a gas station have been added, but they will only be operational when the town's population is high enough.


[h2]Oji East side coastal road[/h2]
The new coastal road connecting Gwanjing and Ara has been completed


[h2]Manual Loading payment[/h2]
You can now get paid by loading cargo using a Forklift

[h2]Dedicated Server improvements[/h2]
Version and Character unique id are added to the server log (Thanks to DeeJayh)
Vehicle enter/leave, level change, buy/sell vehicle, company add/remove are added to the server log (Thanks to Maverick_)
Web API improvements (check 'ReadMe.txt' file for more detail)
New API "/version" is added. Shows server version.
New API "/housing/list" is added. Shows a list of rented housing info
"/ban" now has a duration and reason parameter, and you can ban offline player

[h2]Control Settings preset[/h2]
You can now save and load control settings.
Default presets for certain steering wheels will be introduced in a future update

[h2]Clutch (Thanks to Jubileu and Edgar)[/h2]
The clutch response has been improved.
A new 'Shifting Failure' assist option has been added.
When this option is enabled, manual transmission shifting will fail unless the clutch is used.
The default setting for this option is Off.

[h2]Nametag view distance option[/h2]
You can now adjust the view distance for nametags

[h2]Scenary improvements[/h2]
Roadside scenery is improved at the Seoguipo
Concrete factory buildings are improved
Dongsan Limestone quarry's processing buildings are added, but are not operating yet!


[h2]Changes[/h2]
[BGM] Radio Station Evropa 2 is added (Thanks to dealfons)
[Bus] Bus terminal map icon is added
[Control] 'Use mouse wheel for throttle' feature now expanded to 'Use mouse wheel for throttle and brake' (Thanks to Poklianon)
[Control] Dialog shows up when the player uses a controller(gamepad) for the first time to set the controller as the driving device (Thanks to Owlen)
[Delivery] Construction site now demands H-Beam (Thanks to Bob The Mad Man)
[Delivery] Storage-to-storage delivery is removed (Thanks to Bob The Mad Man)
[Save] Savefile backup improved
[Taxi] Taxi passenger payment is rebalanced by road condition (Thanks to Aleksei)
[UI] Hide chat command list popup when command is complete (Thanks to Ἑκάτη)
[UI] Join password input box is now masked (Thanks to Ditheraith)
[UI] Player name search is added to the in-game player list (Thanks to Ἑκάτη)
[UI] Town list is now ordered by population (Thanks to Bob The Mad Man)
[UI] Truck route editor now saves camera zoom
[UI] Vehicle list is now sorted while interacting with the garage/parking space with trailers (Thanks to Skirakzalus)
[UI] Whisper target player name can be autocompleted (Thanks to Ἑκάτη, more details will be added later)
[UI] Warehouse storage list improved: removed empty and sorted (Thanks to Raging413)
[UI] Name search is added to the spawn vehicle list (Thanks to TophMoph)
[UI] Show on the map button is added at the player list (Thanks to Skirakzalus)
[Vehicle] You can now drive an owned vehicle if no one drives the connected vehicle (Thanks to TrasinCar)
[Vehicle] Atlas's 3,4-axle wheel numbering is fixed (Thanks to Llama)
[Vehicle] Detaching warning message added when roadside towing trailer (Thanks to Bob The Mad Man)
[Vehicle] More Attachment light modes added - Engine on, Hazard (Thanks to Kain and Skirakzalus)
[Vehicle] Utility slots are added to Kuda Container/LFT (Thanks to Bob The Mad Man)
[Vehicle] Wheel strap location is now moved to the inner side to allow a narrow carrier bed (Thanks to Chris Goleador)
[Workshop] The Report button is added
[World] Gwangjin coal/iron storage now also stores Plank and Fuel (Thanks to Dilusi)
[World] Increased concrete block road barrier view distance (Thanks to Raging413)
[World] Large rocks in the road to Gwangjin (Thanks to Raging413)
[World] Light post is removed from Jeju dealership (Thanks to The Proper Kit Cat and Pingu)
[World] Nuke Taxi is added at the Taxi office (Thanks to Skirakzalus)
[World] A Parking space is added to the Jeju Hospital (Thanks to Ghosty)
[World] Police interceptor is replaced by Nuke at the Gapa police station (Thanks to Bob The Mad Man)
[World] Roadside is improved at the Gagnjung
[World] Rock removed at the Gwangjin mine road (Thanks to Raging413)
[World] Road divider pops off by itself (Thanks to CatBox)
[World] Steel mill factory ramp is removed (Thanks to Raging413)
[World] Tronko is removed from Kupa warehouse (Thanks to el_patron)
[Localization] Localization is updated

