0.7.14 Update - Company Depot, Mine Truck, B-Double Grain Hopper Trailer
[p]-- BUILD 871 HOTFIX (2025/08/08) --[/p]
[/p][p]
[/p][p]Depot is here to refresh your company's AI vehicles automatically.[/p][p][/p][p]Two depot blueprints are available at the architect's office.[/p][p]The depot list is added to the company UI[/p][p]The depot is deactivated if it's still under construction.[/p][p]The active depot consumes running costs from the company.[/p][p][/p][p]You can add a depot to a bus/truck route[/p][p]Company AI restores vehicle conditions when they visit the depot, using the depot's storage[/p][p]
[/p][p][/p][p]You need to restock the depot's storage, using UI, or deliver cargo[/p][p]Restock delivery spawns when storage is under 50%. [/p][p]You can see the delivery by selecting the depot at the company UI[/p][p]
[/p][p]You can still use the good old refresh vehicle condition button on each vehicle[/p][p][/p][h3]Company vehicle slot limit is increased from 10 to 15[/h3][p]With the cost increasing at each step[/p][p][/p][h3]Low-condition company vehicle and a low-storage depot alarm are added to the HUD[/h3][p]You can now check the company vehicles' conditions without opening the company UI[/p][p]
[/p][p][/p][h3]Windows Task Bar blinking[/h3][p]Now the Windows taskbar icon blinks when[/p]
[/p][p][/p][h3]Sunflower farm and Sunflower Seed delivery[/h3][p]Oji Sunflower Farm is now producing sunflower seeds[/p][p]You can use Dump, Dry Bulk, and a new Grain truck to deliver this[/p][p]You can only export these to harbors at the moment, more production lines will be added in future updates.[/p][p][/p][h3]Terra[/h3][p]
[/p][p]A new mine truck is added at the Dongsan Limestone Quarry[/p][p]It has a large cargo space[/p][p]It has a durable brake pad and reduced body damage[/p][p]It has better traction on deep surfaces like sand and mud[/p][p]It has high condition usage on paved roads and low condition usage on off-road by the company AI[/p][p]You can see the nearby quarry's production status on the map[/p][p]Navigation will automatically set to the nearby quarry with the largest stockpile[/p][p][/p][p]Terra Factory[/p][p]You need to supply Terra Factory at the South of Oji island to buy or deliver them[/p][p]![]()
[/p][p][/p][h3]Limestone Rock processing[/h3][p]The limestone quarry's rock crusher is now operational. [/p][p]You need to deliver limestone rock from each quarry to the rock crusher to produce limestone.[/p][p]
[/p][h3]Drop Off (Thanks to Skirakzalus)[/h3][p]
[/p][p]The cargo drop-off location is now interactive[/p][p]You can open the production site after interacting with the drop-off location[/p][p]You can see which drop-off location goes to which production site in the world map[/p][p]Interaction key lower dump bed if it's raised while overlapping with the drop-off location[/p][p][/p][h3]Police Patrol minor renewal[/h3][p]
[/p][p]Patrol points are now grouped by each patrol area (Circle on the map)[/p][p]The town patrol rate is increased once completing all the patrol points in the area[/p][p]You can receive payment for both the patrol point and for completing the area[/p][p]Multiple players can complete the area together and split the completion payment[/p][p][/p][h3]Kuda Flatbed[/h3][p]Available at the Truck Dealership[/p][p]
[/p][p][/p][h3]Quicklime Production[/h3][p]Dongsan Cement factory now produces quicklime.[/p][p]Quicklime boosts farm production.[/p][p][/p][h3]Vehicle Tags[/h3][p]You can now set 3 custom tags to your own vehicles and filter by tags in the spawn list[/p][p]