[h2]Bug Fixed[/h2]
[AI] Cannot change custom destination when autopilot has already reached the destination (Thanks to TrasinTrain)
[AI] Company AI vehicle moves too fast at a distance
[AI] Traffic and autopilot do not slow down at the Steel mill gate (Thanks to Krinsh)
[AI] Traffic vehicle ignores the player at the crossroad
[AI] Traffic vehicle turns left from the right side lane (Thanks to Steem)
[Bus] Bus route can have the same bus stop consecutively (Thanks to Chris Goleador)
[Company] Company AI truck not moving while in bad condition (Thanks to Cyler_Der_Große)
[Company] Company NPC vehicle's trailer disconnected after multiplayer session
[Company] Selected company bus's destination not blinking in the company UI
[Crash] Game crash by roadside towing (Thanks to NorthHopper)
[Dedi] Dedicated server freezes when player rents a house (Thanks to Raging413)
[Delivery] Cargo payment not scaled if new trailer is attached (Thanks to Skirakzalus)
[Delivery] Cargo price changes after restarting the game with trailers (Thanks to trailer Bob The Mad Man)
[Delivery] Gangjung warehouse has delivered to the Ara resident (Thanks to Larco)
[Delivery] Tractor's delivery finished by interacting trailer (Thanks to Bob The Mad Man)
[Delivery] Water bottle pallet and Toy pallet not stored in the warehouse (Thanks to Larco)
[Delivery] Water bottle pallet has low view distance (Thanks to spigeon)
[Multiplayer] Cannot create more than 100 parties (Thanks to Milk Bandit)
[UI] Company vehicle low/bad condition message both show up at game start (Thanks to Bob The Mad Man)
[UI] Speech bubble icon shows up to whisper target (Thanks to Sky)
[UI] Trailer hitch and Winch not highlighted in the garage menu
[UI] Truck route editor map not auto-focusing selected point
[UI] Wrong wrecker job icon in multiplayer (Thanks to Pingu)
[UI] 13-speed transmission HUD UI not hidden after uninstall parts (Thanks to Alice)
[Vehicle] Dumping interaction not available at the Gwangjin Coal storage (Thanks to Bob The Mad Man)
[Vehicle] Heavy loaded vehicles freak out after starting the game (Thanks to ♪D.J C♂mb1nE♫)
[Vehicle] Liliput's door not animating (Thanks to Skirakzalus)
[Vehicle] Parking ticket market in the company's AI trailer
[Vehicle] Roadside tow to road list not reset after tow to garage (Thanks to TrasInCar)
[Vehicle] Stinger wheel name duplicated (Thanks to DJStudley)
[Vehicle] Trailer's center of gravity is rear-biased (Thanks to Bob The Mad Man)
[Vehicle] Trailers on time attack vehicle list (Thanks to Ἑκάτη)
[Vehicle] Vehicle falls through the bridge (Thanks to Tehlikelierd)
[Vehicle] Voltex's tailgate open/close doesn't stop by collision (Thanks to mrcosmos)
[Wrecker] Tow job vehicle duplicated after restarting the game (Thanks to DJStudley)
[World] Speed limit bug at the Jeju harbor crossroad (Thanks to Finnwolf)

0.7.12 Build 804 Hotfix

Hello, fellow drivers.
We got small fixes!

[h2]Changes[/h2]
[Delivery] The Plastic pipe 6m pallet's width is reduced to under 2m to fit Mid-Duty, Olbe (Thanks to Kw4life)
[Multiplayer] Optimized net-sync bandwidth of cargo

[h2]Bug Fixed[/h2]
[Delivery] Dump cargo mesh randomly not visible
[Housing] Some furniture is not visible in building mode (Thanks to SleepyFops and osiris3634)
[Vehicle] Atlas 8x4 Dump's exhaust FX at the wrong location (Thanks to Bob The Mad Man)