[/p][p][/p][h3]Visible Decaled-Vehicle count is now bound with the Graphic/Texture option[/h3][p]You can see more vehicles with decals with a higher texture option[/p][p][/p][h3]The roadside towing service cost increased[/h3][p]The roadside towing service cost increased based on[/p]
\[AI] AI vehicle not following the road near Dongsan (Thanks to Bob The Mad Man)[/p][p]\[AI] Steelmill road is not connected in navigation (Thanks to BlueEyedCam1 and Roieke)[/p][p]\[Chat] Autocomplete not working with uppercase /W (Thanks to Larco)[/p][p]\[Company] Cannot create a company with error 'already have one' (Thanks to Capsau)[/p][p]\[Company] Company AI cannot deliver to housing building construction[/p][p]\[Company] Company AI lost trailer when joining multiplayer (Thanks to Skirakzalus and Chris Goleador)[/p][p]\[Company] Gwangjin town road is not marked as no-company-ai (Thanks to Larco)[/p][p]\[Control] Cannot close light attachment UI with controller B button (Thanks to Bob The Mad Man)[/p][p]\[Controller] Camera rotation with controller has no dead-zone in garage (Thanks to ChadStevens, NorthHopper, ChadStevens, famguy07, Arya, and Please Pick a Name)[/p][p]\[Delivery] Delivery point demands randomly not visible in world map icon tooltip (Thanks to Raging413)[/p][p]\[Delivery] Jeju Harbor log drop point name missing (Thanks to Smitty)[/p][p]\[Delivery] The Resident receives delivery from too far away (Thanks to Larco)[/p][p]\[Delivery] Unloading loaded cargo from UI randomly unloads the wrong cargo[/p][p]\[Drone] Drone is not affected by water (Thanks to Bob The Mad Man)[/p][p]\[Housing] Housing building construction delivery not updated after delivery is done (Thanks to NorthHopper)[/p][p]\[Item] Item duplicated in multiplayer using vehicle storage (Thanks to BigglesVII)[/p][p]\[Multiplayer] Cannot strap furniture in multiplayer (Thanks to Llama)[/p][p]\[Multiplayer] NPC Police not spawned in low server FPS[/p][p]\[UI] Attachment light position UI says -0 (Thanks to Bob The Mad Man)[/p][p]\[UI] Cannot rotate camera at the attachment light color change UI (Thanks to Raging413)[/p][p]\[UI] Combined vehicle length message doubled in multiplayer (Thanks to Chris Goleador)[/p][p]\[UI] Tanker fuel pump interaction has too many buttons with Rotator (Thanks to Mr Bug)[/p][p]\[UI] Text filter error message says 'character name' when it's not (Thanks to brozorb:)[/p][p]\[Vehicle] Autoshift holding not working[/p][p]\[Vehicle] Brutus has DRW on rear tire (Thanks to Skirakzalus and spigeon)[/p][p]\[Vehicle] Cannot spawn a large vehicle at the world vehicle spawner (Thanks to Larco)[/p][p]\[Vehicle] Company vehicle shows up in garage interaction when it's far away (Thansk to CatBox)[/p][p]\[Vehicle] Golima Rotator rear underlift unstable when it's extended with heavy cargo (Thanks to Larco, Skirakzalus, Thri11ride, TrasInCar, and Hipyayo)[/p][p]\[Vehicle] Golima Rotator's crane is not stable when it's extended (Thanks to Dropsik)[/p][p]\[Vehicle] Oldum and Dolly trailers have bad occlusion culling (Thanks to Bob The Mad Man)[/p][p]\[Vehicle] Parking brake randomly not released after hook in multiplayer (Thanks to Ghaleas)[/p][p]\[Vehicle] Rotator's crane moves back and forth and gets stuck after the player leaves it (Thanks to Skirakzalus)[/p][p]\[Vehicle] Skid mark was too narrow for wider tires (Thanks to Sens)[/p][p]\[World] Bad collision at the SRF power plant (Thanks to Raging413)[/p][p]\[World] Biyang gas station's ceiling collision is too low (Thanks to BlueEyedCam1)[/p][p]\[World] Gangjung housing plot has tarmac effect on grass (Thanks to Smitty) [/p][p]\[World] Gapa ranch has duplicated vehicle spawner (Thanks to Hikage)[/p][p]\[World] Push door direction is wrong at the dealership (Thanks to Raging413)[/p][p]\[Controller] Cannot rotate camera while pressing LB (Thanks to Lano)[/p][p]\[Controller] Force Feedback not working after alt-tab (Thanks to phfor)[/p][p]\[Company] Cannot add a vehicle to the company with Parts ID error (Thanks to Timme112)[/p][p]\[Multiplayer] Delivery UI list lagging in multiplayer (Thanks to Kaebuki)[/p][p]\[UI] XP gain message has ';' (Thanks to Chris Goleador)[/p][p]\[Vehicle] Gunthoo police rear wheel chain at the wrong position (Thanks to Bob The Mad Man)[/p][p]\[Vehicle] Vamos3 tail light lit at the wrong location (Thanks to Waffel)[/p][p]\[Vehicle] Terra tail light lit through cargobed (Thanks to РАГУ ЕНЫ)[/p][p]\[World] Sunflower farm road surface is flat (Thanks to Skirakzalus)[/p][p]\[World] Ground hole at the steel mill (Thanks to AlluScythe)[/p][p]\[Delivery] Cargo payment not restored after restarting the game (Thanks to sati)[/p][p]\[UI] Singleplayer game does not pause in the menu after visiting the admin menu (Thanks to Skirakzalus)[/p][p]\[World] Rain particle effect missing after starting the game (Thanks to 0xKek)[/p][p]\[Vehicle] Trailer's decal not saved after editing it during multiplayer (Thanks to FrankieLPD🇨🇦)[/p][p][/p]
- [p]Bug Fixed: Cannot change company name (Thanks to Buffalo)[/p]
- [p]Bug Fixed: Server name text broken[/p]
- [p]Bug Fixed: Winch stuck under the vehicle after install from modded tune at the workshop (You can uninstall the bad winch by using the workshop again) (Thanks to Nikk and Paulo Roberto)[/p]
- [p]In-game menu leaderboard optimized[/p]
- [p]Bug Fixed: Force Feedback not working with G920/923 (Thanks to Tudesky)[/p]
- [p]Autopilot arrived destination[/p]
- [p]The company vehicle's condition is low[/p]
- [p]Distance[/p]
- [p]Terrain[/p]
- [p]Weight (including cargo)[/p]
Changes
[p]\[Bus] Stopping at the same bus stop again is not allowed[/p][p]\[Company] Max company bus/truck route count is increased to 30 from 20 (Thanks to Bob The Mad Man)[/p][p]\[Company] Most company vehicle consumes conditions faster on offraod[/p][p]\[Company] You can see the company vehicle's speed at the company UI map icon[/p][p]\[Company] Truck route name restriction is reduced (Thanks to Raging413)[/p][p]\[Dedi] Player log out server log now includes Steam ID (Thanks to Linx)[/p][p]\[Dedi] Race event logs are added to the server log (Thanks to freeman)[/p][p]\[Delivery] Coil spawn interaction box moved back to forklift[/p][p]\[Delivery] Gwanging Warehouse is added[/p][p]\[Delivery] Meatbox delivery now gives an in-time bonus[/p][p]\[Housing] Building's construction materials are now visible in vendor UI (Thanks to Bob The Mad Man)[/p][p]\[Housing] Completing the housing building now resets overlapping vehicles to nearby roads (Thanks to Chris Goleador)[/p][p]\[Housing] Housing building construction delivery requirements are now visible on the world map tooltip[/p][p]\[Housing] A Housing plot is added to the Biyang and Gwangjin. More will follow (Thanks to Bob The Mad Man)[/p][p]\[Housing] More plots are added[/p][p]\[Localization] Localization is updated[/p][p]\[Multiplayer] Company vehicle with AI doesn't spawn with the player when the server disables the company AI[/p][p]\[Police] Ara Police Station is added[/p][p]\[Radio] RBC Radio is added[/p][p]\[UI] Chat box background option is added (Thanks to Please Pick a Name)[/p][p]\[UI] Electric vehicle's low battery warning message and icon changed (Thanks to \[M̲̅]\[K̲̅]\[_̲̅]\[k̲̅]\[u̲̅]\[s̲̅])[/p][p]\[UI] Horn icon shows up at the nametag when the player honks (Thanks to zhanshiDE)[/p][p]\[UI] Item name tooltip is added to the inventory (Thanks to AlluScythe)[/p][p]\[UI] New option to turn off taxi/bus panel auto popup when entering the vehicle (Thanks to optimore)[/p][p]\[UI] Option to display fuel consumption in L/10km is added (Thanks to TowarzyszFatCat)[/p][p]\[UI] Right side empty black window removed from assist option (Thanks to \[#1DMC] Timme112)[/p][p]\[UI] Search box is added to the Company list (Thanks to Please Pick a Name)[/p][p]\[UI] Search box is added to the Company vehicle add UI (Thanks to Bob The Mad Man)[/p][p]\[UI] Windows taskbar blinks when autopilot arrives destination[/p][p]\[Vehicle] Automatic shifting improved (Thanks to Bob The Mad Man)[/p][p]\[Vehicle] Skid mark now supports dual rear wheel[/p][p]\[Vehicle] Utility slot is added to the Bulko[/p][p]\[World] Ara construction site improved (Thanks to neogeo39)[/p][p]\[World] Bus dealership's garage entrance is widened (Thanks to Baul Goodman)[/p][p]\[World]A Bypass road is added near the Gwangjin warehouse (Thanks to Larco)[/p][p]\[World] Dormitory buildings are added in the industrial area[/p][p]\[World] Gapa-Gwangjin mud shortcut is improved[/p][p]\[World]A Large parking space is added to the Oji Gate Warehouse (Thanks to Larco)[/p][p]\[World] More turnaround roads are added near Biyang (Thanks to Jake)[/p][p]\[World] Oversea Import Company's inner road direction is changed (Thanks to Raging413)[/p][p]\[Control] Toggle highbeam key is renamed to Highbeam (Thanks to Rak-Thul)[/p][p]\[Control] Shift+4, LB+LS is added as the default high beam key[/p][p]\[Control] Highbeam key is now available during autopilot[/p][p]\[Control] Camera rotation key help message is added during mouse steering[/p][p]\[UI] HUD fps bar now shows \[MOD] when modding is detected (Thanks to Paulo Roberto)[/p][p]\[World] Improved Gwangjin bridge collision (Thanks to BorisGroh)[/p][p][/p]Bug Fixed
[p]\[AI] AI vehicle not following the road near Dongsan (Thanks to Bob The Mad Man)[/p][p]\[AI] Steelmill road is not connected in navigation (Thanks to BlueEyedCam1 and Roieke)[/p][p]\[Chat] Autocomplete not working with uppercase /W (Thanks to Larco)[/p][p]\[Company] Cannot create a company with error 'already have one' (Thanks to Capsau)[/p][p]\[Company] Company AI cannot deliver to housing building construction[/p][p]\[Company] Company AI lost trailer when joining multiplayer (Thanks to Skirakzalus and Chris Goleador)[/p][p]\[Company] Gwangjin town road is not marked as no-company-ai (Thanks to Larco)[/p][p]\[Control] Cannot close light attachment UI with controller B button (Thanks to Bob The Mad Man)[/p][p]\[Controller] Camera rotation with controller has no dead-zone in garage (Thanks to ChadStevens, NorthHopper, ChadStevens, famguy07, Arya, and Please Pick a Name)[/p][p]\[Delivery] Delivery point demands randomly not visible in world map icon tooltip (Thanks to Raging413)[/p][p]\[Delivery] Jeju Harbor log drop point name missing (Thanks to Smitty)[/p][p]\[Delivery] The Resident receives delivery from too far away (Thanks to Larco)[/p][p]\[Delivery] Unloading loaded cargo from UI randomly unloads the wrong cargo[/p][p]\[Drone] Drone is not affected by water (Thanks to Bob The Mad Man)[/p][p]\[Housing] Housing building construction delivery not updated after delivery is done (Thanks to NorthHopper)[/p][p]\[Item] Item duplicated in multiplayer using vehicle storage (Thanks to BigglesVII)[/p][p]\[Multiplayer] Cannot strap furniture in multiplayer (Thanks to Llama)[/p][p]\[Multiplayer] NPC Police not spawned in low server FPS[/p][p]\[UI] Attachment light position UI says -0 (Thanks to Bob The Mad Man)[/p][p]\[UI] Cannot rotate camera at the attachment light color change UI (Thanks to Raging413)[/p][p]\[UI] Combined vehicle length message doubled in multiplayer (Thanks to Chris Goleador)[/p][p]\[UI] Tanker fuel pump interaction has too many buttons with Rotator (Thanks to Mr Bug)[/p][p]\[UI] Text filter error message says 'character name' when it's not (Thanks to brozorb:)[/p][p]\[Vehicle] Autoshift holding not working[/p][p]\[Vehicle] Brutus has DRW on rear tire (Thanks to Skirakzalus and spigeon)[/p][p]\[Vehicle] Cannot spawn a large vehicle at the world vehicle spawner (Thanks to Larco)[/p][p]\[Vehicle] Company vehicle shows up in garage interaction when it's far away (Thansk to CatBox)[/p][p]\[Vehicle] Golima Rotator rear underlift unstable when it's extended with heavy cargo (Thanks to Larco, Skirakzalus, Thri11ride, TrasInCar, and Hipyayo)[/p][p]\[Vehicle] Golima Rotator's crane is not stable when it's extended (Thanks to Dropsik)[/p][p]\[Vehicle] Oldum and Dolly trailers have bad occlusion culling (Thanks to Bob The Mad Man)[/p][p]\[Vehicle] Parking brake randomly not released after hook in multiplayer (Thanks to Ghaleas)[/p][p]\[Vehicle] Rotator's crane moves back and forth and gets stuck after the player leaves it (Thanks to Skirakzalus)[/p][p]\[Vehicle] Skid mark was too narrow for wider tires (Thanks to Sens)[/p][p]\[World] Bad collision at the SRF power plant (Thanks to Raging413)[/p][p]\[World] Biyang gas station's ceiling collision is too low (Thanks to BlueEyedCam1)[/p][p]\[World] Gangjung housing plot has tarmac effect on grass (Thanks to Smitty) [/p][p]\[World] Gapa ranch has duplicated vehicle spawner (Thanks to Hikage)[/p][p]\[World] Push door direction is wrong at the dealership (Thanks to Raging413)[/p][p]\[Controller] Cannot rotate camera while pressing LB (Thanks to Lano)[/p][p]\[Controller] Force Feedback not working after alt-tab (Thanks to phfor)[/p][p]\[Company] Cannot add a vehicle to the company with Parts ID error (Thanks to Timme112)[/p][p]\[Multiplayer] Delivery UI list lagging in multiplayer (Thanks to Kaebuki)[/p][p]\[UI] XP gain message has ';' (Thanks to Chris Goleador)[/p][p]\[Vehicle] Gunthoo police rear wheel chain at the wrong position (Thanks to Bob The Mad Man)[/p][p]\[Vehicle] Vamos3 tail light lit at the wrong location (Thanks to Waffel)[/p][p]\[Vehicle] Terra tail light lit through cargobed (Thanks to РАГУ ЕНЫ)[/p][p]\[World] Sunflower farm road surface is flat (Thanks to Skirakzalus)[/p][p]\[World] Ground hole at the steel mill (Thanks to AlluScythe)[/p][p]\[Delivery] Cargo payment not restored after restarting the game (Thanks to sati)[/p][p]\[UI] Singleplayer game does not pause in the menu after visiting the admin menu (Thanks to Skirakzalus)[/p][p]\[World] Rain particle effect missing after starting the game (Thanks to 0xKek)[/p][p]\[Vehicle] Trailer's decal not saved after editing it during multiplayer (Thanks to FrankieLPD🇨🇦)[/p][p][/p]